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Initialize engine version: 5.6.

6f2 (6bac21139588)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics (ID=0x22b1)
Vendor: Intel
VRAM: 604 MB
Driver: 20.19.15.5063
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\Assembly-CSharp-firstpass.dll (this
message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\Assembly-CSharp.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\Assembly-UnityScript-firstpass.dll (this
message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child
Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\UnityEngine.UI.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\UnityEngine.Networking.dll (this message
is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\UnityEngine.Analytics.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\Camera.dll (this message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\Camera.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\Depth.dll (this message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\Depth.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\Face.dll (this message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\Face.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\HandDetection.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\HandDetection.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\MoveTrackerAssembly.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\MoveTrackerAssembly.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\PadTrackerAssembly.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\PadTrackerAssembly.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\GalaxyCSharp.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\Rewired_Core.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\Rewired_Windows_Lib.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\PSVR.dll (this message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\PSVR.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\TextMeshPro-1.0.55.56.0b9.dll (this
message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\TextMeshPro-1.0.55.56.0b9.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\MediaPlayer.dll (this message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\MediaPlayer.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\GamepadImport.dll (this message is
harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\GamepadImport.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\UnityEtx.dll (this message is harmless)
Loading C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\Guns, Gore &
Cannoli 2\ggc2_Data\Managed\UnityEtx.dll into Unity Child Domain
- Completed reload, in 7.240 seconds
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 63.307205 ms
Initing galaxyInstance

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Galaxy SDK was initialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Attempting to sign in user

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

LoadScene game

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.591400 ms
Non platform assembly: data-000000000F0422F0 (this message is harmless)
Fallback handler could not load library
C:/Users/Craig/Documents/Games/Guns.Gore.&.Cannoli.2.v1.0.8/Guns, Gore & Cannoli
2/ggc2_Data/Mono/data-000000000F0422F0.dll
Non platform assembly: data-000000000F0CFAA0 (this message is harmless)
Fallback handler could not load library
C:/Users/Craig/Documents/Games/Guns.Gore.&.Cannoli.2.v1.0.8/Guns, Gore & Cannoli
2/ggc2_Data/Mono/data-000000000F0CFAA0.dll
Non platform assembly: data-00000000152CD040 (this message is harmless)
Fallback handler could not load library
C:/Users/Craig/Documents/Games/Guns.Gore.&.Cannoli.2.v1.0.8/Guns, Gore & Cannoli
2/ggc2_Data/Mono/data-00000000152CD040.dll
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_4.dll.
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\System.Xml.dll (this message is harmless)
LoadScene LobbyScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

LoadScene UI

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2006 unused Assets to reduce memory usage. Loaded Objects now: 23878.
Total: 124.559402 ms (FindLiveObjects: 5.541800 ms CreateObjectMapping: 6.456000 ms
MarkObjects: 101.532303 ms DeleteObjects: 11.026999 ms)
Platform assembly: C:\Users\Craig\Documents\Games\Guns.Gore.&.Cannoli.2.v1.0.8\
Guns, Gore & Cannoli 2\ggc2_Data\Managed\System.Configuration.dll (this message is
harmless)
LoadScene MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 9.330600 ms

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