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Character Generation

Edit your Character sheet. Roll 3d6 for each Ability Score, and d6 for Hit Points. Check your highest Ability
Score against your HP to see what you are carrying. You can also roll and spend 2d6 silver pieces beforehand.
Remember d8 weapons must be used with both hands and take up two inventory slots.

Starter Package Table


1 hp 2 hp 3 hp 4 hp 5 hp 6 hp
3-9 Sapper sword (d6), Musket (d8), Musketoon (d8), Sea Service Pistol Brace of Pistols Carbine (d8),
Pistol (d6), Shovel, Pioneer Hatchet Boarding Axe (d6), (d6), Midshipman's (d8), Boarding Axe Hatchet (d6),
Engineer armor, (d6), Flashbang, Ether, Inmunity to Dirk (d6), Whistle, (d6), Mutt, Flashbang, Iron
Sense nearby Pole, Sense nearby extreme heat and Telepathy if target Dreams show your limb, Rarity
unearthly beings. Rarities. cold. fails wil save. undiscovered
surroundings

10 Musket (d8), Bow (d8), Musket (d8), Sapper Axe (d8), Brace of Pistols Crossbow (d8),
Bayonet (d6), Tomahawk (d6), Protective Gloves, Pistol (d6), (d8), Steel Wire, Hunting knife
Lighter Boy, Hawk, Ball Hackshaw, Rarity 2 Acid Flasks, Grappling Hook, (d6), Eagle,
Hand Drill, Rarity bearings, Rarity Grenade, Rarity Rarity Poison

11 Carbine (d8), Sapper sword (d6), Musket (d8), Mallet, Musket (d8), Bayonet Machete (d6), Warhammer (d6),
Cuirass and Pistol (d6), Bolt- Ball bearings, Fancy (d6), Mutt with Brace of Pistols 3 Bombs,
Helmet, Hound, Cutters, Rarity Hat, Rarity telepathic link (d8), Talking Flashbang,
Rarity Parrot, Nail box, Wide-spectrum
Barely needs to vision
sleep

12 Fighting Stick (d6), Carbine (d8), Hanger (d6), Pistol (d6), Jezail (d8), Boarding Pike
Throwing Knives Mule, Rarity Manacles, Rarity Flashbang, Immune Yagatan (d6), (d8), Naval
(d6), Fishing gear, to most toxins Acid, Slightly Dagger (d6), 50
Rarity Magnetic ft Rope, Hand
Drill

13 Pistol (d6), Ether, Sword (d6), Pistol Pistol (d6), Smoke- Musket (d8), Musketoon (d8) Boarding Pike
Poison, Rarity (d6), Modern bomb, Mutt, Shovel Portable Ram, Deck Bolt-Cutters, (d8), Rum,
Armor of Cards Fiddle Bomb.

14 Midshipman's Dirk Sword (d6), Bell, Ancient Bardiche Pistol (d6), Hunting Pistol (d6), Grease, Sword Cane (d6),
(d6), Acid, Steel Wire, (d8), Bow (d6), Fire Sword (d6), Hacksaw, Hand Drill, Drum Fire Oil, Hand
Spyglass, Rarity Smoke-bomb Oil Animal Trap, Mirror, Fine
Spyglass Clothes

15 Brace of Pistols Halberd (d8), Axe (d6), Ether, Pistol (d6), Knife Cutlass & Axe (d8), Bow (d6), Sword
(d8), Canary, Ferret, Fire Oil. Crowbar, Flute (d6), Flashbang, Fire Magnifying Glass, (d6), Bomb,
Ether, Pibe and Oil, Rusty Trumpet Lost Eye Hackshaw
tobacco

16 Musket (d8), Halberd (d8), Hatchet (d6), Net, Pistol (d6), Whip Backsword (d6), Pistol (d6),
Pocket Watch, Tongs, Glue Fire Oil, Burnt Face (d6), Hallucinogenic Animal Repellent, Bomb, Pickaxe,
Bomb Mushrooms, Lost Acid, Prosthetic Glowing Eyes
Eye Fingers

17 Sword & Dagger Sabre (d6), Net, Club (d6), Paint, Musketoon (d8), Saber (d6), Steel Boarding Pike
(d8), Fake Pistol, Prosthetic Leg, Crowbar, Rope and Accordion, No Wire, Ugly (d8), Throwing
Heavy Breathing Trumpet Grappling Hook, Nose/Scent Mutation Knives (d6)
Loud Lungs

18 Garotte (d6), Cutlass (d6), Bow (d6), Sword (d6), Obsolete Hanger (d6), Mace (d6),
Carbine (d8), Mute Grease, Hacksaw, Hallucinogenic Armor, Illiterate Ferret, Tattered Pigeon,
One Arm Mushrooms, Poison, Clothes, Debt (3 g) Disfigured
Fugitive
Character Generation

Roll or create appearance Roll or create physical detail


Sharp-featured Bullnecked Furrowed Acid scars Bronze skinned Exotic accent
Athletic Chiseled Gaunt Battle scars Burn scars Flogging scars
Barrel-Chested Coltish Gorgeous Birthmark Bushy eyebrows Freckles
Boney Corpulent Grizzled Braided hair Curly hair Gold tooth
Brawny Craggy Haggard Brand mark Dark skinned Hoarse voice
Brutish Delicate Handsome Broken nose Dreadlocks Huge beard

Hideous Sinewy Towering Long hair Nine fingers Sallow skin


Lanky Slender Trim Matted hair Oiled hair Shaved head
Pudgy Slumped Weathered Missing ear One-eyed Sunburned
Ripped Solid Willowy Missing teeth Pale skinned Tanled hair
Rosy Square-Jawed Wiry Mustache Piercings Tattoos
Scrawny Statuesque Wrinkled Muttonchops Ritual scars Topknot

Roll or create background Roll or create clothes


Alchemist Contortionist Fence Antique Decaying Flamboyant
Beggar-prince Counterfeiter Fortuneteller Battle-torn Eccentric Food-stained
Blackmailer Cultist Galley slave Bedraggled Elegant Formal
Bounty-hunter Cutpurse Gambler Blood-stained Embroidered Frayed
Chimney sweep Debt-collector Gravedigger Ceremonial Exotic Frumpy
Coin-clipper Deserter Headsman Dated Fashionable Garish

Industry worker Peddler Slave Grimy Oversized Sigils


Highwayman Pit-fighter Smuggler Haute couture Pathed Singed
Housebreaker Poisoner Performer Lacey Patterned Tasteless
Kidnapper Rat-catcher Tattooist Livery Perfumed Undersized
Mad prophet Scrivener Urchin Mud-stained Practical Wine-stained
Mountebank Sellsword Usurer Ostentatious Rumpled Worn out

Roll or create personality Roll or create mannerism


Bitter Cunning Honor-bound Anecdotes Drawl Interrupts
Brave Driven Hothead Breathy Enunciates Laconic
Cautious Entitled Inquisitive Chuckles Flowery speech Laughs
Chipper Gregarious Irascible Clipped Gravelly voice Long pauses
Contrary Grumpy Jolly Cryptic Highly formal Melodious
Cowardly Heartless Know-it-all Deep voice Hypnotic Monotone

Lazy Righteous Spacey Mumbles Rapid-fire Street slang


Loyal Rude Stoic Narrates Rhyming Stutters
Menacing Sarcastic Stubborn Overly casual Robotic Talks to self
Mopey Savage Stuck-up Quaint sayings Slow speech Trails off
Nervous Scheming Suspicious Rambles Speechifies Very loud
Protective Serene Wisecracking Random facts Squeaky Whispers

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