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Initialize engine version: 5.3.

2p3 (b6c1a63227dc)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce MX250 (ID=0x1d52)
Vendor: NVIDIA
VRAM: 1983 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in 2.501 seconds
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.257000 ms
InControl (version 1.6.8 build 8730)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 367)

ControlType changed to Mouse

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.


Thread -> id: a00 -> priority: 1
Thread -> id: 480 -> priority: 1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.487900 ms
Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 4429.
Total: 3.215400 ms (FindLiveObjects: 0.242800 ms CreateObjectMapping: 0.159200 ms
MarkObjects: 2.731800 ms DeleteObjects: 0.080500 ms)

403 Forbidden

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

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