Professional Documents
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c. Is life different for the rich versus the poor?__________________________________
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d. What do they eat?_____________________________________________________
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e. Jobs?_________________________________________________________________
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4. Create a costume using things around your house by drawing, creating paper puppets on
sticks, or dressing a doll.
5. Become your character. Make a puppet show, comic strip or skit to act out your time
period.
Nine Men’s Morris
Invented in the 14th Century and still popular in 18th Century
Nine Men’s Morris
Preparation and Objective
The basic aim of Nine Mens Morris is to make "mills" - vertical or horizontal lines of three in a row.
Every time this is achieved, an opponent's piece is removed, the overall objective being to reduce the
number of opponent's pieces to less than three or to render the opponent unable to play. To begin with
the board is empty. Each player needs nine pieces (9 dimes/ 9 pennies, 9 white/9 green pony beads,
9 white/9 red paper circles, etc.)
Basic Play
Player's toss a coin to decide who will play white - white moves first and has a slight advantage as a
result. Play is in two phases. To begin with, players take turns to play a piece of their own colour on any
unoccupied point until all eighteen pieces have been played. After that, play continues alternately but
each turn consists of a player moving one piece along a line to an adjacent point.
During both of these phases, whenever a player achieves a mill, that player immediately removes from
the board one piece belonging to the opponent that does not form part of a mill. If all the opponents
pieces form mills then an exception is made and the player is allowed to remove any piece. It is only
upon the formation of a mill that a piece is captured but a player will often break a mill by moving a
piece out of it and then, in a subsequent turn, play the piece back again, thus forming a new mill and
capturing another piece.
Captured pieces are never replayed onto the board and remain captured for the remainder of the game.
The game is finished when a player loses either by being reduced to two pieces or by being unable to
move.
21 20 1
22 19 2
23 18 3
24 17 4
Egyptian
25 16 5
Senet
26
15 6
14 7
13 8
12 9
11 10
Equipment
A Senet board consisted of three rows of ten squares set in a rectangle. In one corner, the square
that is assumed to be the final square has a circle with a single dot, the next one along in the row,
two strokes, the next one three dots in a triangle, the next the water symbol and the fifth one along
has 3 circle and cross symbols.
Each person has five pieces of contrasting hue or contrasting pattern (5 dimes/5 pennies, 5 green/5
red pony beads, 5 white/5 blue paper pieces, etc) The movements of the pieces are determined by
the throw of four split twigs with a dark face on one side and a light face on the other (binary lots).
We will replace these with drawing cards. (Number paper squares 0 – 5 one number per paper.)
Place in a cup, bowl or pile for drawing. Replace slip each time.
Preparation
Pieces are placed on the first ten squares of the first row with the colors alternating.
The Play
A square can only be occupied by one piece at a time. If no pieces can move, the turn is passed. If a
piece lands on an opposing piece, the opposing piece is moved back to the square that the attacking
piece started the move from.
The House of Happiness cannot be passed over. Every piece must land upon it before preceding
onward. The House of water is to be avoided - when a piece lands on this square, the piece is
returned to the House of Rebirth.
Pieces can only bear off the final three squares by throwing the number indicated on the square.
The first player to bear (move) all pieces off the board wins.
18th Century
17th Century
Egyptian
14th Century
1950s
1920s