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UECS3263 iOS Application Development

Lecture 01

Read through the document (Introduction to Xcode) and answer the following questions.

1. What is the basic template that was used to create the first iOS app?

2. Other than apps for iOS, what other OS does Xcode support?

3. What is the programming language used for the project?

4. What is a universal app?

5. What do you need to do before you can run your app on an iOS device?

6. What do you need to do before you can submit your app to the App store?

7. What are the different areas of the Xcode workspace and their functions?

8. Can you simulate the app on different simulators?

9. What visual design editor in Xcode to lay out your app’s user interface called?

10. What name of the storyboard file for iOS apps built using the Single View Application template?

11. What is a storyboard?

12. What is the area of Interface Builder where you add and arrange user interface elements called?

13. What does the arrow at the left side of the scene represent?

14. What does a scene contain?

15. What are two examples of elements that appear in the user interface and two examples of
elements that do not appear onscreen?

16. What are those that appear onscreen called?

17. What is the superclass of all objects that appear onscreen?

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