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END SEl\1l~STER EXAMINATION H. Tech.


Novcrnhcr -2018
C0-3J3 COMPUTEH GJWlHJCS
Time: 3:00 I-lours
Max. Marks: 40
Note· Ques rion. No. l 1s
. rnanda
. tory.
Attempt a~y 5 questions from remaining.
Assume suitable missing data, if any.
I

Q. 1 Answer tl1e following.


a) Define spline curve.
b) Write hriefl_y about phong shading and its drawbacks.
c) Explain Z-buffer method.
d) Define window and viewport coordinates with diagram.
e) ~iscussthe concept oftext cJipping. . [5X2=10J

__ .... ·- ,. _____ Q2th(ad,) Diffe~~~te _ ~e~e~~ beam::p_ens~tiQ!).__~d- ~h~9.<.?~IJ1ask


me o. · .
(b) Explain the concept of character generation and its . types with
example. (3X2=6]

Q3 Derive the mathematical ~xpressions for mid-point circle algorithm


with diagram. Deteiinine the points needed for rasterizing a circle using
mid-point circle algorithm with.radius 8 units and center at origin. [6]
. .
Q4 (a) Expla,in homogeneous coordinates with the help of matrix
representation. . . ;
(b) Compute the composite tr~formation matrix for. _the following
transformation in the given order (1) translate by (-2, I) (11) rotate by 70
degree and the~ (iii) translate by (2, 3). (2+4=6)

P-ro ·
Q5 Explain the drawback of Sutherland-I-Iodgen1an algorithm. Also
mention the algoritlun to overcome the drawback. Using Sutherland-
Hodge1nan pol)~gon ciipping algorithm clip the polygon ABCDE A(80,
250), _B(220, 120), C(l00, 100), D(I00, 30), E(lO, 120) against a
\\'indow lower-left hand comer (50, 50) and upper-hand comer (200,
200). [6J

Q6 (a) Discuss the parameters that differentiates parallel and perspective


projection. · _
(b) Perform a perspective projection onto the z-plane of the unit cube
where center of projection is at (-10, -10, -10). [2X3=6J

Q7 (a) Explain types of parametric continuity.


(b) The coordinates of four control points relative to a curve are given by
Pl (2, 2, 0), P2(2, 3, 0), P3(3, 3, ·0), P4(3,. 2, 0). Write the equation of
· Bezier curve and ·fmd. the ·coordinate pixels of the curve for u=O, ¼, ½,
3/4, i. Also plot Bezier curve. .(2X3=6]

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