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Informatics in Medicine Unlocked 12 (2018) 138–142

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Informatics in Medicine Unlocked


journal homepage: www.elsevier.com/locate/imu

The ecological semantics of the IoMT: Modelling cyborgs networks for


health policy

Manuel G. Chavez-Angeles a, b, *

a
Universidad de la Sierra Sur (UNSIS), Oaxaca, Mexico
b
Universidad Intercultural del Estado de Puebla (UIEP), Puebla, Mexico

A B S T R A C T

The paper presents an application of the Internet of Medical Things (IoMT) to health policy, particularly to the management of electronic medical records (EMR) for
epidemiological surveillance. It develops a game theoretical semantics (GTS) approach for the study of a cyborg's behavior in the context of health policy. The article
also analyzes cyborg network dynamics, and presents a system dynamics simulation of the game theory model applied to this theoretical case. The model shows that
under certain conditions, cyborg networks can be useful in preventing pandemic results.

1. Introduction 2. Semantic games, semantic computing and doctor-nurse-


patient interaction
Cybernetics is the scientific study of control and communication in
the animal and the machine. A cyborg is a cybernetic organism, a being Game-theoretical semantics (GTS) is a paradigm that gives a quanti-
with organic and mechatronic body parts [5]. proposed the idea of cy- fying treatment to language. The basic idea of GTS makes reference to
borgs as an extended organizational complex functioning of an integrated formal first-order (quantificational) language that we call L. We assume
homeostatic system. For understanding the adaptation of the human that L is an interpreted language. This means that we are given some
body to any environment it is necessary to increased knowledge of ho- domain of individuals D on which all the nonlogical constants of L are
meostatic functioning, and evolution brought about the altering of bodily interpreted. This also means that each sentence that can be formed from
functions to suit different environments. Cyborgs achieve this to some the nonlogical constants of L, plus the names of the members of D, has a
degree through suitable biochemical, physiological, and electronic definite truth-value, true or false. In this sense, GTS is a variant of truth-
modifications. The Internet of Medical Things (IoMT) data is dynamic, conditional semantics. Games can be utilized as mediators of truth-
and time and space dependent, and is often correlated with resources in conditions. GTS can be explained by the truth-conditions it yields from
the natural environment. Semantics in the form of modeling, annotation, different kinds of sentences [8]; [9]. For instance, an atomic sentence of
integration, and perception is becoming necessary to synthesize action- the form “Pa” is defined to be true if and only if the interpretation v(a) of
able information from data. To make IoMT data useful and meaningful “a” in D is a member of the class v(P), which is the interpretation of P in
for health applications and services will require application of methods D. A two-person zero-sum game G(S) is associated with each well-formed
from semantic modelling, knowledge engineering, and abstraction over sentence S of any language L0 , where L0 is L extended by adjoining to it a
the raw data. Semantic computing is used to identify patterns, to create finite number of names of members of D. W shall call the two players
meaningful abstractions, and to extract machine interpretable, and Myself (or I) and Nature. The definition of G(S) is as follows:
human-understandable knowledge [1]. (G. A) If A is atomic, then I have won G(A) and Nature has lost if A is true. If A is
The paper develops a game theory semantic model to mimic the false, Nature has won and I have lost.
interaction between a health professional (e.g. nurse) and a patient. A (G. ξ) G (S1 ξ S2) begins by Nature's choice of S1 or S2. The rest of the game is
G(S1) or G(S2), respectively.
two actor, two strategies model is used for simplicity. The paper also (G. v) G (S1 v S2) begins by Myself's choice of S1 or S2. The rest of the game is
shows a system dynamics simulation that models cyborg adaptations in G(S1) or G(S2) respectively.
the context of health care and disease prevention policy, applying the (G. U) G((x)S[x]) begins by Nature's choice of a member of D. Let the name of the
basic game-theoretical semantics model to the case of electronic medical member chosen be b. The rest of the game is then G(S[b]).
records use for epidemiological surveillance. (continued on next page)

* Universidad de la Sierra Sur (UNSIS), Oaxaca, Mexico.


E-mail addresses: manuelchavezangeles@hotmail.com, mchavez@unsis.edu.mx, manuel.chavez@uiep.edu.mx.

https://doi.org/10.1016/j.imu.2018.04.005
Received 23 February 2018; Received in revised form 17 April 2018; Accepted 23 April 2018
Available online 1 May 2018
2352-9148/© 2018 Published by Elsevier Ltd. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).
M.G. Ch 
avez-Angeles Informatics in Medicine Unlocked 12 (2018) 138–142

(continued ) choose, they build up a sequence a0, a1, a2, …of elements of D. Infinite
(G. E) G((x)S[x]) is defines likewise except that b is chosen by Myself. sequences of elements of D are called 'plays'. Finite sequences of elements
(G. ~ ) G (~S) is played like G(S) except that the roles of the two players (as defined of D are called 'positions'; they record where a play might have reached
by these rules) are interchanged. by a certain time.
A function τ (the turn function or player function) takes each position
a to either 9 or 8; if τ(a) ¼ 9, this means that when the game has reached
These rules are said to define semantical games. This type of game is
a, player 9 makes the next choice (and likewise with 8). The game rules
bearing on semantics by showing how they can be used to define the
define two subsets W8, W9 ∊ D, consisting of positions and plays, with the
crucial concept of truth. The truth of a sentence S of L can be defined as
following properties: if a position a is in W8 then so is any play or longer
the existence of a winning strategy in G(S) for Myself. The falsity of S
position that starts with a (and likewise with W9); and no play is in both
means that Nature has a winning strategy in G(S) [8]; [9].
W8 and W9. We say that player 8 wins a play b, and that b is a win for 8, if
These games can also be understood as the activities by means of
b is in W8; if some position a that is an initial segment of b is in W8, then
which one can try to verify quantificational sentences. By describing
we say that player 8 wins already at a. (And likewise with 9 and W9.) So
these games in some detail, it is necessary to see from what activities we
to summarize, a logical game is defined by (D, τ, W8, W9) with the
are making a prediction when we assert a quantificational sentence. For
properties just described [7].
instance, there is a close logical connection between quantifiers and the
In our game elements from the set D are medical diagnostics. When a
games of looking and finding. If quantifiers go together with the verb ‘to
player wins a game it means they connect and exchange information in a
seek’, ‘to look for’, and ‘to find’, the conditions for the significant use of
relevant way in accordance with the rules of the game. In this case, the
quantifiers must be approximately the same as the conditions for the use
relevant topic for information exchange is healthcare data that can be
of these verbs. The requirements for these activities to make sense are: (i)
archived in an electronic medical record (EMR). The set D can contain
the field of search must somehow be defined, however partially; (ii) there
multiple kinds of information not related with EMR. Medical semantics
must be ways of ascertaining when one has found the individual or the
allows to distinguish between winning and non-winning elements of D.
kind of individual one has been looking for [7].
We can imagine this interaction to take place in a hospital environment
The basic GTS model proposed in this article mimics decisions and
between ‘Health Professional’ (8) and ‘Patient’ (9).
rules in the exchange of information between two cyborgs. Each time two
Considering a GTS of seeking and finding in the situation of infectious
cyborgs encounter, they have two channels for sharing information. If
disease epidemiological surveillance, we can consider the statement ‘a
both cyborgs decide use the same information channel they become a
patient is an infected person’. In this statement the class of ‘infected
network. Fig. 1 shows the basic normal form of the model.
person’ constitutes the relevant field of search, which is taken to be given
We assume human cyborgs act in a rational way considering the [3]
clearly enough for the operation of seeking and finding so as to make
statement: to be rational is to reason intelligently. Rationality is often
sense. Attention should be concentrated on the clinical questions
construed narrowly as deductive skills. Nevertheless, the essence of a
whether within this well-defined universe (in case is well-defined) of
rational agent is the ability to use information from many sources, of
medical diagnosis one can find ‘patients’ with a particular infection.
which reasoning is only one. Equally crucial information for our daily
In relation to the requirement that the field of search is to be delin-
tasks comes from observation and communication. In this model
eated, the verb ‘to diagnose’ behaves differently than the verb ‘to look
communication depends on the channel chosen by each cyborg.
for’. The methods to diagnose an object (which could be a person) of a
In this sense decisions for entering or not entering a network depend
certain kind, both with respect to their scope and with respect to the
on costs and rewards for doing so. We also use the [3] definition in
nature of the procedures involved, are restricted somewhat less narrowly
defining a cyborg's decision-making process. Payments on each channel
than the method of finding one. In this sense, the field of search con-
would then be a function of questions, inference and observation. Cy-
nected with the diagnosis is wider and more flexible than those con-
borgs would process information for taking decisions over their actions.
nected with searching and finding. We may consider this difference to be
In this sense, cyborg decisions are determined by a system of evaluation.
connected with the fact that the object of diagnosis does not necessarily
Therefore, cyborgs would deal intelligently with both information and
exist objectively apart from the method of diagnosis.
evaluation.
In this article we consider communication to be mediated by a digital
Semantics games have better convincing philosophical accounts than
interface. Although artificial intelligence (AI) is an important element of
logical games. They can better answer the so called ’Dawkins question’:
semantic computing, decisions and interpretation of data is mostly done
what it means to play them, for the proponent to win. This characteristic
by the cyborg's human side. Electronic devices conforming cyborgs
can give semantic games almost the status of a paradigm in computer
receive and process data. Some AI can be used for the processing of in-
science [11].
formation but human knowledge and intuition should be at the center of
We use the semantic game for modeling interaction among cyborgs in
decision-making Fig. 2 shows a modification of the basic game, allowing
healthcare situations. For this purpose we call cyborg 1 and cyborg 2,
for Channel 2 to be used for giving attention to patients.
‘Health Professional’ (8) and ‘Patient’ (9) respectively. The players play
by choosing elements from the domain of the game or set D. As they

Fig. 1. Interaction among cyborgs. Fig. 2. Interaction between health professional and patient.

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M.G. Ch 
avez-Angeles Informatics in Medicine Unlocked 12 (2018) 138–142

3. System dynamics simulation of healthcare semantic networks recovered) model. On this model we allow healthcare professionals to
use Channel 2 for communicating during the epidemics. Although the
A simulation using system dynamics can provide some results as to behavior of infectious and recovered population are a natural response to
how a cyborg network in a hospital setting would perform. Fig. 3 shows epidemics, we observe how adopters of channel 2 grow during the
the basic model. For simplicity, we use a two channel model emulating epidemic while adopters of channel 1 decrease.
the basic game theoretical form use that is described above. There is a SIR models are second-order models that are useful to analyze the
flow of connections from one network to the other that depends upon the dynamics of epidemics qualitatively. In this model it is possible for a
rate of connection and the size of the network. The size of the network disease to die out without causing an epidemic. If the infection rate is less
has a negative relation with the connection rate. Although network 1 is than the recovery rate, the infectious population will fall. As it falls, the
bigger than network 2, the adoption rate of network 2 is higher, and infection rate will also do so. The infectious population can therefore fall
therefore this network grows in members while network 1 decreases in to zero before everyone contracts the disease. Intuitively, for an epidemic
size. The growth of each network depends on the differential in networks to occur, the infection rate must exceed the recovery rate; if so, the in-
sizes. In this simulation, the size of network 1 is larger than the size of fectious population will grow, causing an epidemic [17]. In our model,
network 2. we use the SIR as a subsystem to explain the behavior of health networks
The spread of rumors, ideas and technologies, in this case the spread formed by healthcare professionals and patients. We model a generic
of healthcare networks, can all be viewed as epidemics spreading by infection, but it is important to recall that different diseases present
positive feedback, as those who have adopted the network and those who different parameters. In practice, it would be different to model a Hep-
have not. The concept of positive feedback as a driver to adoption and atitis C infection than as compared to HIV or a dengue fever epidemic.
diffusion is very general and can be applied to many domains of social
contagion [17]. The model shown in Fig. 3 is a first-order diffusion model 4. Conclusion
that presumes that the adopters of Channel 2 would grow in the presence
of certain conditions. One way to model repeat adoption behavior is to Healthcare networks can be considered to be a common-pool
assume that adopters move back into potential adopters when it is no resource. With the advent of the Information Society, problems of over-
longer necessary to remain in Channel 2. Technological diffusions can exploitation, parcelization, lack of cooperation, and contamination of
also involve many other different positive feedbacks driving growth, common-pool resources began to appear in areas like the Internet, and
including word of mouth (WoM). The model in Fig. 4 involves these types with the handling of information and knowledge. This has been known as
of loops (see Fig. 5). the “new commons”. Whether labeled in the digital, electronic, infor-
A relevant question the model tries to answer is how a cyber-network mation, virtual, communication, intellectual, internet and technological
of healthcare professionals would behave in the case of an epidemic. commons, all of these concepts address the new territory of globally
Fig. 4 shows the cyborg model connected to a SIR (susceptible-infectious- distributed information [6]. Particularly in healthcare sciences and

Fig. 3. System Dynamics Simulation (basic model).

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avez-Angeles Informatics in Medicine Unlocked 12 (2018) 138–142

Fig. 4. Cyborg network model in response to an epidemic.

policy, such as genomics, and industries that have been severely observations for annotating raw sensor observations. The annotated ob-
impacted by digital technology like the pharmaceutical industry, infor- servations will enable integration of heterogeneous observations and
mation management has encountered significant dilemmas with respect interpretation of these observations in a contextually meaningful way.
to intellectual property, free exchange and commercialization. In this Web semantics are therefore necessary for achieving the goals of IoMT
regard, healthcare commons can be understood as a coalition of parties based applications such as scalability, interoperability, efficiency, ana-
that agree to share data, knowledge, and services under standardized lytics, timeliness, mobility, and discovery [1].
terms and conditions by committing to a set of common technologies, In our model healthcare data is produced by the interaction of a pa-
digital information standards, research materials, contracts, workflows, tient with a healthcare professional through a digital interface. In real
and software. These commitments ensure that knowledge, data, mate- practice, data associated with health, fitness and well-being is increas-
rials and tools can move seamlessly from partner to partner to enable ingly been produced outside the traditional healthcare system. Patients
healthcare policy [18]. in control of new technologies complement and corroborate traditional
In this article a GTS model was proposed that mimics decisions and healthcare data creation and collection. This is possible by: (a) use of
rules in the exchange of information between two cyborgs. These cyborgs Web-based tools, including search and social media, for health inquiry
can be a ‘health professional’ or a ‘patient’. When the cyborgs encounter, and information exchange; (b) mobile applications; and (c) Internet of
they have two channels for sharing information useful to healthcare and Things (IoMTs), growing health-centric cyber-physical systems that
epidemiological surveillance. Information exchange in the model should communicate over the Internet [15].
be useful for discovery, access, search, integration, and interpretation At the population level, an important complement of individual or
that may integrate information and knowledge from the Semantic Sensor personal healthcare signals are the public health signals that include
Network (SSN) ontology. The data exchange could involve representa- analysis and outcomes of data gathered by public health systems such as
tion of observations from various sensors such as temperature, humidity, EMR, reports from the Center for Disease Control, or regional, national,
video cameras, etc. The annotation techniques rely on the model of or international advisory from the World Health Organization (WHO).

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Fig. 5. Results.

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