Professional Documents
Culture Documents
SATHARICULTURE
One of the main reasons to visit Bardotta is its natu The exception is antiquities smuggling. Collectors
ral beauty; the planet is a soaring landscape of dramatic across the galaxy eagerly seek out ancient artifacts
from this world. Bardottans consider dealing with
stolen antiquities an ultimate act of betrayal. Those
caught doing so are permanently exiled and receive
a visible brand on their forehead, forever marking
them as enemies of Bardotta.
Astronavigation Data: Tapani sector,
Barnaba Province, Colonies (The
Expanse)
Orbital Metrics: 352 days per
year/25 hours per day
Government: House Barnaba
Population: 650,000,000 (Human
90%, Other 10%)
Languages: Basic
Terrain: Mountains, valleys, plains
Major Cities: None
Areas of Interest: “Floating castles” of
Barnaba
Major Exports: Low technology,
Mistwater, foodstuffs
Major Imports: High technology
Barnaba had three main continents and numerous The areas around them had grown with cantinas,
large islands. Most of its land was covered by tall, hotels, and restaurants.
jagged mountains, with the remainder consisting of
plains and valleys. Coupled with the planet's moist The plantations of Barnaba produced far more than
atmosphere and warm climate, these areas were fertile was needed for the planet's own population. Excess
and supported agricultural plots. Due to the highly agricultural produces were exported throughout the
moist atmosphere, the mountain peaks were typically Tapani sector, mostly to Soterios.
enshrouded in cloud cover.
[Type text]
THE TAPANI SECTOR
Astronavigation Data: Outer Rim
Orbital Metrics: 365 days per year/24
hours per day
Government: Loose underworld
alliances
Population: Unverified
Languages: Basic
Terrain: Forests, mountains
Major Cities: Black Spire Outpost
Areas of Interest: Ancient ruins, Black
Spire Outpost, Surabat River valley, Dok-
Ondar’s Den of Antiquities
Major Exports: None
Background: Batuu was a remote outpost planet on
the edge of the galaxy's Outer Rim Territories, one that
was often used as a last stop before entering Wild
Space. The outpost dated back to the years prior to the
use of hyperspace in the galaxy.
Batuu was a temperate planet, one covered with
forests and mountains, that was located on the edge of
the galaxy's Outer Rim Territories. The planet was
known for its many towering petrified trees, with those
spires becoming landmarks for settlers. The world was
the location of Black Spire Outpost that became a haven Dok-Ondar's Den of Antiquities was located in
for those looking to avoid attracting too much attention Black Spire Outpost on the planet Batuu. Its
to themselves. proprietor was the Ithorian collector Dok-Ondar.
Batuu was a prominent trade post in the time The Den of Antiquities boasted a specialization in
before the invention of hyperspace travel. It was used high-end collectibles, as well as rare and exotic
as a busy crossroads for those who traveled on sub- items that could be bought in few other
lightspeed trade routes. However, after hyperspace locations. In addition to the publicly-known
routes became the dominant form of transportation,
rarities, Dok-Ondar also dealt in highly
the planet was bypassed by most travelers. It became a
contraband items related to Jedi and Sith lore,
port for smugglers, rogue traders, and adventurers who
such as statues, historic lightsabers, and even
traveled from the galactic frontier to unknown space.
holocrons. He used a wide variety of underworld
sources, bounty hunters, and smugglers to
obtain these goods, paying well, but expecting
high-quality results.
GALAXY’S EDGE
Astronavigation Data: Both system, Bothan sector, Mid
Rim
Orbital Metrics: 351 days per year/27 hours per day
Government: Bothan Council
Population: 2,500,000,000 (Bothans 98%, Humans 1%,
other 1%)
Languages: Bothese, Basic
Terrain: Plains, mountains, forests, urban
Major Cities: Drev’starn (capital), Gna She’starn,
Rhan’starn, Liah’starn, Fey’starn, Brell
Areas of Interest: Tiaran’grast, Bothawui Shipyards,
Combined Clans Center Building, Imperial consulate,
Intergalactic Trade Mission, Merchant’s Square, Mesa Bothawui was governed by the Bothan Council, in
291 which 18 council members represented the nation
states of Bothawui. The Bothan Council was based on
Major Exports: Mid technology, high technology, Bothawui along with various ministries that regulated
information commerce and government in Bothawui's colonies. On
Major Imports: Mid technology, high technology, Bothawui, strict policies restricted the use and
information ownership of lethal weapons, and special permits issued
by the Bothan Council were required to possess blasters
Trade Routes: Bothan Run, Kaaga Run, Manda
or explosive ordinance. Bothawui lacked an
Merchant Route, Reena Trade Route
independent navy, but possessed advanced planetary
Background: Bothawui was the fourth planet from the shields and a large, well-equipped civil defense army.
star Both in the Both system of the Mid Rim region of The defense grid featured numerous backup systems
the galaxy and was also within the region known as the and redundancies.
Slice. Due to a slight wobble in its axial plain, Bothawui
experienced numerous small ice ages, which expanded
and retracted across the planet's higher latitudes in
seventy-year cycles. Bothawui was also affected by the Assassinations, espionage, and sabotage
destruction of the third planet in its system. were as commonplace on Bothawui as
A major trade world, Bothawui was the center of debates and typical legislation were on other
the trade of technology in its sector and was the home worlds, and the Bothan Spynet developed
of many trade houses and megacorporations while also into the foremost information-gathering
boasting strong shipping, communication, and network in the galaxy due to the suspicious
transportation industries. The industrial center and and treacherous nature of life on Bothawui.
Bothan colony of Kothlis, which was only a few light Espionage represented an unofficial industry
years away from Bothawui, supported Bothawui's on Bothawui, with spies from industries,
technology trade. Annual operating taxes on Bothawui governments, trade organizations, and crime
were very low, and these tax rates, combined with lords traveling to the world to collect
minimal bureaucratic regulations, enticed many galactic intelligence for their employers. Bothawui
concerns into maintaining satellite offices on the planet, was considered an industrial world and
and establishing a new business on Bothawui was a possessed a reputation as a neutral ground
simple process. for trade arrangements, diplomatic
negotiations, and information-gathering
operations.
Astronavigation Data: Carida system, Colonies
Region
Orbital Metrics: 357 days per year/25 hours
per day
Government: Council of Merchants/Military
administration
Population: 25,000,000 (75% Caridan, 23%
Human, 2% Droids)
Languages: Caridan, Basic
Terrain: Forests, deserts, glaciers, jungles,
arctic tundra
Major Cities: None
Areas of Interest: Carida Academy, Imperial Navy
Deepdock Facility 2
Major Exports: Military personnel, military
technology, industrial equipment
Major Imports: Foodstuffs
the entrance to a fabled ancient city. Eventually,
Trade Route: Perlemian Trade Route
someone was sent to check the foragers' findings.
Background: Carida was a planet located in the Carida
system within the Colonies region of the galaxy. During
the Clone Wars, the Valor space station orbited the
planet, while the era of the Galactic Empire saw Carida
as home to an Imperial academy and a naval docking The Carida Academy was an Imperial
facility. This large, high-gravity world was covered in Academy on Carida that was part of the
everything from rocky mountains and frozen ice fields, Galactic Empire's military training program.
to rain forests full of carnivorous plants, and deserts. As Like the academies at Raithal and Corulag, it
such, this planet was the perfect training ground for was a specialized service academy for officer
combat in difficult terrain. It was an exporter of food, training. Army, Navy, and Stormtrooper Corps
and was ruled by the Council of Merchants, which later officers all trained there. Two notable
shared power with a military administration. instructors were Captain Tabor Seitaron, who
Originally known as Ord Carida, the planet was taught military history to cadets there, and
colonized by the Galactic Republic as a Sergeant Triosa Broog, who served as
Ordnance/Regional Depot some time roughly 12,000 commanding officer to Cadet Han Solo before
years ago. During the Pius Dea Civil War, which ended he was expelled and reassigned to infantry on
Pius Dea domination over the Galactic Republic, the Mimban for chronic insubordination and
Republic's Rocket-Jumper Elite Advance Unit played an recklessness.
important role in the Jedi victory over the Pius Dea
garrison there. During the time of the Cold War, a proxy
conflict between the Sith Empire and Galactic Republic,
some foragers discovered a crude tunnel burrowing
under Carida's largest mountain range, believing it to be
SOLO
Astronavigation Data: Cathedral system, Mid Rim
Orbital Metrics: 361 days per year/26 hours per
day
Government: Instrumentality theocracy
Population: 1,270,000,000
Languages: Basic
Terrain: Forests, hills, plains
Major Cities: Salvation, Foundation City, Dom
Pannal
Areas of Interest: The First Cathedral of the
Instrumentality, Sepulcher of the Twelve Gods,
Papal Valley
Major Exports: Religion
government is in the First Cathedral of the
Major Imports: Consumables, industrial goods Instrumentality, a grand, airborne facility that
Trade Routes: Path of the Righteous serves as governmental offices, the private
residence of the Lord High Papal, and the focal
Special Conditions: Droids and other forms of
place of worship for the Church. It is considered a
sentient artificial intelligence are not allowed on
great honor to attend service at the First Cathedral,
Cathedral
and even more so when the service is presided
Background: Cathedral is the capitol world of the over by the Lord High Papal.
Holy Church of the Instrumentality. It sits at the
coreward most end of the Path of the Righteous
trade route, which stretches from one end of
Instrumentality space to the other.
It is said that Cathedral is the very birthplace of
the Instrumentality, where the Twelve Gods put Papal Valley houses the tombs of all
forth their teachings and appointed the first Lord previous individuals to hold the title of
Lord High Papal. Each tomb is marked with
High Papal to spread their word. The Sepulcher of
a 10 meter tall statue of that Papal.
the Twelve Gods is said to be the final resting place Because those who assume the position of
of their mortal forms. Lord High Papal renounce their previous
Like all Instrumentality worlds, droids and other name and identity, each tomb is marked,
not by the individual’s name, but by the
forms of artificial intelligence that mimic sentience
years in which he or she served as Lord
(or are sentient) are forbidden, as the Church views
High Papal.
them as a mockery of the concept of the
Instrumentality, attempting to mimic life. Pilgrimages to Papal Valley are frequently
Rather than a particular city serving as the undertaken by the especially devout.
planet’s capitol (and, by extension, the seat of the
entire Instrumentality territory), the center of
CATO NEIM OIDIA
Astronavigation Data: Cato Neimoidia system,
Colonies region
Orbital Metrics: 278 days per year / 25 hours per day
Government: federation under Imperial control
Population: 8.5 million (Neimoidian 99.9%)
Languages: Pak Pak, Basic
Terrain: temperate plains and forests, mountains,
rock arches
During the tourism heyday of the planet Centares, Rubyflame Lake was the world's crown jewel. A
natural microbe present in the water gave it a reddish tint, and its crystalline clarity reflecting
Centares' dazzling sunsets gave the lake its name. Natural lava beds beneath the lake kept the
water heated to an always comfortable temperature. Elegant guest towers built from old-
fashioned stone and mortar rose out of the lake, connected to the land by wooden foot bridges,
and each tower also had a small pier for all manner of recreational watercraft. Rubyflame Lake
became renowned for its beautiful scenery, also earning a reputation as a romantic vacation and
honeymoon spot.
When the Empire came to power, however, the lava beds were tapped for industrial purposes, and
within a decade, the waters were so polluted by waste that they had become opaque, poisonous,
and so highly corrosive that metal would dissolve in hours and flesh in minutes. The guest towers,
no longer sought after, fell into disrepair. The only visitors to the lake and towers were those
wishing to end it all by plunging themselves into the deadly waters, and those who had retained the
services of Merl, a Centaran cantina owner/operator with a side business of hiding individuals...for
a price.
CHANDRILA
Astronavigation Data: Chandrila system,
Bormea sector, Core region
Orbital Metrics: 368 days per year /
20 hours per day
Government: democratic assembly
Population: 1,200,000,000
(human 96%, Other 4%)
Languages: Basic, High Galactic
Terrain: plains and forests
M ajor Cities: Hanna City (capital),
Emita, Nayli
Areas of Interest: Brionelle Military
Academy, Hanna Institute, Crystal Canyons
M ajor Exports: foodstuffs
M ajor Imports: technology
Trade Routes: Perlemian Trade Route
Special Conditions: none
Background: Chandrila is situated within the Ringali
Shell, a region of the Core defined by a dense, wind
ing gas cloud stretching across the Bormea and
Darpa sectors. One of the few non-industrialized drila’s industrialized neighbors have long resented
Shell worlds, Chandrila is a peaceful world of farms the agriworld’s hypocritical condemnation of their
and rolling hills. While ancient records are too unre industrialism, while depending on those very same
liable to confirm Chandrila’s claim that it was the worlds to purchase and transport their crops. Chan
Republic’s first agriworld, Chandrilans exported of drila is perceived as pretentious by Core Worlds less
agricultural products for thousands of years. engaged in politics or environmentalism, and its ties
to the Rebellion have made it socially acceptable to
Chandrilans are staunch environmentalists, unwill
voice open disdain for its people.
ing to upset their ecosystem to maximize yields.
Other agriworlds in the Ag Circuit and the Mid Rim
have no such qualms and have forced Chandrila to
switch strategies in order to preserve its economy. CHANDRILAN MD0NS
As a result, Chandrila has converted its fields into
orchards, vineyards, and vegetable farms, and now handrila has two moons, Chandra and
grows rapidly perishable fruits and vegetables.
Crops are often sold in advance of harvest to the
C Chandrakant. The names were officially
adopted and registered in the past few mil
best restaurants in the Core Worlds. lennia, and roughly translate to "point" and
Beyond fresh foodstuffs, Chandrila’s small towns "counterpoint" in ancient Chandrilan, a lan
also produce some of the galaxy’s most trusted and guage spoken only by scholars. The moons
outspoken politicians and political luminaries, like illustrate the value of peaceful coexistence;
Senator Mon Mothma. Despite their low popula educated, spirited debate; and the necessity
tions, Chandrilan cities are granted extreme latitude of moving on when the debate ends.
in self-governance. Each city has a centrally located The barren surface of Chandra reflects bright,
debate forum, usually an open-air rotunda, where lavender light, thanks to a minimal atmo
all citizens are welcome to debate issues of the sphere. The lifeless rock looms impossibly large
day with city leadership. Citizens have unparalleled over Chandrila and features gargantuan aster
rights protecting their ability to protest, which they oid impact craters. Conversely, Chandrakant
exercise regularly. provides a dull, golden light and is only a frac
However, Mon Mothma’s open association with the tion of Chandra’s size. Chandrakant’s amber
Rebel Alliance casts a shadow over the world. Chan- mists are toxic to most species.
Astronavigation Data: Christoph system, Savareen
sector, Outer Rim Territories
Orbital Metrics: 369 days per year/26 hours per day
Government: Mercantile oligarchy
Population: 36,000,000,000 (Humans 68%, Rodians
13%, Kerdoidens 11%, other 8%)
Languages: Basic, Rodese
Terrain: Crystalline formations
Major Cities: Chaleydonia (capital), Tophen
Areas of Interest: Christophsis Republic base,
Christophsis Separatist headquarters, Christophsis
Separatist tower, Crystal forest
Major Exports: Raw materials and minerals, artwork,
industrial goods, kyber crystals
Major Imports: Foodstuffs
Trade Routes: Corellian Run Following the transformation of the Galactic
Republic into the Galactic Empire, a rebel cell
Background: Situated on the major Corellian Run
known as the Spectres raided an Imperial
hyperlane and close to the planet of Rodia, the Outer
convoy en route to Christophsis in space. This
Rim world of Christophsis was the only planet in the
was the second in a string of raids that had
Savareen sector's Christoph system with an atmosphere
that could support life. Christophsis orbited the star of snared an Imperial convoy to Ryloth. The
Christoph with its single moon as a companion and had rebels then went to raid convoys near
a temperate climate and a terrestrial terrain. The planet Kashyyyk and Toydaria before settling down
was famous for the beauty of its nearby asteroid belts— on the Outer Rim world of Lothal. The Empire
the Barren, the Hammers, and the Halo—but its also stole the kyber crystals that were holy to
location close to the asteroids often made it a target for the natives and used the kyber crystals for
stray rocks. Foodstuffs were one of the planet's few the Death Star.
imports, but the asteroid belts of the system were
abundant in raw materials. Among the planet's other Rebellious elements traced by the
exports were artwork and industrial goods. Galactic Empire to the planet Christophsis
were found to be responsible for the theft of
Christophsis was covered in massive green-blue
one of the Empire's medical frigates. The
hexagonal crystals, which were also suitable for use as
Empire conducted a series of arrests,
lightsaber crystals. The inhabitants of Christophsis took
advantage of the natural spires, building cities into and executed the planet's prime minister for
around the crystalline formations and using the crystals' Treason and "pacified" the city of Tophen as
solid structures for foundation and support; the size of an example to the populace, in the hope of
the world's buildings often varied with the size of their quelling radical elements.
supporting crystals. Some of the world's cities were so
large that they could be seen from space. From time to
time, solar storms ripped through the upper
atmosphere of Christophsis.
Astronavigation Data: Crait system, Outer Rim
Territories
Orbital Metrics: 525 days per year/27 hours per
day
Government: None
Population: Uninhabited
Languages: None
Terrain: Salt flats, mountains, canyons
Major Cities: none
Areas of Interest: Crait outpost, mines of Crait
Major Exports: Minerals, salts
Major Imports: None
Background: Crait was a small, desolate and
uninhabited planet located in a remote star system of
the same name. The planet was rich in minerals and
would be blinding at midday. The sodium-containing
orbited one star. A thick crust of white-colored salt
salt also made the planet surface slippery, hard to
covered nearly the entire planet surface, with red-
travel; with gusts of wind sending up flumes of white
colored mineral base of amirite underneath.
salt. The planet was also inhabited by Vulptices, fox-
Dominated by large salt flats, the planet also featured
like creatures with white, crystalline fur that lived
mountains, canyons and deeply sunken waterways—
within the burrows and tunnels beneath the surface
which were possibly home to aquatic creatures. The
of Crait.
planet had a Type 1 atmosphere—it was breathable
to oxygen-breathers, such as humans. The white salt-
covered surface reflected the planet's sunlight, which
During the reign of the Galactic Empire, the early rebel movement—a loose network of rebel cells led
in secret by Senator Bail Organa of Alderaan—established a secret outpost on the northern continent
of the planet Crait. Three years before the Battle of Yavin, one of these rebel groups attacked Calderos
Station, a large Imperial facility used as a deep-space waypoint, to weaken Imperial control and cover
rebel shipment tracks to Crait. Although the rebels presumed that all data about Calderos Station was
erased, Bail's adopted daughter, Princess Leia Organa, managed to find some old space traffic data
which linked Crait and Calderos Station. To discover the identity of the attacker, Leia Organa and her
guard Lieutenant Ress Batten traveled to Crait aboard the Polestar. After the ship landed on the planet
surface, Leia was detained by rebel soldiers as she refused their proposal to leave Crait immediately.
Upon being taken to the base, Leia found out that it was her father who was in charge of this facility,
and her parents were secretly organizing a rebel movement against the Empire.
The rebel movement eventually turned into a more organized Rebel Alliance, and the Crait outpost
was abandoned some time before the Battle of Scarif, which marked the outbreak of the Galactic Civil
War.
Astronavigation Data: Crysium system, Wild Space
Orbital Metrics: 381 days per year/27 hours per
day
Government: Hereditary monarchy
Population: None (3,275,000,000 at the height of
the society)
Languages: Crysian, Basic
Terrain: City ruins overrun by jungles and
vegetation, Moutains, Plains, Forests, Jungles
Major Cities: Gilded City, New Merrick
Areas of Interest: Golden Palace of Crysium, the Instrumentality. Its population all but wiped
Tranquility Waterfall out, a relative handful of Crysians in the galaxy
were all that remained.
Major Exports: Artwork, Music, Literature
Major Imports: Droids, Starships After its fall, Crysium fell into legend, its location
lost to the mists of time. A once-glorious civilization
Background: Thousands of years ago, Crysium grew reduced to a footnote in galactic history.
into a center of art and culture in the galaxy. The
world a virtual paradise, it was a society that many
worlds aspired to.
Crysium’s traditional hereditary monarchy ruled
benevolently, and the Magnus family line ruled for
millennia with the approval and consent of the With the fall of Crysium inevitable,
populace. legend has it that Majester Lensh
Magnus hid away the greatest
Such peace and prosperity could not last, however. treasures of Crysian society and sent
As Crysian society grew more and more dependent his most trusted aides out into the
upon droids for labor, they recognized the value of galaxy to hide clues to the treasure’s
their contributions and treated them fairly. whereabouts.
Proposals to grant droids citizenship and rights
equal to the biological population drew the Over the millennia, fortune hunters
attention and ire of the nearby Holy Church of the have sought out these clues, hoping to
Instrumentality. find the treasure and make themselves
The Church, seeing droids as an affront to their indescribably wealthy. To date, no one
Twelve Gods, launched an all-out assault on has had any luck.
Crysium, declaring war. Under attack, Crysium did
its best to defend the world, but were unprepared
for the brutal onslaught brought upon them by the
Church.
Roughly 4500 years before the rise of the Empire,
Crysium fell before the guns of the Holy Church of
MON CALA (DAC)
Astronavigation Data: Calamari system,
Calamari sector, Outer Rim region
Orbital Metrics: 398 days per year /
21 hours per day
Government: representative council
Population: 27,500,000,000
(Quarren 60%, Mon Calamari 39%,
other 1%}
Languages: Mon Calamarian, Quar-
renese, Basic
Terrain: oceans, reefs
Major Cities: Aquarius, Coral City, Coral
Depths, Foamwander, Quarren City
Areas of Interest: Mkbuto Seatree Pre
serve, Knowledge Bank, shipyards
M ajor Exports: seafood, high technology,
starships
M ajor Imports: foodstuffs, medicine, technology
Trade Routes: Overic Griplink, Giblim Route
Special Conditions: none
Background: Known also as Mon Calamari and Mon Cala and surrounding space wasn’t freed until
Dac, Mon Cala is covered by a great ocean with scat a year before the Battle of Yavin, after a planetwide
tered reefs and atolls poking through the surface. uprising followed by a number of skirmishes with
Mon Cala is teeming with aquatic life, some of which the Empire. When, with the help of the Rebel Alli
has evolved unique forms of sentience. However, ance, Mon Cala restored its independence, the Mon
two species rule the planet: the squid-like Quarren Calamari and Quarren agreed to join the Rebellion.
are isolationist miners and laborers, while the fish Mon Cala immediately became the premier source
like Mon Calamari are engineers and explorers with of capital ships for the Alliance.
their eyes on the stars.
Though the initial discovery of Mon Cala occurred IN DEFENSE OF MON CALA
within the last few millennia, the Quarren and Mon
Calamari had already developed their unique drives
ince ousting the Empire, the Rebel Alliance
and taken to the stars. The Mon Calamari colonized
nearby Ruisto, where they first encountered Repub
S has tried to help its newfound allies fortify
Mon Calamari Space against Imperial repri
lic scouts, as well as Mantan and Hinakuu. Mean
sals. While the bulk of the Rebel Fleet remains
while, the Quarren claimed Minntooine, Buchich,
mobile, jumping to random points in the gal
and Pammant for themselves. Another dozen key
axy, a defensive fleet has been undergoing
systems were settled over the millennia, defining the
construction in the Mon Calamari Shipyards.
borders of Mon Calamari Space.
Mon Calamari Space has three layers of
Eventually, Mon Cala was welcomed as an allied
defense. First, sensor buoys are deployed in
state of the Republic shortly before the New Sith
a sensor net along the hyperlanes to Mon
Wars. Renowned for its citizens' skills as engineers Calamari Space. Next, interdiction pickets at
and shipwrights, Mon Cala saw its economy boom;
Reginard and Kamdon, and along the Giblim
both the Quarren and the Mon Calamari became
Route just past New Alderaan, defend the
common sights throughout the galaxy. After the
three routes into Mon Calamari Space. Finally,
Clone Wars, the Empire invaded Mon Calamari
Mon Cala hosts the bulk of the defensive fleet,
Space and enslaved its inhabitants in retaliation for
made of converted passenger liners. In the
Quarren separatism during the conflict.
event of an attack, reinforcements are sent
from Mon Cala to ensure a decisive victory.
DAGOBAH
Astronavigation Data: Dagobah
system, Sluis sector, Outer Rim region
Orbital Metrics: 341 days per year
/ 23 hours per day
Government: none
Population: none
Languages: none
Terrain: bayous, bogs, jungles,
swampland
M ajor Cities: none
Areas of Interest: Dark Side Cave,
Mount Dagger
M ajor Exports: none
M ajor Imports: none
Trade Routes: Rimma Trade Route
Special Conditions: none
Background: Tucked away in an unpopu
lated Outer Rim system, Dagobah teems
with native plant and animal life. It is also
a planet where the Force is unusually strong.
Dagobah’s lush biosphere is thought to be a rea
son for the strength of the Force here; the Living Force
resonates and is created by the great quantities of life
thriving in concert.
Orbiting relatively close to its star, Dagobah is covered Between its extreme life form density, weather patterns,
with thick clouds of water vapor and carbon dioxide. Its cloud cover, lack of decent landing places, and danger
surface weather ranges from cool and moist at the poles ous fauna, Dagobah makes an excellent place to hide for
to stiflingly hot near the equator. Much of the planet is anyone on the run. The sheer amount of Living Force en
blanketed in dense jungle growing out of the vast swamps. ergy coursing across the planet means that even the most
Low, shallow seas dominate the few parts of the surface powerful Force users can camouflage themselves within
free of trees and plants. Dagobah’s vast swamps.
Because Dagobah’s terrain is relatively flat, the wind No one visits Dagobah on a regular basis, and it does
speeds in the upper atmosphere can be catastrophically not appear on standard astrogation charts. With the ex
strong. Even an experienced pilot can be taken by sur ception of a handful of smugglers who go to Dagobah to
prise while attempting to land on Dagobah—and th a t’s capture Force-sensitive jubba birds, the only way a non-
if the pilot can find a flat, dry patch on which to safely native will find the planet is by accident or guidance from
set down. Otherwise the pilot braves the risk of landing one of the few who know of it and will part with its secrets.
in a swamp.
Massive gnarltrees are the dominant plant species
across most of Dagobah. Their roots grow wide and deep,
sinking below the marshy ground to anchor their thick,
tall trunks. Their branches reach above the lowest clouds MOUNT DAGGER
to soak up as much sunlight as possible, spreading into a
thick canopy that hides most of the surface in shade.
agobah does have one distinct geological fea
On the surface or in the canopy, there is no reprieve
from the humidity, heat, and stifling stench of decaying
D ture: an enormous extinct volcano known as
Mount Dagger. Mount Dagger is an ancient shield
matter. Unwary visitors who survive the landing must con volcano from the early years of Dagobah’s forma
tend with Dagobah’s aggressive, dangerous animal life, tion. Most of the shield has long since eroded
and hope their craft survived the landing intact so that away, leaving a craggy igneous spire that juts
they can eventually leave. above the clouds.
DEVARON
Astronavigation Data: Devaron sys
tem, Duluur sector, Colonies region
Orbital Metrics: 298 days per
year / 19 hours per day
Government: representative
democracy
Population: 98,800,000 (De-
varonians 95%, other 5%)
Languages: Devaronese, Basic
Terrain: low mountains, deep
valleys, river systems, jungle
M ajor Cities: Motellian Serat,
Plaeree
Areas of Interest: Jedi Temple of
Eedit, Wanderer’s Path, Point of Parting
M ajor Exports: Devaronian wanderers
M ajor Imports: technology, consumer
goods, entertainment
Trade Routes: Corellian Trade Spine
Background: Devaron is home to one of the galaxy’s .
oldest spacefaring species, the Devaronians. Despite its
long history in the exploration and development of the
galaxy, the world remains relatively sparsely populated.
Though it has some urbanized and industrial areas that and concentrating imports on goods difficult to create or
have been active since the days of the Republic, much of obtain on the planet.
Devaron is still untamed wilderness. While this is partly
due to the rugged jungles that cover the low mountain While Devaronians are no more or less well known than
ous terrain and strikingly deep valleys, it is also a result other species for their connection to the Force, Devaron
of Devaronian cultural norms. Devaronians prefer to pre features a significant vergence within the deep jungle. The
serve the wild spaces of their homeworld, and Devaronian Jedi Temple of Eedit there was a longstanding place of
males tend to exhibit elements of wanderlust (which in the learning, meditation, and training. Though not large, the
modern era also means the do a great deal of exploring temple and vergence provide Force users with opportuni
the wider galaxy). Female Devaronians, on the other hand, ties to learn resilience while strengthening or rebuilding
prefer to build and maintain stable societies both on- and spirit. The temple grounds were heavily damaged dur
off-world (although this does not impact their enjoyment of ing the Clone Wars, and the Imperials finished the job by
the Devaronian wilderness). bombing and blasting them to pieces. Flowever, the ruins
still stand, mostly forgotten in the jungle. (See page 78
Devaron’s dense jungles are dominated by monstrous for more on the Jedi Temple of Eedit.)
ly thick vines growing in a great tangle across the land
scape. They provide undulating walkways, forming high
arches over the jungle that plunge back into the deep-
green thicket of vegetation, sometimes bridging surpris
ingly large landforms such as hills and valleys. Natural LONG DISTANCE SUPPORT
shelters, the tangles offer a multitude of places for ani
mals to live and lurk in. espite seeming disinterest in their families and
Devaronian cities usually feature low structures built on
cleared ground or amid some of the less dense vegetation.
D homeworld, male Devaronians are actually very
supportive of both. Devaronians living offworld
Most are located in mountainous terrain. They provide the typically send a significant percentage of what they
technical and industrial needs of a modern society, but earn back to their families to help sustain and im
development is strictly controlled by the government and prove their lives. This constant stream of income is
largely restrained to what Devaronian society requires. De one of the reasons the world doesn’t need to rely
varon is largely a subsistence world, exporting very little, on exports or trade to sustain itself or to retain its
position in galactic society.
Astronavigation Data: Drexel system, Lol sector,
Outer Rim
Orbital Metrics: 324 days per year/20 hours per
day
Government: Pirate warlord
Population: 2,350,000 (Sea-dragons 100%),
168,000 (Human 93%, other 7%)
Languages: Basic
Terrain: Ocean
Major Cities: Great Ship
Areas of Interest: Great Ship
Major Exports: None the inhabitants of the city-ship revolted against
Quarg's tyranny. These rebels created a new
Major Imports: None civilization. They used technology to communicate
Background: Drexel was the sole planet in the with native Sea-dragons, with whom they formed a
Drexel system. It was a water world, home to the symbiotic lifestyle, and thus became known as
sentient Sea-dragons. Dragon Lords. The Sea-dragons willingly allowed
the rebels to ride them and took the rebels to
During the time of the Old Republic, the Jedi dwell in underwater caves. The Dragon Lords
Knights exiled the corrupt Governor Quarg to waged constant war on Quarg. The baby Sea-
Drexel, along with his fellow Human pirates. There, dragons infested the city-ship, acting as spies. The
the pirates and their descendants created a unique crew of the city-ship ignored the babies, thinking
civilization, centered around a sailing ship that was them mere lizards, not realizing they were young
a mobile city. Quarg was succeeded by his equally Sea-dragons.
corrupt son, the younger Governor Quarg. Some of
After the Battle of Yavin, Luke Skywalker left for a scouting mission to find a new place for a Rebel
base, along with the droids R2-D2 and C-3PO. During his search, Skywalker stumbled upon the
Drexel system. He attempted to tell Princess Leia Organa about it, but his transmission was
interrupted, so the Princess decided to find Skywalker by herself and was captured by the pirate
Crimson Jack.
Skywalker was found by the ship-dwellers and became their Master Machinesmith. Not long after,
the smuggler Han Solo was also captured while returning from Aduba-3. By telling Crimson Jack
about a secret treasure, they persuaded him to go to the Drexel system. While on the surface of
Drexel, Skywalker was captured by the ship-dwellers and learned that his ship was brought down by
a powerful sonic-jammer. Soon, Crimson Jack's refitted battlecruiser entered the system. While it
was disabled by the sonic-jammer, Solo, Organa, and Chewbacca managed to escape on the
Millennium Falcon.
Astronavigation Data: Eadu system, Bheriz
sector, Outer Rim
Orbital Metrics: 342 days per year/22 hours
per day
Government: Imperial administrator
Population: 2,500,000
Languages: Basic
Terrain: Mountains, canyons
Major Cities: None
Areas of Interest: Imperial kyber refinery,
Eadu Flight Station
Major Exports: Refined kyber crystals
Major Imports: Consumables
Background: A rugged, mountainous planet
located in the Eadu system of the Outer Rim
Territories' Bheriz sector, Eadu was a remote, blue- of jagged rock formations, broad mesas, black
hued world shrouded in gloomy rainstorms, wind, stone ridges, and narrow spires. The rocky canyons
and lightning strikes. The planet's cloud cover was bottomed out in dozens of writhing streambeds.
so thick that it appeared to be a night world even The planet's rain had the smell of fecund soil with
in daytime, and clouds mired visibility while gales an undertone of acrid stink.
battered any starships attempting to reach the
surface. It comprised difficult, rainswept terrain During the Age of the Empire, Eadu was owned
which afforded the planet natural defenses, by Grand Moff Wilhuff Tarkin, and ceded to his
although the southern hemisphere also contained eponymous Tarkin Initiative as part of the ongoing
an Eaduan village cluster populated by nerf Death Star project begun prior to the onset of the
herders. The ground was uneven, and was made up Clone Wars.
The Galactic Empire established a secret high energy conversion laboratory within the remote mountaintops of
Eadu's northern hemisphere. This refinery, defended by the Eadu Flight Station, was administered by Sirro
Argonne and guarded by stormtroopers of the 975th garrison. Captain Tolvan was responsible for security on
Eadu. Director Orson Krennic put Galen Erso to work on unlocking the secrets of the kyber crystals within the
secret installation. To this end, Erso led a team of scientists who conducted dynamic kyber field experiments
south of their facility. The world was considered strategically insignificant due to communications blackouts,
which made analysis of the world difficult, and was officially designated by the Empire for research and chemical
processing. However, the Empire created its final, functional superlaser on Eadu, and transported it to the Death
Star to make the battle station fully operational.
EMPRESS
TETA
Astronavigation Data: Empress
Teta system, Koros sector, Deep
Core region
Orbital Metrics: 359 days per
year / 23.5 hours per day
Government: monarchy
Population: 310 billion (hu
mans 71 %, other 29%)
Languages: Basic, High Galactic
Terrain: urban* plains, forests,
mountains
M ajor Cities: Cinnagar
Areas of Interest: Core District,
Great Library of Cinnagar, Hyperspace
Navigator’s Guildhouse, Mining Guild re
gional headquarters, carbonite mines
M ajor Exports: carbonite, andris spice
M ajor Imports: raw materials, technology,
foodstuffs
Trade Routes: Byss Run, Carbonite Run, Koros Trunk Line
Special Conditions: none the Deep Core Security Zone. Since the establishment of
Background: Nestled within the Deep Core region, at the the Empire, locating Empress Teta has become more con
end of the Koros Trunk Line hyperspace route opposite fusing for newcomers. While most astronavigation charts
Coruscant, Empress Teta is a major supplier of refined refer to the world as Empress Teta, older charts refer to it
carbonite and andris spice. In theory, theecumenopolis as Koros or Koros Major, in reference to the world’s ancient
is ruled by a monarchy. However, the true power in the name, which is still used by the Koros Trunk Line connect
system is the Mining Guild, a powerful body of resource ing it to Coruscant. Astrocartographers also often mislabel
extraction and refining corporations that have banded to the planet as Cinnagar, the name of the sprawling city that
gether to set prices and protect their influence. dominates the surface. Most consider the problem to be
typical of bureaucratic red tape resulting from a recent
Empress Teta’s economy is dependent on the produc regime change. Others believe Imperial Intelligence has
tion of carbonite. In addition to the planet’s own ancient redistributed these older names on purpose, as a subtle
mines, six other worlds in the system are rich in.carbonite technique for restricting non-essential traffic.
and these are the current focus of extraction efforts. Once
used to carbon-freeze colonists on sleeper ships headed
on centuries-long journeys, carbonite has been adapted by
mining operations and agriworlds to preserve and protect
volatile gases and perishable foodstuffs. THE MINING GUILD
Farstine is fairly populated and active for a world with a methane atmosphere. On the surface are a
series of cities, with districts encased in large, bubble-like force fields. From above, each city appears to
be a collection of shining domes of various sizes, with city sectors connected by tunnels and gateways.
Despite the Empire having claimed the planet, there is no central planetary government. Each city dome
is owned by a different entity with their own laws and regulations. The ease of finding a place to land
and transfer cargo under known conditions and control of one's surroundings made circumstances ideal
for the spice trade and other smuggling operations.
Outside the cities, there was little activity, but some methane-breathing species did venture out, hoping
to make a decent life among modest resources, but most often hoping to achieve some degree of
isolation by dint of being unimportant.
Astronavigation Data: Gaulus system, Gaulus sector,
Outer Rim Territories
Orbital Metrics: 341 days per year/26 hours per day
Government: Imperial occupation
Population: 2,500,000 (65% Human, 12% Gaulian, 23%
Other)
Languages: Gaulian, Basic
Terrain: Mountains, oceans
Major Cities: Indomitable, Gaul
Areas of Interest: Base 16 ruins, Imperial garrison
Major Exports: Raw materials, black market goods
Major Imports: Foodstuffs, industrial equipment
Background: Located in the system and sector that
shared its name, Gaulus served as the seat of the
sector. Vast mountain ranges made up the planet's
chief terrain, with many spring-fed lakes and rivers
cascading through them. A few, very large fresh-water
oceans could be found in the lowlands. Base 16 was a large facility hidden in the
Although not officially the capital of Gaulus, the mountains, and much of it was within a cave
largest city on the world is Indomitable. The city was system. All told, the base housed a command
originally the site where the Republic dreadnaught staff well-versed on the inner workings of the
Indomitable crashed several centuries ago. The city Alliance and several hundred soldiers. It was
began as salvagers came by the score to pick over the well-defended and required a full assault by
wreckage. More organized salvaging operations Imperial forces to take. Today, the ruins of
followed along with various traders to support the long- the base are guarded by a handful of Imperial
term salvagers and to buy and sell what they could probe droids, hoping to spot and report
claim. A town started and steadily grew; raw material
survivors returning to the base. Rumors
from the wreckage was often used in the construction
abound that the ruins hide a treasure trove of
of buildings. Today, very little of the actual ship is left,
but knick knacks and relics of it can be found in many military gear and vehicles left behind from the
places, as well as in the name of the city. Indomitable is battle by both Rebels and Imperials. The
a large, thriving city with a very cosmopolitan rumors are at least partially true.
population and a mercantile economy. The city is ruled
Rebel survivors of the attack on Base 16
by an oligarchic council of the wealthiest and most
are reforming under a new commander
powerful citizens.
known only as "the Fox." They will have to
The native Gaulians are an offshoot of the Tusken proceed very cautiously and slowly to rebuild
sand people of Tatooine. They live in the many a Rebel presence in the system, but they are
mountainous regions of the planet. They are organized determined. The cell operates in hiding in the
into large, aggressive clans, and often attempt raids on city of Indomitable.
the towns and stations that dot the world.
Astronavigation Data: Geonosis system,
Arkanis sector, Outer Rim
Orbital Metrics: 256 days per year/22 hours
per day
Government: Geonosian hives
Population: 100,000,000,000 (100%
Geonosian)
Languages: Geonosian
Terrain: Deserts, mountains
Major Cities: Gehenbar hive, Golbah hive, Stalgasin molten core with a rocky mantle forming a rocky,
hive spires (capital) desert world subject to flash floods that carved
great highland canyons. Water made up 5% of the
Areas of Interest: Badlands of N'g'zi, E'Y-Akh surface.
Desert, Droid foundries, Hive spires, Im'g'twe Hills,
Orbital Foundry 7, Petranaki arena, Progate During the time of the Geonosian rule, much of
Temple, Karina the Great's lair the planet's architecture was similar in appearance
to termite mounds, consisting of domes and
Major Exports: Battle droids (formerly) buildings built into caverns and rock spires.
Major Imports: Raw materials Therefore, one could easily mistake Geonosian
buildings for natural formations and the planet to
Trade Routes: Old Corellian Run, Triellus Trade
be uninhabited, a great asset during war.
Route
Special Conditions: profile details Geonosis prior to
Imperial cleansing of the planet
Background: Geonosis, called Geonosia by some
An Imperial construction yard in orbit around
natives, was a ringed, rocky planet in the Arkanis
Geonosis was the initial construction site for
sector of the Outer Rim Territories. The home
the Death Star. The construction yard was
planet of the insectoid Geonosians, it was known eventually abandoned at least 3 years prior to
for its droid factories and violent gladiatorial the Battle of Yavin, and the yard’s remains
games. The desert world was the Confederacy's completely removed from orbit roughly two
first capital, hosting its major droid foundries. It years before that climactic battle.
was the site of the Battle of Geonosis, the opening
conflict of the Clone Wars. Also within that timeframe, most Geonosians
were killed in a genocidal attack on their
Geonosis had a large diameter but light gravity world with bombs, toxins, and other
and dense atmosphere. With a weak magnetic weapons, after the Empire failed to mine the
field, harsh solar radiation storms and massive planet's minerals.
sandstorms were common, and on occasion, mass
extinctions occurred. The most persistent surface Despite the Geonosians’ apparent extinction,
organisms were humble red rock algae while the rumors tell of a survivor here and
semi-insectoid Geonosians were driven there…perhaps even a surviving queen driven
underground. The planet consisted of a diminutive mad in her isolation.
Astronavigation Data: Golrath system, Sanbra
sector, Outer Rim
Orbital Metrics: 382 days per year/20 hours per
day
Government: None
Population: None
Languages: None
Terrain: Volcanoes
Major Cities: None
Areas of Interest: Golrath Station
Major Exports: Smelted ore temperatures and the rivers of lava that would rise
Major Imports: Consumables up on the volcano's perimeter from time to time.
Background: Golrath was a volcanic world in the Golrath Station operated successfully for many
Outer Rim. The lava expelled by the planet’s years, but was ultimately abandoned. In the years
volcanoes could be smelted and refined into that followed, Golrath station was occasionally
durable ores with a multitude of uses. occupied by various pirate and smuggler groups
looking for a base of operations where they would
Golrath Station was a magma smelting plant
remain undisturbed. All of these groups would
located in the mouth of a volcano on the world
move on in relatively short order, locating home
known as Golrath. A large force field dome
bases that offered more creature comforts.
protected the entire station from extreme thermal
The bedrock that comprised Golrath Station's foundations harbored several strange characteristics. When heated,
the mineral compounds absorbed ambient light rays, but when it cooled, it released those rays, playing them
back; essentially, a natural hologram.
Shortly after the Battle of Hoth, the Rebel Alliance maintained a temporary base of operations on Golrath. They
used the base as a makeshift training facility, but due to the cooling of the magma supply, they abandoned the
hostile region to settle on the more temperate world of Arbra.
Imperial forces learned of the abandoned station's existence and Darth Vader sent Lieutenant Mils Giel there to
supervise a survey team in the hopes of uncovering information concerning the Alliance. During his occupation, he
discovered several holograms projected from the bedrock foundations detailing Rebel training sequences. He
immediately transmitted a communiqué to Darth Vader describing what he had learned.
Meanwhile, Princess Leia Organa likewise learned about their old station's holographic capabilities. Aware that
Golrath Station was now under Imperial control, she personally led a strike team to the planet's surface to destroy
any past evidence of their existence. Giel and Princess Leia faced one another inside the plant's reactor core
chamber. Giel activated the overload circuits hoping that the destruction of the base might also kill Princess Leia.
Both Leia and Giel managed to escape before the reactor core exploded, destroying the station.
Astronavigation Data: Gorse system,
Inner Rim
Orbital Metrics: 352 days per year/23
hours per day
Government: Imperial oversight (nature
preserve)
Population: 10,000 (preserve caretakers)
Languages: Basic
Astronavigation Data: Gorse system, Inner Rim
Terrain: Crystalline caves of thorilide
Orbital Metrics: 352 days per year/23 hours per day
Major Cities: None
Government: Imperial oversight
Areas of Interest: Zone Thirty-Nine, Zone Forty-Two
Population: 40,000,000 (60% Human, 40% other)
Major Exports: Thorilide
Languages: Basic
Terrain: Thorilide deposits (sunward side), cities (dark
side)
Major Cities: Gorse City, Highground, Shaketown After learning that Count Denetrius Vidian was
visiting the Gorse system, the rebel operative Hera
Areas of Interest: Calladan’s Field, Moonglow Syndulla traveled there to tail the Count. In an
Polychemical refinery, The Asteroid Belt attempt to meet the Emperor's new thorilide quota
Major Exports: Refined thorilide and to discredit his rival Baron Lero Danthe, Vidian
decided to detonate Cynda under the pretext of
Major Imports: Thorilide crystals accessing the moon's substantial thorilide
Background: Gorse was a tidally-locked planet located on resources. In response, Hera forged an informal
the Inner Rim. It had one moon called Cynda, which was rebel cell to stop the Count. After learning that
rich in thorilide crystals. During the Age of the Empire, Vidian had tampered with his research on Cynda's
Gorse had seemingly exhausted its thorilide reserves and detonation, the rebels were able to convince the
had become a major refinery for thorilide exports from Imperial Captain Rae Sloane that Vidian's
Cynda, which had been opened up to thorilide mining. destruction of Cynda would cause the moon's
Gorse served as the location of a conflict between the thorilide crystals to disintegrate. Sharing a common
Galactic Empire and a small rebel cell. Following the Gorse enemy, the rebels and Sloane took action to stop
conflict, thorilide mining was established in Gorse's Vidian's plan. The Count was killed during a fiery
sunward side while Cynda was restored to its former showdown above Cynda. Due to the rebels' actions
status as a nature reserve. and Sloane's "help", Cynda was saved from
destruction.
A NEW DAWN
IKTOTCH
Astronavigation Data: Iktotch
system, Narvath sector,
Expansion Region
Orbital Metrics: 481 days per
year / 22 hours per day
Government: represen
tative democracy
Population: 1,890,000 (Iktotchi
97%, human 2%, other 1%)
Languages: Iktotchese, Basic
Terrain: dry, rocky, barren sur
face, gravel deserts
M ajor Cities: Ankhela, Lonalaka
Areas of Interest: Repub
lic Seal Mountain, Shelter
against the Oncoming Storm
M ajor Exports: minerals, ore
M ajor Imports: technology
Trade Routes: Corellian Run, Gamor Run
X
Special Conditions: massive sand-and-gravel
windstorms
Background: Iktotch is a rocky moon orbiting the world
of Iktotchon, and is one of the galaxy’s more inhospitable
worlds to have native sentient life. The rocky, barren sur ships entering and leaving than they do in most other
face is buffeted by strong winds that cause massive gravel- star systems. Acquiring a permit ahead of time can.save
and sand-storms deadly to those in their path. To survive some hassle, though it rarely eliminates at least a cursory
on Iktotch, species of all kinds must be able to withstand glance over a vehicle. Ships without permits tend to be
the brutal storms, get out of their way, or have readily ac boarded, investigated, and impounded for indefinite pe
cessible shelter. riods of time.
Background: "Krake's Planet" was discovered Following Krake's death, ownership reverted to the
approximately two-hundred years ago by explorer Republic. When the Republic was replaced by the
Zebulon Krake. With no precious resources to Empire, all settlers were forced to relocate.
speak of, and little interest on the part of anyone Unbeknownst to the galaxy at large, the Empire
else, the Republic granted Krake ownership of the elected to use the lack of interest in Krake's Planet
world. He set up his own homestead on the planet, to establish a secure, central information storage
and although some others settled there as well, facility for all personnel data for the Empire.
they were few and far between.
There is one distinctive form of indigenous life on
Krake's planet--a slug-like creature that secretes a
resin which can harden into a durable crystalline-
like substance. These creatures are easily
The Krake Data Vault (or Krake's vault) was the informal name attributed to an unorthodox Imperial
data processing center on the world known only as Krake's Planet.
The vault itself was a biological entity commonly referred to as a Mind Spider, but had more in
common with a space slug than it did with any of the various arachnid species populating the
galaxy. The exterior of the vault complex was grown from the mass of one of these Mind Spiders
during its larval stage and shaped by Imperial engineers using sonic vibrations to control the slug's
growth cycle. They constructed (grew) the vault on the precipice of a large ravine and safeguarded
it by way of an impregnable energy field. The crystalline support struts keeping the vault secured
within the ravine were actually the legs of the slug-like creature. The interior of the vault however,
resembled a standard Imperial military facility and boasted a full compliment of officers, staff and
guards.
Astronavigation Data: Kuat system, Kuat sector,
Core Worlds
Orbital Metrics: 322 days per year/20 hours per
day
Government: Aristocracy
Population: 3,600,000,000 (80% Human, 20%
other)
Languages: Basic, Kuati
Terrain: Plains, forests
Major Cities: Kuat City
Areas of Interest: Gardens of Tralala, Nebula Due to the planet's geopolitical significance, its
Orchid, Tekshar Falls defenses were formidable. Guarded by a significant
ground-based garrison along with a large Imperial
Major Exports: Civilian and military starships, fleet, its defenses were considered nearly
luxury goods, alcohol, art, food impenetrable, with a large percentage directed
Major Imports: Electronics, machinery, raw towards space combat.
materials
Trade Routes: Hydian Way
Background: Kuat was a vital shipbuilding and
industrial planet located in the Kuat system of the
galaxy's Core Worlds region. Known for the
prestigious Kuat Drive Yards corporation and its Kuat Drive Yards, or KDY, was the largest
large shipyards, the planet notably produced military shipbuilding corporation in the galaxy
warships for both the Galactic Republic and at the time of the Galactic Civil War, based on
Galactic Empire. Kuat.
Kuat was a standard terrestrial planet of clouds, Kuat Drive Yards mainly sold its products to
water, and land. Unlike other planets in the galaxy, the Galactic Empire, and the Galactic Republic
a single, large man-made ring circled its equator. previously. Many Kuat products could be
Serving as Kuat Drive Yard's legendary shipyards, found in TIE Fighters, armored fighting
the ring appeared to galactic citizenry as an vehicles such as AT-STs and AT-ATs, Star
immense scaffold in space, bridged and augmented Destroyers, and other military vehicles. Kuat
with enormous habitats and machinery. Inside the Drive Yards did not sell only to the Imperials,
scaffolding existed the skeletons of ships and other however; many planetary governments
craft, with tiny bright dots drifting to and from the purchased its weapons for the purposes of
defending their planet from the war. These
ships under construction with the habitats of the
circumstances helped to make Kuat Drive
station. The orbital ring had a total inhabitable area Yards one of the most famous corporations in
of less than three hundred thousand square the galaxy.
kilometers, thus making its livable space smaller
than a typical planetary substation.
Astronavigation Data: Banerra system, Adamev
Sector, Outer Rim
Orbital Metrics: 381 days per year/26 hours per
day
Government: Instrumentality theocracy
Population: 775,000,000
Languages: Basic
Terrain: Forests, hills, plains
Major Cities: Yelcop, Lexander, Calbetta
Areas of Interest: Calbetta Galactic Starport,
Kymparch Farmer’s Market
Major Exports: Foodstuffs
Major Imports: Consumables, industrial goods crops and livestock to wax and wane. After a
Trade Routes: Path of the Righteous period of direct intervention and assistance by the
Church, those resources have been reallocated to
Special Conditions: Droids and other forms of other worlds in the face of diminishing returns.
sentient artificial intelligence are illegal on
Kymparch The farmers of Kymparch are determined in
their resolve to find solutions to these problems,
Background: Kymparch is a significant farming
not only to provide for their Church, but for their
colony within the Holy Church of the
very survival.
Instrumentality. The world was annexed during the
Instrumentality’s expansion roughly 1500 years
ago. The majority of its denizens embraced the
Church’s teachings wholeheartedly, while most
who did not were allowed to peacefully relocate As Kymparch suffers from failing crops and
offworld and outside the Church’s territory. livestock, with tithe expectations from the
Kymparch is home to the renowned Kymparch Church remaining steady, some farmers,
while remaining devoutly devoted to the
Farmer’s Market. A facility the size of a small town,
Church, have made the decision to break
the Farmer’s Market has seen better days.
from closely-held beliefs regarding
As with all Instrumentality worlds, Kymparch is artificial intelligence, and have begun
expected to tithe 25% of its output – in Kymparch’s clandestinely importing droids to assist
case, food production – to the Church, which then with tending to their crops and livestock.
redistributes that output to other worlds within the
These farmers find themselves caught
Instrumentality. Over time, this has evolved to an between potential starvation and
expectation of a certain minimum quantity of punishment from the Church - either for
output based upon historic measures. failing to deliver the appropriate tithe or
for breaking one of the Church’s strongest
In recent decades, environmental and climate
beliefs.
changes have caused the output of Kymparch’s
Astronavigation Data: Kinham system, Atravis
sector, Outer Rim
Orbital Metrics: 390 days per year/30 hours per
day
Government: Imperial warden
Population: 1,000 (Guards - Human 100%) 6,000
(Prisoners - Various)
Languages: Basic
Terrain: Barren
Major Cities: None
Areas of Interest: Labyrinth Prison
Major Exports: None surface, while (barely) containing an oxygen
Major Imports: Consumables atmostphere, is inhospitable and would not
benefit prison escapees…if there were any.
Special Conditions: Labyrinth is under strict
Imperial entry/exit conditions
Background: To the galaxy at large, it appears to be
just another unassuming, lifeless, barren, rocky
world. In truth, Labyrinth is home to one of the
Empire’s most secure prison facilities.
The planet takes its name from the prison’s
intentionally confusing and maze-like layout. The
Access to the Labyrinth prison must go through the space station in geosynchronous orbit.
Prisoners, staff, or supplies are offloaded at the station and loaded onto transport ships specifically
assigned to the prison in order to eliminate access to ships with falsified access.
The prison itself is underground, with only the landing pad and intake facility above ground. Even
the administrative areas are underground, with the first level a mile below ground. The prison block
levels, rather than being laid out in standard Imperial layout, are intentionally designed in a maze-
like layout that gives the prison its name. No two levels share the same layout. This is intended to
disorient any potential escapees or, even more unlikely, any intruders into the facility.
With Mustafar in relatively close proximity, additional defensive forces can reach Labyrinth in short
order.
Some months after the battle of Yavin, Wraith Task Force – accompanied by a small Rebel fleet
group – performed a daring rescue of one of their own from Labyrinth, even destroying a
Starbreaker-class battle platform in the process.
Astronavigation Data: Karthakk system,
Karthakk sector, Outer Rim Territories
Orbital Metrics: 316 days per
year/24 hours per day
Government: None
Population: Indeterminate (80%
other, 20% Human)
Languages: Lok pirate’s cant
Terrain: Volcanoes, deserts,
mountains, sulfur pools
Major Cities: Nym’s Stronghold,
Kimogila Town
Areas of Interest: Grendin Waste, Adi's
Rest, Imperial outpost, Great Maze of Lok
Major Exports: None
Major Imports: Foodstuffs, technology, luxury
goods
Background: Lok was a barren, dusty planet in the
Outer Rim Territories. Sulfur pools, lifeless rivers, and
volcanoes were commonly found on the planet.
An anomaly on the planet Lok was the mysterious
"Great Maze of Lok", a square maze with several Nym's Base was the hideout and main
entrances and a small oasis in the middle. Settlers on
headquarters of the pirate Nym, located on
the planet had no idea when it was built or why.
the surface of Lok in a relatively desolate
Nym lived on Lok as a child. He was a warlord region called the Nym Protectorate. It was
during years leading up to the Clone Wars and founded constructed out of a crater close to the
a pirate group known as the Lok Revenants. They Grendin River and went through several
attacked ships coming and leaving the planet until Nym reconstructions as a contested site between
declared war against the Trade Federation, which later Nym and the Trade Federation.
occupied the planet. After ten years, the Lok Revenants
reclaimed the planet. Nym eventually became the leader of Lok
during the Galactic Civil War, and would
The Galactic Empire established an outpost there,
as part of their plan to extend their control over less continue to use this as his base of operations.
developed worlds. This was commanded by General By then, it was known as Nym's Palace or
Otto. Nym's Stronghold, and had once again
undergone a dramatic transformation. It was
now the largest city on Lok and held the only
spaceport on the entire planet. Both Lord Nym
and Jinkins could usually be found here and
were known to employ a variety of visitors to
carry out assignments on their behalf.
STARFIGHTER
LOTHAL
Astronavigation Data: Lothal system;.
Lothal sector, Outer Rim region
Orbital Metrics: data unavailable
Government: Imperial governorship
Population: data unavailable
Languages: Basic
Terrain: prairie, semi-arid savan
nah, rock formations, mountains,
shallow seas
M ajor Cities: Capital City, Kothal,
Jalath
Areas of Interest: Ruins of Tarkin-
town, clustered rock spires, Sienar
Advanced Projects Laboratory
M ajor Exports: starfighters, starship
components, technology, foodstuffs
M ajor Imports: raw materials, industrial
machinery, agriculture equipment
Trade Routes: none
Special Conditions: none
Background: Lothal is a relatively nondescript, sparsely
populated frontier world located in the Outer Rim. Lothal
system is a small, primarily terrestrial world of broad roll
ing prairies and vast savannahs punctuated by tall, conical For much of its history, Lothal has been an agricul
rock formations. A number of long, low mountain ranges tural world, exporting grain-based foodstuffs, nerf-meat,
crisscross the planet, and a handful of shallow freshwa and leather products to its galactic neighbors. However,
ter seas provide ample water and homes for a variety of ever since the Empire has taken control of Lothal, it
aquatic flora and fauna. has begun introducing various heavy industries to the
planet. Now Lothal helps produce starships and their
Lothal’s plains are dotted with spires of striped, layered components, including TIE fighters to help reinforce the
rock, which make for a distinctive site rising out of the Empire’s war machine.
seas of golden grass. The size of these rocks varies from
a few meters to dozens of meters tall. In places, the rock
formations cluster together, creating tangled mazes of JEDI TEMPLE
canyons and ravines between each of the conical spires.
Despite local (and now Imperial) efforts, some of these
ong ago, before Lothal was colonized by its cur
rock formations end up as hideouts for criminals, smug
glers, and even Rebel sympathizers. L rent inhabitants, the Jedi discovered a powerful
vergence on the planet and built a temple to pro
Although the planet has been settled for some time, tect it. The temple still stands, far to the north of
the only major metropolitan center is the literally named Capital City on a broad tundra plain. Little is known
Capital City. Most the population is scattered among a about the Jedi’s time on Lothal or what, if anything,
host of farming communities and small towns all across the temple contains.
the prairies and savannahs that stretch across the inte
rior of Lothal’s continents. Indeed, the only records the Jedi ever kept about
their mission to Lothal were sparse, and they
were stored in the Jedi Archives on Coruscant,
which have since been destroyed. Its obscurity
and its distance from any civilized outposts have
kept the temple safe thus far from curious Lo-
thalians as well as from the predations of the Em
pire. Lothal’s Jedi Temple is discussed in further
detail on page 83.
Astronavigation Data: Malachor system, Chorlian
sector, Outer Rim Territories
Orbital Metrics: 271 days per year/31 hours per
day
Government: Dictatorship
Population: 0
Languages: Old tongue
Terrain: Caverns, crevasses, gorges, jagged rock
spires, poison gas vents, sheer cliffs
Major Cities: None
Areas of Interest: Malachor Sith temple, Malachor
super weapon Due to its infamy, Malachor was often invoked
as a curse word. While contemplating his strategy
Major Exports: None for getting himself and his team of astromech
Major Imports: None droids off the desert world of Abafar, Colonel
Meebur Gascon exclaimed that there was "no way
Background: Malachor was a rocky, hellish
in Malachor" that he would lead his team on an
wasteland planet shrouded in mystery. It was the
assault on a Separatist landing field. Years later,
location of an event known as the Great Scourge of
during the reign of the Galactic Empire, the crime
Malachor, which took place thousands of years
lord Cikatro Vizago of the Broken Horn Syndicate
before the conflict between the First Order and the
used Malachor as an epithet while working with
Resistance. During the reign of the Galactic Empire,
the smuggler Lando Calrissian.
Jedi Master Yoda told Ezra Bridger, a Padawan, to
find Malachor to help him defeat Darth Vader and
the Inquisitors.
At some point in time, the Sith were able to
Roughly 2.5 years before the Battle of Yavin,
establish a presence on the planet Malachor, Rebels Kanan Jarrus, Ezra Bridger, and
constructing a massive temple beneath its surface. Ahsoka Tano went to Malachor in search of
This temple held a collosal kyber crystal which was information that would allow them to defeat
used to power the temple. Thousands of years the Sith and Imperial Inquisitors.
before the brewing war between the First Order
and the Resistance, the planet was the location of a There, they found former Sith Lord Maul,
massive battle, in which the Jedi Order launched an Imperial Inquisitors, and Darth Vader
all-out assault in which the temple's weapon himself, all in search of a Sith holocron and
misfired and petrified everyone on the planet. the ancient Sith superweapon it could
After these events, Malachor was made forbidden power.
to the Jedi, though stories of what had happened
were passed down, forming the basis of many As a result of the ensuing battle, the
legends. Millennia later, the debris of war still superweapon imploded and was destroyed.
littered the battlefield.
Astronavigation Data: Mandalore system, Mandalore
Sector, Outer Rim Territories
Orbital Metrics: 366 days per year/19 hours per day
Government: Clan-backed Mand’alor; Imperial-
appointed Viceroy
Population: 4,000,000 (Mandalorian Human 81%,
other 19%)
Languages: Basic, Mando’a
Terrain: Desert, domed cities
Major Cities: Sundari, Keldabe, Enceri, Norg Bral,
Bralsin, Shuror
Areas of Interest: Royal Academy of
Government/Imperial Academy of Mandalore, Peace Park,
Sundari Royal Palace, Kelita River, City of Bone
Major Exports: Starships, mercenaries
Major Imports: Raw materials
Trade Routes: Hydian Way Tiber Saxon as Governor. Clan Wren's insurrection had
Background: Mandalore was a planet located in the Outer been joined by Lady Bo-Katan's Clan Kryze, Clan Vizsla,
Rim Territories. It was the homeworld of the Clan Rook, Clan Eldar, and Fenn Rau, the last surviving
Mandalorians, a fearsome and warmongering people who member of the Journeyman Protectors. After defeating
fought the Jedi and raided their temple during the fall of Saxon's forces, Clan Wren and the other Mandalorian clans
the Old Republic. Wearing distinctive armor, they were then pledged allegiance to Lady Bo-Katan, who inherited
feared throughout the galaxy, and had political influence the Darksaber and the mantle of Mandalorian leadership.
over two thousand other star systems.
LEGACY OF MANDALORE
Astronavigation Data: Circaropus system,
Circaropus sector, Expansion Region
Orbital Metrics: 334 days per year/21 hours per
day
Government: None
Population: 1,000,000 (75% Mimbanite, 22%
Coway, 3% Human)
Languages: Mimbanite, Coway, Basic
Terrain: Jungles, swamps, quickclay
Major Cities: None
Areas of Interest: Temple of Pemojema, Thrella
Wells
Major Exports: Dolovite, swamp gas At the time of the Battle of Yavin, Imperial control
Major Imports: Foodstuffs, industrial equipment of the planet was entrusted to Captain-Supervisor
Grammel, who ruled from the Imperial planetary
Background: Mimban, formally known as
headquarters built into an ancient towering
Circarpous V, was the home planet of the Coway,
ziggurat.
the Mimbanites, and the extinct Thrella. Although
originally named Circarpous V, the planet was The Galactic Empire used Mimban as the site for an
never colonized by the Circarpousians. The planet, Imperial energy mining operation. This consisted of
locally known as Mimban, was in the Circarpous five makeshift mining towns, all run by Imperials at
system. the height of their operations.
Mimban was a cloud-covered jungle world that was
largely unexplored.
According to legend, the Kaiburr crystal - an
The atmosphere over Mimban was very turbulent. ancient Force relic - was located on Mimban.
Starships without special hulls faced tremendous When in its natural location in the Temple of
danger from the energy storms that streaked the Pomojema on Mimban, the crystal increased
stratosphere. a Force-sensitive's power one thousand
times over. Among its magnification of
The surface of the planet was damp, and the abilities were the ability to heal, to further
perpetual mist made it difficult to distinguish night augment a Force-user's connection to the
from day. Force, to project Force lightning by those
typically unable, and to empower and
During the Clone Wars, the planet was a member energize a tired being close in proximity to
of the Confederacy of Independent Systems. Early the crystal. If cut properly, the Kaiburr
in the war, a unit of the 224th known as the Mud- crystal also worked as a lightsaber crystal.
Jumpers and a unit of the 44th Special Operations
Division known as the Devil Dogs served on the The Kaiburr crystal was initially used by
priests to heal the sick in the Temple of
planet and fought in the Battle of Mimban.
Pomojema. However, for reasons unknown,
the area was abandoned, and the crystal
became a legend in the eyes of the local
Mimbanites.
Astronavigation Data: Circaropus system, Circaropus
sector, Expansion Region
Orbital Metrics: 334 days per year/21 hours per day
Government: None
Population: 1,000,000 (75% Mimbanite, 22% Coway, 3%
Human)
Languages: Mimbanite, Coway, Basic
Terrain: Mud fields, rainforests, swamps
Major Cities: None
Areas of Interest: Camp Forward, Nanth flatlands,
Station 3-7
Major Exports: Hyperbaride
Major Imports: Foodstuffs, industrial equipment
Background: Mimban was located in the Circarpous
sector of the galaxy's Expansion Region, in grid square
O-12 on the Standard Galactic Grid. Located in a remote
star system, the planet was connected to Attahox and
Gyndine by a hyperspace route. It had a dense, ionized For many decades, Mimban was the site of
atmosphere whose thunderstorms made the planet's
conflict between its natives and mining
sky perpetually overcast, while its marshlands were
interests attracted by the planet's deep
always draped in mist. A humid world, Mimban's
surface was covered in rainforests and swamps. The hyperbaride mineral deposits. During the
planet possessed deep hyperbaride mineral deposits. Clone Wars, the Mud Jumpers of the Grand
Army of the Republic's 224th Division helped
Mimban was ignored by its neighboring worlds for the Mimbanese Liberation Army repel the
most of its history, having been deemed too uncivilized invading Separatist Droid Army. Following the
and wild to colonize. However, mining interests were
rise of the Galactic Empire, the 224th
attracted to the planet by its hyperbaride deposits. In
returned to Mimban as part of the Imperial
the first year of the Clone Wars, Mimban was invaded
Army to subjugate the Mimbanese and
by the Confederacy of Independent Systems. The Mud
Jumpers of the Grand Army of the Republic's 224th ensure Imperial energy mining operations
Division armed and trained the Mimbanese Liberation continued unabated.
Army, promising them freedom when the Separatist One of these Imperial soldiers, Han Solo,
Droid Army was repelled.
was a serviceman on Mimban. During that
Following the Clone Wars, Mimban was controlled time, he was framed by Tobias Beckett as a
by the Galactic Empire, with swamp troopers serving on deserter. His punishment was becoming food
the planet, a far cry from the promised freedom. for Chewbacca the Wookiee in a makeshift
execution pit. That didn’t quite turn out the
way Beckett or the Imperial soldiers
expected.
SOLO
Astronavigation Data: Monastery system, Hasarian
sector, Mid Rim
Orbital Metrics: 355 days per year/22 hours per
day
Government: Theocracy
Population: 35,000,000 (Humans 43%,
Other 57%)
Languages: Basic
Terrain: Rainforests
Major Cities: None
Areas of Interest: Temple of the Sacred Circle,
Crystal Valley
Major Exports: None The Order of the Sacred Circle was a religion
Major Imports: None that dominated the planet Monastery. The
Order's name originated from the rings of
Trade Route: Reena Trade Route debris circling the planet. The rings
Background: Monastery was a Mid Rim world. It represented the eternal and ever-renewing
cycle of life. The Order was ruled by a High
belonged to the Order of the Sacred Circle, an
Priestess and the main governing body was
order which revered all forms of life. Shortly before
the Circle of Elders. Most of the time, the
the Clone Wars, Monastery opened itself to Order tried to remain neutral. During the
refugees of the Separatist crisis provided they Separatist Crisis, Monastery opened up to
agreed to convert to the Order. The Order refugees, provided that they converted to the
accepted beings of any gender or species. During Order upon their arrival.
the Clone Wars the planet was located within
Separatist space. During the Galactic Civil War, they stayed
neutral due to their belief in the circle of life
Monastery was home to a number of and that a war would break the circle and
dangerous creatures, such as the Nightshrike, and cause doom to the galaxy. Darth Vader was
the Saber cat. Saber cats were able to be tamed, dispatched by the Galactic Empire to convince
and the Order of the Sacred Circle kept several as the Order to side with the Emperor.
pets. Eventually, the leader of the Order, Domina
Tagge, was convinced to side with the Empire.
The residents of Monastery lived a relatively Sister Domina had already planned to side
simple life. No cities in the traditional sense were with Vader to force him into dueling Luke
constructed. Instead, small to large groupings of Skywalker. The Order suffered much from the
simple abodes dotted the surface, with the Temple Imperial presence on their home planet. When
of the Sacred Circle serving as the center of the Domina stepped down as High Priestess of the
Order's functions and de facto capital of the planet. Order, the Circle of Elders agreed to ally
themselves with the Rebel Alliance.
MORABAND
Astronavigation Data: Horuset system, Outer Rim region
Orbital Metrics: 780 days per year / 28 hours per day
Government: none
Population: no sentient population
Languages: Sith language (inscriptions only)
Terrain: mountains, canyons, desert wastes
M ajor Cities (ruins): Dreshdae, Kaniset, Vardin
Areas of Interest: Valley of the Dark Lords,
Sith palaces (ruins)
M ajor Exports: none
M ajor Imports: none
Trade Routes: none
Special Conditions: dark vergence (see page 80)
Background: Moraband is the ancient homeworld of
the Sith, wielders of the dark side of the Force and eter
nal enemies of the Jedi Order. Like most planets with a
long history, Moraband has been known by many names
across the eons, including Horusar, Grevid, and Korriban.
Each of these names has long been associated with evil.
BISCUIT B A R R E N The PCs don't know what Captain Oglerk looks like, so
they must either ask around or wait to be approached.
There is an archway on Shoola's Ring that spouts alien During their search, the party is confronted by a growl-
gibberish every time someone walks through. At the ing, mangled Wookiee named Roowarra, who has lost
very end of the brief message, the sounds "bikkik bar- one of his eyes and nearly half his fur to a fire. Between
ran" are clearly audible, which led an enterprising chef the loud music, Roowarra's drunken slurring, and the
to rent the space and serve some of the best break- odd dialect, the party must make a Hard ^ ^)
fast sandwiches and shakes in the Outer Rim. While Xenology check to understand his grievance. If they
the TaggeCo fast-food chain Biscuit Baron might take succeed, they realize he has mistaken them for Impe-
issue with the appropriation and modification of their rial customs agents who impounded his ship. Only
iconography, the food is considerably better than the now, Roowarra is flying into a rage, and calming him
semisentient food paste the galactic chain offers. The down seems unlikely. Allow a member of the party to
Barren is considered required eating on every visit to make an Average • ) Charm or Hard « • • ^)
Port Tooga. If the PCs visit, they overhear two spac- Coercion check to explain to Roowarra that he should
ers discussing a delivery they just made to the planet seek his revenge elsewhere.
Teagan. The spacers suspect the delivery location is
some sort of secret Imperial facility. This should be of Failure means Roowarra strikes the party member
interest to anyone with the Intelligence Duty. who last spoke to him, starting a brawl. Roowarra
is joined by four aliens of various species, who take
SHOOLA'S PARLOR his side. Although the Wookiee has a bowcaster and
his comrades have blasters, none of them draws a
Shoola has taken over the station's top-central floors weapon, and no security or patrons attempt to break
and converted them into her personal quarters. While up the fight. If anything, the crowd seems to be in
a few attendants, droids, and dancers flit about her even better cheer as soon as the brawl starts. How-
chambers, the room is private by Hutt standards. The ever, should one of the party members draw a blaster,
only visitors she allows there are those with whom virtually every patron in the Harpy draws as well,
she'd like to mix business with pleasure. Below the strongly encouraging the party to leave the premises.
parlor is her more public reception hall, where she
conducts business. The lower decks are run by her
engineering staff and her small army of thugs and mis- INTEGRATING EDGE OF THE
fits. Access to the station's center is restricted to those EMPIRE CHARACTERS
with an escort or directly under Shoola's employ. It is
well known that Shoola has no love for the Empire;
I f the CM is running a campaign that inte-
any PCs with the Political Support Duty should take
I grates the Obligation and Duty mechanics
an interest in sounding out a potential alliance.
as well as the careers from both EDGE OF THE
EMPIRE and ACE OF REBELLION, this scene is per-
fect for introducing EDGE OF THE EMPIRE PCS to
the rest of the party or for triggering Obliga-
tion. Port Tooga's Barvy Harpy is a natural
environment for characters operating outside
the law, and it is possible that Alliance Intel-
ligence hired a local smuggler or mercenary
to watch over the party and keep them out
of trouble. Any such characters are paid when
they return with the party and shipment of
droids to the Shadow Raptor. If a party mem-
bens a droid, it can be introduced during the
inspection in the Shopping Smart encounter.
HIDDEN DESTINY
Astronavigation Data: Rigadoré system, Mid Rim
Orbital Metrics: 367 days per year/25 hours per
day
Government: Imperial governorship
Population: 524,000 (formerly 4,573,000) (Human
73%, other 27%)
Languages: Basic
Terrain: Barren wastes, new growth forests,
mountains (formerly plains, forests)
Major Cities: N/A
Areas of Interest: Small mining and farming
colonies, Imperial Communications Relay Station
Major Exports: Various ores and metals
Major Imports: Consumables, technology, slaves Access to Rigadoré is limited, as the Empire
maintains strict control over the planet in the wake
Special Conditions: Rigadoré is under strict of the tragedy that once claimed the world.
import/export conditions
Background: Located in a quiet, out-of-the-way
sector of space, Rigadoré saw its population grow
to a respectable, if small, population of over 4
million.
Shortly after the Galactic Republic gave way to
the Empire, Rigadoré was chosen as the site for a
top secret research facility. Roughly three years
later, an attack on the research facility led to a Sixteen years before the Battle of Yavin,
planet-wide catastrophe that killed the entire Rigadoré was the site of a climactic battle
population. between Jedi Knight Rabin Dreadstar and
Imperial Captain Ral Vekta. During the
In the years that followed, an entirely new
battle, an experimental terraforming
planetary ecology has begun to form; entirely new technology was triggered, which wiped
geographical features and types of terrain sprang out the over 4 million inhabitants of the
forth from the devastation that once claimed the planet, and erased the world’s existing
entire planet. terrain.
The Empire has begun to repopulate the planet, The terraforming technology was lost in
bringing in miners and farmers to take advantage the accidental detonation, as the research
of the new deposits of ores, minerals, and metals, station was also destroyed. The
as well as the freshly formed soil. intervening years have been of interest to
the Empire, both in terms of exploiting the
new terrain and studying the after-effects.
ROCHE ASTEROID
FIELD
Astronavigation Data: Roche system, Roche
sector, Mid Rim region
Orbital Metrics: 283 days per year / 23
hours per day (artificial)
Government: direct democratic technocracy
Population: 1,618,000,000 (Verpine
37%, Verpine workers 62%, other 1%)
Languages: Verpine, Basic
Terrain: caves, urban, manufacturing
centers, terrariums, vacuum
M ajor Cities: Nickel One (capital),
Slayn, Korpil
Areas of Interest: atmospheric gen
erators, hive factories, shipyards
M ajor Exports: starships, technology
M ajor Imports: foodstuffs, raw materials
Trade Routes: Perlemian Trade Route petuation of their species, the Verpine cooperate with
the Empire, conducting repairs and producing various
Special Conditions: spacesuits required on most
technologies for the Imperial military.
asteroid surfaces and outside habitable zones
Background: The Roche system sits directly on the
Perlemian Trade Route in the Mid Rim leg of the SHANTIP0LE PROJECT
northern Slice. Roche appears as nothing more than
a tiny asteroid field circling a modest yellow sun. he Shantipole asteroid colony sits in the dens
However, among the dense cluster of dust and rocks
hides the bustling civilization of the insectoid Verpine.
T est zone of the Roche Asteroid Field, away
from uninvited interstellar traffic. This aster
oid contains one of many facilities where the
As one of the galaxy’s early spacefaring civiliza
Slayn and Korpil colonies conduct joint research
tions, Verpine are renowned for their technical apti
and development. The joint venture has led to
tude. Many consider the Verpine among the best
several designs, including the H-60 Tempest
engineers and shipwrights in the galaxy. Spacers
bomber and the V-19 Torrent starfighter.
frequent the greater asteroid colonies searching for
unique items and Verpine expertise. Corporations Slayn & Korpil was approached by Admiral
subcontract Verpine hives to resolve tricky design Ackbar to mass-produce a Mon Calamari pro
issues when in-house developers run out of ideas, totype for a heavy assault fighter designed to
as well as to exploit the hive-mind efficiencies the take on Imperial warships. Working in concert
Verpine display regarding rapid mass production of with Ackbar, the Verpine refined the B-wing
existing designs. However, under the Empire, the starfighter and then began limited produc
altruistic nature and engineering expertise of the tion within the asteroid. Unfortunately, a spy
Verpine is considered a threat if left unchecked. within Ackbar’s staff alerted Imperial Gover
nor Nothos. As the first B-wings rolled off the
Despite frequent Imperial patrols through the
assembly line, Nothos blockaded the facility.
Roche Asteroid Field, after the Battle of Yavin, a Rebel
contingent infiltrated the system and elicited aid from The Rebels, with the help of the new B-wing,
the Verpine shipwrights at the Shantipole Project managed to evacuate and scuttle the facility
asteroid base. Upon discovery, the Empire blockaded before punching a hole through the blockade
the Roche system and took the Verpine Hive Mother to escape. The event was a major debacle for
hostage to prevent further incident. The Hive Mother the Empire, and the Emperor stripped Nothos
lives under Imperial guard in her lair at the heart of of his governorship for his failures. Although
the Verpine capital, Nickel One. To ensure the per the Alliance is long gone, the Imperial block
ade of the system remains firmly in place.
Astronavigation Data: Tyrius system, Savareen
sector, Outer Rim Territories
Orbital Metrics: 305 days per year/29 hours per
day
Government: Rodian Grand Protector
Population: 1,300,000,000 (Rodian 91%, other
9%)
Languages: Rodese, Huttese, Basic
Terrain: Jungles, oceans, urban, swamps, rain
forests
Major Cities: Iskaayuma and Equator City (capitals),
Chekkoo Enclave, Matza, Samana, Yusk
Areas of Interest: Betu, Kay-Tap square, Senatorial
residence, Toopil, An'yettu Islands, Encheeko, Flip
of the Credit, Next Chance Rodia's jungles used to host a variety of fauna
and flora which were wiped out or made
Major Exports: Bounty hunters, weapons
endangered over the millennia as the Rodians
technology, exotic animals
improved their technology and increased their
Major Imports: Foodstuffs, luxury goods population. The Rodian Karstag, newoongall and
Background: Rodia is a hot, humid world which is the ghest were native predators of Rodia.
covered in dense tropical jungles as well as
sprawling cities, swamps and industrial areas. A
large area of the planet was also covered in oceans
and there appeared to be two polar regions on the After the Clone Wars concluded, the Galactic
extreme latitudes. A known body of water on the Republic was reorganized into the Galactic
planet was the Wesessa Sea where the An'yettu Empire. Rodia and its population were spared
enslavement under the new regime due to
Islands were located.
the Empire's demand for bounty hunters.
The Rodians built their cities on waterways and Two years later, Rodia experienced an
protected them with environmental shields, bubble internal coup when Navik the Red of the
domes that surrounded all habitation structures Chattza Clan conquered his rivals in a series
and allowed entry and exit for vehicles and vessels. of fierce campaigns that spanned several star
systems. After achieving victory, he named
These domes also protected from the extreme
himself Grand Protector and made his home
temperatures of the planet. city of Iskaayuma the new seat of
Two major cities on the planet were Equator government. Under Navik's rule, Rodia
City and Iskaayuma which were the planetary became a freer trading port and an emerging
economic power. Navik also tightened
capitals at different periods in Rodia's history.
restrictions on emigration and built ties with
Equator City was the traditional capital until Navik
Black Sun and the Galactic Empire. Navik
usurped control over the planet and moved the ruthlessly persecuted his rivals, sentencing
capital to his clan's settlement at Iskaayuma. Two the entire Tetsu Clan to death.
known continents were Encheeko and Betu.
Astronavigation Data: Roon system, Abrion Sector
(The Cloak of the Sith), Outer Rim
Orbital Metrics: 414 days per year/tide-locked
rotation
Government: Dictatorship (temporarily Imperial-
aligned during the Galactic Civil War)
Population: 665,000 (55% Humans, 12% Twi'lek,
11% Duros, 7% Sullustans, 3% Koboks, 12% other)
Languages: Basic, Bocce, Durese
Terrain: Plains, frozen mountains, mudfields,
oceans frigid; this phenomenon may be due to cloud
Major Cities: Nime, Nunurra, Tawntoom Province, cover, or an extensive ozone layer. Whatever the
Umboo Province reason, Roon long served as a staging point for
spice smugglers coming from Ryloth.
Areas of Interest: Roon Sea, Fortress of Tawntoom,
Pinnacles of Felth, The Triad, Bantha Graveyard The way to Roon was rediscovered by explorer and
Major Exports: Flame jewels, spice, Roonstones treasure-hunter Mungo Baobab. In a move typical
of his derring-do, Baobab followed the mysterious
Major Imports: Technology annual rainbow comet, a phenomenon that led him
Background: Located in an impenetrable cosmic successfully through the Cloak of the Sith and near
dust cloud ominously referred to as the Cloak of enough so that liberated prisoner Noop Yeldarb
the Sith, easily navigable routes to Roon had long could guide him the remainder of the way. This
been lost. Even the most complete accounts, became the Baobab Merchant Fleet-established
located in the Baobab Archives on Manda, were Manda-Roon Merchant Route, a replacement for
sketchy at best, and the lockdown of information the near-suicidal, Twi'lek-charted Death Wind
following the rise of the Galactic Empire seemed to Corridor connected to Ryloth.
seal Roon's fate as a planet lost to history. This was
fine to native Roonians; the planet was largely self-
sufficient and plentiful in resources.
The Cloak of the Sith was a mysterious
Surrounded by a lethal ring of asteroids and region within the Outer Rim which
meteors, Roon was located in an Outer Rim included the planet Roon.
Territories system of the same name. Other
notable planets in the Roon system included the The region was hard to navigate, making
searing rock planet of Kaloo (which was moonless) Roon somewhat inaccessible; only two
and the barren rock world Iqoon (which had two hyperspace routes were known to reach
moons). the planet. One, the Manda-Roon
Merchant Route discovered by Mungo
Like nearby Ryloth, Roon only rotated on its axis Baobab, was a challenge for seasoned
once every orbit around the sun, rendering one astrogators and was demarcated by a
side constantly bright and the other side constantly series of "lightstation" nav beacons. The
dark. Unlike Ryloth, however, the lit side of the more secret Death Wind Corridor was a
world was not scorching, nor was the dark side "back door" through the Cloak used by
Twi'lek smugglers.
Astronavigation Data: Ruusan system (formerly
known as Hoth’s Brand system), Teraab sector,
Mid Rim
Orbital Metrics: 355 days per year/23 hours per
day
Government: None
Population: 30,000 (60% Bouncer, 25%
Ruusanian, 10% Human, 15% other)
Languages: Basic
Terrain: Desert, canyons, caves, rivers, lakes
Major Cities: Olmondo, Fort Nowhere
Areas of Interest: Katarn’s Hill, Valley of the Jedi
Major Exports: Ore
Major Imports: Foodstuffs, technology
Background: Ruusan was a planet in the Mid Rim most
famous for the Ruusan campaign, the last stand of the
hyperspace routes to Ruusan, leaving it inaccessible
Brotherhood of Darkness under Lord Kaan and the
from the galaxy at large. The Separatists briefly
birthplace of Darth Bane's Order of the Sith Lords. The
established a spy post over one of Ruusan's moons
planet lent its name to the Ruusan Reformations
during the Clone Wars, but it was soon destroyed. By
enacted after the battle.
the time of the Galactic Empire's reign, Ruusan was
Ruusan was originally a temperate, pleasant world, mostly forgotten.
inhabited by Ruusanians, Humans, and a strange
sentient species known as Bouncers. Ruusan's mineral
deposits proved disappointing but it was the only
source for the Ruusan crystal. Ruusan had three moons,
referred to by locals as the "Three Sisters." Smugglers The Valley of the Jedi or the Valley of the
claimed that at least one of the moons had ruins of an Souls was the site of the Seventh Battle of
ancient civilization. Ruusan, the last battle of the New Sith Wars
and a thousand years before the Battle of
Ruusan was the site of seven battles between the Yavin.
Sith's Brotherhood of Darkness and the Jedi's Army of
Light. During the last battle of Ruusan (1000 BBY) There, Lord Kaan's thought bomb trapped the
between the Jedi under Lord Hoth, and the Sith under souls of over one-hundred Jedi and Sith until
Lord Skere Kaan, much of the planet's surface, including the Jedi were finally freed by Kyle Katarn.
vegetation and several cities, were destroyed.
The expanding nebulae of the sector erased the The Valley of the Jedi then became a
hyperlanes connecting Ruusan and the world was concentrated area of Force energy called a
quickly forgotten, as the Galactic Republic turned Force nexus, and is widely believed to be the
inward. Isolation and crossbreeding amongst the most powerful Force nexus in the entire
inhabitants produced a near-Human population that galaxy.
became known as Ruusanians. Shifting nebulae within
the stellar nursery of the Teraab soon erased
DARK FORCES
Astronavigation Data: Scarif system, Outer Rim
Orbital Metrics: 362 days per year/26 hours per
day
Government: Imperial military administrator
Population: 475,000
Languages: Basic
Terrain: Tropical
Major Cities: none
Areas of Interest: Imperial security complex
Major Exports: starships, supplies for the Death
atmosphere makes it extremely difficult for
Star
unauthorized personnel to gain access to the
Major Imports: consumables, construction Imperial facility, and with the facility's personnel
resources being entirely Imperial military, anyone successfully
Background: Its existence either not known or gaining entry would need an appropriate disguise.
ignored by the galaxy at large, Scarif was a
secluded and tropical planet in the Outer Rim used
by the Galactic Empire to house the construction of
the first Death Star, an armored battle station
capable of destroying entire worlds. The Empire
built a major Imperial security complex on Scarif
Immediately after the Rebel group
and excavated large swaths of land in order to
known as Rogue One transmitted the
build ships and supply the Death Star. An orbiting
Death Star plans to the overhead Rebel
docking station housed several Imperial Star
fleet, a group of Imperial
Destroyers. The planet was protected by an
reinforcements – including the Death
impenetrable deflector shield that enveloped the
Star itself – entered space over Scarif.
entire world.
In response to the security breach,
At the center of the Imperial facility was an Grand Moff Tarkin ordered the Death
immense tower that, among other things, housed a Star to fire its superlaser with a single
data library containing all of the full archival copies reactor ignition at the Imperial citadel,
of Imperial military schematics and construction destroying the base and killing
plans on removable data storage discs. Atop the everyone within proximity, including
central tower was a large communications the few survivors of Rogue One. While
transmitter dish, capable of sending the sort of a tactical victory for the Empire,
large data files that these schematics can entail. obtaining the plans was a decisive
strategic victory for the Rebellion.
The access portal in the orbiting shield gate
could be filled by the shield, enclosing the entire Princess Leia Organa’s ship, the Tantive
planet within the shield. The gate itself was heavily IV, escaped Scarif, with the princess
armored and shielded, requiring significant damage the custodian of the stolen plans. This
to disable. This single point of entry to the planet's set in motion a chain of events leading
to the Battle of Yavin.
Astronavigation Data: Serenno system, D’Astan
sector, Outer Rim
Orbital Metrics: 367 days per year/28 hours per
day
Government: Great Houses of Serenno
Population: 2,000,000,000 (80% Human, 9%
Twi’lek, 7% Chiss, 4% other)
Languages: Basic
Terrain: Forests, mountains, plains
Major Cities: Carannia (capital), Flyarro, Saffa
Areas of Interest: Aparian Wastes, Belsallian Sea, known as the Clone Wars, and Serenno became a
Borin Castle, Box, Carannia Spaceport, Dooku’s stronghold of the Confederacy. Thanks to a cordon
palace, Great Assembly House, The Spike of Confederate warships, the planet was kept
insulated from the worst of the Clone Wars battles.
Major Exports: Luxury goods
Following the Clone Wars, Serenno attempted
Major Imports: Droids, labor
to distance itself from Dooku's legacy, emphasizing
Trade Routes: Hydian Way, Spurs of Celanon the honor of the Elder House line. However, many
Background: One thousand years before the Battle citizens of the galaxy still view Serenno as a
of Yavin Serenno was governed by the six Great traitorous world, and the other Elder Houses have
Houses to which the Counts of Serenno belonged; considered severing ties with the world.
the Counts were amongst the wealthiest beings in
the galaxy and believed in noblesse oblige and self-
reliance. Two of the six Great Houses were Nalju
and Demici. Other lesser noble families allied Serenno had a history of alignment –
themselves with the Six or were distant relatives. intentional or not – with the Sith. Roughly
Considered part of the Elder Houses, the Great 3660 years before the Battle of Yavin, it was
Houses of Serenno adhered to the strict tenets attacked and captured by the forces of the
adopted by the Elder Houses. Sith Empire, under the command of the Sith
Lord Darth Malgus.
In the time of the Galactic Republic, Serenno
was home to a noble house of which Count Dooku In 990 BBY, the planet was the site of anti-
was a scion. Although Dooku had renounced his Republic agitation, and a failed kidnapping
status to become a Jedi Knight, he ended up attempt of former Supreme Chancellor Tarsus
Valorum, both of which failed due to the
leaving the Jedi Order and came back to Serenno to
manipulations of Darth Zannah.
reclaim his wealth and territory. When Dooku
founded the Confederacy of Independent Systems, Count Dooku was also secretly the Sith Lord
an alliance of solar systems who wanted to secede known as Darth Tyranus.
from the Galactic Republic, he moved his
headquarters to a cliff-side castle on Serenno. The The few remaining scholars versed in the
hostility between the Republic and the Force, Jedi, and Sith theorize this history may
Confederacy turned into a pan-galactic conflict be due to a Dark Side vergence on Serenno
that has yet to be discovered.
Astronavigation Data: Shu-Torun system,
Mid Rim
Orbital Metrics: 327 days per year/20
hours per day
Government: Monarchy
Population: 800,000,000 (95%
Human, 5% other)
Languages: Basic
Terrain: Lava rivers, volcanoes
Areas of Interest: Shu-Torun royal
palace, ancestral retreat of the Shu-
Torun royalty
Major Exports: Ores
Major Imports: Luxury goods, foodstuffs
Background: Shu-Torun was a volcanic,
resource-rich planet located in the Mid Rim
region of the galaxy and under the control of the
Galactic Empire. It was ruled by a royal family which
controlled the planet's ore-supplying nobles that held to
a distinct obsession of courtly rituals and pageantry.
After the destruction of the Death Star, the world
was visited by none other than the Sith Lord Darth
While overseeing Shu-Torun mining equipment
Vader, who came to ensure that the King of Shu-Torun
supplied to the Empire at Jedha, Trios confronted
and his people remained faithful and loyal servants of
Princess Leia Organa with her pistol drawn, and to
the Empire. After the king showed his true colors as a
sell her ruse Trios quietly asked Organa to punch
traitor to the Empire, he, along with his guards and two her. The queen explained that she had been
eldest children, Prince Monthan and Princess Hollian, feigning loyalty to the Empire while sabotaging
were killed by Vader's assassin droids, 0-0-0 and BT-1. their efforts and sought to become an inside
The Dark Lord then used the Force to crown the king's contact for the Alliance while also supplying them
surviving child, Princess Trios, as the new Queen of Shu- with the vast resources Sho-Torun had secretly
Torun. After promising her the support of the Empire to stockpiled.
keep the ore-dukes in line, Vader left her alone in the
throne room with only the warning that she should not Months after the rebels successfully rallied the
forget that she and her people served the Empire. Mon Cala to their cause and Shu-Torun provided
updated systems to the fleet, Trios met with
Organa at the Mako-Ta Base. After communing
with the princess, Trios opened a maximum
secured channel and contacted Darth Vader,
alerting him to the location of the base and the
new rebel fleet.
In a surprise attack, elements of the Imperial fleet’s Death Squadron destroyed the shadowport on the crater
moon of Syvris. The smuggler enclave was bombarded by Star Destroyer turbolaser batteries, then gutted by AT-
ST walker units and Imperial ground troops.
Days before the attack, shadowport control tracked an escape pod which landed on the moon’s far side. When a
patrol found the craft, it was empty. Some believe the pod carried an Imperial spy who scouted the moon and
somehow reported the shadowbase’s location back to the fleet.
Some survivors suspected the shadowport was betrayed by the Mon Calamari smuggler Basz Maliuy, who
conveniently raised ship from the port hours before the Imperial Star Destroyers arrived. Although Maliyu had
mostly run cargoes for crime syndicates, some believe he was really working for the Empire.
Most spacers at the shadowport had enough time to blast off and evade the Imperial assault. The initial
turbolaser bombardment leveled the base, and only a few TIE fighter picket patrols were stationed to take
parting shots at fleeing smugglers. Unfortunately, Rance, the retired pirate who ran the shadowport, remained
behind to die with his station.
Astronavigation Data: Takodana system, Tashtor
sector, Mid Rim
Orbital Metrics: 215 days per year/21 hours per
day
Government: none
Population: 900,000,000
Languages: Basic
Terrain: Plains, seas, temperate forest
Major Cities: Andui
Areas of Interest: Maz Kanata’s castle, Nymeve
Lake
living. Travelers found the planet's neutrality and
Major Exports: Luxury items, foodstuffs distance from galactic politics appealing, and as a
Major Imports: Industrial goods result Takodana became a haven for fugitives,
smugglers, and explorers. Takodana was known as
Background: Takodana was a planet located in the
the long-time home of Maz Kanata's castle that
Mid Rim, though it fell in the southwestern region
served as an open port to spies and dubious
of the galaxy known as the Western Reaches.
travelers alike.
Covered in lush forests and small lakes,
Thousands of years ago, a battle between the
Takodana was a popular departure point that
Jedi and Sith occurred on the planet. Maz Kanata's
offered easy access to trade routes that connected
castle would eventually be built over the ancient
the Inner and Outer Rim. For those heading
battleground.
outwards toward the galactic periphery, the planet
was seen as a last taste of civilization, while those
heading Corewards saw it a last grasp of frontier
A castle located on the planet of Takodana on the shore of Nymeve Lake was owned by the pirate Maz
Kanata for over 1000 years. It had a main hall and hosted travelers and smugglers, among others. It
had sensor grids and advanced communications gear and was rumored to have been a battleground
for the Jedi and Sith. A group of musicians composed of Sudswater Dillifay Glon, Infrablue Zedbeddy
Coggins, Ubert Quaril, and Taybin Ralorsa played there. All were welcome at Maz Kanata's castle so
long as they followed the rules, which required no violence of any sort. As such, the castle saw visitors
from all walks of life, who could generally co-mingle without fear of attack. Kanata strictly enforced
the rules personally with the aid of the ancient droid "Emmie" and those who violated them were
forbidden from further visits. This also meant that even those who were in grave trouble, such as
having a bounty on their head, could find refuge at the castle. Such individuals, however, would only
be granted one free night of food, water, and shelter, after which they would have to pay a heavy fee
if they wished to remain.
Astronavigation Data: Taris system, Ojoster
sector, Outer Rim Territories
Orbital Metrics: 314 days per year/24 hours
per day
Government: Republic
Population: 1,000,000,000 (Humans 80%,
other 15%, Kubaz 5%)
Languages: Basic
Terrain: Urban, vines and fungae
Major Cities: Ecumenopolis
Areas of Interest: Talinn district
Major Exports: Luxury items, Tarisian ale
technology
Major Imports: Foodstuffs, raw materials
Trade Routes: Mandalorian Road, Hydian Way
Background: Taris was a very diverse ecumenopolis,
that was covered in both urban sprawl and wastelands.
On the far side, dwelled the wealthy, and middle class.
Wealthy citizens lived in massive towers guarded by
private security forces, that were surrounded by cities
filled with middle class residents. On the opposite side, The cause of Taris' past devastation has been
poorer inhabitants lived in squalor in wastelands such lost to time. According to the Jedi, it occurred
as the former Talinn district. The Talinn district was roughly 4000 years ago when Darth Malak,
covered by decaying urban infrastructure, wrecked leader of the Sith armada that had occupied
starships, and old shipping containers. Additionally, and quarantined Taris in his search for a
Talinn was overgrown with three-fingered vines and potential Jedi threat, ordered his fleet to
slime-slick fungus. bombard the entire planet to eliminate that
At some point in galactic history, Taris suffered single Jedi.
from a devastation of some sort, resulting in the surface
being littered with ships, many buildings being During the Sith occupation, Taris had a
destroyed, and the atmosphere becoming largely population of six billion, an already dwindling
polluted. Although the city ultimately maintained its number, but after its destruction, it was
status as a major urban world, much of its population closer to six hundred. On the plus side, Taris'
resorted to living in makeshift homes, many of which destruction had ended many of the planet's
were old shipping containers. problems, including decaying skyscrapers,
violent gang wars, the Sith occupation,
After the Clone Wars had ended, Taris's neutrality corporate funding as well as the species and
presumably came to an end, when the planet began to class oppression of Taris. So after two
be occupied by Imperial personnel. hundred years of the planet slowly dying,
since losing the title "Coruscant of the Outer
Rim", the city was put to rest, in a brutal
bombardment.
EMPIRE AT WAR
THE SEARCH
NARROWS
By now the party should
realize that the answers to their
questions lie on Teagan. PCs curious
about Teagan can make a Hard (ttt)
Astrogation, Mechanics, Outer Rim,
or Xenology check to compare notes on
bthe planet. Using a navicomputer or other
\ data resource reduces the difficulty one
step. The hyperspace jump itself from Port
Tooga to Teagan is uneventful and should
not require a check. The party can learn
the following:
• O O The delivery was made to a planet called Areas of Interest: Teagan Tech Consortium head-
Teagan. quarters, Kwymar Automaton Ltd. factory
Major Exports: droids
• 0 The parts were delivered to a warehouse not
far from the spaceport. Major Imports: raw materials
If, after hearing any or all of this, the PCs wish to Trade Routes: Hydian Way, Listehol Run
question the spacer telling the story, he can be con-
Special Conditions: none
vinced to share all the information with an Average
Charm, Coercion, or Negotiation check Background: Named for the wife of a Trade Federa-
tion board member decades ago, Teagan was once a
manufacturing world ruled by the Trade Federation.
During the Clone Wars, the Separatists manufactured
the LEP-series servant droids and PK-series worker