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Rules:

The Referee is the "Host"

The game can be played with up to eight players, each player generates a character and then
the Host selects one of the following:

The Slasher: the bad guy, the Slasher's win condition is to kill all of the Players, The Slasher is
controlled by a combination of the Host and dice rolls

The Zone: the place the game will take place, these range from a yacht to a campground, each
has different situational win conditions, as well as slasher specific conditions

The Items: various items that have a variety of effects, these are a mix of generic items and
Slasher specific items

CHARACTER CREATION

Roll 1d10 and 1d6 for each stat

Strength
Speed
Intelligence
Reflexes
Survivability
Sanity

Modifiers go like such:


11-6 is a modifier of +1 to +3
10 has no modifier
2-9 is a modifier of -1 to -3

Actions and Action checks:

Actions are grouped into 1 of 3 categories based on Strength, Speed and Intelligence, all
Actions have a base rating of 3 and all Action checks are preformed by a 1d10 roll, meaning on
a 1d10 roll, you must roll a 3 or lower in order to succeed, these are affected by various
modifiers

Action List:
Strength:
Lift
Pull
Hold on
Grab
Attack

Speed:
Run
Climb

Intelligence:
Repair
Operate
Search
Skim info

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