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The Use of Digital Technologies in the Classroom : A Teaching and Learning Perspective
Christopher Buzzard, Victoria L. Crittenden, William F. Crittenden and Paulette McCarty
Journal of Marketing Education 2011 33: 131 originally published online 1 June 2011
DOI: 10.1177/0273475311410845
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410845
Buzzard et al.Journal of Marketing Education
JMDXXX10.1177/0273475311410845
Articles
Journal of Marketing Education
Abstract
Today’s college students, often referred to as the “digital generation,” use an impressive assortment of technological tools
in a wide variety of ways. However, the findings reported here suggest that students prefer more traditional instructional
technology for effective engagement and learning. Faculty members, however, prefer the use of course-learning technology
offered by their universities or publishers. In addition to this potential mismatch between preferences of students and
teachers, the research finds that there are vast differences in preferences and usage across disciplines, in particular, business
and economics instructors and students having stronger technology preferences than instructors and students of the fine
arts and life sciences.
Keywords
digital technologies, instructional technologies, digital natives, teaching, learning
Today’s college students are described as technologically students have harnessed technology in such a way as to enable
savvy and the most visually sophisticated of any generation, efficiencies in both the in-class and out-of-class processes
with technology as familiar as a knife and fork to this group (e.g., electronic library access, spellchecking of documents,
(Stamats, 2008). However, it was reported recently that col- electronic exchange between student and teacher and among
lege students are studying less and less and, not surprisingly, group members). According to Peterson, Albaum, Munuera,
this technological expertise is too easily seen as the culprit in and Cunningham (2002), “any new instructional technology
the demise of learning (O’Brien, 2010). For example, teach- should allow a student to learn more, learn faster, and/or learn
ers and parents might assume that students are spending too easier” (p. 14).
much time in today’s world of Web 2.0 communicating with Given the duality of the instructional technology, in that it
friends via Facebook, blogging, and tweeting or in virtual needs to be adopted by both teachers and students to achieve
worlds interacting with gamers around the globe playing its full potential, the current research seeks to better under-
Halo or the latest Madden. If students are studying less and stand instructional technology as a pedagogical tool in teaching
thus learning less because of technology, then educators and learning. As such, the two exploratory studies presented
have failed to harness the electronic infrastructure so as to here attempt to capture usage from the perspectives of both
create an environment for teaching and learning (Ives & students and faculty members and, in doing so, relate instruc-
Jarvenpaa, 1996). tional technologies to student engagement in the course/
According to D’Aloisio (2006), if students are made aware subject and learning outcomes. Initially, we provide an over-
of the direct correlation between the skills they acquire in the view of educational scholarship related to technology usage
classroom and the transferability of those skills to business
settings, they may be motivated to participate actively in their 1
Cengage Learning, Stamford, CT, USA
education. Technology may actually be a positive influence in 2
Boston College, Chesnut Hill, MA, USA
creating a new knowledge revolution. Instead of using tech- 3
Northeastern University, Boston, MA, USA
nology for only its social and entertainment value, students
Corresponding Author:
can learn to use instructional technologies as a skill set for the Victoria L. Crittenden, Carroll School of Management, Boston College,
future and, in doing so, learn more efficiently. That is, less 140 Commonwealth Avenue, Fulton 450B, Chesnut Hill, MA 02467, USA
time spent studying will be due to the fact that instructors and Email: victoria.crittenden@bc.edu
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132 Journal of Marketing Education 33(2)
in the marketing classroom. We then present the results of the was supplanting traditional overhead transparency usage at
two separate exploratory studies. Finally, we use these prelimi- that time.
nary findings to a identify areas for future consideration. From an outcomes assessment perspective, Ueltschy (2001)
explored the use of technology in the classroom relative
to increases in student learning, involvement, and enjoy-
Technology in the ment and found that interactive technology had positive
Marketing Classroom outcomes in all three areas. Along these lines, Clarke,
Malhotra (2002) ushered in the new millennium by offering Flaherty, and Mottner (2001) investigated whether or not
a definition of instructional technology, “Instructional tech- there were differences between student evaluations of
nology includes hardware and software, tools and techniques instructional technologies and their perceptions of learn-
that are used directly or indirectly in facilitating, enhancing, ing, ability to find a job, and expected job performance.
and improving the effectiveness and efficiency of teaching, A total of 14 instructional technology tools were assessed
learning, and practicing marketing knowledge” (p. 1). Peterson relative to the three student outcomes. The authors reported
et al. (2002) offered a similar definition, “Instructional tech- that students perceived 9 of the tools to significantly influ-
nology includes electronic and non-electronic instruments, ence learning, 10 tools to significantly influence their ability
tools, and techniques that are used in the delivery of course to get a job, and 8 tools to significantly influence expected
materials and/or in a ‘backroom’ support capacity” (p. 9). job performance.
Technology has now become a routine component of the class- More recently, Robinson (2006) provided support for the
room and educational processes in general (Nuldén, 1999). relationship between instructional technology usage and pos-
Scholarship in marketing education has addressed instruc- itive outcomes. The interesting twist in his research was that
tional technology from two angles. The broad perspective expectations of performance outcomes led to positive attitudes
looks at overall integration trends with respect to technology toward instructional technology usage. That is, as students
in the classroom and if this technology inclusion has had pos- perceived that new instructional technology would increase
itive outcomes on teaching and learning. The second, nar- the probability of goal attainment, they were more likely to
rower angle has been the reporting of how particular Web have a positive attitude toward the technology. This is consis-
2.0 technologies have been used in the marketing classroom tent with findings by Hunt, Eagle, and Kitchen (2004), who
via online activities and projects. An overview of some of the found that a positive attitude toward instructional technolo-
more recent findings in each of the areas is provided here. gies was the largest predictor of student preferences for
technology-based learning methods. Essentially, these find-
ings support the notion that instructional technologies can
Broad Perspective serve as the means to attaining personal goals per the educa-
Educational scholarship has examined instructional technol- tional process (D’Aloisio, 2006).
ogy broadly with respect to tool usage and outcomes of such Although studies such as the ones reported here lean toward
usage. Usage-wise, Peterson et al. (2002) conducted two positive outlooks toward instructional technologies, Strauss
small-scale, exploratory surveys to observe the applications and Hill (2007) explored student satisfaction with web-based
and opinions of instructional technology in the university instructional tools. In their study, almost one half of marketing
classroom. In their survey of 61 marketing professors, nearly students did not embrace web-based instructional technology
two thirds of the responding professors used some form of for learning in traditional classrooms. This begs the question
instructional technology in their classrooms, with PowerPoint as to whether or not students prefer simplicity in their use of
slides mentioned most frequently. This finding was consis- instructional technology tools or even if there is a saturation
tent with what the authors found in their 265 responses to a point at which more tools demand too much time and energy
similar survey of students enrolled in an introductory market- for the knowledge gained in the end.
ing course in which the most beneficial technologies were
believed to be those related to the in-class projection of visual
aids. During this same timeframe, Ferrell and Ferrell (2002) Specific Classroom Examples
surveyed students who were exposed to professors using The rise in interactive digital media has catapulted professor–
classroom technology such as PowerPoint. Their exploratory student interactions from the traditional Web 1.0 model to a
effort was intended to gauge student perceptions of instruc- new post–Web 2.0 interactive world, and the goal here is to
tional technology use (“overused,” “not overused”) in the provide a few recent scholarly examples of Web 2.0 in the
classroom. Most students (ratio of 2:1) in their study felt classroom. Types of interactive digital media within the Web
that PowerPoint technology was not overused in the class- 2.0 domain are varied and include social networking sites
room. These parallel findings are not surprising given the (e.g., Facebook, MySpace, Twitter), blogs, mobile devices
timeframe for the studies, as instructional technology was (e.g., cell phones, PDAs), user-generated content (e.g., YouTube),
in its infancy. PowerPoint (or related projection offerings) and virtual worlds (e.g., Second Life).
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Buzzard et al. 133
An instructional technology familiar to many educators of the students provided positive comments about the use of
and discussed often in the educational literature is that of podcasts for communication purposes.
online course delivery (i.e., distance learning). For exam- Social networks, text messaging, e-mail, and chat rooms
ple, Hansen (2008) offered a comprehensive comparison have allowed for virtual communication and collaboration
of knowledge transfer in online versus traditional course between and among teachers and students. Taking “virtual” to
delivery, finding that online students produced better knowl- the next level, however, means that people meet “face to face”
edge transfer results as measured by performance in the in a virtual (nonreal) environment. According to Bainbridge
development of a marketing plan. These results were attrib- (2007), a virtual world is “an electronic environment that visu-
uted in large part to the sense of community found in the ally mimics complex visual spaces, where people can interact
virtual teams. with each other and with virtual objects, and where people are
The use of virtual teams, even beyond those found in more represented by animated characters” (p. 472). Wong (2006)
traditional online course delivery, is a pedagogical enhance- suggested that the classroom of the future would not be on the
ment made possible by instructional technologies. For exam- college campus but, rather, would be in the virtual world of
ple, Hu (2009) used an international virtual team project Second Life, and Rzewnicki (2007) reported that more than
involving collaboration between American and Chinese stu- 100 universities from more than 20 countries offered online
dents in the development of a marketing plan in an interna- instruction in Second Life. Whereas Wood, Solomon, and
tional marketing course. Similarly, Newman and Hermans Allan (2008) discussed advantages and disadvantages to
(2008) reported on the use of virtual teams composed of MBA teaching in virtual worlds, other marketing scholars have begun
students in the United Kingdom and the United States in which to experiment in the virtual world environment. Building on
the virtual teams worked with virtual clients. Although virtual the marketing plan component in most marketing principles
teams allow for remote communication and interactions, classes, Tuten (2009) reported on her class project wherein
Cronin (2009) and Workman (2008) facilitated integrative students had to create a marketing plan for a product that
efforts among students by the use of wikis (digital reposito- would be marketed in Second Life. Similarly, Bal, Crittenden,
ries via websites) that allowed students to interact on particu- Halvorson, Pitt, and Parent (2010) reported on their efforts at
lar marketing topics. Both authors found that the development teaching marketing cases in Second Life.
of a wiki was a unique opportunity for collaborative learning As portrayed in these specific examples, McCorkle,
in the marketing classroom. Alexander, and Reardon (2001) were on target when they
Communication-wise, professors have attempted various stated, “Technology is transforming the way businesses use
formats that tap into today’s complex mix of communications marketing, the way marketing educators teach students, and
technologies. Since college students tend to own or have the way students learn marketing” (p. 16). As such, research-
access to a cell phone (Caruso & Salaway, 2007), Day and ers must understand the role of technology in teaching and
Kumar (2010) examined how learning could be enhanced by learning. However, as noted by Barner-Rasmussen (1999),
using a cell phone’s SMS text messaging feature in an in- issues in the choice of pedagogy must also focus on the impact
class purchasing and supply chain management simulation. that instructional technologies have on course development
During each period of the simulation, students placed their cost and time, teacher workload, amount of metateaching
orders via SMS text message for their upstream supply chain (i.e., teaching students how to work and learn with the
partner. SMS text messaging was then used to send the stu- instructional technology), and technical requirements of
dents all calculations relevant to inventory, back order, and the course. The first phase of the research into instructional
total costs. research reported here attempts to understand technology as
Given the popularity of social networking for communi- related to the demands on the instructors.
cating (Nielsen Company, 2010), Boostrom, Kurthakoti, and
Summey (2009) used a segregated social network (a social
network not used for other classes or for personal use) for The Instructor and Technology
communication between the professor and student and among In the mid-2000s, Cengage Learning engaged in an
students. Using Ning.com, students were exposed to the pro- exploratory research project to better understand how edu-
ductivity benefits of using a social network for work-related cators use technology for teaching and learning. A propri-
communication purposes. In this example, students reported etary survey was administered to a convenience sample of
that the social networking site contributed to a sense of accom- instructors at colleges and universities across the United
plishment and learning. In another communication foray, Zahay States in an effort to comprehend how they spend their
and Fredricks (2009) used podcasting to provide students time preparing for and otherwise delivering and adminis-
with access to professorial insights during nonclassroom tering their teaching responsibilities. The survey was
time. These insights included additional content such as administered to faculty across a wide variety of disciplines (per
recent examples and updated statistics, guest speaker notes, the company’s traditional demarcation of disciplines): social
and team project feedback. In their postuse evaluation, 87% sciences, mathematics and science, humanities, vocational,
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134 Journal of Marketing Education 33(2)
and business and economics. The survey resulted in 1,717 Teaching tasks were also explored in this phase of the
usable responses. research. That is, what do instructors see themselves doing
Initially, the data were explored to determine if there when it comes to the act of teaching and what role, if any,
were differences among the various academic disciplines does technology play in educational activities? Responses
with respect to instructional technology. Based on the results from the survey provided seven categories of educational activi-
of the survey, the traditional specializations do not differen- ties: (a) course planning, (b) course management, (c) teaching,
tiate in their desires when it comes to course materials. That (d) assignments, (e) assessment, (f) grading, and (g) overall
is, professors from social sciences to business and economics general needs. Technology arose as the most challenging task
have almost identical utility values (i.e., preference for use) when it came to course planning and course management.
with respect to the following: That is, instructors noted the challenge in using technology to
construct their courses and to engage in their university’s
• Method of Delivery online course management systems. Teaching-wise, instruc-
tors could complete the process of teaching without the
Print instructional material necessity of learning new technologies (once the course was
Combination of print and electronic developed and maintained on the university e-system), yet
All electronic technology was viewed as useful for developing interactive
teaching material. In general, learning new technologies was
• Customization seen as a challenging task in the overall act of teaching, but
it was not viewed as of particular importance with respect to
No customization assignments, assessment, and grading. Interestingly, technol-
Select ordering of material ogy did not appear as one of the most important tasks in any of
Eliminate unused/unassigned material the seven categories of educational activities.
Select publisher content and ordering material In sum, this phase of the company research sought to
Integrate third party content (a) identify differences, if any, in needs across disciplines
Integrate own content and (b) better understand the work process engaged in by
instructors and determine particularly challenging tasks within
• Reference Content the workflow process. The need and challenge of instructional
technology were evidenced in both aspects of the research
Related reference content with search capability project. The second phase of exploration, discussed next,
No integrated reference content focused specifically on instructional technologies and included
Predetermined set of reference materials both faculty and students in the research.
Tool to build reference content into syllabus
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Buzzard et al. 135
Table 1. Instructor and Student Preferences for Technology by preferences in the Fine Arts and Life Sciences as well as
Field moderate differences between preferences in the Physical
Sciences and Math. The overwhelming majority of instructors
Field Instructor Student
in the Fine Arts and Life Sciences do not prefer to teach a
Engineering 64% 73% course using a great deal of technology, yet approximately one
Business 63% 66% half of the student respondents in these fields would prefer to
Education 53% 46% take a course that uses a great deal of technology. Although the
Social sciences 51% 55% instructor and student preference differences are not as large
Humanities 43% 37% as in the Physical Sciences and Math, there were also notable
Physical sciences and math 40% 61% differences between the preferences of these two groups.
Life sciences 29% 55% Gender-wise, a larger proportion of men preferred to take
Fine arts 25% 47% courses that used a great deal of technology when compared
with women (p < .01). This finding is not surprising given the
number of studies that suggest a disparity by gender with
respect to computers and technology (Kim & Bagaka, 2005).
There were 765 students and 308 instructors who com- For example, a study by ECAR revealed that 54% of male
pleted the survey. Because of the proprietary nature of the college students perceived themselves to be early adopters of
research, the data and analyses cannot be presented here in technology versus only 25% of female college students (Smith,
their entirety. However, Eduventures is an industry leader in Salaway, & Caruso, 2009). Gender did not play a statistically
higher education research, and the data collection process and significant role in determining instructors’ preferences for
subsequent analytical methods followed rigorous research pro- teaching a course that uses a great deal of technology.
tocol. For each group of respondents (students and instructors), With differences in technology preferences between teach-
up to three sets of output were produced, depending on the ers and students, across disciplines and between genders, the
question: (a) frequency table, (b) cross-tabs, and/or (c) cross-tabs, second research question in the Cengage/Eduventures study
including a chi square or Fisher’s test where appropriate. went beyond generalities to explore use, support, and prefer-
The major research questions pursued were the following: ences for particular digital tools by students and instructors.
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136 Journal of Marketing Education 33(2)
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Buzzard et al. 137
Summary
The findings of the two major research studies reported here
contribute to our knowledge about instructional technolo-
gies from the viewpoints of both students and instructors.
In general, it appears that students and instructors are eager
to learn and teach with a variety of digital technologies. The
research highlights issues and concerns in three major areas:
disciplinary differences, metateaching demands, and tool
sophistication.
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138 Journal of Marketing Education 33(2)
Metateaching Funding
Although students are willing to experiment and appear to The author(s) received no financial support for the research,
want more when it comes to instructional technology, there is authorship, and/or publication of this article.
a caveat to their desires. That is, digital natives or not, students
expect the instructor to offer support for use. Teaching (either References
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