Professional Documents
Culture Documents
Group 5:
Bustos, Jommelyn
Emralino, Yoshabel
Houghton, Micah
Umali, Khael
Motion Information and Media
-A form of media that has the appearance of moving text and graphics on a display, its
purpose is to communicate information in multiple ways (Roblyer 2006).
-It is multi-sensory such that the audience’s sight and hearing are stimulated in concert.
-It is a formal, authoritative channel of communication.
-It is instrumental in behavior and attitude modification – that is, attitude formation,
change, conservation, and canalization (directing a performed attitude to a new
direction);
1. Film - also called a movie picture and is a series of still or moving images.
Animation-Images are made from scratch through a computer or by hand. Does
not necessarily have audio
2. Motion Picture in Television -television is a telecommunication medium for
transmitting and receiving moving images that can be monochrome (black and
white) or colored, with or without accompanying sounds.
Ex: Commercial advertisement on TV, Reality show, Talk show ,Television
news and etc..
3. Interactive Video -usually refers to a technique used to blend interaction and
linear film or video.
4. Others (i.e phone gaming, computer games, cinema)- live stream is a live
streaming video platform that allows users to view and broadcast video content
using a camera and computer through the internet. it offers a free ad-supported
service ad multi-tiered premium services.
1. Timing- It may determine the way the frames will need to be set up. It helps to
express the emotion.
2. Ease in/ Ease out- Works by adjusting frames in order to give the impression of
something moving slowly then rapidly.
3. Anticipation- Prepares the viewer for something to happen. This gives the scene
more energy as it begins to develop and move.
4. Staging- Is the process of arranging all elements in a scene so that the eye of the
viewer is directed towards the focal point.
5. Arcs- Can help make transition look smoother. In moving objects, arcs can make
motion more realistic.
6. Action and Reaction- This can be approached in a realistic or not.
1. Speed- A fast movement gives vigor and vitality, intensifying emotions. A slow
movement connotes lethargy, solemnity or sadness.
2. Direction- Indicates a movement from one direction to another. It can also refer to
the growing or shrinking of an object.
3. Timing- Can be objective or subjective. Objective timing can be measured in
minutes, seconds, days, etc. Subjective timing is psychological or felt. Timing can
be used to clarify or intensify the message or the event. Using a pause can help
time the event.
4. Transition- Used to switch between scenes.
5. Sound and Color- Adds meaning to the motion.
6. Blurring- In animation, blurring can provide the illusion of fast movement. In
videos, It is often used to censor information for security or decency.
https://sites.google.com/site/motioninformationandmedia/?fbclid=IwAR3a3_xi-
2rXxZVdPTOdfcd3nXhA2p2gZW7yv86Qw4Wmq_45SI2maEHAUIo
http://blesssenora.wixsite.com/motionmediaedt101/faq?fbclid=IwAR2GiElAAu3Er18cpxi
41chdFxf_4pfbQx5gydoFNefrtkITTUXvG8XaXNw
https://www.youtube.com/watch?v=FZLg29PtXoU
https://sites.google.com/site/group5motionmedia/why-motion-media-
important/sitation/home/disadvantage-of-motion-media-and-information
https://www.slideshare.net/markjhonoxillo/motion-media-and-information