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Initialize engine version: 5.4.

1f1 (649f48bbbf0f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics (ID=0x22b1)
Vendor: Intel
VRAM: 1116 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High School Girl\
[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High School Girl\
[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\Managed\
Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High School Girl\
[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\Managed\
Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High School Girl\
[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\Managed\
Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High School Girl\
[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High School Girl\
[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\Rewired_Core.dll (this message is harmless)
Loading C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High School Girl\
[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\Managed\
Rewired_Core.dll into Unity Child Domain
- Completed reload, in 0.240 seconds
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.941900 ms
Non platform assembly: data-0D8C6008 (this message is harmless)
Fallback handler could not load library C:/Users/Lenovo/Desktop/[161123]
[illuCalab] A Magical High School Girl/[161123] [illuCalab] A Magical High School
Girl/majo_master1012_Data/Mono/data-0D8C6008.dll
Non platform assembly: data-0D8D5008 (this message is harmless)
Fallback handler could not load library C:/Users/Lenovo/Desktop/[161123]
[illuCalab] A Magical High School Girl/[161123] [illuCalab] A Magical High School
Girl/majo_master1012_Data/Mono/data-0D8D5008.dll
Non platform assembly: data-104EC020 (this message is harmless)
Fallback handler could not load library C:/Users/Lenovo/Desktop/[161123]
[illuCalab] A Magical High School Girl/[161123] [illuCalab] A Magical High School
Girl/majo_master1012_Data/Mono/data-104EC020.dll
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_3.dll.
Platform assembly: C:\Users\Lenovo\Desktop\[161123] [illuCalab] A Magical High
School Girl\[161123] [illuCalab] A Magical High School Girl\majo_master1012_Data\
Managed\System.Xml.dll (this message is harmless)
--- Entering New Floor... ---

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Creating new floor...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonCreator] Start createFloor with seed: 995

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Creating floor pieces...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup characters...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[Generator] Done Random. create...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

-------------- Generate Magic --------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Magic Power is 0 - 17

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Basic MP {6.8} * Area Bonus {1.8} = 12.24

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

AreaMP(14.96) * SpecialBonus {1} + SpecialNum(0) * Special MP {0} + Element Bonus


{2.72}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

+ Random Power( -2.137143, 2.137143 ) {-0.2168821} = 14.74312

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Final useMP is: 15

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Items...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[Generator] Done Random. create...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

-------------- Generate Magic --------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Magic Power is 4 - 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Basic MP {1} * Area Bonus {1.8} = 1.8


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

AreaMP(3.8) * SpecialBonus {1} + SpecialNum(2) * Special MP {2} + Element Bonus {0}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

+ Random Power( -2, 2 ) {1.010729} = 4.810729

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Final useMP is: 5

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Floor Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup UI Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Done entering new floor.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

--- Entering New Floor... ---

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Creating new floor...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonCreator] Start createFloor with seed: 249

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
[DungeonManager] Creating floor pieces...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup characters...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[Generator] Done Random. create...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

-------------- Generate Magic --------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Magic Power is 0 - 16

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Basic MP {6.4} * Area Bonus {1.1} = 7.04

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

AreaMP(8.64) * SpecialBonus {1} + SpecialNum(1) * Special MP {1.6} + Element Bonus


{0}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

+ Random Power( -2, 2 ) {-0.1701896} = 8.46981

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Final useMP is: 8

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Items...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[Generator] Done Random. create...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

-------------- Generate Magic --------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Magic Power is 0 - 21

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Basic MP {8.4} * Area Bonus {2} = 16.8

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

AreaMP(16.8) * SpecialBonus {1} + SpecialNum(0) * Special MP {0} + Element Bonus


{0}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

+ Random Power( -2.4, 2.4 ) {-0.4364327} = 16.36357

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Final useMP is: 16

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Floor Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup UI Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Done entering new floor.


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[GetComponentSafe] Object 'InputField' is not found.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[SaveDataManager] Successfully saved.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[SaveDataManager] Successfully saved.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

--- Entering New Floor... ---

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Creating new floor...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonCreator] Start createFloor with seed: 348

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Creating floor pieces...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup characters...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Items...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[Generator] Done Random. create...


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

-------------- Generate Magic --------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Magic Power is 1 - 44

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Final useMP is: 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Floor Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup UI Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Done entering new floor.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[SaveDataManager] Successfully saved.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[SaveDataManager] Successfully saved.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

--- Entering New Floor... ---

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
[DungeonManager] Creating new floor...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonCreator] Start createFloor with seed: 770

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Creating floor pieces...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup characters...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Items...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[Generator] Done Random. create...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

-------------- Generate Magic --------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Magic Power is 0 - 18

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Basic MP {7.2} * Area Bonus {1.5} = 10.8

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

AreaMP(10.8) * SpecialBonus {1} + SpecialNum(0) * Special MP {0} + Element Bonus


{0}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

+ Random Power( -2, 2 ) {-1.795658} = 9.004341

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Final useMP is: 9

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Floor Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup UI Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Done entering new floor.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[SaveDataManager] Successfully saved.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[GetComponentSafe] Object 'InputField' is not found.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


[SaveDataManager] Successfully saved.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[SaveDataManager] Successfully saved.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 335 unused Assets to reduce memory usage. Loaded Objects now: 22248.
Total: 47.829201 ms (FindLiveObjects: 4.305000 ms CreateObjectMapping: 1.464400 ms
MarkObjects: 40.857800 ms DeleteObjects: 1.199600 ms)

--- Entering New Floor... ---

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Creating new floor...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonCreator] Start createFloor with seed: 750

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Creating floor pieces...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup characters...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Items...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup Floor Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Setup UI Objects...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[DungeonManager] Done entering new floor.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[SaveDataManager] Successfully saved.


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting up 1 worker threads for Enlighten.


Thread -> id: 1bb4 -> priority: 1

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