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Course Objectives
1 To equip students with the fundamental knowledge and basic technical competence in
the field of computer graphics.
2 To emphasize on implementation aspect of Computer Graphics Algorithms.
3 To prepare the student for advance areas like Image Processing or Computer Vision or
Virtual Reality and professional avenues in the field of Computer Graphics.
Course Outcomes : At the end of the course , the students should be able to
1 Understand the basic concepts of Computer Graphics.
2 Demonstrate various algorithms for scan conversion and filling of basic objects and their
comparative analysis.
3 Apply geometric transformations, viewing and clipping on graphical objects.
4 Explore solid model representation techniques and projections.
5 Understand visible surface detection techniques and illumination models.
Text Books:
1. “Computer Graphics” C version by Hearn & Baker, 2nd Edition, Pearson
2. “Computer Graphics Principles and Practice in C , 2nd Edition ,James D. Foley, Andries van
Dam, Steven K Feiner, John F. Hughes, Pearson .
3. “Computer Graphics”, by Rajesh K. Maurya, Wiley India Publication.
4. “Computer Graphics “ , by Samit Bhattacharya , Oxford Publication.
Assessment:
Internal Assessment:
Assessment consists of two class tests of 20 marks each. The first class test is to be conducted when
approx. 40% syllabus is completed and second class test when additional 40% syllabus is
completed. Duration of each test shall be one hour.