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CLEAN
This cantrip removes heavy soil, dirt and like foreign objects from
floors, walls, dishes, windows etc. The subject surfaces are then
spotless, but care must be taken in removal of pigments and the
like, so usually only one type of material will be treated in a
single application. Verbal component is a low out rush of air and
somatic is a circular hand motion.
DAMPEN
When a cantrip of this sort is cast, the subject area
is permeated by a fog-like dampness, which leaves all
material within it damp to the touch. It is useful for many
sorts of things. It is hard on parchment, and makes it and
like substances difficult to set aflame. Those within the
area of effect of the dampen cantrip will be enwrapped in
alight fog, and objects in this fog, while still visible, will
lose their detail. Verbal component is a low hooting or a
hummed ditty, somatic is a hand gesture upwards with
writhing fingers.
DUST
This removes all fine dust and tiny grit particles from exposed
surfaces such as floors, shelves, walls etc. Material so removed is
transported elsewhere, but new dust can accumulate, of course.
Verbal component is a continuous in drawing of breath and
somatic is a back-and-forth hand motion.
Bonus Effects
ML 89+ If the subject is very small an area of up to SI x 1 cubic
inches can be rid of pests.
FLAVOUR
This cantrip enables the caster to give the subject a superior or
completely different flavour. Thus, toasted marshmallows could
be made to taste as if they were lobster bisque, but the dweomer
would not actually affect the quality or wholesomeness of the
subject. Thus, spoiled food would remain spoiled; a poisoned
drink would still be just as deadly. The verbal component is a
muttered lip-smacking sound; the somatic gesture is a shaking
motion.
GATHER
This cantrip enables the caster to gather numerous small objects
into a neat stack or pile. For instance, if nails, nuts, coins, paper,
or like objects were spilled, the magic would bring them
together. The caster verbalizes the type of material to be
gathered while making a gathering motion.
Bonus Effects
ML 90+ The cantrip can be used selectively, for instance to
separate one type of material from another, but only the
selected type would be gathered neatly.
SALT
This causes a sprinkling of fine salt to magically appear and
descend on some desired object – a stew, some troublesome
weed patch, or a barrel full of stock fish to be preserved. The
object must be a reasonable size – up to SI square feet in area or
about SI gallons liquid volume. Care must be taken to avoid over-
salting if the object involved is smaller, and if the object is larger,
it will not receive much salt. Verbal component is a labial
smacking, while the hand makes a sprinkling motion. The spell
requires a material component of a small bag of salt relative to
the surface area covered by the cantrip.
SPICE
Unlike the cantrip flavour, this magic actually brings a particular
spice to the object food or drink. Thus, ginger, pepper and like
spices can be brought to add zest (or disguise). This can likewise
evoke herbs such as bay leaf garlic, parsley, etc. The quantity is
sufficient to spice food or drink for about a dozen people. The
spice (or herb) appears over the object vessel as a fine powder or
flake, falls upon it, and ads its substance to the dish or drink. A
ditty is hummed while the hand makes a crumbling and
sprinkling motion. A material component is required for this spell
of an appropriate quantity of the spice in question.