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Gunship Armada Deep Eternal Reach Space Station C X-49

(200) Electro-Magnetic Receivers and (200) Capacitators surround the Forward and Backward Firing
Main Gun of the Deep Eternal Reach Space Station. The Deep Eternal Reach Space Station has Electro-
Magnetic Wave Sensors, Gravity Sensors. The Deep Eternal Reach Space Station contains Bio-Scanners
for sensing Life Signs put out by Living Creatures. Dead Organic Matter Sensors are used for detecting
Dead Bodies in the event of a Crew Members disappearance from the Deep Eternal Reach Space Station.
The (100) Mini-Cruise Missile Launcher launches (4) Missiles each. The (25) Cruise Missile Launchers can
launch a Volley of 10 Missiles each. The Electro-Magnetic Wave and Gravity Bender System provides
Camouflage of a Starry Sky complete with nearby Black Holes and Comet filled Space Clouds with
Flaming Meteors if close by. Communication is Audio/Video Zetrino Receiving/Transmitting with 1-
1,000,000 Channels and Up to 12 Digit Scrambler Code. The Communications System cannot be used
without knowing the Up to 12 Digit Security Code.

1.) Habitat Area a collection of Residential Buildings Swimming Pools and Parks.
2.) Factory for Universal Equipment
3.) Andros Android Factory
4.) Andros Academy of Learning
5.) Occult Supply Section (Magic Item & Artifacts)
6.) Psiphon Supply Section (Psionic Magnification Tools)
7.) Armory
8.) Church Area
9.) Offensive Equipment Quarters
10.) Sports Center
11.) Music Academy
12.) Elemental Residential Sector
13.) Air Force Base
14.) Army Base
15.) Cirith Ungol Intelligence Head Quarters
16.) Coast Guard Base
17.) National Guard Base
18.) Ambulance Motor Pool
19.) Police Headquarters
20.) Lazarus Hospital
21.) Lazarus Dental
22.) Lazarus Convalescent Residential Area
23.) Fire Department
24.) Marine Base
25.) Cybernetic Hospital
26.) Genetics Facilities
27.) Mythic Beast Center
28.) Navy Base
29.) Space Force
30.) Government Sector

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31.) Universal Banking Area
32.) Universal Currency Section
33.) Food and Restaurant Area
34.) Clothing and Toys
35.) Bars and Night Clubs Area
36.) Television Broadcast Sector
37.) Radio Broadcast Area
38.) Chrononaughts Time Travelling Trooper Area
39.) Temporal Monitoring Station
40.) Celestial Habitat Sector
41.) (10) Slick Stream Starship Docks
42.) (50) Behemoth Starship Docks
43.) (1,000) Standard Starship Docks
44.) Cargo Bays
45.) Bathrooms
46.) Storage Closets
47.) Living Quarters
48.) Cargo Bays
49.) Storage Rooms
50.) Health Clubs with Jacuzzis, Saunas, Steam Rooms, Massage Parlors, and Weight Rooms.
51.) Performance Dance Studios
52.) Choir Areas
53.) Concert Halls
54.) Movie Theaters

Space Station Systems________________________________

Universal Space Navigation System

The Universal Space Navigation System has Star Charts for the 100,000,000,000 Galaxies
surrounding our Universes 12 Spiral Armed Universal Starry filled Body of Space with a Central Giant
clockwise Spinning Giant Black Hole. The Star Charts also contain the Milkyway galaxy my home Galaxy.
The Space Navigation System is powered by an Ultra terra byte Computer having (100,000,000,000)
times the Computing Capacity of a 5 Terra Byte Computer. The Space Navigation System is capable of
Star Charting at Faster than Parsec Speeds.

Life Support System

Electro-Magnetic Receivers and Subatomic Molecular Alteration with DNA Recombination


provides a breathable Atmosphere. Exhalations of Carbon Dioxide Gas are recombined into Nitrogen
and Oxygen being a breathable Atmosphere.

Organic Waste Elimination

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Urine, Feces, Menses, Blood and Vomit are collected by a Toilet. Through a Subatomic Molecular
Alteration and DNA Recombination Device are turned into Fertilizer and drinkable Water. Even is Space
the Organic Waste Tanks can be emptied and the Human Waste Filters cleaned.

Botanical Atmosphere garden

A 100 feet deep Soil Bed and a 300 feet tall Ceiling Botanical Garden is on the Behemoth Dreadnaught
Class Starship. The Garden comes with Lakes Rivers and Springs and grows various types of Trees,
Bushes, Flowers, Herbs and other Plants like Mushrooms. Daytime is simulated by an artificial Minature
Sun in the form of a tiny ceiling contained Fusion Reaction Chamber. Night time is simulated by the
Fusion Reactor starting to dim at Twilight and then a Starry Filled Sky is projected on the Ceiling and
upper walls from external Starship born cameras.

Internal Heating Units

The Behemoth Dreadnaught Class Starship has a Central Heating and Ventalation System
throughout the Decks of the Starship. The Starship has a Thermometer and Temperature Control Units
all over the inside of the Behemoth Dreadnaught Class Starship and Barometric Atmosphere Pressure
Sensors laced throughout the Starship.

Faster than Light Travel Protection and Crash Survival Systems

Centrifugal Force, Velocity and Inertia Cancellers create a 1 Earth Gravity Field that is neutral
inside of the Vehicle that is not effected by crushing the body at 5, 6, 7, 8, 9, 10+ G’s Earth Gravity or
Higher than Earth Gravity or pulping the Life Form into a Liquid the Bones and the rest of the Body
creating a smear a Light Year Long at greater than Parsec Speed turns or Stops. The Centrifugal Force,
Velocity and Inertia Cancelling Gravity Field stops all these factors. The Persons in the Vehicle feel no
Seismic Stress Factors and can serve and drink boiling hot Coffee without spilling a drop or burning
themselves. 10+G speeds, turns and Stops are taken at Faster than Parsec Speeds and 180 Degree turns
can be performed without the contents of the Coffee Table surface flying all around the Starship Rooms.

Symbiotic Link

There is no time delay between Thought and Nerve Impulse and Muscular actions when talking
about Vehicle Response Time. When it comes to Manuvering, Moving and Stopping the Vehicle. The
Pilots Control of the Vehicle is Instantaneous concerning Response Time and so accurate the Pilot can
Land on a Dime. This Symbiotic Link is provided by Sonic Symbiosis between Pilot and Machine. Speakers
surround the Pilot enveloping them in a Sonic Cocoon. The Musical Sonic Field links the life Form and

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Machine into one Entity. The Vehicle and Pilot act as one. Headphones give +3 to strike, Parry, an Dodge
during Melee Combat Encounters.

Speed Ground: 20,770 mph Mach 31

Speed Air: 750,000,000,000,000,000,000,000,000,000,000,000 Parsecs per hour

Altitude: Transatmospheric and Submergible

Communication Range: 750,000,000,000,000,000,000,000,000,000,000,000 Parsecs

Communication Speed: 750,000,000,000,000,000,000,000,000,000,000,000,000,000 Parsecs per hour.

Sensor System Internal: Inside the whole Vehicle.

Sensor System External: 750,000,000,000,000,000,000,000,000,000,000,000 Parsecs.

Height: 250 Miles

Width: 1,000 Miles

Length: 250 Miles

M.D.C. By Location

Bridge: 1,500,000,000

(10) Star Ports: 2,000,000,000

Main Gun: 1,000,000,000

Sensor System: 800,000,000

(25) Cruise Missile Launchers: 100

(100) Mini-Cruise Missile Launchers: 20

Main Rocket: 1,500,000,000

(50) Maneuvering Rockets: 300

Communication Dish: 1,000,000,000

Gravity Force Field: 10,000,000,000,000

Main Body: 20,000,000,000,000

Weapon Systems in M.D.

Electro-Magnetic Main Gun

Damage: Obliterates anything Target in the Beams path.

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Range: 750,000,000,000,000,000,000,000,000,000,000,000 Parsecs.

Rate of Fire: As per Modern Weapon Proficiency

Payload: Unlimited

Mini-Cruise Missile (Rockets) Anti-Matter, Nuclear Fusion, Plasma, or Singularity.

Damage: 2 D 6 X 10

Range: 750,000,000,000,000,000,000,000,000,000,000,000 Parsecs.

Speed: 750,000,000,000,000,000,000,000,000,000,000,000,000 Parsecs per hour.

Rate of Fire: Volleys of 1, 2, 3, or 4 per Missile Launcher

Payload: 4 per Launcher.

M.D.C.: 15

Cruise Missiles Anti-Matter, Nuclear Fusion, Plasma, or Singularity

Damage: 4 D 6 X 100

Range: 750,000,000,000,000,000,000,000,000,000,000,000 Parsecs

Speed: 750,000,000,000,000,000,000,000,000,000,000,000,000 Parsecs per hour.

Rate of Fire: Volleys of 1, 2, 3, 4, 5, 6, 7, 8, 9, or 10 per Missile Launcher

Payload: 10 per Launcher.

M.D.C.: 25

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