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Disrupting the digital payments landscape

A new way to engage with customers from across the regions

Vaibhav Kashyap U
mail.kashyap13@gmail.com
+91 95356 06558
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CONFIDENTIAL
Road Map for the Deck

01 – PRODUCT AND PROBLEM 🤨 02 – BREAKING THE PROBLEM 🤓


• With the loss of mobile
Analysing the product life cycle and identifying the
connectivity one cannot
bottlenecks, also providing potential alternatives
pay digitally.
to the product.
• Cash/Card payments is
still dominant in this
country.

03 – WHAT WHO AND WHY OF THE 04 – CHOOSING THE BEST


SOLUTION 🧐 SOLUTION 😎
Bluetooth Low energy / Near field Communication Deciding the right metrics to use for the
can be used to tackle this problem, which offers a solutions and giving appropriate weightage for
more intuitive and a super fast way to pay. the same.

05 – ONE STEP DEEPER INTO 06 – DISCUSSIONS ON WHAT NEXT 👁️‍🗨️


SOLUTION WITH METRICS 👀
Brief timeline on how to implement the potential
Comparing the solutions with appropriate metrics best solution along with risk analysis.
and giving ratings for the same

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ARE DIGITAL PAYMENTS METHODS REALLY CONVINIENT? 🤔
% increase (CAGR) between 2015 and 2017 in card
Cash still remains most convenient option as its one step and e-money transactions *A survey conducted
process, existing digital process is 3-4 steps and requires 60 CAGR (%) among 97 people
Problem
mobile network of the client, while the transaction is being 50 (2015-2017) who used Paytm at
Eateries inside
made, which makes it not usable in regions where no mobile 40
institute showed that
network exists and also less convenient. This has reduced 30
73 % people lost
conversion rates at many shops as many people don’t prefer to 20 mobile coverage
stand in long queues. Clearly there is a big problem that needs 10 inside and had to
to be overcome. 0 come out to finish
payment. This made
long queues near
From purchasing groceries via net banking to buying a cup the counter.
of tea using Paytm, Indians are increasingly turning to
digital payments for their daily transactions. Digital Various offline
payments in India have grown rapidly in recent years. payment methods
are tested using QR
Between 2015 and 2017, digital payment transactions codes and OTPs
grew at an average annual pace of more than 50%, which are at least 3
step process
outpacing other major developing countries. 😎 making queues
bigger and bigger 
This leading to user
frustration and also
Yet despite this growth, after adjusting for population, India less productivity,
continues to lag other major countries. Among the BRICS ultimately leading to
countries (Brazil, Russia, India, China and South Africa), low conversion
Russia leads the way with the average adult making rates.

more than 200 non-cash transactions annually, in contrast


India remains at less than 20. 😥 This graph can see an increase if Paytm can get into the 5,000 tier
4 cities and 638,000 villages in India which are not yet been
digitalised. Cash is still the way of payment in these areas.

** CAGR - Compound annual growth rate


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Analysing the life cycle for the payment procedure :
Select Pay option Scan QR code Enter amount & Pay

Further Analysis :
• This current procedure is 3 step
process.
• At least a minute or two is
required to complete the payment
which is the best case scenario.
Value • QR code scanners have
improved significantly after being
Chain : used for payments, but they still
require a relatively steady hand
and an unobstructed view of the
Customer code and enough time with
internet connection.
• With a significant share in the
market Paytm needs to cater to
the issues with its product which
could be done by exploring other
technologies like Bluetooth Low
Energy payments and NFC Tap
and Pay, which are faster, secure
and an intuitive way to fulfil
payments.

Lack of mobile
connectivity making it
An increase in more difficult to pay at
processing time for the merchant making it
orders is seen which even more difficult to
Bottlenecks leads to increase in
queue length which
use digital payments.
Also inside some
affects the eateries in Institute
productivity and also apparently mobile data
the conversion rate does not work leading
for the merchant. to cancellation of
orders / indefinite
queue.

Increasing Queue User Frustration Lack of mobile coverage

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1 : Near Field Communication (NFC) Tap and Pay : Life Cycle
When a contactless payment
This is any regular POS When a customer initiates the is, the NFC technology goes
terminal which is capable of checkout process, he or she to work. The NFC-enabled
Mobile payments in the NFC-
processing EMV payments or can opt to pay by mobile reader and the smartphone
enabled business model
the receive part of the wallet which stores payment pass encrypted information
use EMV terminals to allow
application which can act as tokens. The customer his or back and forth to each other
customers to pay with mobile
the POS for the merchants her mobile wallet and then to complete the payment.
wallets. Internet Connection is
without EMV capable POS. waves the phone over or taps This all takes just milliseconds.
seldom required for this. It
it against the terminal. This Speed, in fact, is one of the
uses technology of Host Card
Android phones / IOS phones action brings the NFC coolest parts of NFC
Emulation to get tokens for
with NFC are supported, elements in the phone and payments. They take a
specific cards which are
according to statista.com 70- terminal close enough to fraction of the time of
capable of completing the
initiate a connection and magstripe and chip card
payment. 80% of the EMV terminals transactions—and are leagues
authorize the payment.
can process NFC payments. faster than cash.

Client application POS terminal / Receiver Client application POS terminal / Receiver
Quick Note :
•This works on principles of
Tokenisation of Credit/Debit
cards.
• The number of NFC enabled
devices have increased

User opens TAP manifold as shown in the


above graph, it stands at
the 1907.4 mil devices so its high
application time we use this technology.
and then taps • This is a 1 step process and
at the POS to according to our application
complete the results it takes only about
transaction. 300ms to complete the
payment.
• Consecutive payments can be
done with this technology
hassle free.

**The above screenshots are taken from the android application developed by me and my friend, Since this was a prototype not much effort was put into UI.
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2 : Bluetooth Low Energy (BLE) Over The Air Pay : Life Cycle
When a user (customer) is going to checkout his
Both customer and merchant have a purchase, he invokes the BLE-based payment App Quick Note :
device embedded with BLE technology. installed in his device. Once a user is positioned inside • This also works on the principles
In the proposed system design, the a payment-enabled area of the corresponding payment of tokenisation.
customer uses a BLE-enabled wearable counter, the App will automatically receive the • This can basically run on all
device such as smartphone and smart- advertising signals broadcast by the corresponding Bluetooth enabled devices but
watch, and the merchant device is a BLE- Bluetooth beacon tags within the payment-enabled requires additional
enabled POS terminal. area. infrastructure of the Bluetooth
Each POS terminal has its own payment Once the user’s smartphone is detected and beacons at the merchant shops
area, which is equipped with three to four determined to be inside the legal payment-enabled which makes this process
beacon tags. These beacon tags area, the beacon sends a notification to the user feasible.
broadcast signals and information that generating a request to authorize the payment. • This technology also gives extra
are used by the customer’s smartphone Once this authorization is complete, there is a secure information for the merchants
about the products the
to detect whether the customer is located exchange of token between the customers device and
customers are interested in by
in the payment-enabled area of a specific the beacon, which is used to fulfill the transaction. utilising the beacons to locate
POS terminal associated with the Once the transaction is complete the user can leave, the customers as shown in the
corresponding beacon tags. this allows for payment to be done anywhere inside the diagram
shop which is very convenient.

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Choosing the best solution : Analysing the metrics 🤔

Infrastructure

COST
Privacy

Revenue
Stakeholder
Additional Data Target Implementation
for marketing Customers Timeline
Merchants

Customers

Security Convenience

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One step deeper into solution with metrics
NFC Tap and Pay BLE Over the Air

Infrastructure

Target Customers

Implementation Timeline

Additional Data for Merchants

Security

Privacy

Convenience
Average Rating

Best Good Normal Bad

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Is the solution guaranteed to work?

• An offline solution to the NFC tap and pay was developed by me and my friend Sharath during the summer holidays
and it could process complete transactions within 350ms. A video demonstration of the product is also linked here.

As we can see the potential of offline payments


is bound to increase with the adoption of NFC
Tap and Pay as it has done in some countries like
Japan, where SUICA has enabled tap and pay in
almost all places like metros and convenience
stores.
As of 2018, JR East reports 69.4 million Suica
UID's have been issued, usable at 476,300 point
of sale locations, with 6.6 million daily
Flowchart of the product developed transactions. *Source Wiki

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What Next ? Any Risks associated?

Monetize
This method has the
least transaction costs
and increased
Authorize productivity increasing
the volume of
All products related to transactions significantly
payments require EMV
certification / Authorities’
approvals

Risks
Prioritize
Prioritizing work towards
adding additional features to
the application

Road Ahead

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