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CHESS

Chess is a two-player strategy board game played on a 1993


checkered board with 64 squares arranged in an 8×8
Garry Kasparov and Nigel Short broke with FIDE to
grid.
organize their own match for the title and formed a
HISTORY competing Professional Chess Association (PCA)
6th Century 2006
Chess is believed to have originated in Eastern India, in there were two simultaneous World Champions and
the Gupta Empirewhere its early form and was known World Championships: the PCA or Classical champion
as chaturaṅga literally four divisions [of the extending the Steinitzian tradition in which the current
military] – infantry, cavalry, elephants, and chariotry, champion plays a challenger in a series of many games,
represented by the pieces that would evolve into the and the other following FIDE's new format of many
modern pawn, knight, bishop, and rook, respectively. players competing in a tournament to determine the
champion
1200
2018
the rules of chaturanga started to be modified in
southern Europe Magnus Carlsen is the reigning world champion after
defending his title against Fabiano Caruana
1475
Facilities and Equipment
several major changes made the game essentially as it is
known today. These modern rules for the basic moves Facility
had been adopted in Italy and Spain. Pawns gained the
 Chess is an indoor game
option of advancing two squares on their first move,
while bishops and queens acquired their modern  It requires a room with table and chairs to
abilities. which the gamers will be comfortable
15th century  Chess needs a quiet environment upon playing
The queen had become the most powerful piece;  Often done in airconditioned rooms
consequently modern chess was referred to as "Queen's
Chess" or "Mad Queen Chess Chess Piece

1851  The most familiar and popular pieces follow


the Staunton pattern, first registered in 1849 by
first modern chess tournament was organized Nathaniel Cook. Staunton pieces are required
by Howard Staunton, a leading English chess player, and for most tournaments. They are normally made
was held in London. It was won by the German Adolf from wood or plastic, although other materials
Anderssen, who was hailed as the leading chess master can be used.
1886  When purchasing a chess set, consider the
colors of the opposing armies, the material
Wilhelm Steinitz triumph over the leading German
used, the weight, the base size, the height of
master Johannes Zukertort is regarded as the first
the pieces, and whether the pieces are felted or
official World Chess Championship
not.
1894
 Pieces for beginners sometimes have the legal
Steinitz lost his crown to a much younger player, the moves printed on each piece. These are like
German mathematician Emanuel Lasker, who training wheels for a bicycle and are soon
maintained this title for 27 years, the longest tenure of replaced by a normal set.
any world champion
KING (1)
1924
 King can move exactly one square horizontally,
World Chess Federation (Fédération Internationale des vertically, or diagonally. At most once in every
Échecs FIDE) was founded in Paris, France game, each king can make a special move,
known as castling.
1927
 During the castling, the king moves two squares
the Women's World Chess Championship was
towards the rook he intends to castle with, and
established; the first to hold the title was Czech-English
the rook moves to the square through which
master Vera Menchik
the king passed.
 Castling is only permissible if all of the following  The En Passant move was developed
conditions hold: after pawns were allowed to move
more than one square on their initial
 Neither king nor rook involved in
move. The idea behind this rule was to
castling may have moved from the
retain restrictions imposed by slow
original position;
movement, while at the same time
 There must be no pieces between the speeding up the game.
king and the rook;
Pawn promotion
 The king may not currently be in check,
 If a pawn reaches the opponent´s edge
nor may the king pass through or end
of the table, it will be promoted – the
up in a square that is under attack by an
pawn may be converted to a queen,
enemy piece (though the rook is
rook, bishop or knight, as the player
permitted to be under attack and to
desires. The choice is not limited to
pass over an attacked square)
previously captured pieces. Thus its´
QUEEN (1) theoretically possible having up to nine
queens or up to ten rooks, bishops, or
 Queen can move any number of vacant knights if all pawns are promoted
squares diagonally, horizontally, or
vertically

BISHOP (2) Chess Clocks

 Bishop can move any number of vacant squares  The first clocks, used in the 19th century, were
in any diagonal direction. sandglasses, which kept track of each player's
time on a different device. These were soon
ROOK (2) superseded by two connected analog clocks.
 Rook can move any number of vacant squares One player's clock starts as soon as the other
vertically or horizontally. It also is moved while player has made a move and punched the clock.
castling  Analog clocks are equipped with a flag located
KNIGHT (2) between 11:00 and 12:00 on each clock face. As
the minute hand gets close to 12:00, its tip
 Knight can move one square along any rank or catches the flag, and as the clock continues to
file and then at an angle. The knight´s run, the flag is pushed from a vertical to a
movement can also be viewed as an “L” or “7″ horizontal position.
laid out at any horizontal or vertical angle.
 As soon as the hand reaches 12:00, the flag
PAWN (8) falls. If this happens at a time control and if the
player on move has not made the required
 Pawns can move forward one square, if that
number of moves, the game is scored as a loss
square is unoccupied. If it has not yet moved,
on time.
the pawn has the option of moving two squares
forward provided both squares in front of the
pawn are unoccupied. A pawn cannot move
backward. Pawns are the only pieces that Chess Game Goal
capture differently from how they move. They The ultimate aim in the chess game is delivering
can capture an enemy piece on either of the a checkmate – trapping your opponent´s king.
two spaces adjacent to the space in front of The term checkmate is an alteration of the
them (i.e., the two squares diagonally in front of Persian phrase “Shah Mat”, meaning literally,
them) but cannot move to these spaces if they “the King is ambushed”, and not “the King is
are vacant. The pawn is also involved in the two dead”, that is a common misconception.
special moves en passant and promotion.
Rules of the Game
En Passant
Set up
 En Passant may only occur when a
pawn is moved two squares on its initial By convention, chess game pieces are divided
movement. When this happens, the into white and black sets. Each set consists of
opposing player has the option to take 16 pieces: one king, one queen, two rooks, two
the moved pawn “en passant” as if it bishops, two knights, and eight pawns. The
had only moved one square. This pieces are set out as shown in the diagram and
option, though, only stays open for one photo. The players of the sets are referred to
move. as White and Black, respectively
Check agree to a draw at any point in the game,
occasionally even without playing a move; in
When a king is under immediate attack by one
recent years efforts have been made to
or two of the opponent's pieces, it is said to
discourage short draws, for example by
be in check. A move in response to a check is
forbidding draw offers before move thirty.
legal only if it results in a position where the
king is no longer in check. This can involve - Stalemate:
capturing the checking piece; interposing a
- The player whose turn it is to move has no legal
piece between the checking piece and the king
move and is not in check.
(which is possible only if the attacking piece is a
queen, rook, or bishop and there is a square Time Control
between it and the king); or moving the king to
a square where it is not under attack. Castling is  In competition, chess games are played with
not a permissible response to a check a time control. If a player's time runs out before
the game is completed, the game is
automatically lost (provided the opponent
has enough pieces left to deliver checkmate)
End of the game (Win)
Games can be won in the following ways:  Time is controlled using a chess clock that has
two displays, one for each player's remaining
 Checkmate: The player whose turn it is to move time. Analog chess clocks have been largely
is in check and has no legal move to escape replaced by digital clocks, which allow for time
check. controls with increments
 Resignation: Either player may resign,
conceding the game to the opponent.[7] It is
Notation for Recording Moves
usually considered poor etiquette to play on in
a hopeless position, and for this reason high- Recording
level games rarely end in checkmate.
 Chess games and positions are recorded using a
Win on time: system of notation, most commonly algebraic
chess notation
- In games with a time control, a player wins if
the opponent runs out of time, even if the  Abbreviated algebraic (or short algebraic)
opponent has a superior position, as long as the notation generally records moves in the format:
player has a theoretical possibility to checkmate
the opponent.  The pieces are identified by their initials. In
English, these
Forfeit: are K (king), Q (queen), R (rook), B (bishop),
and N (knight; N is used to avoid confusion with
- A player who cheats, violates the rules, or
king)
violates the rules specified for the particular
tournament, can be forfeited. In high-level  For example: Qg5 means "queen moves to the
tournaments, players have been forfeited for g-file, 5th rank" (that is, to the square g5)
such things as:

 arriving late for the game (even by a


matter of seconds);

 receiving a call or text on a cell phone;

 refusing to undergo a drug test;

 refusing to undergo a body search for


electronic devices;

 unsporting behavior (e.g. refusing to


shake hands with the opponent).

Draw

Draw by agreement:

- Draws are most commonly reached by mutual


agreement between the players. The correct
procedure is to verbally offer the draw, make a
move, then start the opponent's clock.
Traditionally, players have been allowed to
Fundamentals of Tactics

Recording: Capture  In chess, tactics in general, concentrate on


short-term actions – so short-term that they
 If the piece makes a capture, "x" is inserted
can’t be calculated in advance by a human
before the destination square.
player or a computer. The possible depth of
 For example: Bxf3 means "bishop captures on calculation depends on the player's ability.
f3 In quiet positions with many possibilities on
both sides, a deep calculation is more difficult
 When a pawn makes a capture, the file from and may not be practical, while in positions
which the pawn departed is used in place of a with a limited number of forced variations,
piece initial, and ranks may be omitted if strong players can calculate long sequences of
unambiguous. moves
 For example: exd5 (pawn on the e-file captures Fundamentals of Strategy
the piece on d5) or exd (pawn on the e-file
captures a piece somewhere on the d-file)  Chess strategy is concerned with evaluation of
chess positions and with setting up goals and
Recording: Promotion long-term plans for the future play. During the
 If a pawn moves to its last rank, achieving evaluation, players must take into account
promotion, the piece chosen is indicated after numerous factors such as the value of the
the move pieces on the board, control of the center and
centralization, the pawn structure, king safety,
 For example, e1Q or e1=Q. and the control of key squares or groups of
Recording: Castling squares (for example, diagonals, open files, and
dark or light squares).
 Castling is indicated by the special notations 0-
0 for kingside castling and 0-0-  The king is more valuable than all of the other
0 for queenside castling pieces combined, since its checkmate loses the
game. But in practical terms, in the endgame
 Kingside Castling: king moving two squares to the king as a fighting piece is generally more
the right, rook hopping to its left powerful than a bishop or knight but less
powerful than a rook.[85] These basic values are
 Queenside Castling: king moving two squares to
then modified by other factors like position of
the left, rook hopping to its right
the piece (e.g. advanced pawns are usually
Recording: Check/ Checkmate more valuable than those on their initial
squares), coordination between pieces (e.g. a
 A move that places the opponent's king in check
pair of bishops usually coordinate better than a
usually has the notation "+" added (the
bishop and a knight), or the type of position
notation "++" for a double check is considered
(e.g. knights are generally better in closed
obsolete)
positions with many pawns while bishops are
 Checkmate can be indicated by "#" more powerful in open positions).

Recording: Winning

 At the end of the game, "1–0" means White


won, "0–1" means Black won, and "½–½"
indicates a draw

Strategy and Tactics


Strategy

 Chess strategy consists of setting and achieving


long-term positioning advantages during the
game – for example, where to place different
pieces – while tactics concentrate on immediate
maneuver

These two aspects of the gameplay cannot be


completely separated, because strategic goals are
mostly achieved through tactics, while the tactical
opportunities are based on the previous strategy of play

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