Professional Documents
Culture Documents
Technology transfer
● Technology transfer definition
● Technology transfer and innovation
● Transferring level of technology transfer
● Category of technology transfer ( eg vertical, horizontal etc with examples)
● Dimensions of Technology Transfer :The time and resources required to transfer a given
technology depends upon
● What is actually transferred ( product, process, management)
● Modes of technology transfer
● Technology absorption capability of recipient enterprise
● The capabilities and motivation of the supplier enterprises.
● Issues in technology transfer
● Pricing and price negotiation
● Transfer Process It can be differentiated into two different stages
Chasm point--Maloney’s 16% rule refers to crossing ‘the chasm’ - the point when a product, trend,
idea or market transitions from being in the Innovator/Early adopter stage to the Early Majority
stage. This requires a market penetration of between 15-20%.
The 16% rule is a well known rule in the marketing industry. The rule pertains to diffusion of
innovation which is defined as the theory that seeks to explain how, why, and at what rate new ideas
and technology spread through cultures. The diffusion of innovation has 5 catergories innovators,
early adopters, early majority, late majority, and late mass.
According to that, the 16% rule is part of the first two catergories in the curve, the 16% rule explains
that once you have reached 16% adoption of innovation, you must change your messaging and media
strategy from one based on scarcity, to one based on social proof, in order to accelerate through the
chasm to the tipping point.
This basically states that once your product is taking off in the early stages you must put in more
effort for it to reach the higher and middle stages to increase exposure.
An example of this is the iPad and how the younger generation is using this kind of product. Early
adopters obtain the iPad but are ultimately giving it to their children causing an increase and pushing
the product past the chasm. The samsung tap is also making its way through the 16% rule, but since it
is a new product it must use many means of advertisement and social media to project the product.
This philosophy is helpful and is a guide to many companies that are trying to push through that 16%.
In my opinion, it brings companies a better understanding of how to go about the market and do
what it takes to increase exposure and production of a product.
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Design Thinking for New Product Development
Definition
Example of apple
Steps for design thinking ( empathise , define, ideate, prototype, ideate)
Most of the models share the target of achieving innovation through these three main factors
Diagram given - relation between design thinking and innovation
Some gas around design thinking and innovation apart from the diagram
https://www.quora.com/How-do-design-thinking-and-innovation-relate-to-each-other
https://medium.com/new-times-new-methods-new-we/the-difference-between-design-thinking-and
-innovation-29f0af64c01e
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Open innovtion
Contains all --ppt6
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Compressing Technology Cycles
now following chotu chotu topics which comes under technology strategy only
1) Technology life cycle with s curve---graph
2) Technology life cycle with process innovation--graph
3) Evolution of technology----diagram ie graph
4) Building and managing portfolio of firms technologies
5) Further two more graphs of technology life cycle
---first mover advantage and disadvantages
BROAD INNOVATION STRATEGIES CATEGORY ( leader, follower winner) and uska table--2-3 slides
more
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FFE-------------------------
https://en.wikipedia.org/wiki/Reverse_engineering
ethnographic research
Product platform
Ppt 8 mein end mein---benefits are also given
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Ppt 3-----------------all innovtion theory take from here.