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of the episcopacy. Although the popes ignored these decrees, 1, “The Intellectual and Religious Opposition to Reform,”
Gallicanism retained considerable influence in eighteenth- includes a useful sketch of Gallicanism.
century France and was generally taught in the seminaries. Van Kley, Dale. The Jansenists and the Expulsion of the Jesuits from
The Civil Constitution of the Clergy (1790), so decisive in France, 1757–1765. New Haven, 1975. The best explana-
fixing the religious pattern of the French Revolution, had a tion in English of the use made by the Jansenists of the Galli-
strong Gallican flavor, as did the seventy-seven Organic Arti- can attitudes of the Parlements. Particularly helpful in distin-
cles unilaterally appended to the Concordat of 1801 by Na- guishing the varied forms Gallicanism assumed in the
eighteenth century. And it makes an exciting story.
poléon.
JOSEPH N. MOODY (1987)
The clearest example of parliamentary Gallicanism was
its use by the Jesuits’ Jansenist enemies, who employed it
skillfully in securing the suppression of the Society of Jesus GAMALIEL OF YAVNEH SEE GAMLIDEL OF
in France in 1764. Although many factors contributed to YAVNEH
this condemnation, it could not have happened without the
strong Gallican—and hence anti-Jesuit—orientation of the
judicial bodies.
GAMALIEL THE ELDER SEE GAMLIDEL THE
Gallicanism reached the flood tide of its political influ- ELDER
ence in the Revolutionary and Napoleonic eras; thereafter its
strength ebbed. The sufferings and occasionally the heroism
of the popes during this prolonged crisis evoked wide sympa- GAMBLING. The religious significance of gambling is,
thy, not exclusively among the Roman Catholic populations. in effect, twofold. Many religious traditions, especially the
The disappearance or weakening of the Old Regime mon- great religions, in their works of legislation and codification,
archs, who had been friendly to Catholicism while striving promote as their orthodox norm a prohibition against, or at
to control it, created a new political atmosphere in which iso- least discouragement of, gambling. On the other hand, in
lated or persecuted Catholics turned to the papacy for pro- many cultures gambling takes on religious significance in
tection. Improvements in communications and other fea- connection with myths and rituals.
tures of modernization assisted. Nearly everywhere in the
This twofold simplification, however, addresses gam-
nineteenth century, ultramontanism, the antithesis of Galli-
bling only insofar as it takes on overt religious significance.
canism, triumphed. It is ironic that during the century when
No discussion of gambling would be complete, however,
European nationalism reached its culmination, official Ca-
without acknowledging its covert religious significance, par-
tholicism moved toward greater accent on its international
ticularly in cultures that prohibit it or, having adopted a sec-
features. Although the early stages of the modern national
ularized attitude, look upon it as something nonreligious or
state system favored the development of Gallicanism, the
merely “cultural.” Although beyond the main focus of this
maturation of the national state saw its virtual disappearance.
essay, it is evident that much of what goes on in the name
SEE ALSO Ultramontanism. of secular, cultural, or even legalized gambling is both en-
hanced by the flaunting or circumvention of traditional pro-
BIBLIOGRAPHY hibitions and heightened by ritualized procedures too nu-
Martimort, A.-G. Le gallicanisme de Bossuet. Paris, 1953. Traces merous to mention, by special “sacred” and “liminal” times
the development of Gallican ideas among the bishops, the (the American Superbowl) and places (casinos in remote or
magistrates, and the ministers of the crown. The best account international spots), and by a cast of mythological characters
available of the Extraordinary Assembly of the Clergy of and aspirations (the cool, passionate, roving, or desperate
France, 1681–1682. gambler; the jackpot winner).
Martimort, A.-G. Le gallicanisme. Paris, 1973. The best introduc- In definitional terms, religious gambling is not easily
tion to this complicated topic, with the most up-to-date bib- separated from games and divination. Because gambling can-
liography currently in print. Although brief, it covers an im- not be discussed without reference to games, this article shall
mense span, from Phillip II to the First Vatican Council,
deal with games only where they are the focus of wages and
with particular attention to the late medieval period. Chapter
7 is useful for its distinctions among the types of Galli- stakes. As for divination, the use in certain cases of similar
canism. implements (lots, bones, dice) and the occurrence of similar
attitudes to unseen forces are not sufficient to support the
Martin, Victor. Les origines du gallicanisme. 2 vols. Paris, 1939.
frequently aired view that gambling derives from divination
Martin apparently intended to encompasss the whole move-
ment but ended his work after reaching the Pragmatic Sanc- (Tylor, 1871). One does not, in fact, need implements or
tion of Bourges. It is an immense mobilization of sources for games at all to gamble. This article shall, however, refer to
the earlier period, with an exhaustive index. the drawing of lots and other forms of divination where their
Rothkrug, Lionel. Opposition to Louis XIV: The Political and Social use is similar or related to that of gambling practices.
Origins of the French Enlightenment. Princeton, 1965. A GAMBLING IN TRADITIONAL CULTURES. Unless one adopts
broad perspective on seventeenth-century conflicts. Chapter a diffusionist perspective and attempts to derive all forms of

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3260 GAMBLING

gambling from ancient Near Eastern or other Asian proto- They usually consist of a series of contests in which the
types, the prevalence of gambling rites and myths in archaic demiurge, the first man, the culture hero, overcomes
cultures strongly suggests that the origins of religious gam- some opponent, a foe of the human race, by exercise of
bling are irretrievable. Archaeologists have suggested that the superior cunning, skill, or magic. Comparison of these
myths . . . discloses the primal gamblers as those curi-
painted pebbles found in the Mas d’Azil caves in the Pyre-
ous children, the divine Twins, the miraculous off-
nees, from the Mesolithic period, are gambling implements. spring of the Sun. . . . They live in the east and the
The earliest known dice and board game is that found in the west; they rule night and day, winter and summer. They
Sumerian royal tombs at Ur, from about 2600 BCE. Gam- are the morning and evening stars. Their virgin mother,
bling can only be assumed here, as with Indus Valley dice who appears also as their sister and wife, is constantly
from about 2000 BCE and Egyptian (1990–1780 BCE), Cre- spoken of as their grandmother, and is the Moon, or the
tan (1800–1650 BCE), and Palestinian (c. sixteenth century Earth, the Spider Woman, the embodiment of the fem-
BCE) finds, some of which resemble cribbage boards. Evi- inine principle in nature. Always contending, they are
dence of ball games and gaming boards from Mesoamerican the original patrons of play, and their games are now
played by men. (Culin, 1907, p. 32)
cultures, of types that continue to be played in that area
today, is also traceable to about 1500 BCE. And R: gveda 10.34 In Culin’s Zuni example, the emblems of the Twin War
provides the first gambler’s lament in its “Hymn to Gam- Gods, their weapons, are classified fourfold in accord with
bling” (c. 1200 BCE). The games of ancient cultures appear the four directions and are interchangeable with their gaming
not only to be similar to those found in recent and contem- implements. Thus, for example, stick dice are arrows, shafts,
porary field contexts but to have had in some cases—such or miniature bows (ibid., p. 33). A correlation between dice
as the Mesoamerican—remarkable continuity from past to and weapons is also made in the Hindu Mahābhārata epic.
present. As the religious significance of gambling is clearly It is not, in fact, difficult to advance the principle that
more in a state of living “expression” than belated “applica- every game, ancient or modern, creates a miniature cosmos,
tion” (Jensen, 1963, pp. 59-64) in contemporary tribal cul- its arena, rules, apparatus, and players comprising a unique
tures, such cultures present the best evidence for understand- spatiotemporal world that reflects and symbolizes aspects of
ing the religious dimensions of gambling in general. known and accepted cosmological structures. This is as true
Unfortunately, ethnographic discussion of “sacred” of Monopoly, football, or cricket as it is of more traditional
gambling is uneven. There is sufficient documentation to be games such as snakes and ladders, which in its Indian context
confident that it is found on all continents and probably symbolized a difficult ascent to heaven (Grunfeld, 1975,
among most, if not all, tribal communities. Many games and pp. 131–133). There are many examples from American In-
implements have been described and collected from around dian cultures of counting boards, playing boards, and ball-
game courts having “gateways” or quadrants that correspond
the world, but few studies have examined the cultural and
to the four directions; to the alternating seasons; to the equi-
religious significance of gambling at the field level in any de-
noctial points; to tribal divisions such as men versus women,
tailed way. The only thorough field research on gambling
married women versus single women, old men versus young
seems to be Geertz’s study of the Balinese cockfight, and in
men; and to moiety divisions identified with heaven and
that situation its rather covert religious significance is tied in
earth, changes in the seasons, or other cosmological referents
with the Balinese version of popular Hinduism (Geertz,
(Culin, 1907, pp. 34–208 passim). In his careful study of the
1973). Nonetheless, Geertz’s findings and insights are illu-
Mesoamerican ball game, Humphrey (1979) thus allows that
minating with respect to a wider view of religious gambling.
“there seems to be no question” that it “was based on a kind
Generally, one finds two models for understanding the of cosmic symbolism.” He suggests that the movement of the
archaic religious significance of gambling: Geertz’s notion of ball represented the course of heavenly bodies through dual-
“deep play,” a consuming passionate involvement drawing istically conceived upper and lower worlds, the two sides thus
on deeply ingrained cultural codes and strategies, and the enacting the struggle between light and darkness, summer
pervasively cited notion that gambling games draw on “cos- and winter, life and death. The ancient Chinese game of
mic symbolism,” or have “cosmic significance.” Because pitchpot (see Yang, 1969, pp. 138–165) may rely on cosmo-
Geertz mentions calendrical and cosmological ideas that bear logical notions of the pot (or, sometimes, the gourd) as a con-
upon the choice and placement of cocks (p. 427), it is evi- tainer of the world and symbol of primal chaos. Also striking
dent that the two approaches are not antithetical. In fact, the in this connection is the ancient Aztec board game of patolli,
“cosmic significance” clearly lends itself to the “deepening” which has evident formal similarities with the South Asian
of the play. game of pachisi. Arguments over whether the similarities are
due to diffusion or independent use of similar cosmological
The cosmological significance of gambling games was structures have remained unresolved since the late nine-
maintained by Culin, author of several monumental works teenth century. In any case, Beck (1982, pp. 199–205) has
on games. In his book on North American Indian games, he argued cogently for the cosmological significance of pachisi.
summarizes the common pattern of references to gambling The pieces move around the four-armed board, representing
games in the origin myths of numerous tribes: the world quarters, in a way that follows the reverse (counter-

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GAMBLING 3261

clockwise) movement of the sun through the houses of the phrey (1979, pp. 141–146) has applied Geertz’s categories
zodiac. The four-sided dice are identified with the four Indi- to the aristocratic patronage of the Mesoamerican ball game.
an ages (yugas). The goal of returning to the center thus sug- But still better confirmation for such an analysis comes from
gests a triumph over spatiotemporal conditions. descriptions of the North American Huron Indian dice
games collected by Culin (1907, pp. 105–110). Sacrificial of-
Geertz’s discussion of the Balinese cockfight draws its
ferings of tobacco to the spirits of the game precede the ac-
concept of deep play from Jeremy Bentham (1748–1832),
tion. Sometimes whole townships and even tribes contend.
the English economist and philosopher, who uses the term
In one eight-day game between townships, every inhabitant
to refer to situations in which stakes are so high that partici-
of each party threw the dice at least once. Players with lucky
pation is irrational. At the cockfight, two kinds of bets are
dreams were sought out for the casting:
made: even-money center bets between the two cock owners
and their allied supporters, and side bets on odds made At this game they hazard all they possess, and many do
among the assembled crowd. As a rule, the larger the center not leave off till they are almost stripped quite naked
bets, the more even are the odds reached in the crowd. Inter- and till they have lost all they have in their cabins. Some
est and “depth” are thus enhanced by making the outcome have been known to stake their liberty for a time. . . .
appear as unpredictable as possible. But the size of the center The players appear like people possessed, and the spec-
tators are not more calm. They all make a thousand
bet also “deepens” the stakes for the cock owners. For the
contortions, talk to the bones [i. e., throw the dice],
stakes here are not just material, but are matters of honor, load the spirits of the adverse party with impreca-
esteem, status, and, also, delight in bringing oblique affront tions. . . . They quarrel and fight, which never hap-
to the opponent. Except for addicted gamblers, who are pens among [them] but on these occasions and in
drawn—usually to their ruin—to the small center bet and drunkenness. (ibid., pp. 105–106)
long odds matches, real status remains largely unaffected, be-
Women and girls play the same game, but only separately
cause victories and losses tend to balance out. But the deep
and under inferior conditions: with different numbers of
play at status reversals and reclamations of status is real
dice, and throwing by hand on a blanket rather than with
enough in its psychological and social impact. Only men
a dice box or basket as the men do (ibid., p. 107).
play, while on the periphery of the cockfight, roulette and
other gambling games of sheer chance are operated by con- Gambling on one’s freedom is an ultimate status wager
cessionaires for women, children, the poor, and others who and is a type of bet instanced in many cultures. Another sug-
find themselves excluded. gestive feature of deep play that emerges here is the signifi-
cance of “stripping,” for being willing to gamble all one pos-
“Deep-play” cockfighting is thus for “the solid citizen-
sesses may both literally and figuratively involve such an
ry” and resembles an “affaire d’honneur” (Geertz, 1973,
outcome. Loss of status is thus potentially far more than just
pp. 435–436). Moreover, it pits not merely individuals
loss of face. As Geertz remarks, there is both a literal and a
against each other, but corporate groups—most notably,
metaphoric significance—sustained by the Balinese language
whole villages and patriarchal descent groups. Support
as in the English—to the Balinese cockfighter’s identification
money for the central bet comes from other members of the
with his cock (Geertz, 1973, pp. 417–418). I shall note im-
group, and even side-betting against the cock of one’s group
portant recurrences of this gambling-stripping correlation,
is considered disloyal. The cock owners thus have not only
which has a wide range of effects, from deep humiliation to
their own status at stake, but their status within their respec-
eroticism. Obviously, strip poker is a “secular” example of
tive groups and that of the groups themselves.
the latter orientation.
All of this is displayed “in a medium of feathers, blood,
Ritualized gambling thus seems to rely on both its cos-
crowds, and money” (ibid., p. 444) that arouses the deepest
mological significance and its character as deep play. The
passions but is rounded off with furtive payments that affirm
forces of chance draw the contestants into deep involvement
a cultivated embarrassment at such personal identification
in a context that allows for both the regulated breakdown
with the world of demonic and animal violence. For the
and the creative redefinition of the structural roles by which
cockfight is also, fundamentally, an encounter with the de-
society and cosmos operate—a context that the games reflect.
monic: “a blood sacrifice offered, with the appropriate chants
The games thus have the character of liminal passage rites,
and oblations, to the demons in order to pacify their raven-
or ordeals (Humphrey, 1979, p. 144), as well as of reitera-
ous, cannibal hunger” (ibid., p. 420). The fights are regularly
tions of the cosmogony, the reestablishment of cosmos out
performed in connection with temple festivals and as collec-
of chaos. Such initiatory and cosmogonic overtones have
tive responses to such natural evils as illness, crop failure, and
been detected in the dice match that concluded the ancient
volcanic eruptions.
Indian sacrifice of royal consecration, or rajasuya. In playing
A correlation between status—in the largest sense—and dice on even terms with members of different castes, the king
deep-play gambling can certainly be found. The importance overcomes the forces of chance, chaos, and confusion by his
of status is reflected in the fact that gambling is frequently triumph (Heesterman, 1957, pp. 140–157). As is often the
the province of kings, heroes, and aristocrats: the models of case in ritual gambling, the game is rigged to assure the de-
what comes down to the present as the genteel bettor. Hum- sired outcome. But the important point is that the partici-

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3262 GAMBLING

pants submit to the principles of the game. Similar initiatory Lord results in the salvation of Jerusalem and Sennacherib’s
and cosmogonic overtones are found in contexts where gam- death by the sword (Is. 36–37).
bling is performed for the sick, over the dead, or at turning If gambling was denounced in the Bible, however, the
points in the seasons (for examples, see Culin, 1907, casting of lots was not. The throwing of lots with the Urim
pp. 108–115; Hartland, 1924–1927, pp. 168–169; Jensen, and Tummim (Yes and No), articles kept in the priest’s
1963, p. 60). apron, was accepted as a means of discerning the divine will.
PROHIBITIONS ON GAMBLING. The principles by which dif- Thus Saul was chosen by lot to be king (1 Sm. 10:20–21);
ferent religions have denounced or prohibited gambling are rural priests were chosen by lot to serve in Jerusalem (1 Chr.
revealing on two fronts. First, they reflect the axiomatic theo- 24–25); and Matthias was selected by lot to become Judas’s
logical and cultural values operative in the respective tradi- successor as the twelfth apostle (Acts 1:26). In these instances,
tions. Second, they often provide theologically and culturally the casting of lots cannot be called gambling. But it is also
attuned indications of what it is that is so appealing about evident that Israel knew of the use of lots for gambling,
what they seek to oppose. Not surprisingly, cosmological sig- though the references suggest that it was only other nations
nificance and deep-play involvement are among the con- that so employed them. In Joel 3:1–3, Yahveh speaks of
demned attractions. bringing judgment upon the nations for “having divided up
my land” and “cast lots for my people.” And in Psalms
In Isaiah 65:11–12, gambling is thus one of the ways 22:16–18, the psalmist, seeing himself dead, describes the
by which Israel provokes the Lord: “[You] who set up a table “company of evildoers” who “divide my garments among
for Fortune and fill cups of mixed wine for Destiny, I will them, and for my raiment cast lots.” It is this latter passage
destine you to the sword.” Gad (Fortune) and Meni (Desti- that is taken in John 19:23–24 as a prophecy of the scene at
ny) were gods of fortune, possibly of Syrian or Phoenician Jesus’ crucifixion, where the Roman soldiers divide up the
origin. The polemic against gambling is thus made in the crucified Christ’s garments and gamble for his seamless
same terms as that against idolatry, which in turn is a polem- tunic. Here the symbolism of stripping and gambling accen-
ic against involvement in false cosmologies ruled by false tuates the deepest humiliation and suffering (see Mk. 15:16–
gods. The context also suggests that such gambling was, at 20, 25; Mt. 27:28–29, 36).
least to the mind of the prophet, one of the alluring vices of
Early Christian canon law condemned gambling in no
acculturation besetting Israel. This attitude persists in Tal-
uncertain terms. Two of the so-called Apostolic Canons (41,
mudic and rabbinic prohibitions against a variety of games,
42) prohibited both laity and clergy, under pain of excom-
from the Greek Olympics to cards and chess, which Jews re-
munication, from engaging in games of chance. And at the
garded themselves as having adopted from their neighbors.
Council of Elvira (306 CE), the seventy-ninth canon decreed
But it is particularly those games that involve gambling that
a year’s banishment from communion for anyone guilty of
are singled out for condemnation. The Mishnah declares
gambling. But restrictions of later councils were directed to-
twice that dice players and pigeon racers are disqualified
ward the clergy, and only certain games (especially cards and
from appearing as witnesses in a court of justice (R. ha-Sh.
dice) were forbidden (Slater, 1909, pp. 375–376). Such re-
1.8; San. 3.3), and the medieval Sefardic philosopher
laxing of restrictions on lay gambling has facilitated church
Mosheh ben Maimon (Maimonides, 1135/8-1204) extends
sponsorship of bingo and lottery games in fund-raising ef-
the ban to include those who play chess for money (Com-
forts. The same is true in Orthodox churches.
mentary on Sanhedrin 3.3). This disqualification rests on the
principle that gamblers are guilty of facilitating acts of rob- Christian condemnations of gambling gather their ful-
bery and are thus, in effect, criminals. Curiously, gamblers lest force in Puritan writings. According to the doctrine of
are similarly disqualified in Hindu law books, joined to predestination, because every action is foreordained, matters
thieves, assassins, and other dangerous characters for being of so-called chance are in the hands of God alone. To invoke
“incompetent on account of their depravity” and persons in God in the name of fortune is to offend him “by making him
whom no truth can be found (Narada Smrti 1.159, 1.178; the assistant in idle pleasures” (Knappen, 1939, p. 439). Sim-
Br: haspati Dharmaśāstra 7.30). ilarly, man is but a steward of his goods, which ultimately
belong to God. Thus he must not wager what is truly God’s
The passage from Isaiah also introduces another strain (Paton, 1924, p. 166). Furthermore, losers at gambling tend
of condemnation: Using the same Hebrew root in two to express themselves in curses.
words, Yahveh “destines” to the sword those who tempt
“Destiny.” Such a scene is, in fact, played out in another pas- A rather practical Islamic stance is expressed in the
sage from Isaiah, where the rabshakeh (field marshal) of the QurDān when Muh: ammad discourages wine and a form of
Assyrian king Sennacherib challenges Israel to a wager over gambling with arrows in which the loser pays for a young
horses, and to an additional (though implied) theological camel that is slaughtered and given to the poor: “In both
wager—expressed by boasts referring to Yahveh as a fallible there is sin and profit to men; but the sin of both is greater
god like those of the surrounding nations—that Yahveh can- than the profit of the same” (Palmer, 1880, p. 32).
not deliver Israel. The wager over the horses is ignored, but The Hindu law books are full of cautionary remarks on
the arrogant theological presumption of the affront to the gambling. As noted already, gamblers are judged incompe-

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GAMBLING 3263

tent witnesses in matters of law. There are statements that the larger time unit of the kalpa. The dice play of the divine
gambling makes one impure, and that the wealth obtained couple thus represents the continuity of the universe and
by gambling is tainted. Most significant, however, is a pas- their absorption with and within it. This “deep play” is one
sage from the Laws of Manu concerning the duties of kings: expression of the theological concept of lı̄lā, literally “divine
Of the royal vices, ten are born of pleasure and eight of anger, play” or “divine sport.” The game’s disruption holds the im-
and all end in misery; of the ten that “spring from love of plication of the end of the universe (the mahāpralaya), while
pleasure,” the most pernicious are drinking, dice, women, its resumption holds the implication of the recreation (the
and hunting (7.45–50). This list of four vices recurs in the cosmogony). But insofar as the game is associated with the
Mahābhārata (3.14.7) in the mouth of the divine Kr: s: n: a rise and fall of the yugas, it is played ritually at liminal tempo-
when he denounces the epic’s famous dice match. Kr: s: n: a adds ral junctures in which the continuity of the universe is imper-
that gambling is the worst “desire-born” vice of all. Thus one iled. Śiva and Pārvatı̄ thus provide the mythic model for
seems to have here a condemnation of gambling as deep play. those who play dice ritually at the festival of Dı̄vālı̄
This correlation between gambling and desire is at the very (Dı̄pāvalı̄), which marks a traditional new year. And it is at
heart of the Indian meditation on gambling, for actions born the mythic juncture of the Dvāparayuga and the Kaliyuga
of desire are binding to this world. Yet in Hindu terms it is that the great dice match of the Mahābhārata occurs.
also the things of desire—including the four just men-
tioned—that draw people to the divine. Thus, whereas Kr: s: n: a One of the most important themes that unites the dice
here warns of gambling’s dangers, when he reveals his “super- play of Śiva and Pārvatı̄ with the dice match of the
nal manifestations” in the Bhagavadgı̄tā he claims to be iden- Mahābhārata is that of stripping. The stakes for which Śiva
tical with the game of dice itself: “I am the gambling of and Pārvatı̄ play are their clothes and ornaments. When Śiva
rogues” (10.36). loses his loincloth, he gets angry, goes off naked, or refuses
to pay up. Pārvatı̄ points out that he never wins, except by
Buddhist tradition sustains the same critique of gam- cheating (O’Flaherty, 1973, pp. 204, 223, 247). Thus it
bling without such accent on the ambiguity. In the sixteenth never comes to pass that both of them are reduced to naked-
chapter of the Parabhava Sutta, the Buddha includes addic- ness, which would imply their merger as Śiva and Śakti,
tion to women, strong drink, and dice as one of eleven com- Purus: a and Prakr: ti, at the mahāpralaya. What is striking
binations of means whereby men are brought to loss. The about the dice match in the Mahābhārata is that after the five
text contrasts these eleven roads to ruin with the one path Pan: d: ava brothers have gambled away everything, even their
to victory: loving the dhamma, the Buddha’s teaching. Else- freedom and their wife-in-common, Draupadı̄, the culmi-
where, monks are warned that numerous games and specta- nating act is the attempt by the winners (the Kauravas) to
cles—including combats between elephants, horses, buffalo, disrobe the heroine in front of her husbands and the whole
bulls, goats, rams, and cocks; various board games; chariot assembly. As Draupadı̄ is an incarnation of the Goddess, the
racing; and dicing—are addictive distractions and detrimen- miraculous intervention by Kr: s: n: a that prevents her stripping
tal to virtue (Tevijja Sutta, Majjhima Sı̄lam 2–4). is a sign that the dissolution of the universe will not occur
GAMBLING GODS, DEMONS, AND HEROES. Yet even the in untimely fashion during the intra-yuga period in which
gods—not to mention their demonic adversaries—are wont the story is set.
to gamble. Yahveh makes an implied wager with Satan that
It is seen, then, that divine gambling involves persistent
Job will remain blameless and upright when deprived of all
encounters with the demonic. Hindu materials carry this
he has (Jb. 1:6–12). In Christian traditions, the devil contin-
theme to great depths, accentuating a continuum between
ues to gamble for the human soul, as in Stephen Vincent
demonic possession and divine rapture. In South Indian
Benét’s story The Devil and Daniel Webster (1937). In Tibet,
terukkūttu (“street-drama”) folk plays that enact the epic
an annual ceremony was performed in which a priest repre-
story, the attempts by the Kaurava Duh: śāsana to disrobe
senting a grand lama played dice with a man dressed as a de-
Draupadı̄ result in his demonic possession, while Draupadı̄
monic ghost king. With fixed dice, the priest won, chasing
at the same time experiences the most sublime bhakti
the demon away and confirming the truth of the teaching
(“divine love”). On the divine-demonic turf of gambling, in
(Waddell, 1895, p. 512). In India, the two lowest of the four
fact, no hero can hope to win without recourse to the powers
dice throws are demonic. Thus in the epic story of Nala and
that hold the demonic in check. The hero is thus the one
Damayantı̄, one demon (Dvāpara) enters the dice, and the
who is willing to take the risk, even against the seemingly
other (Kali) “possesses” the hero, dooming him to lose all he
highest odds. It is striking how many epics include episodes
has won (Mahābhārata 3.55–56). But the Hindu gods play
of gambling, and even more striking how frequently the
anyway, and are even, as we have seen, identified with gam-
“good” hero loses, awaiting final triumph or vindication else-
bling. This is true not only of Kr: s: n: a but, more decisively,
where. This occurs not only in the Mahābhārata but in Indi-
of Śiva, who is from very early times the lord of gamblers,
and who plays dice in classical myths with his wife Parvati. an folk epics as well. In the Tamil folk epic The Elder Broth-
er’s Story, the twin brothers play six games of dice with Vis: n: u
As noted, Indian dice are named after the four ages at intervals preceding dramatic turns of fortune, the last of
(yugas), which “roll” four by four a thousand times within which is their death (Beck, 1982, p. 143). In the Telugu epic

ENCYCLOPEDIA OF RELIGION, SECOND EDITION


3264 GAMES

The Heroes of Palnād: u, a cockfight wager divides irreparably pology 6 (1950): 369–387, which evaluates Tylor’s views and
the two camps of half brothers, and a game of tops and a dice various opposing views (including those of Robert Stewart
match between another set of younger brothers in the heroic Culin). On “play” in different aspects, see Adolf E. Jensen’s
camp foreshadow the events that lead to their death. In re- Myth and Cult among Primitive Peoples, translated by Mari-
cent years, actual cockfights have been outlawed at the festi- anna Tax Choldin and Wolfgang Weissleder (Chicago,
1963), pp. 59–64, and, especially, Clifford Geertz’s The In-
vals at which these stories are recited (Roghair, 1982, pp. 30
terpretation of Cultures: Selected Essays (New York, 1973),
and 62–295 passim). In the Tibetan epic of Gesar of Ling, pp. 412–453, on the Balinese cockfight. Recent proceedings
the hero repeatedly plays mōs (see Waddell, 1895, of the Association for the Anthropological Study of Play
pp. 465–474), a game of divination using colored pebbles, (ATASP) are worth consulting, especially for the following:
before his adventures. Here the lots fall out in the divine Bernard Mergen’s “Reisman Redux: Football as Work, Play,
hero’s favor. In the Mwindo epic of the Nyanga people of Ritual and Metaphor” and Robert L. Humphrey’s “Sugges-
the Congo Republic, the hero Mwindo plays wiki, a gam- tions for a Cognitive Study of the Mesoamerican Ball
bling game with seeds. Mwindo plays in the underworld Game,” in Play as Context (ATASP Proceedings, 1979), ed-
against the supreme divinity of fire, first losing everything ited by Alyce Taylor Cheska (West Point, N.Y., 1981), and
and then winning it back, in an effort to reclaim his antago- Pierre Ventur’s “Mopan Maya Dice Games from the South-
nistic father from the underworld with a view toward their ern Peten,” in Play and Culture (ATASP Proceedings, 1980),
edited by Helen B. Schwartzman (West Point, N.Y., 1980).
reconciliation.
On documentation, see Frederic V. Grunfeld’s Games of the World
Yet there is another dimension to the stance of the hero- (New York, 1975), for informed discussion with illustra-
ic gambler that figures, at least metaphorically, in all the great tions. On American Indian games, see the classic study by
religions of faith: that of the person who may lose everything, Robert Stewart Culin, Games of the North American Indians,
or be stripped like Job or Draupadı̄, but will not gamble “Bureau of American Ethnology Report,” no. 24 (1907; re-
away salvation. In positive terms, this is the wager that God print, Washington, D. C., 1973). See also Rafael Karsten’s
exists, the famous wager that Pascal set forth with such preci- “Ceremonial Games of the South American Indians” (in En-
sion in his Pensées (1670): glish), Societas Scientarum Fennica: Commentationes Huma-
narum Litterarum, vol. 3, pt. 2 (Helsinki, 1930); Jan C. He-
But here there is an infinity of infinitely happy life to esterman’s The Ancient Indian Royal Consecration (The
be won, one chance of winning against a finite number Hague, 1957); Liansheng Yang’s Excursions in Sinology
of chances of losing. That leaves no choice; wherever (Cambridge, Mass., 1969); L. Austune Waddell’s The Bud-
there is infinity, and where there are not infinite dhism of Tibet, or Lamaism (1895; reprint, Cambridge,
chances of losing against that of winning, there is no 1958). On prohibitions of gambling, see the articles by Hart-
room for hesitation. You must give everything. And land, Paton, and Slater mentioned above; M. M. Knappen’s
thus, since you are obliged to play, you must be re- Tudor Puritanism (Chicago, 1939); and The Qur Dān, trans-
nouncing reason if you hoard your life rather than risk lated by E. H. Palmer in “Sacred Books of the East,” vol. 6
it for an infinite gain, just as likely to occur as a loss (1880; reprint, Delhi, 1970).
amounting to nothing. (Krailsheimer, 1966, p. 151) On gambling in myths and epics, see Wendy Doniger
Pascal is thus at pains to show that the central bet, as in the O’Flaherty’s Asceticism and Eroticism in the Mythology of Siva
(Oxford, 1973); Brenda E. F. Beck’s The Three Twins: The
Balinese cockfight, is for even money.
Telling of a South Indian Folk Epic (Bloomington, Ind.,
1982); Gene H. Roghair’s The Epic of Palnadu: A Study and
SEE ALSO Chance; Divination; Games.
Translation of Palnati Virula Katha (Oxford, 1982); Alexan-
dra David-Neel’s The Superhuman Life of Gesar of Ling,
BIBLIOGRAPHY translated by Violet Sydney, rev. ed. (London, 1959); and
A good bibliography, mainly on the history and legislation of Eu- Daniel P. Biebuyck and Kohombo C. Mateene’s The Mwin-
ropean and American gambling, is found in Stephen Powell’s do Epic (Berkeley, Calif., 1969). On Pascal’s wager, see Blaise
A Gambling Bibliography, Based on the Collection, University Pascal’s Pensées, translated by A. J. Krailsheimer (Harmonds-
of Nevada, Las Vegas (Las Vegas, 1972). Valuable encyclope- worth, 1966).
dia articles include those by J. L. Paton on “Gambling,” E.
Sidney Hartland on “Games,” and G. Margoulith on
New Sources
Handelman, Don, and David Shulman. God Inside Out: Siva’s
“Games (Hebrew and Jewish),” in the Encyclopaedia of Reli-
Game of Dice. New York, 1997.
gion and Ethics, edited by James Hastings, vol. 6 (Edinburgh,
1913); T. Slater’s “Gambling,” in Catholic Encyclopedia, vol. ALF HILTEBEITEL (1987)
6 (New York, 1909); and R. F. Schnell’s “Games OT,” in Revised Bibliography
The Interpreter’s Dictionary of the Bible, edited by George Ar-
thur Buttrick (New York, 1962).
For theoretical discussion, see Edward Burnett Tylor’s Primitive
Culture, vol. 1, The Origins of Culture (1871; reprint, New GAMES are analytically distinguished from other forms of
York, 1958), pp. 78–83, emphasizing diffusion and divina- contest by being framed as “play” and from other forms of
tion, and Charles John Erasmus’s “Patolli, Pachisi, and the play by their competitive format and the institutional—
Limitation of Possibilities,” Southwestern Journal of Anthro- public, systematic, and jural—character of their rules. The

ENCYCLOPEDIA OF RELIGION, SECOND EDITION

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