Professional Documents
Culture Documents
{
game "Counter-Strike Source"
title "COUNTER-STRIKE'"
title2 "source"
type multiplayer_only
nomodels 1
nohimodel 1
nocrosshair 0
advcrosshair 3
bots 1
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
nodegraph 0
FileSystem
{
SteamAppId 240 // This will mount all the
GCFs we need (240=CS:S, 220=HL2).
//
// Setup engine search paths.
//
// If a search path contains "_english", and the current language is
not english, then
// another search path will be inserted above the english one by
replacing "_english" with
// the appropriate language.
//
// To debug how the engine has parsed this file, type "path" at the
console.
//
// Search paths are relative to the base directory, which is where
hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// |all_source_engine_paths| points at the directory cintaining HL2
shared content.
//
SearchPaths
{
game |all_source_engine_paths|
hl2/hl2_textures.vpk
game |all_source_engine_paths|
hl2/hl2_sound_vo_english.vpk
game |all_source_engine_paths|
hl2/hl2_sound_misc.vpk
game |all_source_engine_paths|hl2/hl2_misc.vpk
platform |all_source_engine_paths|
platform/platform_misc.vpk