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DCNLABACTIVITY
DCNLABACTIVITY
END DEVICES :
The network devices that people are most familiar with are called end devices.
These devices form the interface between the human network and the underlying
communication network. Some examples of end devices are:
Physical media refers to the physical materials that are used to store or transmit information
in data communications. These physical media are generally physical objects made of
materials such as copper or glass. They can be touched and felt, and have physical
properties such as weight and colour. For a number of years, copper and glass were the
only media used in computer networking.
water.
Optical fibre:
Up to this moment, conductor (metal) cables have seen that transmit signals in the
form of current. The fibre optic, on the other hand, is made of plastic or glass and
transmits the signals in the form of light. To understand how optical fibre works, it
is necessary first to explore several aspects of the nature of light
Switches/hubs:
Hub:
Hub is a networking devices which is used to transmit the signal to each port (except
one port) to respond from which the signal was received. Hub is operated on
Physical layer. In this packet filtering is not available. It is of two types: Active Hub,
Passive Hub.
Switch:
Switch is a network device which is used to enable the connection establishment and
connection termination on the basis of need. Switch is operated on Data link layer. In
this packet filtering is available. It is type of full duplex transmission mode and it is
also called efficient bridge.
Difference between Hub and Switch:
In hub, there is only one collision While in switch, different ports have
Hub is simply old type of device and is While switch is very sophisticated
Traditional routers are stand-alone devices that use proprietary software. In contrast,
a virtual router is a software instance that performs the same functions as a physical
router. Virtual routers typically run on commodity servers, either alone or packaged
with other virtual network functions, like firewall packet filtering, load balancing and
wide area network (WAN) optimization capabilities.
Other network devices, such as wireless access points and switches may include
built-in router functionality.
BRIDGES:
The big risk in bridging is traffic overload. All broadcast messages are sent across an
entire LAN, and even messages directed to a single station are actually sent to every
port on many LANs. This issue can be addressed by segmentation. Bridging builds
an extended LAN by connecting LAN segments, and advanced bridge technologies
aim at improving the options for extension to eliminate the problems of traffic
overload.
REPEATER:
A repeater is an electronic device that relays a transmitted signal. It receives a
signal on a specific frequency, then amplifies and rebroadcasts it. By
amplifying the signal, a repeater increases the transmission range of the
original signal.
Repeaters have many applications, but in computing they are most commonly
used in wireless networks. For example, a Wi-Fi network in a large home may
benefit from using one or more repeaters to relay the signal to different areas
of the house. Homes that have brick walls or cement floors may also benefit
from having a repeater relay the signal around the obstacle. Businesses often
use a series of repeaters to create a single wireless network within a large
building.
While repeaters all serve the same purpose, they come in many forms. Some
wireless devices, often called "range extenders" are designed to be used
specifically as repeaters. Other devices, such as hubs, switches,
and routers can all be configured as repeaters using a software utility or web
interface that controls the wireless device.