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Example-1

The pay-off matrix of a game is given below. Find the solution of the game to A and B.
B
I II III IV V

I -2 0 0 5 3

II 3 2 1 2 2
A
III -4 -3 0 -2 6

IV 5 3 -4 2 -6

Sol. To find the saddle point, circling the row minimum and putting squares around the
column maximums, we get the following table:
B

I II III IV V

-2 0 0 3 -2
I 5
II 3 2 1 2 2 1 v (MAX VALUE)
A
III -4 -3 0 -2 6 -4
IV
5 3 -4 2 -6 -6
COULMN
MAXIMUMS
5 3 1 5 6

v (MIN. VALUE)
Obviously, the matrix has a saddle point at the position (2,3). Thus the solution to the game
is given by
(i) The best strategy for plays A is II.
(ii) The best strategy for plays B is III.
and (iii) The value of the game is 1 for A and -1 for B.
Example-2
Solve the following game :
B

I II III
I 6 8 6
A
II 4 12 2

Sol. To find the saddle point, circling the row minimums and putting square around the
column maximums, we get the following tables:
B

I II III

I 6 8 6 6 6 Vi(MAX VALUE)
A
II 4 12 2
COULMN
6 12 6
MAXIMUMS

v (MIN. VALUE)
Obviously, the matrix have two saddle points at (1,1) and (1,3). Thus the solution to the game
is given by
(i) The best strategy for player A is I.
(ii) The best strategy for player B is II.
(iii) The value of the game is 6 for A and -6 for B.

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