The document records the log of a game loading and initializing graphics settings. It loads a configuration file, sets the frame rate limit to 160 FPS and render ahead limit to 2 frames. It then loads libraries including Direct3D and replaces graphics function pointers before creating the graphics device. The device is destroyed after some time and the d3d9.dll graphics library is unloaded.
The document records the log of a game loading and initializing graphics settings. It loads a configuration file, sets the frame rate limit to 160 FPS and render ahead limit to 2 frames. It then loads libraries including Direct3D and replaces graphics function pointers before creating the graphics device. The device is destroyed after some time and the d3d9.dll graphics library is unloaded.
The document records the log of a game loading and initializing graphics settings. It loads a configuration file, sets the frame rate limit to 160 FPS and render ahead limit to 2 frames. It then loads libraries including Direct3D and replaces graphics function pointers before creating the graphics device. The device is destroyed after some time and the d3d9.dll graphics library is unloaded.