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Initialize engine version: 5.6.

7f1 (e80cc3114ac1)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon(TM) Vega 8 Graphics (ID=0x15d8)
Vendor: ATI
VRAM: 1008 MB
Driver: 26.20.11030.22001
Begin MonoManager ReloadAssembly
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading E:\CitiesSkylines\Cities_Data\Managed\UnityEngine.dll into Unity Child
Domain
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading E:\CitiesSkylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into
Unity Child Domain
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\Assembly-CSharp.dll (this
message is harmless)
Loading E:\CitiesSkylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child
Domain
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\UnityEngine.UI.dll (this
message is harmless)
Loading E:\CitiesSkylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child
Domain
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\UnityEngine.Networking.dll
(this message is harmless)
Loading E:\CitiesSkylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity
Child Domain
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\ColossalManaged.dll (this
message is harmless)
Loading E:\CitiesSkylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child
Domain
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\
ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading E:\CitiesSkylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into
Unity Child Domain
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\ICities.dll (this message
is harmless)
Loading E:\CitiesSkylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\PopsApiWrapper.dll (this
message is harmless)
Loading E:\CitiesSkylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child
Domain
- Completed reload, in 0.036 seconds
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\System.dll (this message
is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 59Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.305500 ms
Game mode

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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.515300 ms
Loading Mono
Steamworks_RegisterMonoInterface()
Successfully Hooked RenderAPI_D3D11 [Message]
Machine ID: 0d464f6436fbcea69372b233c1177421fc1524cb
Model: BOHK-WAX9X (HUAWEI)
OS: Windows 10 (10.0.0) 64bit
Language: English
CPU: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx (8 core(s))
System Memory: 7103
Gfx Device: AMD Radeon(TM) Vega 8 Graphics
Gfx Version: Direct3D 11.0 [level 11.1]
Gfx Memory: 1008
Gfx Shader Model: 50
Game Version: 1.15.0-f7-epic-win

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Overlay library loaded, version ++EOSSDK+Release-Overlay-CL-20622577

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EpicSDK: Beginning dxgi factory detour

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Line: 51)

EpicSDK: Factory detour complete

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Line: 51)

EpicSDK: Beginning swap chain detour

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Line: 51)

EpicSDK: Attempting to create swap chain using D3D11

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Line: 51)

EpicSDK: Successfully created swap chain using D3D11 with feature level b000

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Line: 51)
EpicSDK: Swapchain detour complete

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Line: 51)

EpicSDK: Overlay loaded and initialized

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Line: 51)

Initialized Epic SDK

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AUTH_LOGIN=unused

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AUTH_TYPE=exchangecode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

epicapp=bcbc03d8812a44c18f41cf7d5f849265

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

epicenv=Prod

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

epiclocale=en

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting vsync to 1 [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Raw Command Line: Cities.exe --pdx-launcher-session-token 4d2c72ac-8935-4e01-9a04-


a3d07e184e31 --paradox-account-userid 1540e5b5-32cf-487b-9bed-86aa7a3a543c --
continuelastsave -AUTH_LOGIN=unused -AUTH_PASSWORD=4cce46cfff5c4f3ba25489c146f69e93
-AUTH_TYPE=exchangecode -epicapp=bcbc03d8812a44c18f41cf7d5f849265 -epicenv=Prod -
EpicPortal -epicusername=ExpertPlayer082 -epiclocale=en -
epicsandboxid=6009be9994c2409099588cde6f3a5ed0
Arguments: Cities.exe, --pdx-launcher-session-token, 4d2c72ac-8935-4e01-9a04-
a3d07e184e31, --paradox-account-userid, 1540e5b5-32cf-487b-9bed-86aa7a3a543c, --
continuelastsave, -AUTH_LOGIN=unused, -
AUTH_PASSWORD=4cce46cfff5c4f3ba25489c146f69e93, -AUTH_TYPE=exchangecode, -
epicapp=bcbc03d8812a44c18f41cf7d5f849265, -epicenv=Prod, -EpicPortal, -
epicusername=ExpertPlayer082, -epiclocale=en, -
epicsandboxid=6009be9994c2409099588cde6f3a5ed0
[CommandLine - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\Mono.Security.dll (this


message is harmless)
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\System.Configuration.dll
(this message is harmless)
Platform assembly: E:\CitiesSkylines\Cities_Data\Managed\System.Xml.dll (this
message is harmless)
Adding package 'AP Asanu Beach' [E:\CitiesSkylines\Files\Maps\AP Asanu Beach.crp]
[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'AP Hanami Bay' [E:\CitiesSkylines\Files\Maps\AP Hanami Bay.crp]


[Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'AP Noyou Port' [E:\CitiesSkylines\Files\Maps\AP Noyou Port.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'CCP Map 1' [E:\CitiesSkylines\Files\Maps\CCP Map 1.crp] [Packer -


Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'CCP Map 2' [E:\CitiesSkylines\Files\Maps\CCP Map 2.crp] [Packer -


Internal]

(Filename:
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Line: 51)

Adding package 'CCP Map 3' [E:\CitiesSkylines\Files\Maps\CCP Map 3.crp] [Packer -


Internal]

(Filename:
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Line: 51)

Adding package 'CCP Map 4' [E:\CitiesSkylines\Files\Maps\CCP Map 4.crp] [Packer -


Internal]

(Filename:
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Line: 51)

Adding package 'CCP Map 5' [E:\CitiesSkylines\Files\Maps\CCP Map 5.crp] [Packer -


Internal]

(Filename:
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Line: 51)

Adding package 'CCP Map 6' [E:\CitiesSkylines\Files\Maps\CCP Map 6.crp] [Packer -


Internal]

(Filename:
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Line: 51)

Adding package 'CCP Map 7' [E:\CitiesSkylines\Files\Maps\CCP Map 7.crp] [Packer -


Internal]

(Filename:
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Line: 51)

Adding package 'CCP Map 8' [E:\CitiesSkylines\Files\Maps\CCP Map 8.crp] [Packer -


Internal]

(Filename:
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Line: 51)

Adding package 'CL Marin Bay' [E:\CitiesSkylines\Files\Maps\CL Marin Bay.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'CL Murky Coast' [E:\CitiesSkylines\Files\Maps\CL Murky Coast.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'CL Northwood Hills' [E:\CitiesSkylines\Files\Maps\CL Northwood


Hills.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Adding package 'CL Roslyn Peninsula' [E:\CitiesSkylines\Files\Maps\CL Roslyn
Peninsula.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'CL Wolf Creek' [E:\CitiesSkylines\Files\Maps\CL Wolf Creek.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'Cliffside Bay' [E:\CitiesSkylines\Files\Maps\Cliffside Bay.crp]


[Packer - Internal]

(Filename:
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Adding package 'System' [E:\CitiesSkylines\Files\Maps\CO.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'DN Azure Gulf' [E:\CitiesSkylines\Files\Maps\DN Azure Gulf.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'DN Crater Falls' [E:\CitiesSkylines\Files\Maps\DN Crater Falls.crp]


[Packer - Internal]

(Filename:
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Adding package 'DN Desert Oasis' [E:\CitiesSkylines\Files\Maps\DN Desert Oasis.crp]


[Packer - Internal]

(Filename:
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Adding package 'DN Fisher Enclave' [E:\CitiesSkylines\Files\Maps\DN Fisher


Enclave.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'DN Swamplands' [E:\CitiesSkylines\Files\Maps\DN Swamplands.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'Eden Valley2' [E:\CitiesSkylines\Files\Maps\Eden Valley2.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'Foggy Hills' [E:\CitiesSkylines\Files\Maps\Foggy Hills.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'Garden Rivers2' [E:\CitiesSkylines\Files\Maps\Garden Rivers2.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'Grand River' [E:\CitiesSkylines\Files\Maps\Grand River.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'IN Green Peaks' [E:\CitiesSkylines\Files\Maps\IN Green Peaks.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'IN Marble Canyon' [E:\CitiesSkylines\Files\Maps\IN Marble


Canyon.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'IN Pearl Bay' [E:\CitiesSkylines\Files\Maps\IN Pearl Bay.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'IN Twin Fjords' [E:\CitiesSkylines\Files\Maps\IN Twin Fjords.crp]


[Packer - Internal]

(Filename:
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Line: 51)
Adding package 'IN Woodgarden' [E:\CitiesSkylines\Files\Maps\IN Woodgarden.crp]
[Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'Lavender Lake2' [E:\CitiesSkylines\Files\Maps\Lavender Lake2.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'MT Ferry Empire' [E:\CitiesSkylines\Files\Maps\MT Ferry Empire.crp]


[Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'MT Fix The Traffic' [E:\CitiesSkylines\Files\Maps\MT Fix The


Traffic.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'MT Trains' [E:\CitiesSkylines\Files\Maps\MT Trains.crp] [Packer -


Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'ND Alpine Villages' [E:\CitiesSkylines\Files\Maps\ND Alpine


Villages.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'ND By The Dam' [E:\CitiesSkylines\Files\Maps\ND By The Dam.crp]


[Packer - Internal]

(Filename:
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Adding package 'ND Floodland' [E:\CitiesSkylines\Files\Maps\ND Floodland.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'ND Island Hopping' [E:\CitiesSkylines\Files\Maps\ND Island


Hopping.crp] [Packer - Internal]
(Filename:
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Line: 51)

Adding package 'ND Tornado Country' [E:\CitiesSkylines\Files\Maps\ND Tornado


Country.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'NorthEurope1FINAL' [E:\CitiesSkylines\Files\Maps\


NorthEurope1FINAL.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'NorthEurope2FINAL' [E:\CitiesSkylines\Files\Maps\


NorthEurope2FINAL.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'NorthEurope3FINAL' [E:\CitiesSkylines\Files\Maps\


NorthEurope3FINAL.crp] [Packer - Internal]

(Filename:
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Adding package 'PB Cape Apple' [E:\CitiesSkylines\Files\Maps\PB Cape Apple.crp]


[Packer - Internal]

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Adding package 'PB Coastal Gem' [E:\CitiesSkylines\Files\Maps\PB Coastal Gem.crp]


[Packer - Internal]

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Adding package 'PB Gondola Islands' [E:\CitiesSkylines\Files\Maps\PB Gondola


Islands.crp] [Packer - Internal]

(Filename:
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Adding package 'PB Oracle Lake' [E:\CitiesSkylines\Files\Maps\PB Oracle Lake.crp]


[Packer - Internal]

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Adding package 'PB Splitz Tributary' [E:\CitiesSkylines\Files\Maps\PB Splitz
Tributary.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'PL Cavern Coast' [E:\CitiesSkylines\Files\Maps\PL Cavern Coast.crp]


[Packer - Internal]

(Filename:
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Adding package 'PL Honu Island' [E:\CitiesSkylines\Files\Maps\PL Honu Island.crp]


[Packer - Internal]

(Filename:
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Adding package 'PL Mountain Meadows' [E:\CitiesSkylines\Files\Maps\PL Mountain


Meadows.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'PL Pine Rivers' [E:\CitiesSkylines\Files\Maps\PL Pine Rivers.crp]


[Packer - Internal]

(Filename:
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Adding package 'PL Windfield' [E:\CitiesSkylines\Files\Maps\PL Windfield.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'SouthEurope1FINAL' [E:\CitiesSkylines\Files\Maps\


SouthEurope1FINAL.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'SouthEurope2FINAL' [E:\CitiesSkylines\Files\Maps\


SouthEurope2FINAL.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'SouthEurope3FINAL' [E:\CitiesSkylines\Files\Maps\


SouthEurope3FINAL.crp] [Packer - Internal]
(Filename:
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Line: 51)

Adding package 'Tropical1FINAL' [E:\CitiesSkylines\Files\Maps\Tropical1FINAL.crp]


[Packer - Internal]

(Filename:
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Adding package 'Tropical2FINAL' [E:\CitiesSkylines\Files\Maps\Tropical2FINAL.crp]


[Packer - Internal]

(Filename:
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Adding package 'Tropical3FINAL' [E:\CitiesSkylines\Files\Maps\Tropical3FINAL.crp]


[Packer - Internal]

(Filename:
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Adding package 'Winter1Final' [E:\CitiesSkylines\Files\Maps\Winter1Final.crp]


[Packer - Internal]

(Filename:
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Adding package 'Winter2Final' [E:\CitiesSkylines\Files\Maps\Winter2Final.crp]


[Packer - Internal]

(Filename:
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Adding package 'Winter3Final' [E:\CitiesSkylines\Files\Maps\Winter3Final.crp]


[Packer - Internal]

(Filename:
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Adding package 'Winter4Final' [E:\CitiesSkylines\Files\Maps\Winter4Final.crp]


[Packer - Internal]

(Filename:
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Adding package 'Winter5Final' [E:\CitiesSkylines\Files\Maps\Winter5Final.crp]


[Packer - Internal]

(Filename:
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Adding package 'Alpine Villages' [E:\CitiesSkylines\Files\Scenarios\Alpine


Villages.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'By The Dam' [E:\CitiesSkylines\Files\Scenarios\By The Dam.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'City of Gardens' [E:\CitiesSkylines\Files\Scenarios\City of


Gardens.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'Clean Up Crew' [E:\CitiesSkylines\Files\Scenarios\Clean Up


Crew.crp] [Packer - Internal]

(Filename:
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Line: 51)

Adding package 'Ferry Empire' [E:\CitiesSkylines\Files\Scenarios\Ferry Empire.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'Fix the Traffic' [E:\CitiesSkylines\Files\Scenarios\Fix the


Traffic.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'Floodland' [E:\CitiesSkylines\Files\Scenarios\Floodland.crp]


[Packer - Internal]

(Filename:
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Line: 51)

Adding package 'Green Power' [E:\CitiesSkylines\Files\Scenarios\Green Power.crp]


[Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'Island Hopping' [E:\CitiesSkylines\Files\Scenarios\Island


Hopping.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'Tornado Country' [E:\CitiesSkylines\Files\Scenarios\Tornado


Country.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'Trains' [E:\CitiesSkylines\Files\Scenarios\Trains.crp] [Packer -


Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'NewSave' [C:\Users\ctoma\AppData\Local\Colossal Order\


Cities_Skylines\Saves\NewSave.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'QuickSave20211001130601008' [C:\Users\ctoma\AppData\Local\Colossal


Order\Cities_Skylines\Saves\QuickSave20211001130601008.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'QuickSave20220217233259146' [C:\Users\ctoma\AppData\Local\Colossal


Order\Cities_Skylines\Saves\QuickSave20220217233259146.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'QuickSave20220505195614445' [C:\Users\ctoma\AppData\Local\Colossal


Order\Cities_Skylines\Saves\QuickSave20220505195614445.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'QuickSave20220707151711805' [C:\Users\ctoma\AppData\Local\Colossal


Order\Cities_Skylines\Saves\QuickSave20220707151711805.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading C:\Users\ctoma\AppData\Local\Colossal Order\Cities_Skylines\


userGameState.cgs [Settings - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Non platform assembly: data-0000000013EAD690 (this message is harmless)


Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013EAD690.dll
Non platform assembly: data-0000000013EB4050 (this message is harmless)
Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013EB4050.dll
Non platform assembly: data-0000000013EB4E60 (this message is harmless)
Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013EB4E60.dll
Non platform assembly: data-0000000013EB6070 (this message is harmless)
Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013EB6070.dll
Non platform assembly: data-0000000013EB7280 (this message is harmless)
Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013EB7280.dll
Loading E:\CitiesSkylines\Files\Mods\HardMode\HardMode.dll [Mods - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Non platform assembly: data-0000000013EBF0C0 (this message is harmless)


Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013EBF0C0.dll
Assembly HardMode0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded.
[Mods - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading E:\CitiesSkylines\Files\Mods\UnlimitedMoney\UnlimitedMoney.dll [Mods -


Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Non platform assembly: data-0000000013EC0FA0 (this message is harmless)


Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013EC0FA0.dll
Assembly UnlimitedMoney2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
loaded. [Mods - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading E:\CitiesSkylines\Files\Mods\UnlimitedOilAndOre\UnlimitedOilAndOre.dll
[Mods - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Non platform assembly: data-0000000013EC2240 (this message is harmless)


Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013EC2240.dll
Assembly UnlimitedOilAndOre, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
loaded. [Mods - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading E:\CitiesSkylines\Files\Mods\UnlimitedSoil\UnlimitedSoil.dll [Mods -


Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Non platform assembly: data-0000000013EC7460 (this message is harmless)


Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013EC7460.dll
Assembly UnlimitedSoil, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
loaded. [Mods - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading E:\CitiesSkylines\Files\Mods\UnlockAll\UnlockAll.dll [Mods - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Non platform assembly: data-0000000013ECA680 (this message is harmless)


Fallback handler could not load library E:/CitiesSkylines/Cities_Data/Mono/data-
0000000013ECA680.dll
Assembly UnlockAll0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded.
[Mods - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading locale: en

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Simulation started [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Initializing file IO

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PopsApi: Init complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Pushing task: 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 2953.
Total: 35.361900 ms (FindLiveObjects: 0.461600 ms CreateObjectMapping: 0.278200 ms
MarkObjects: 34.603001 ms DeleteObjects: 0.016800 ms)

GfxDevice: creating device client; threaded=1


GfxDevice: creating device client; threaded=1
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.533700 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 2994.
Total: 24.954300 ms (FindLiveObjects: 0.297100 ms CreateObjectMapping: 0.264600 ms
MarkObjects: 24.357000 ms DeleteObjects: 0.034700 ms)

EpicSDK: Probing swap chain to determine device version

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Probe complete, determined: D3D11

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Window subclass attached to 00000000000C0652

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Creating overlay widget manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Launching render process

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Overlay ready. Firing 1 OnReady handlers


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Tick thread starting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Platform SDK Config, Time: 0.937907

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Platform Update Request Successful, Time: 1.828304

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Start Session (User: ...)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.OverlayLoaded <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.FactoryDetour <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.SwapchainDetour <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.ObserveBrowserStatus <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.RegisterKeyListener <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.OverlayInitialized <Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.LaunchRenderProcess <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.RegisterJSBindings <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.SwapChainCreated <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 1.928684

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.RegisterJSBindings <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ConnectClientAuthTask Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Popping task: 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Pushing task: 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Pushing task: 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: SDK Config Product Update Request Successful, Time: 2.813145

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Data - Watermark: -934553538

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 2.813145, Update Interval:


354.004944

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Popping task: 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Title: Terms-of-use-2019-04-05
PopsApi: Popping task: 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Title: privacy-policy-2018-11-02
EpicSDK: UserAuth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: NewUserToken: User ClientId: xyz...oQd AccountId: 689...0d0


Access[Expires: 2022.10.19-18.29.54 Remaining: 7200.25] Refresh[Expires: 2022-10-
20T00:29:54.249Z Remaining: 28800.25] State: Valid

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: GenerateUserAuth success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: login/queryuserinfo success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Login Tasks Complete: 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK login succeeded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Attempting connection to Stomp. LocalUserId=[000...802] Url=[<Redacted>]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Succesfully connected to Stomp. LocalUserId=[000...802]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Presence to Online. LocalUserId=[689...0d0] RichText=[]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Stomp subscribed to topic


/d5e85712cbf0482387e931fda69d0285/account/0002319498434bed913f7ef3b85ca802

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Error response received from backend. ServiceName=[Leaderboards],


OperationName=[IsFeatureLeaderboardsEnabled], Url=[<Redacted>], HttpStatus=[403],
ErrorCode=[errors.com.epicgames.common.missing_feature], NumericErrorCode=[UNSET],
ErrorMessage=[E:Leaderboards,A:Achievements,Connect,Ecom,Metrics,PlayerDataStorage,
Stats,TitleStorage], CorrId=[EOS-m8wSR6eHbkCMPMoeOU5SSw-ja8plTL5C06_tuah8dUh8w-
HdWHOFOrmEKq5BZRyen0Rw]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Leaderboards are disabled. Error=EOS_Missing_Feature

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: Leaderboards are disabled due to feature flags


(EOS_Missing_Feature).

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: Loading: <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: Initital DisplaySettings{ Visible(FALSE)


ExclusiveInput(FALSE) HitBox(unset) }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Overlay loading <Redacted> in instance 271584144

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.LoadURL <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: LoadURL result received. [Success=1, BrowserID=1]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Browser status 0 received for browser 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.RenderProcess.LoadURL <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.LoadURLResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.RenderProcess.BrowserCreated <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.RenderProcess.ConnectBrowserAndRenderProcesses


<Redacted>
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.BrowserStatus <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PopsApi: Pushing task: 4

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
PNG
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
EpicSDK: Browser status 1 received for browser 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Large tick time detected 3.0113


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: Initial setup of friends overlay: EOS_Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.RenderProcess.JavascriptContextCreated <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.RenderProcess.FrameLoadEnd <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.BrowserStatus <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.appstartup <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.statechange <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.sdk.time_to_first_payload <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: [CDiskstorage] Error: Root path is empty

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: [CDiskstorage] Error reading failed achievement calls cache, file IO or


root path not set

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Popping task: 4


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Pushing task: 5

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Popping task: 5

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Pushing task: 6

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Popping task: 6

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Paradox Account successfully authenticated! [HTTP]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Saving C:\Users\ctoma\AppData\Local\Colossal Order\Cities_Skylines\gameSettings.cgs


[Settings - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading simulation data from: NewSave_Data [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1680.261719 ms
EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 8792 unused Assets to reduce memory usage. Loaded Objects now: 6342.
Total: 40.584999 ms (FindLiveObjects: 1.450100 ms CreateObjectMapping: 1.429300 ms
MarkObjects: 32.276501 ms DeleteObjects: 5.428100 ms)

EpicSDK: Record Event: eos.social.add-notification <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: HandleDisplayUpdateIntent

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: DisplayUpdateIntent{ Visible(TRUE) ExclusiveInput(FALSE)


HitBox([(0,0)-(0,0)]) }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Automatically giving keyboard focus to webview that just became visible
[InstanceId=271584144, BrowserId=1]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: New DisplaySettings{ Visible(TRUE) ExclusiveInput(FALSE)


HitBox([(0,0)-(0,0)]) }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.SetDisplaySettings <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.perf.api-timing <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: HandleDisplayUpdateIntent

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: DisplayUpdateIntent{ Visible(TRUE) ExclusiveInput(FALSE)


HitBox([(1136,20)-(1536,145)]) }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: New DisplaySettings{ Visible(TRUE) ExclusiveInput(FALSE)


HitBox([(1136,20)-(1536,145)]) }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.SetDisplaySettings <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Received new texture handle. [Type=0, InstanceId=271584144, BrowserId=1,


TabId=0, Previous=0000000000000000, New=0000000080001CC2]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.InitialTextureReceived <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Social Overlay: HandleDisplayUpdateIntent

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: DisplayUpdateIntent{ Visible(FALSE) ExclusiveInput(FALSE)


HitBox([(1136,20)-(1536,145)]) }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Social Overlay: New DisplaySettings{ Visible(FALSE) ExclusiveInput(FALSE)


HitBox([(1136,20)-(1536,145)]) }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.SetDisplaySettings <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GfxDevice: creating device client; threaded=1


GfxDevice: creating device client; threaded=1
Tyre array is null or zero size: Aircraft Passenger [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Tyre array is null or zero size: Aircraft Passenger Cover [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No props placed: Oneway Toll Booth Large 01 Sub [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No props placed: Twoway Toll Booth Large 01 Sub [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No props placed: Twoway Toll Booth Medium 01 Sub [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Tyre array is null or zero size: ChirpX Crawler [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Tyre array is null or zero size: ChirpX Rocket [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No base generated: ChirpX Vehicles Parking [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No props placed: ChirpX Vehicles Parking [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unknown prefab: Festival Billboard Big 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Amusement Park Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Nature Reserve Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unknown prefab: Zoo Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Nature Reserve Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Zoo Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Amusement Park Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Nature Reserve Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Festival Billboard Big 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Festival Billboard Big 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Festival Billboard Big 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Festival Billboard Big 02 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Festival Billboard Big 02 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Festival Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Amusement Park Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unknown prefab: VS Team 03 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Festival Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Nature Reserve Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Zoo Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unknown prefab: VS Team 03 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Medium 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Amusement Park Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Zoo Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 01 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 02 Billboard Large 01 [Serialization]


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 03 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 04 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 05 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 06 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: VS Team 07 Billboard Large 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Festival Billboard Big 01 [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

LOD has no base: ChirpX Vehicles Parking [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

There is no building that would upgrade to: H3 3x3 Shop17 [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Structure Fire [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loaded simulation data from: NewSave_Data [Serialization]


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Tsunami [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Earthquake [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Sinkhole [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unknown prefab: Meteor Strike [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Thunderstorm [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Forest Fire [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unknown prefab: Tornado [Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PNG
EpicSDK: Large tick time detected 3.7191

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Pushing before telemetry started.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Assembly resolution failure. No assembly named 'ServicePointGroupPanel' was found.


[Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Assembly resolution failure. No assembly named 'ServicePointGroupPanel' was found.


[Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GfxDevice: creating device client; threaded=1


GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
EpicSDK: Large tick time detected 4.8661

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GfxDevice: creating device client; threaded=1


GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GfxDevice: creating device client; threaded=1


GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 356.976715

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 357.390015, Update Interval:


315.641357

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GfxDevice: creating device client; threaded=1


GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 675.469971

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 675.890015, Update Interval:


322.577606

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Tutorial tag missing: ServicePoint [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 1003.013306

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 1003.401794, Update Interval:


305.705750

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 1320.905273

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 1321.271118, Update Interval:


347.127289

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 1690.863281

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 1691.242065, Update Interval:


300.355225

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 2036.540527

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 2036.851807, Update Interval:


313.940247

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Quick save requested [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46325


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 47583


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 39276


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 34538


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 45617


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 45390


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 48805


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 41620


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46018


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 33898


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 37755


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 33115


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 36878


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 43633


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 40764


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 33407


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 49127


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 33237


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 44065


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 40378


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 44327


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 41463


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46312


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 47493


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 40483


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 45742


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46651


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46548


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 48750


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 35755


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 44749


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 47032


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Int16 out of bounds: 48914
at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 38525


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 41087


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 35144


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Int16 out of bounds: 48722
at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 42320


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 44692


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 34844


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 39041


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46509


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 38820


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 41990


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Save already in progress. Ignoring Quick save request [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Saved simulation data to: C:\Users\ctoma\AppData\Local\Colossal Order\


Cities_Skylines\Saves\Temp\77b1e7b8-d47a-45da-8851-3f9d19e3d2f5.ccs
[Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'QuickSave20221019200841730' [Transient] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PNG
Saving package 'QuickSave20221019200841730' [Transient] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Refreshing package 'QuickSave20221019200841730' [C:\Users\ctoma\AppData\Local\


Colossal Order\Cities_Skylines\Saves\QuickSave20221019200841730.crp] [Packer -
Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PNG
EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 2389.789551

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 2390.138184, Update Interval:


301.955627

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 2738.855713

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 2739.186279, Update Interval:


320.103760

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 3096.301514

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 3096.641602, Update Interval:


306.143372

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: 00000000103F2340: invalid HTTP response code received. URL:


https://api.epicgames.dev/datarouter/api/v1/public/data/clients?
AppID=1608b7d0fddd4d8a85c0454b60a686f0&AppVersion=1.8.0-
14316386&AppEnvironment=6009be9994c2409099588cde6f3a5ed0&UploadType=eteventstream&S
essionID=9C0FA79345470343AE578BAE90B7597A, HTTP code: 0, content length: 0, actual
payload size: 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: 00000000103F2340: request failed, libcurl error: 56 (Failure when


receiving data from the peer)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: 00000000103F2340: libcurl info message cache 0 (Found bundle for host
api.epicgames.dev: 0x34b93160 [can pipeline])

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: 00000000103F2340: libcurl info message cache 1 (Re-using existing


connection! (#14) with host api.epicgames.dev)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: 00000000103F2340: libcurl info message cache 2 (Connected to


api.epicgames.dev (52.205.209.50) port 443 (#14))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: 00000000103F2340: libcurl info message cache 3 (We are completely uploaded
and fine)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: 00000000103F2340: libcurl info message cache 4 (OpenSSL SSL_read:
SSL_ERROR_SYSCALL, errno 10054)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: 00000000103F2340: libcurl info message cache 5 (Connection died, retrying


a fresh connect)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: 00000000103F2340: libcurl info message cache 6 (necessary data rewind


wasn't possible)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: 00000000103F2340: libcurl info message cache 7 (Closing connection 14)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Retry exhausted on


https://api.epicgames.dev/datarouter/api/v1/public/data/clients?
AppID=1608b7d0fddd4d8a85c0454b60a686f0&AppVersion=1.8.0-
14316386&AppEnvironment=6009be9994c2409099588cde6f3a5ed0&UploadType=eteventstream&S
essionID=9C0FA79345470343AE578BAE90B7597A

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Failed to connect to the backend. ServiceName=[Metrics],


OperationName=[SendBackendEvent], Url=[<Redacted>]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Assembly resolution failure. No assembly named 'ServicePointGroupPanel' was found.


[Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Saving C:\Users\ctoma\AppData\Local\Colossal Order\Cities_Skylines\


userGameState.cgs [Settings - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 3452.591797

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 3452.971191, Update Interval:


343.016449

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 3829.811279

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ConnectClientAuthTask Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 3831.008301, Update Interval:


319.812622

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Updating Product SDK Config, Time: 4188.649902

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 4189.067871, Update Interval:


357.352203

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: eos.social.heartbeat <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.InvokeJavascriptCallback <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EvaluateJS <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.MessageHandler.EvaluateJavascriptResult <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
EpicSDK: Updating Product SDK Config, Time: 4595.138672

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: SDK Config Product Update Request Completed - No Change

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: ScheduleNextSDKConfigDataUpdate - Time: 4595.488281, Update Interval:


348.756989

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: UsageMetric <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Verify Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Verify Auth Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46325


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 47583


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 39276


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 34538


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 45617


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 45390


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 48805


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 41620


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46018


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 33898


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 37755


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 33115


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 36878


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 43633


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 40764


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 33407


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 49127


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 33237


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 44065


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 40378


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 44327


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 41463


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46312


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 47493


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 40483


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 45742


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46651


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46548


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 48750


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 35755


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 44749


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 47032


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 48914


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 38525


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 41087


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 35144


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Int16 out of bounds: 48722
at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 42320


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 44692


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 34844


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Int16 out of bounds: 39041
at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 46509


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 38820


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 41990


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 47460


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 48143


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 38928


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 34549


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 44568


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Int16 out of bounds: 39264


at System.Environment.get_StackTrace()
at ColossalFramework.IO.DataSerializer.WriteInt16(Int32 value)
at BuildingManager+Data.Serialize(ColossalFramework.IO.DataSerializer s)
at ColossalFramework.IO.DataSerializer.Serialize(System.IO.Stream stream, Mode
mode, UInt32 version, IDataContainer data)
at LoadingManager+<SaveSimulationData>c__IteratorC.MoveNext()
at AsyncTask.Execute()
at SimulationManager.SimulationStep()
at SimulationManager.SimulationThread() [Serialization - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Saved simulation data to: C:\Users\ctoma\AppData\Local\Colossal Order\


Cities_Skylines\Saves\Temp\9397304d-30a0-466f-93f0-298892f5017c.ccs
[Serialization]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Adding package 'NewSave' [Transient] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PNG
Saving package 'NewSave' [Transient] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Refreshing package 'NewSave' [C:\Users\ctoma\AppData\Local\Colossal Order\


Cities_Skylines\Saves\NewSave.crp] [Packer - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PNG
Waiting for simulation to quit... [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PopsApi: Shutdown complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting up 4 worker threads for Enlighten.


Thread -> id: 1178 -> priority: 1
Thread -> id: 36a4 -> priority: 1
Thread -> id: 3c10 -> priority: 1
Thread -> id: 3dd4 -> priority: 1
EpicSDK: Closing browser [InstanceId=271584144, BrowserId=1, TabId=0]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Sending Kill Auth request. url=<Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.CloseBrowser <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

EpicSDK: Record Event: Overlay.ClientApi.EjectInstance <Redacted>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GameSettings Monitor Exiting... [Settings - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GameSettings terminated [Settings - Internal]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Simulation terminated [Core]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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