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Players Name: _______________________

Heroes Name: _______________________


Secret Identity: ______________________
Team Name: ________________________
Level: _________ Speed: _________
Location of Origin : ___________________

BIOGRAPHY

POWERS
1.
2.
3.
4.
5.
6.

WEAKNESS

________________________________
STATS

IMPACT (IMP)
POWER (POW)
YP Tracker POWER Tracker
ARMOR (ARM)
YIELD POINTS (YP)
2
REGENERATE ENERGIZE SUPER
PUNCH KICK
ENERGIZE

As a standard action you Maintain defensive (no attacks)


Similar to Energize
can roll a D20 vs 10, to stance reducing damage by half
2 or 1D4 2 or 1D4 for 2 rounds. On 3rd round, roll Defensive Stance stays
recover 1D6 Yield Points.
D4 and earn that many Power for 3 rounds, you are
If done for an ally get a Uses back. Standard action
Yield Points immobile, but receive a
Yield Points +2 bonus to roll. required to energize an ally.
guaranteed full roll value.
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