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Capstoneproposal Brewer
Capstoneproposal Brewer
Jana Brewer
Summer 2021
August 2019
INTERACTIVE TECHNOLOGY IN THE SCIENCE CLASSROOM 2
The setting for the proposed project is in a Title 1 school located in Lindale, Georgia.
Pepperell Middle School (PMS) is a rural middle school that houses sixth to eighth grade
students. PMS is a public school with 47 teachers serving approximately 712 students. Within
PMS, 31% of students scored proficient on state testing in math and 29% scored proficient in
language arts testing. Both scores are lower than the state score of 41% for both math and
language arts. At Pepperell Middle School, students are approximately 10% Hispanic, 7% Black,
80% White and 3% two or more races. Of these students, 46% are eligible for free and reduced
Pepperell Middle School has one principal and one assistant principal. The school
building is currently being rebuilt so the sixth and seventh grades are housed in an old primary
school building, while the eighth grade is housed on a wing in the current high school building.
PMS is a one-to-one technology school where all students have access to Chromebooks within
each classroom. Since there is such great access to technology, the use of technology in the
classroom is highly recommended by administration. Teachers are encouraged to use the tools
the school recently received as a technology grant in their classrooms. These tools include virtual
reality goggles, interactive SmartBoards, and Chromebooks for individual student learning.
Within my school, teachers are not taught how to use these skills so completing this project will
give me the knowledge necessary to use the technology tools effectively as well as coach other
At Pepperell Middle, we have limited access to funds for supplies that allow students to
have hands on experience with life science content. Because the content we are learning is so
INTERACTIVE TECHNOLOGY IN THE SCIENCE CLASSROOM 3
complex, students need these experiences to better understand the smallest unit of living things,
cells, to larger groups of living organisms within ecosystems. Since my school has access to
technology tools that could potentially give students these experiences without having to
purchase more supplies, utilizing interactive technology in the science classroom to engage
students and give them more authentic learning experiences is a great start to achieving better
Problem statement.
The problem or need that prompted this project proposal is the lack of materials and
resources currently in Pepperell Middle School and Floyd County School System that would
allow students to have more authentic learning experiences. As previously stated, PMS is a Title
1 school that does receive funding, but that money must be spent in specific ways. Because of
the socioeconomic status of the students at Pepperell Middle School, asking students to supply
materials for projects and hands on experiences is not an option. I will be incorporating learning
experiences, such as virtual and augmented reality, in my seventh grade science classroom and
coaching other seventh grade science teachers at PMS to give students the opportunity to
visualize, understand, and manipulate the content in ways that would not otherwise be possible.
Connection to research.
In two of the studies I reviewed, I found distinct connections to my topic. Both studies
included a control group where students were taught using traditional teaching methods and tools
(whiteboards, slides, and a projector) and experimental groups where students were taught using
a combination of traditional methods as well as virtual augmented reality. In the first study by
Ray and Deb (2016), the purpose for the research was to measure the feasibility of using Google
INTERACTIVE TECHNOLOGY IN THE SCIENCE CLASSROOM 4
Cardboard head mounted virtual reality systems to improve the teaching process with college
aged students. As for the second study, the purpose was to develop a virtual reality classroom to
improve student learning performance and outcomes (Liou & Chang, 2018). This study included
junior high school students from Taiwan in which one group was the control and the other two
groups were experimental. In the experimental groups, one group of students was taught
anatomy and physiology and the other was taught chemistry. Both groups were taught using
traditional teaching methods supplemented with virtual reality learning. The students in the
second study are close to the same age as the students I will be teaching and are learning much of
the same content. In both studies as well as throughout my project, virtual reality learning is and
will be used to supplement traditional classroom teaching and immerses students in the content
which gives them more authentic learning experiences and enhances the learning process.
Proposed intervention/solution.
Since the students I teach at Pepperell Middle School are not provided with many hands
on learning opportunities due to lack of access to materials, learning using virtual reality will
provide them opportunities to see many aspects of the content they would not otherwise get to
see. In both the studies I reviewed, there was success in supplementing traditional teaching with
virtual reality students and provided opportunities for students to be engaged in the content. Both
studies also showed that compared to traditional teaching methods, students better understood
and recollected the information that was presented when provided the virtual reality
opportunities.
Throughout the time I will be implementing virtual reality into my teaching practice, I
will work with other seventh grade science teachers at Pepperell Middle to allow all students to
have several interactions with the technology. Before using it as a learning opportunity, teachers
INTERACTIVE TECHNOLOGY IN THE SCIENCE CLASSROOM 5
will need to understand how to use virtual reality themselves. Through workshops and coaching
sessions with these teachers, I will show them how to use the technology and implement it with
their students. Our students will also familiarize themselves with how the headsets work and how
to use them to connect with the content. Throughout the school year, I will meet with the seventh
grade science teachers at PMS to provide them resources and coach them to use this technology
so all of our students are using virtual reality appropriately to explore the five different topics
learned in seventh grade science: cells, genetics, body systems, ecology, and classification.
Connection to research.
with the opportunity to have authentic learning experiences while also using tools that have
already been provided through grants. According to the studies done by Liou & Chang (2018)
and Ray & Deb (2016), I should see success in using virtual reality in combination with
traditional teaching methods because of the proven success of doing so in both studies. Although
the participants in the study by Ray & Deb (2016) are much older and have more experience
with technology being National Institute of Technology students, they started with little to no
experience in using virtual reality as a means of learning and still benefited from this type of
teaching. As recommended by Ray & Deb (2016), I will ensure the hardware is easy to use and
specific instructions are given to students. The students in the study by Liou & Chang (2018)
were very similar to my students both in age and content area. The students who were learning
new content in this study also showed significant growth in content knowledge when learning
using virtual reality in comparison to students their same age in the same content learning by
traditional methods of teaching (Liou & Chang, 2018). In this study, it was important to the
INTERACTIVE TECHNOLOGY IN THE SCIENCE CLASSROOM 6
researchers that students interact with the content so as I implement this into my practice and
with other teachers, I will be using programs that allow the interactive aspect as well.
As I use this in my own classroom, I will also be coaching other seventh grade science
teachers on how to incorporate this technology in their teaching practice through methods I have
learned by reading The Impact Cycle by Jim Knight. As mentioned in The Impact Cycle, there
are three major stages outlined: identify, learn, and improve (Knight, 2018). To do this, I will
host an introductory workshop to show them how virtual reality works by walking them through
an example lesson. In the first session, I will also share research that shows the benefits of using
virtual reality alongside traditional teaching methods. During the initial coaching session I host
with teachers, we will be identifying the current realities of classrooms and goals we have for
implementation. As the year progresses, we will learn together as I coach these teachers to build
lesson plans using virtual reality, share virtual reality resources that are connected to the science
content, and observe them as they implement virtual reality into their practice to ensure it is
making a positive impact on the students. Throughout the year, I will have individual coaching
sessions with these teachers where we will work to improve the new practices we are
Project Objectives
The goal of my project is to provide seventh grade students at Pepperell Middle School
with better opportunities to interact with our content using virtual reality. To do this, I will be
coaching other seventh grade science teachers in my school how to use virtual reality lessons
alongside traditional teaching methods. With this goal in mind, my objectives include:
developed two lesson plans showing how they will incorporate this virtual reality
3. Pepperell Middle School seventh grade science teachers will have taught a lesson
with their students using the virtual reality headsets to increase student interaction
4. By May 1, 2020, two out of three seventh grade science teachers will have
incorporated at least one lesson for each content subtopic (cells, body systems,
more students.
PSC Standards
Through completing this project, I will gain practice in my skills as related to the Georgia
mastery of many of the second, fifth, and sixth standards throughout the time I will work on this
project. This will be done through conducting professional development workshops and coaching
sessions with teachers, creating resources and lesson plans using technology tools, and
developing lessons that allow students to use higher order thinking skills to connect with the
content. Throughout the school year, this project will provide me the opportunity to reflect on
• PSC 1.2 Strategic Planning: Candidates facilitate the design, development, implementation,
communication, and evaluation of technology-infused strategic plans.
• PSC 2.1 Content Standards & Student Technology Standards: Candidates model and facilitate the
design and implementation of technology enhanced learning experiences aligned with student
content standards and student technology standards.
• PSC 2.3 Authentic Learning: Candidates model and facilitate the use of digital tools and
resources to engage students in authentic learning experiences.
• PSC 2.4 Higher Order Thinking Skills: Candidates model and facilitate the effective use of digital
tools and resources to support and enhance higher order thinking skills (e.g., analyze, evaluate,
INTERACTIVE TECHNOLOGY IN THE SCIENCE CLASSROOM 8
and create); processes (e.g., problem-solving, decision-making); and mental habits of mind (e.g.,
critical thinking, creative thinking, metacognition, self-regulation, and reflection).
• PSC 2.7 Assessment: Candidates model and facilitate the effective use of diagnostic, formative,
and summative assessments to measure student learning and technology literacy, including the
use of digital assessment tools and resources.
• PSC 5.1 Needs Assessment: Candidates conduct needs assessments to determine school-wide,
faculty, grade-level, and subject area strengths and weaknesses to inform the content and delivery
of technology-based professional learning programs.
• PSC 5.2 Professional Learning: Candidates develop and implement technology-based
professional learning that aligns to state and national professional learning standards, integrates
technology to support face-to-face and online components, models principles of adult learning,
and promotes best practices in teaching, learning, and assessment.
• PSC 6.1 Continuous Learning: Candidates demonstrate continual growth in knowledge and skills
of current and emerging technologies and apply them to improve personal productivity and
professional practice.
• PSC 6.2 Reflection: Candidates regularly evaluate and reflect on their professional practice and
dispositions to improve and strengthen their ability to effectively model and facilitate technology-
enhanced learning experiences.
• PSC 6.3 Field Experiences: Candidates engage in appropriate field experiences to synthesize and
apply the content and professional knowledge, skills, and dispositions identified in these
standards.
Project Description
In this project, I will be coaching teachers to build lessons that allow students better
interaction with the content using virtual reality. This will give students the experiences
necessary to understand the complexity of cells, visualize how organ systems work together for
proper body function, and observe how individuals within an ecosystem work together to reach
ecological equilibrium. Using virtual reality alongside traditional teaching methods, seventh
grade science teachers at Pepperell Middle School will provide their students with opportunities
that may never be attainable without the use of virtual reality. Table 1 outlines the project
Table 1
Project Item/Activity Project Objective(s) Deliverable(s)
Conduct a workshop series with All seventh-grade • Introduction to Virtual
seventh grade science teachers: science teachers at Reality
Workshop one-Introduction to Pepperell Middle • Model lesson
School will
virtual reality: I will model a lesson
INTERACTIVE TECHNOLOGY IN THE SCIENCE CLASSROOM 9
with the teachers, show a video of understand how to • Video of model lesson
how I used the same lesson with my correctly use virtual being used with students
students, and share student reality headsets by • Feedback from students
feedback. August 1, 2020. • Feedback form for
Workshop two-Explore: I will share teachers to complete
research that explains the benefits • Research showing the
of using virtual reality alongside benefits of using virtual
traditional teaching methods. reality alongside
Teachers will have the opportunity traditional teaching
to explore many virtual reality • Example lesson plans
resources and example lessons. • Lesson plan template
• Resource list that shows
Workshop three-Your Class:
virtual reality learning
Teachers will work together
opportunities and how to
alongside coach to begin building
use them effectively
their first lessons using virtual
reality and create a pretest for • Pretest and posttest for all
students to take before teaching and seventh-grade science
posttest for students to complete at students to complete based
the end of the year. upon all standards
Evaluation Plan
The purpose of this project is to provide students opportunities to interact with the
content using virtual reality and coach other teachers on how to implement this strategy. In order
to effectively evaluate the implementation of this project, there will be a variety of evaluation
items. These items include surveys that teachers will complete throughout the implementation
process, observations, tests completed by students, and coaching session interviews. The data
gathered throughout these evaluations will determine the effectiveness of this project and help
INTERACTIVE TECHNOLOGY IN THE SCIENCE CLASSROOM 11
me prepare for future workshops and coaching sessions with these teachers. At the end of the
school year, students will complete a posttest to determine what was learned throughout the year
which will be compared to their pretest score. Students will complete a survey that will allow
them to share their thoughts on virtual reality lessons and how these lessons impacted their
learning. Teachers will also complete a similar survey to share how virtual reality lessons
impacted their teaching and learning experiences. This data will help me in my professional
practice as I reflect and make changes to how I implement this strategy in my teaching practice
Project Timeline
My project will be implemented throughout the 2020-2021 school year. I will begin this
project by surveying teachers to determine their current level of understanding towards virtual
reality and how it can be used to provide students opportunities to interact with the content. The
data gathered from this survey will help me plan and prepare the workshop series that will take
place during teacher pre-planning, provide teachers with proper resources to use throughout
planning and implantation, and determine how I will coach the seventh grade science teachers at
Pepperell Middle School to be most effective in this practice. Table 2 outlines the timeline for
Table 2.
Project Timeline
Month Project Item/Activity, or Evaluation Item Hours
May 2020 Survey: Coach will create survey and teachers will 2 hours
complete survey about their understanding of how
to use virtual reality in the classroom
June 2020 Evaluate results from survey to plan workshop 1 hour
accordingly
INTERACTIVE TECHNOLOGY IN THE SCIENCE CLASSROOM 12
Resources Needed
Table 3.
Proposed Resources
Proposed Resources Specifications
Virtual Space • Google Drive (shared folder)
References
Knight, J. (2018). The impact cycle: what instructional coaches should do to foster powerful
Liou, W.-K., & Chang, C.-Y. (2018). Virtual reality classroom applied to science
org.proxy.kennesaw.edu/10.1109/SPIT.2018.8350861
Pepperell Middle School Profile (2020): Lindale, GA. (n.d.). Retrieved from
https://www.publicschoolreview.com/pepperell-middle-school-profile
Ray, A. B., & Deb, S. (2016). Smartphone Based Virtual Reality Systems in Classroom
(T4E), 2016 IEEE Eighth International Conference on, T4E, 68–71. https://doi-
org.proxy.kennesaw.edu/10.1109/T4E.2016.022