Professional Documents
Culture Documents
Kelly Arnold, Keegan Brown, Crispin Corpuz, Toluwa Davies, Anna Diederich,
Nour Elrokhsi, Hayden Ernst, Tessa Nuismer, Luke Partusch, and Ell Waters
Over the past few months, our team has been working with Smart GEN Society (SGS) in
hopes of enhancing their national presence and furthering their financial success. Through our
work with SGS, we have grown as leaders, design thinkers, and teammates, working closely with
founder and CEO Amie Konwinski and her staff to determine and help solve the most pressing
challenges and issues facing the company. Our work with Smart GEN has been focused around
human-centered design to identify challenges in the nonprofit agency that we can resolve
Smart GEN Society (SGS) is a nonprofit organization that strives to impact people in the
community to make smart online decisions in today’s digital age. SGS was founded by Amie
Konwinski, mother of five and military veteran, who is passionate about making a difference by
informing students, parents, and teachers about possible dangers of social media and being
unsafe on the web. SGS was the first organization in the region to combat these specific issues
and they continue to lead local communities in the fight against unsafe practices on the Internet.
SGS seeks to impact students by surrounding them with the tools necessary to be safe and
responsible online. This includes partnering with schools, giving presentations to students at
these schools, as well as holding workshops with teachers and parents. Because of these actions,
students are able to rely on the foundation built by SGS to make smart decisions. Their mission
is to “empower smart choices in a digital world” (Omaha Media Group LLC, 2019).
SGS empowers these students to focus on their privacy and safety online without having
to sacrifice who they are in the process. They do not encourage students to stop using social
media, but rather they focus on helping students rethink the ways they are using it. Smart GEN
Society is filling a need in a community by addressing the overuse of electronics by the youngest
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generation. As stated on the SGS website, “the average screen time for kids and teens ages 8 to
18 is 7 hours a day” a statistic they are hoping to change (Omaha Media Group LLC, 2019).
They teach them to form good habits and implement these habits into their digital lifestyle.
Problem Statement
Through our design thinking process, it became apparent that the growth of Smart GEN
Society was being hindered by their lack of funding and inability to circulate their message to a
wider audience. This shortfall is largely attributed to the fact that the donors are seeking specific
data to emphasize SGS’s impact on the community before they choose to commit to their cause.
The minimal data SGS has collected from their surveys is not viewed by the donors as gripping
enough to warrant immediate action. The challenge for us was to find a way to gather and
present this data so that it is easily accessible, not only to potential donors, but to the general
public as well.
The first step of the design thinking process is to empathize with those in and around the
organization. This step is crucial in proceeding to the subsequent stages of the process because
in order to create an effective solution, we must keep both the users’ and organization’s goals in
mind. For Smart GEN Society, our empathizing began when we were first introduced to Amie,
who explained to us the missions and goals of SGS. Each of us was then paired with an SGS
Board Member in order to conduct individual interviews and empathy probes. These empathy
probes prompted the interviewees to describe a specific past experience in detail, such as the last
board meeting they attended or the last time their kids were affected by social media. We then
charted their personal highs and lows as they described their experience in order to find pain
points and begin to discover what our team could do to resolve these points of conflict.
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in a Ted Talk-style video recording session to interact with students. These experiences gave us
a comprehensive view of the organization and allowed us to begin thinking about how we could
In order to organize and process the information that we gathered from our empathy
probes we conducted during our interviews, we completed point-of-view exercises which ask
who we met with, what we were surprised to learn, what we inferred from this information, and
Using these empathy probes and point-of-view exercises, we proceeded to the define
stage of the design thinking process. In this phase, we analyzed and reviewed the information
we received from the empathy probes to specify the big challenge that we would create a
prototype around. There were several pain points we identified during the empathy stage that we
believed we could help with, and the numerous point-of-view exercises and empathy probes gave
us a clearer vision of which pressing issue Smart GEN Society needed assistance with the most.
Drawing from our empathy probes, we answered these questions in detail and discovered
multiple game-changers. We narrowed those down to just two: an ad campaign about the
dangers of social media (comparable to anti-smoking ads) and the creation of a more compelling
way to present data to donors. After identifying these ideas, a few team members collected more
applicable information through additional interviews with board members and some new issues
surfaced. We realized that although the ad campaign would be valuable for SGS and spreading
their message, this could not be effectively carried out without the necessary funding. Although
our team was passionate and excited about this potential marketing campaign, we recognized that
the most urgent issue, namely funding, would need to be solved before we could start to dream
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big. This forced us to slightly backtrack in our design thinking process, and we began to
evaluate the new information from the more recent interviews that we had not ideated on yet.
Additionally, the team recognized that soon, we would need to present our top ideas to Amie for
her approval and input, so we began identifying the leading ideas to include in our proposal to
Amie.
While analyzing this information, three major issues surfaced. The first was that SGS
lacks donors and funding, and that the biggest reason for this is that donors are seeking detailed,
accessible, and engaging information gathered from the consumers outlining the specific need
for Smart GEN in the community. Potential donors are looking for proof of impact from SGS,
and they especially want to see that Amie’s presentations are making a substantial difference in
the students and schools she reaches out to. The challenge for our team would be to find a way
to present information to donors in a more engaging way so they can readily see the pressing
issues that SGS is trying to address. The second issue we discovered was that parent sessions are
extremely effective in peaking parent interest, but there are little to no follow-up measures in
place to take advantage of this and collect contact information from the parents to keep them
involved in SGS. Our interviews also indicated that parents could be a potential donor source, so
to take advantage of this interest from parents would be advantageous for SGS. The third
challenge that was prevalent in almost all interviews was that there are “not enough Amie’s” and
that SGS’s goal of going nationwide is being impeded by the fact that Amie cannot cover enough
ground doing these presentations completely on her own. Although Amie is extremely skilled at
speaking and passionate about the message of her presentations, the issue of balancing her time
was brought to our attention various times throughout our interviews and empathy probes. We
presented these to Amie and asked her to prioritize and select which issue is most pressing in
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order to better focus our efforts. After an involved meeting with Amie, she indicated that finding
a way to better present data to donors was the priority for SGS.
After determining the most pressing issue Smart GEN needed our help with, we began
the ideation phase. To get possible solutions to the addressed problem, the group worked to
express their ideas loosely on sticky notes. All group members were encouraged to speak up
with their opinions and ideas, no matter how big or small. As a group, we analyzed all of our
proposals and ranked and combined them in order to formulate a better solution. We iterated
through this interactive ideation cycle as a team multiple times, discussing different points,
reviewing pros and cons, and often talking ourselves in and out of ideas. As time went on, the
possible solutions we were presenting to each other were not living up to what we considered
“game-changing.” This cycle continued with the group addressing the problem with varying
solutions as we closely approached the hard deadline with what appeared to be little progress.
We had narrowed the design down to the creation of a program that would process the
surveys to give summarized data as well as attractive graphics. This idea not only addressed a
problem that Amie Konwinski had entering data manually, but it also would help present
information in an appealing way to potential donors. We anticipated that this solution would
benefit Smart GEN Society for years to come, but there were still doubts from team members as
to whether or not this idea was “game-changing.” In an effort to get an outside opinion, a
meeting was scheduled with Dr. Shipp, our team mentor. This meeting resulted in a greater
sense of confidence in our original idea and an assurance that this solution would be profitable to
the future success and growth of SGS. To begin prototyping our final solution, we created a wire
frame for the user interface/front end as well as the back end. However, this is not the final
product, just a step to help better visualize the front end of the program.
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Once a prototype has been created, we can present it to the SGS team and get their honest
opinion on the developing program. Their feedback while testing will help determine if the
program is successful. With a rough development of the prototype we will be able to make small
adjustments as we approach the final product in order to make the process smoother. By making
adjustments throughout the creation of the project we will be able to accommodate many features
The prototype will be an easily accessible data analytics program—a fully front-end and
back-end program likely developed in either Python or Java—for Smart GEN Society to easily
analyze the data that comes from their surveys and, at the same time, create a presentable
document of the data at the click of a few buttons. The technical summary, strictly of numbers
and no figures, will be given in an organized spreadsheet while the figures of this summary will
be located in a separate document in an eye-catching, easily digestible form beyond the plain,
The program will have its own user interface with options to upload data in the form of a
spreadsheet, summarize data by label, and the ability to create graphs, plots, and various other
ways of representing data impressively. Moreover, the program will be able to take both
longitudinal and cross-sectional data (as available by Smart GEN Society) to show different
categories of impacted demographics (students, parents, school districts, age groups, etc.).
Specifically, this program will allow our primary facilitator from SGS, Amie Konwinski, to
download the data from her surveys from her normal routine, upload it to this data analytics
program, and gain both a numerical and figural summary of the data, both of which will be in
Anticipated Impact
The anticipated impact of providing a data analytics program for Smart GEN Society is to
allow the CEO, Amie Konwinski, to have an easier way to collect data from presentation
surveys. This will give Amie more time to focus on other tasks within Smart GEN Society when
the data can be collected and displayed with ease. The expectation for this program is that it will
gather data from pre-presentation surveys and display it to students during the presentation, so
then they are able to reflect on their own responses throughout the presentation. The program
will allow more accessible and easily transferable visuals not only for the presentations but also
for the website and app. Having the graphics present on the website will allow donors, parents,
and anyone interested in learning more about Smart GEN Society to have the ability to see the
impact the organization is making on the community based on the up-to-date and informational
data. The data will help to bring in donors who will fund their mission and help spread SGS’s
message to make a larger impact. By collecting the data and presenting it in an attractive format,
the process will be more concise and manageable. This data analytics program is expected to
Once we have a completed program to analyze the data in a presentable way, we will
provide program access to members of the Smart GEN Society team so they can begin
implementing it in their presentation. We will give the SGS team a tutorial on how to take the
data and upload it to the program as well as show them the unique features within the program.
From here, Amie will be able to take data from any survey and input it into the program to track
their progress. From the given surveys, she will be given an easy-to-read report that she can then
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share with the school to give them immediate results. This engaging data will also be critical in
Our team worked cohesively utilizing each team member’s strengths and abilities to work
towards innovating our design challenge. Crispin was our designated communication line
between Amie and our team. Additionally, he took minutes during our meetings to formally
document group ideas and motions. Anna effectively offered constructive feedback and ensured
that everyone’s ideas were conveyed accurately to the group. Her writing strengths were
especially critical in leading the compilation of the group’s ideas and concepts into a formal
document. Tessa was especially efficient in bringing a sense of empathy to the group and
initiating a “yes and” ideation in every meeting. Her assessments of the nonprofit and her
interview with her board member were significant to the furthering of the group’s success.
Toluwa’s positive attitude contributed greatly to group morale, and he was always the first to
volunteer to attend events or complete tasks for the group. Our prototyping phase was heavily
supported by the technical skills of Keegan. His experience and knowledge in technology
greatly influenced the progress and creation of a detailed wireframe. Luke brought many
innovative ideas to the group and fostered an atmosphere of positivity during our meetings. He
was quick to add on a plethora of new and creative thoughts to the ideation phase and helped us
analyze the pros and cons at each stage. Hayden initiated the empathy stage by conducting the
first interview with his board member, which allowed our team to get a jump start on the design
thinking process. Nour was able to empathize and use personal experiences to greatly contribute
to the ideation stage. Her communication skills were greatly appreciated by the team when she
updated us on the SGS presentations. Kelly greatly enhanced the overall team communication
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by helping to organize meetings and ensure all members were accountable for their group work.
Her dedication to the group was apparent in her constant and meaningful contributions. Ell was
instrumental in the creative aspect of the creation of our prototype and brought unique
Our team ran cohesively and worked towards our common goal of helping Smart GEN
Society to further their mission. We equally distributed responsibilities and used each group
members strengths to positively progress the project. Each group member gained leadership
skills as well as a deep understanding of design thinking by applying it to a real life scenario. As
a group, we were able to commit to weekly meetings so that we were all informed and on track
for our deadlines. Our team was driven by our passion for Smart Gen Society’s mission and our
References
Omaha Media Group LLC. (2019). Smart Gen Society. Retrieved from
https://www.smartgensociety.org/.