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GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA Quadro K2100M (ID=0x11fc)
Vendor: NVIDIA
VRAM: 2007 MB
Driver: 24.21.14.1163
Begin MonoManager ReloadAssembly
Platform assembly: D:\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is
harmless)
Loading D:\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message
is harmless)
Loading D:\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message
is harmless)
Loading D:\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this
message is harmless)
Loading D:\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child
Domain
Platform assembly: D:\TankiX\tankix_Data\Managed\
alternet.thirdparty.BouncyCastle.dll (this message is harmless)
Loading D:\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into
Unity Child Domain
Platform assembly: D:\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is
harmless)
Loading D:\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
Platform assembly: D:\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll
(this message is harmless)
Loading D:\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity
Child Domain
- Completed reload, in 1.001 seconds
Platform assembly: D:\TankiX\tankix_Data\Managed\System.Core.dll (this message is
harmless)
Platform assembly: D:\TankiX\tankix_Data\Managed\System.dll (this message is
harmless)
Platform assembly: D:\TankiX\tankix_Data\Managed\System.Xml.dll (this message is
harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.838200 ms
Platform assembly: D:\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is
harmless)
Platform assembly: D:\TankiX\tankix_Data\Managed\System.Configuration.dll (this
message is harmless)
Load client logger config: file://D:/TankiX/tankix_Data/StreamingAssets/log4net.xml
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.557200 ms
Load client logger config: file://D:/TankiX/tankix_Data/StreamingAssets/log4net.xml
LOG_MARK: Device type: Desktop
LOG_MARK: Graphics device name: NVIDIA Quadro K2100M
LOG_MARK: Graphics memory size: 2007 Mb
LOG_MARK: Graphics shader model: 50
LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
LOG_MARK: System memory size: ~24481 Mb
LOG_MARK: Processor type: Intel(R) Core(TM) i7-4810MQ CPU @ 2.80GHz
LOG_MARK: Processor count: 8
Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 7523.
Total: 72.577095 ms (FindLiveObjects: 0.353100 ms CreateObjectMapping: 0.507300 ms
MarkObjects: 71.163605 ms DeleteObjects: 0.552200 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 51471.
Total: 422.999695 ms (FindLiveObjects: 3.171700 ms CreateObjectMapping: 2.285800 ms
MarkObjects: 396.766510 ms DeleteObjects: 20.775000 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 51471.
Total: 370.881897 ms (FindLiveObjects: 11.353300 ms CreateObjectMapping: 2.968200
ms MarkObjects: 356.455383 ms DeleteObjects: 0.104100 ms)
Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 75441.
Total: 467.860413 ms (FindLiveObjects: 8.587899 ms CreateObjectMapping: 4.189900 ms
MarkObjects: 433.628204 ms DeleteObjects: 21.453300 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 3734 unused Assets to reduce memory usage. Loaded Objects now: 68163.
Total: 592.275513 ms (FindLiveObjects: 5.022600 ms CreateObjectMapping: 5.666600 ms
MarkObjects: 491.006989 ms DeleteObjects: 90.578300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 68163.
Total: 448.008392 ms (FindLiveObjects: 31.811800 ms CreateObjectMapping: 4.349500
ms MarkObjects: 411.726807 ms DeleteObjects: 0.119500 ms)