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A bushi or courtier school not yet converted to 3E gains the following abilities:

Rank 1) Add your character's (pick a Ring appropriate to the school) to (pick one:
melee attack rolls, ranged attack rolls, damage rolls, initiative, specific Skill
roll, TN to be Hit). Pick variables appropriate to your school.

Rank 3) Gain a Free Raise when utilizing a weapon technique, style, or maneuver
that is specific to your school. Consult your GM to determine the very specific
details of when this Free Raise occurs. It should be something that you
conditionally receive frequently (such as once per round, but only when feinting)
or that you receive less frequently, but under less restrictive circumstances (such
as any time you spend a Void Point while wielding a tetsubo, or once per battle
when facing enemies from a specific clan).

Rank 4) Double the bonus from the Rank 1 ability.

Rank 5) You now gain two Raises from the Rank 3 ability.

Shugenja schools unconverted from earlier versions gain the following ability: Any
time you cast a spell pertaining to your elemental affinity and spend a Void Point,
you gain a Free Raise in addition to the Void Point's normal effects.

Once you determine the temporary bonuses for a specific school, they should
maintain consistency from one character to the next (PC or NPC).

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