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Onscreen Manual

Workbook
Worldwide copyright © 1998-2013 Wilcom Pty Ltd. All rights error or to any results generated through its use and without
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New South Wales, 2015, Australia
PO Box 581, Alexandria, 1435
Phone: +61 2 9578 5100
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Email: wilcom@wilcom.com
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generated by the software. The samples used to illustrate
software features and capabilities may not be exactly
duplicable, depending on inclusions provided with your software
model or product level. Some artwork for design samples are
kindly provided by Digital Art Solutions.
The Product Differentiation Table which appears in the
appendices of this manual indicates which features are relevant
to each level of product. While every effort has been made to
maintain this table up to the current release, late changes may
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limitation or exclusion, the software is purchased ‘as is’ without
any warranty as to its performance, accuracy, freedom from

Rev 2 May 2013


Introduction

Welcome to Wilcom EmbroideryStudio e3, the EmbroideryStudio products


leading design software application for decorated
goods industry professionals. EmbroideryStudio Wilcom EmbroideryStudio e3 comprises three core
provides capabilities for embroidery professionals who products:
require complete control of the design process. No  EmbroideryStudio - Lettering product
other product on the market provides the flexibility of
 EmbroideryStudio - Editing product
EmbroideryStudio in creating designs for both
embroidery and multi-decoration.  EmbroideryStudio - Designing product
EmbroideryStudio offers an efficient, user-friendly To identify sources of information relevant to your
approach to embroidery design by combining the specific model and any elements you may have
embroidery capabilities of Wilcom embroidery activated, see Product Differentiation Table.
software with the graphical capabilities of the Additionally, EmbroideryStudio - Designing offers 18
CorelDRAW® Graphics Suite. While it provides a optional ‘Elements’ for Productivity, Creativity, and
complete embroidery design solution, it also integrates Decoration processes.
with existing printing processes, enabling swift
inter-conversion of printing and embroidery designs,
as well as integration of multi-decoration designs.

Element Description Included features Reference

Productivity

Offsets Embolden logos, badges and other designs with Generating outlines and
Outlines & Offsets
Advanced distinctive, colorful borders. offsets

Save lettering layouts for reuse. With different logos


Team Names Create Teamname
and lettering, reuse makes teamname design simpler Creating teamname layouts
Advanced Layout
and faster.

Vector Create lines, rectangles, circles and ellipticals, and Creating vectors in
Drawing Tools
Drawing then apply stitching, fills and other effects. EmbroideryStudio

Preparing images for


Auto-Digitize Convert bitmaps to usable embroidery files. Bitmap Preparation
auto-digitizing
Bitmaps
Auto Trace Auto-tracing artwork
Digitizing shapes with
Auto-Digitizing
Auto-Digitizing
Converting bitmaps with
Smart Design
Smart Design

Use auto-shaping tools to weld, remove overlaps or Shaping Tools Shaping objects
Auto Shaping automatically close objects, giving you accuracy and Removing underlying
speed. Remove Overlaps
stitching
Fill Holes Filling holes in objects
Close Object Creating outlines and details
Automatically create reflecting borders, and wrap
Auto
reflections around a center point to create wreath or Mirror Merge Creating wreaths and arrays
Arrangements
kaleidoscope effects.

Creativity

Wilcom Embroider y S t u di o e 3 Workb o ok 1


Element Description Included features Reference
Creating textures with Flexi
Add carving, embossing and other dimensional effects Flexi Split Split
Custom Splits
to your embroidery.
Carving Stamp Making custom splits
User Defined Split

Create embroidery the most natural way – as if you Creating freehand


Freehand Freehand
were drawing with pen and paper. embroidery

Convert black and white, grayscale and color images Creating embroidery from
Photo Flash Photo Flash
into embroidery files. photographs

Shading & Add depth and dimension to your embroidery with Cross Stitch Fill Creating cross stitch fills
Open Fills powerful shadows, shades and open fills. Stipple Fill Creating stippling effects
Creating open stitching with
Trapunto
trapunto
Creating accordion spacing
Accordion Spacing
effects
Creating color blending
Color Blending
effects
Creating curved fills with
Liquid Effect
Create unique, flowing stitch patterns that add motion Liquid Effect
Curved Fills
and dimension to any closed object. Creating curved fills with
Florentine Effect
Florentine Effect
Contour Stitch Creating Contour fills
Create and reuse patterns for runs and fills. Motif Fill Creating motif fills
Motifs
Motif Run Creating motif runs
Create Motif Managing motifs
Use Motif Working with single motifs
Applying 3D effects to motif
3D Warp
fills
Decoration
Create Bling Bling Digitizing
Use any combination of stones, sizes and colors to
Bling
light up your design. Bling Lettering Creating bling lettering

Virtual Capture Virtual Virtual decoration with


Bring the look of embroidery to your printed designs.
Decoration Decoration Bitmap high-res TrueView

Create embroidery files for single and twin-sequin Advanced Sequin Sequin Digitizing
Sequin
dispensing machines. Sequin Fill Creating sequin fills
Setting up twin-sequin
Twin Sequin
designs
Create Letter Creating custom alphabets
Alphabet Match logo type exactly or create unique ones all your
Creator own. Convert TrueType Converting TrueType fonts
Font to embroidery alphabets

Add chenille embroidery capabilities to a lockstitch


Chenille See Chenille Supplement
embroidery digitizing system.

Create and prepare lacework and emblems precisely


Schiffli See Schiffli Supplement
and efficiently.

Integration with CorelDRAW® EmbroideryStudio also provides seamless integration


with CorelDRAW® Graphics Suite, allowing users to
Graphics Suite
take full advantage of all that the CorelDRAW®

In tro d u ct i o n 2
Graphics Suite X6 has to offer. CorelDRAW® Graphics quality embroidery and/or multi-decoration results
Suite is the most popular vector-based drawing and efficient sewing time.
package for the decorated goods industry. It features
‘best-of-breed’ bitmap-to-vector tracing, enhanced
illustration capabilities, photo-editing together with a Note EmbroideryStudio - Lettering users benefit
library of professional clipart images. from the incorporation of CorelDRAW® Essentials into
their product level. CorelDRAW® Essentials provides
Many screen printers who use CorelDRAW® Graphics
many of the powerful features of the full graphics suite
Suite also do embroidery. These users will be pleased
within a moderate learning curve.
with an embroidery design solution which integrates
fully with existing screen printing processes, enabling
swift inter-conversion of screen printing and System requirements
embroidery designs, as well as full integration of
multi-decoration designs. Combined with Wilcom’s Check that your PC meets the system requirements
unrivalled stitch processing technology, required of EmbroideryStudio. Check CPU/RAM as
EmbroideryStudio ensures you get professional well as hard disk space. The table below describes
minimum and recommended system requirements.

Item Minimum Recommended


CPU Intel® Pentium® 4, AMD Athlon™ 64 or AMD 2 GHz + Latest Intel or AMD 32-bit (x86) or 64-bit
Opteron™ (x64) multi core processor
Operating system ‡ Windows® XP SP3 (32-bit) Microsoft® Windows® 7 or 8 with latest service
packs installed (32-bit or 64-bit editions)
Browser I.E. 7.0 or later I.E. 7.0 or later
Internet connection Required for product registration and access to software updates. For latest operating system information,
visit the Wilcom Support Center at www.wilcom.com.au/support.
Memory 1GB 2GB (more if running multiple apps)
Hard disk size 40GB 80GB or more
Free disk space † At least 10GB after installation 20GB after installation
Graphics card Support for Highest Color (32bit) and resolution 1280 Support for DirectX 9 graphics with:
x 1024 • WDDM driver
• 512MB or higher of graphics memory
(non-integrated)
• Pixel Shader 2.0 in hardware
• 32 bits per pixel
• Dual monitor capable
Monitor ¥ 17" with minimum native resolution – i.e. one Dual monitors capable of displaying 1280 X 1024 or
detected by Windows – of 1280 x 1024 higher. Maximum native resolution suggested by
Windows (Vista, Win7 or 8).
Scanner, printer and Windows-compatible (any connection method – e.g. parallel, USB)
plotter
USB ports Dedicated USB port for a USB dongle
Data drives • DVD-ROM drive for software installation Backup device – e.g. CD/DVD burner, tape backup,
• Dual layer DVD-ROM for extras DVD removable hard drive
Sound card Required for multimedia training

Supported operating systems ‡ Screen resolution ¥


 Although Windows XP (32bit) is supported, Wilcom Some controls may be hidden on the user interface if
highly recommends that you consider updating to you run your monitor at low resolutions. The physical
Windows 7 or Windows 8. size of your monitor will have a bearing on the
 For latest operating system information, visit the optimum screen resolution. Larger fonts will
exacerbate the problem. If you experience visibility
Wilcom Support Center at
issues, try adjusting both screen resolution and font
www.wilcom.com.au/support.
size. For example, a resolution of 1280 x 720 with a
font size of 100% or 125% should be acceptable.
Free hard disk space †
EmbroideryStudio occupies up to 1Gb of hard disk
space, depending on the options installed.

Wilcom Embroider y S t u di o e 3 Workb o ok 3


Security device To identify sources of information relevant to your
EmbroideryStudio is protected by a dongle security specific model and any elements you may have
device. If this is not detected when you attempt to activated, see Product Differentiation Table in the
launch the application, the system will not run. EmbroideryStudio User Manual.

Onscreen documentation
Onscreen documentation is provided in two formats –
HTML Onscreen Help and Adobe Acrobat. Components
include release notes, user manual, onscreen help, as
well as various supplements.

Release notes
Onscreen release notes provide details of new features
and major and minor improvements to the software,
as well as known limitations and ‘workarounds’.
The software will not work properly if the dongle is Release notes also provide an itemized listing of new
unplugged from the computer while and improved features for each product level.
EmbroideryStudio is open. In the event, the
application may hang or crash and any open files may Onscreen help
be corrupted. Onscreen help provides quick access to general
information on EmbroideryStudio features and
step-by-step instructions. There are two types
Resources and support available – Wilcom Decoration Help and CorelDRAW
EmbroideryStudio provides various ways to access Graphics Help.
information about the software and how to use it.

Tip Context-Sensitive Help is available for tools and


dialogs by pressing the 1 key.
Access onscreen
documentation Workbook
The workbook outlines basic embroidery digitizing with
EmbroideryStudio and provides guidelines on how to
Access Wilcom
online registration use the software for best results. It also contains a
number of worked example projects to demonstrate
Access Wilcom
online support recommended work processes with
EmbroideryStudio as well as techniques employed
with different embroidery and decoration types.
Access information Working through projects using the source materials
about your product
configuration plus provided with the installation is a good way to get
available updates started with embroidery and multi-decoration
digitizing.

Note Screen illustrations in the documentation are User manual


representations, not exact duplicates of screen layouts The user manual contains step-by-step instructions
generated by the software. Procedural descriptions together with samples and screen images. These are
may vary slightly from actual installations depending intended as a reference, not a tutorial. Introductory
on current settings. chapters outline basic embroidery digitizing with
EmbroideryStudio and provide guidelines on how to
Quick Start Guide use the software for best results.

This Quick Start Guide contains an overview of the The user manual can be accessed from the
EmbroideryStudio application together with a ‘quick EmbroideryStudio Help menu or MS Windows®
reference’. For detailed procedures refer to the Programs folder. You can read it with Adobe Acrobat™
EmbroideryStudio User Manual which can be Reader which can be downloaded from the Adobe
accessed via the Help menu or Wilcom program group. website. Quickly search for the information you need
using standard Acrobat™ Reader features.

In tro d u ct i o n 4
Schiffli
Note EmbroideryStudio includes the CorelDRAW® The manual is supplied with the Schiffli Option. It
Graphics Suite which offers many techniques for documents:
drafting outlines and shapes on screen. For a detailed  Schiffli features within EmbroideryStudio
description of the CorelDRAW® Graphics Suite
 Read/output to Schiffli files
interface, refer to the electronic user guide available
via the MS Windows® Programs group. Alternatively,  Schiffli disk utilities, Fixpat, Defced.
use the onscreen help available from the CorelDRAW
Graphics Help menu. Access online support
You can access online sales and support information
Manual supplements easily from within the software. You will need a
The EmbroideryStudio installation also installs a correctly configured web browser together with web
number of onscreen supplements depending on your access.
product options. These are generally used in
conjunction with the EmbroideryStudio User Manual. To access online support

 Go to Help and select one of the Wilcom services:


Machine Manager
This supplement documents the following product  Wilcom Support will give you access to the
capabilities: online support services. You need to be a
registered user of the product.
 Machine Manager Direct Connect
 The Wilcom Website link will give you
 Feedback from machines commercial information about Wilcom products
 Machine activity reporting and services.
 Technical details of machine network setup.  The Wilcom Training link will give you details
of available product training, both online and
Cross Stitch face-to-face in your area or region.
This supplement is supplied with the ES Cross Stitch  The Wilcom Video Gallery link will give you
Option. It documents: access to online video demonstrations.
 Manual and automatic cross stitch digitizing  Useful Links provides access to other online
 Cross stitch editing resources:
 Cross stitch lettering  Corel.com: Launches the Corel web page.
 Handling cross stitch design files.  Embroiderystartup.com: Launches the
Embroidery Startup web page. This valuable
Sequin resource provides registered users with
embroidery discussion forums for digitizing,
This supplement is supplied with the ES Sequin Option.
software, machines, suppliers, pricing,
It documents:
marketing, and much more. It also provides
 Setting up sequin mode valuable information about setting up and
 Creating sequin runs and fills running your business.
 Converting objects to sequins  Deconetwork.com: Launches the DecoNetwork
 Setting up twin-sequin designs web page. This is another valuable resource for
decorations industry professionals.
 Modifying sequin designs
 Digitizing individual sequins
Product details and updates
Chenille The Help menu also provides access to information
This supplement is supplied with the Chenille Option. about your product and available updates. Use My
It documents: Product for details of your software configuration,
including the Tag Number of your security device. To
 Chenille features within EmbroideryStudio
 Chenille machines, including chain, moss, needle
height
 Chenille stitch types and effects.

Wilcom Embroider y S t u di o e 3 Workb o ok 5


access more detailed information use Setup >
Security Device Setup.

In tro d u ct i o n 6
Chapter 1
Creating Embroidery with
EmbroideryStudio

Embroidery design with EmbroideryStudio consists of turning basic artwork


shapes into embroidery designs. EmbroideryStudio gives you the flexibility of
creating embroidery objects using artwork as backdrops, or of directly
converting digital artwork. You can take a mixed-mode approach as well, doing
the bulk of the design by means of automatic conversion, followed by touch-ups
and edits using the suite of EmbroideryStudio embroidery digitizing tools.

Planning designs
High quality embroidery starts with good design and forward planning.

Artwork
Electronic artwork in both bitmap and vector formats can be inserted, pasted or
scanned into EmbroideryStudio for use as digitizing templates or ‘backdrops’.
Likely sources include:
 Internet and CD clipart libraries
 Business cards, post cards and wrapping paper
 Samples in the EmbroideryStudio Samples - EmbroideryStudio_e3.0
folder
 Books of embroidery patterns
 Children’s story books
 Printed table cloths or tea towels
 Original artwork – e.g. children’s drawings.

Caution Unless you are an experienced digitizer, do not use complicated


artwork. Also, be sure to check the copyright of any images you have not created
yourself. If unsure, contact the relevant supplier to seek their permission.

Wilcom Embroider y S t u di o e 3 Workb o ok 7


Characteristics of good design
Good design is enhanced by the use of correct backing, tension and a good
quality embroidery machine. Keep the following points in mind when digitizing
your design and assessing the final output:

Design looks Details are clearly


good—shapes, colors, defined
balance

Shapes are filled with


correct fill and outline
stitches
Stitches are angled to
match shapes

Lettering is clear and


easy to read

The stitched-out design should also have the following characteristics:


 Design looks good – shapes, colors, balance
 Shapes are filled with correct fill and outline stitches
 Details are clearly defined
 Stitches are neat, smooth and even
 Stitches angles follow design shapes
 Lettering is clear and easy to read
 The design stitches out efficiently on the machine
 Shapes are stitched correctly – no unwanted gaps
 The fabric has not puckered around the stitched areas
 The design is free of loose ends.

Embroidery creation techniques


There are two fundamental design modes in EmbroideryStudio:
 CorelDRAW Graphics: This mode allows you to create or edit graphic
designs using the CorelDRAW® Graphics Suite toolset.
 Wilcom Decoration: This mode allows you to create and edit embroidery
designs using an embroidery digitizing toolset.

Note For a full description of the CorelDRAW® Graphics Suite tools, refer to the
electronic User Guide available via the MS Windows® Start > Programs group.
Alternatively, use the onscreen help available from the Help menu.

Chapter 1 Creating Embroider y with Embroi der y St udio 8


Using electronic artwork
There are two broad categories of artwork file, both of which can be imported
into EmbroideryStudio for use as digitizing backdrops – vector and bitmap.
CorelDRAW Graphics supports the automatic and semi-automatic digitizing of
both bitmap images and vector graphics. The quality of the resulting embroidery
greatly depends on the type and quality of the original artwork.

Preparing images for digitizing


Generally speaking, vector graphics preserve the picture quality when resized,
whereas bitmap images cause problems of pixelation and image degradation
when enlarged or scaled down. In order to make bitmap images more suitable
for automatic digitizing, EmbroideryStudio provides image processing
capabilities. See Digitizing with Bitmaps for details.

Digitizing shapes manually


You trace shapes and lines over electronic artwork using various digitizing on
‘input’ methods. Using a bitmap image in this way is like using an enlargement
drawing on a digitizing tablet, except that everything is done on screen. See
Embroidery digitizing methods for details.

Converting artwork to embroidery


EmbroideryStudio lets you convert vector objects directly to embroidery
objects. In fact, entire vector designs can be converted to embroidery. You can

Wilcom Embroider y S t u di o e 3 Workb o ok 9


modify these designs as you wish. You can also convert embroidery to vector
graphics. See Converting vector & embroidery objects for details.

Tip CorelDRAW® Graphics Suite lets you trace bitmaps to convert them to fully
editable and scalable vector graphics. You can trace scanned sketches, artwork,
digital photos, and logos and easily integrate them into your designs.

Object-based embroidery
In EmbroideryStudio, you build designs from basic shapes or ‘embroidery
objects’. They are called ‘objects’ because they are discrete entities which can
be manipulated independently of each other. These are like ordinary vector
objects in that they have certain defining characteristics or ‘properties’ such as
color, size, position, and so on. They also have properties unique to embroidery
such as stitch type and density.

Note In EmbroideryStudio, vector and embroidery objects are in fact


inter-convertible since they share many of the same characteristics. See also
Converting vector & embroidery objects.

Design shapes and stitching sequence


The embroidery objects comprising a design form a stitching sequence. Before
creating an embroidery design, it is good practice to analyze and plan shapes
and stitching sequence in advance. Shapes need to be clearly defined to make
them easy to embroider. The best ones have relatively constant width, with
smooth edges, no sharp turns and no small, protruding details. Outlines and
details should always be stitched last.

1
5

If you are digitizing manually, objects are stitched out in the order they were
created. In other words, the digitizing sequence defines the stitching sequence.
If you have converted an electronic design, EmbroideryStudio uses automatic

Chapter 1 Creating Embroider y with Embroi der y St udio 10


sequencing to create the optimum stitching sequence. Auto-sequencing
attempts to generate embroidery designs which are economical to produce, with
minimal down time, and accurate registration of textures and colors.

Mixed-mode approach
If you take a mixed-mode approach, you may do the bulk of the design by
means of automatic conversion, and touch-ups and edits using the suite of
EmbroideryStudio embroidery digitizing tools. In addition, you can always
manually adjust the stitching sequence to improve the stitchout, for example, to
minimize color changes. See also Semi-automated digitizing.

Object viewing and selection


EmbroideryStudio provides many viewing modes to make it easier to work with
your designs. View a design at actual size or zoom in for more detail. Pan a
design instead of scrolling, or quickly change between one view and the last.
Show or hide outlines, stitches themselves, or view designs in TrueView.

Understanding stitching sequence


When working with embroidery designs, you can check the stitching sequence
by ‘traveling’ through it by means of color blocks, embroidery objects, or even
stitch-by-stitch. Alternatively, simulate the actual embroidery design stitchout
on screen. You can also preview designs in different colors on different
backgrounds by selecting from pre-defined colorways. See Viewing stitching
sequence for details.

Selecting embroidery objects


EmbroideryStudio provides various ways to select
embroidery objects. Modify the design as a whole or
select individual objects for more precise modification.
The Color-Object List provides an easy way to select
objects and colors in a design and access their
properties. Use it also to group and ungroup, lock and
unlock, and show and hide objects. See Selecting
Embroidery Objects for details.

Digitizing embroidery shapes


In addition to the automated and semi-automated techniques
EmbroideryStudio provides for creating embroidery designs, it also contains a
suite of manual digitizing tools. These are similar to graphics tools except that
the end result are embroidery rather than vector objects. It is important to be
familiar with manual digitizing methods in order to fully understand the process,

Wilcom Embroider y S t u di o e 3 Workb o ok 11


the types of objects created, and the problems associated with embroidery
digitizing.

Digitizing simple and complex shapes


There are tools for digitizing filled shapes with turning stitches and fixed stitch
angles, with or without holes. There are also tools for creating columns and
borders of fixed or varying width. See Digitizing Embroidery Shapes for details.

Details (Run)
Large irregular
shape (Complex Fill)

Borders (Input C)

Digitizing outlines and details


EmbroideryStudio provides tools for creating outline stitching of varying
thicknesses and styles. They are typically used to add outlines and details to
designs. There are tools for creating simple run stitching as well as decorative
outlines using pre-defined motifs. Backstitch is an older-style, adaptable stitch
which can be used for delicate outlines. Stemstitch is thicker and can be used to
mimic hand-sewn embroidery. Occasionally you may even need to digitize
individual stitches. See Digitizing Outlines & Details for details.

Stitch types
The most important property of all embroidery objects is their stitch type. The
software uses object outlines and the associated stitch type to generate stitches.
Whenever you reshape, transform or scale an object, stitches are automatically
regenerated. See Embroidery Fills for details.

Threads & colorways


When digitizing, you select thread colors for objects from the color palette. This
contains a selection of colors tailored to each design or color scheme. The
particular ‘colorway’ represents the actual thread colors in which a design will be

Chapter 1 Creating Embroider y with Embroi der y St udio 12


stitched. You can define multiple color schemes and switch between them. See
Threads & Colorways for details.

For each colorway you define, you can select colors from commercial thread
charts or define your own. Search for particular threads by specific code.
Automatic thread color matching helps you locate thread colors based on closest
match across one or several thread charts. You can also match thread colors
from imported graphics – vector or bitmap.

Design backgrounds
EmbroideryStudio also lets you set the background color, fabric, or product of
the current colorway for more realistic previews and presentations. The
background is saved with the colorway. See Customizing backgrounds for
details.

Wilcom Embroider y S t u di o e 3 Workb o ok 13


Properties, fabrics, styles and templates
Object properties are stored with each object whenever you save a design.
These properties determine how stitches will be regenerated whenever you
reshape, transform or scale an object or entire design.

Default properties are stored with the design template and form the basis of all
new designs. These may be overridden by fabric settings which are
automatically adjusted to suit different fabric types. These in turn may be
overridden by individual property settings determined by the digitizer. See
Properties, Fabrics, Styles & Templates for details.

Underlays and pull compensation


Embroidery stitches pull fabric inward where needles penetrate. This can cause
fabric to pucker, stitch bunching, and/or unsightly gaps to appear in the
embroidery. EmbroideryStudio includes many techniques for achieving
smooth, even placement of stitches, and the elimination of gaps in designs.

For an object to sew out correctly, it must have correct stitch spacing, sufficient
pull compensation, together with a suitable underlay for the particular
combination of cover stitch type, object type, object shape, and fabric. See
Underlays & Pull Compensation for details.

Chapter 1 Creating Embroider y with Embroi der y St udio 14


Embroidery connectors
Connectors link objects in a design. They can
be run stitches or jumps. Travel runs are
typically used to connect segments within
filled objects. You can use automatic settings to
generate connectors, trims and tie-offs, or add
them manually. You can change connector
settings for a whole design or selected objects.
If you prefer to add tie-offs and trims as you
digitize, you can turn off automatic connectors
altogether. See Embroidery Connectors for
details.
EmbroideryStudio also allows you to
automatically connect first and last stitches of
a design. This makes it easy to position the
needle before stitching, and reduces the
chance of it hitting the frame. See Setting
automatic start & end points for details.

Semi-automated digitizing
Depending on your product level, EmbroideryStudio offers a variety of
complementary tools and techniques for semi-automatically digitizing suitably
prepared artwork.

Auto Trace
Use Auto Trace to create vector outlines from bitmap images. You can then
convert these to embroidery objects using a variety of input methods. Auto
Trace can find holes in shapes – both inside and outside boundaries are
detected. See Auto-tracing artwork for details.

Wilcom Embroider y S t u di o e 3 Workb o ok 15


Auto-digitizing
Auto-Digitizing tools provide everything necessary to digitize shapes in bitmap
images and vector graphics automatically without using manual digitizing
methods. See Digitizing shapes with Auto-Digitizing for details.

Smart design
Smart Design automatically converts whole bitmap images to fully digitized
embroidery. See Automatic Digitizing for details.

Chapter 1 Creating Embroider y with Embroi der y St udio 16


Photo Flash
Photo Flash lets you create embroidery designs directly from photographs and
other grayscale bitmap images. See Creating embroidery from photographs for
details.

Advanced digitizing
EmbroideryStudio provides specialized productivity features as well as special
effects and digitizing techniques.

Specialized digitizing techniques


Specialized digitizing features help to save digitizing
time. EmbroideryStudio provides special input tools for
circles, stars, and rings, as well as methods for creating
repeated or ‘backtracked’ outlines. Remove underlying
layers of stitching in overlapping objects to reduce stitch
counts and prevent a build-up of stitches.
EmbroideryStudio also provides tools for quickly
creating outlines based on existing filled shapes, and vice
versa. Add decorative borders such as rectangles, ovals,
and shields to designs or selected objects using the
Borders library. See Special Digitizing Techniques for
details.

Textured & patterned fills


EmbroideryStudio provides special tools for creating textured effects from
needle penetrations. Apply offset fractions and partition lines to tatami fills to
create split-line patterns. Alternatively, use Program Split or Flexi Split to

Wilcom Embroider y S t u di o e 3 Workb o ok 17


create decorative fills from pre-defined patterns of needle penetrations. Select
from the library or create your own.

The Carving Stamp feature allows you to define a pattern of needle


penetrations using a ‘carving stamp’ as a template. With User-Defined Split,
create your own split lines when you want to add detail to filled objects. See
Textured & Patterned Fills for details.

Artistic stitch effects


EmbroideryStudio provides many
artistic effects and stitch types to
create textured and contoured fill
stitching. Create designs with a
hand-drawn appearance, something
which is difficult to achieve through
conventional digitizing methods.
Create rough edges, shading effects,
or imitate fur and other fluffy
textures. Stippling provides a method
for creating textured fills of run
stitching which meanders more or less
randomly within a border.
Move underlying travel runs to the
edges of an object so that they can’t
be seen through open stitching. Vary
stitch spacing between dense and
open fill, producing shading and color effects which are difficult to achieve

Chapter 1 Creating Embroider y with Embroi der y St udio 18


manually. Create interesting perspective, shading and color effects by blending
two colored layers. Add cross stitching to fill large areas with low stitch counts.

Create interesting curved effects by shaping needle penetrations to follow the


contour of digitized lines. See Stitch Effects for details.

Motif runs & fills


Motifs are pre-defined design elements, such as hearts, leaves or border
patterns. They generally consist of one or more simple objects, and are stored
in a special motif set. The EmbroideryStudio Motif tools allow you to use motifs
to create ornamental runs and textured fills. Use the ones provided with the
software or create your own. Motifs can be scaled, rotated and mirrored in the
same way as other objects. You can even use them to create interesting three
dimensional effects. See Motif Runs & Fills for details.

Appliqué digitizing
Automatically create all the stitching you need for
appliqué using the Auto Appliqué tool. Up to four layers
of stitching – guide runs, cutting lines, tack stitches and
cover stitches – can be generated for any appliqué
object, depending on current settings. You can also
extract appliqué shapes from a design to output to a
cutter or separate file. See Appliqué Digitizing for details.

Wilcom Embroider y S t u di o e 3 Workb o ok 19


Sequin digitizing
Some embroidery machines are equipped with a sequin
dispenser that drops sequins onto the garment as it stitches.
EmbroideryStudio allows you to digitize sequined designs
for compatible machines. A dedicated set of sequin tools lets
you digitize sequin fills, outlines, or individual sequin drops.
EmbroideryStudio also supports the creation of twin-sequin
designs for twin-sequin-capable machines.
EmbroideryStudio also provides a dedicated tool for
automatically converting sequin artwork in the form of a
vector file to sequin runs. See Sequin Digitizing for details.

Bling digitizing
Bling refers to decorative objects placed on garments or
templates, either on their own or in combination with other
design elements. Bling is supplied in varying sizes, shapes,
colors and materials. It goes under various names such as
diamante, rhinestones, eyelets, ribbons, charms, crystals,
glitz, nailheads, studs, etc.

EmbroideryStudio lets you create bling and embroidery multi-decoration


designs with the Bling toolset. This tool lets you create and visualize bling
embellishments in combination with other decorative elements. See Bling
Digitizing for details.

Chenille digitizing
EmbroideryStudio also has an option which
adds special chenille embroidery capabilities to
a lockstitch embroidery digitizing system.
These Chenille features include chenille
embroidery machine formats, stitch types and
effects, as well as chenille-specific object
properties. Chenille can be added to all levels
of product. See separate Chenille Supplement
for details.

Chapter 1 Creating Embroider y with Embroi der y St udio 20


Embroidery lettering
Create top-quality lettering quickly and simply. EmbroideryStudio provides a
large range of scalable closest-join alphabet styles and multi-color and fancy
stitching alphabets to choose from.

Creating embroidery lettering


Create high-quality embroidery lettering quickly and simply. EmbroideryStudio
provides a large range of scalable alphabets to choose from. Add embroidery
lettering directly to designs or convert from CorelDRAW Graphics. Apply
formatting just like a word processor, including italics, bolding, and right/left
justification. Change values for the whole text or individual letters. See Creating
Embroidery Lettering for details.

Editing embroidery lettering


EmbroideryStudio gives you interactive and precise numeric control over many
settings affecting lettering objects. Adjust both individual letters and lettering
objects as a whole. Apply horizontal, vertical, and curved baselines. Modify
baseline type, length, radius and angle, as well as position. You can even define
the rotation angle of letters relative to the baseline or the design itself. See
Editing Embroidery Lettering for details.

Wilcom Embroider y S t u di o e 3 Workb o ok 21


Advanced embroidery lettering
EmbroideryStudio provides a variety of
advanced editing techniques for fine-tuning
your lettering designs. Add special characters
and symbols to your lettering as desired. By
default, lettering objects are filled with Satin
stitch. Apply other basic fill stitch types as with
all embroidery objects.
Specify the sequence in which letters are
stitched to minimize registration problems. The
automatic kerning feature improves lettering
appearance and legibility by fine-tuning
spacings between character pairs.
Alternatively, fine-tune letter spacing
according to the number of characters per lettering object. This is particularly
useful for use with Asian alphabets. Lettering appearance and quality can be
improved by the correct selection of underlay. See Advanced Embroidery
Lettering for details.

Apply Envelope effects to lettering objects to make them bulge or arch, stretch
or compress. See Creating special effects with envelopes for details.

Team lettering
The Team Names feature lets you create designs with multiple names. For
example, you can use the same logo with different names for sports teams or
corporate uniforms, without having to create multiple copies of the same design.
Names are stored in lists that can be accessed from any design. You can add to
these lists, or remove names at any time.

Depending on how you want to stitch out, you can choose to save and stitch
names and designs separately, or together. See also Team Names.

Chapter 1 Creating Embroider y with Embroi der y St udio 22


Monograms
A monogram is a design composed of one or more
letters, typically the initials of a name, used as an
identifying mark. The Monogramming feature
offers a simple way to create personalized
monograms using a selection of pre-defined
monogram styles, border shapes and ornaments,
together with a set of tools to help you place these
elements in creative and decorative ways. See
Monograms for details.

Custom alphabets
Turn any TrueType font installed on your system into
an embroidery alphabet. The automatic kerning feature improves lettering
appearance and legibility by fine-tuning spacings between character pairs.
Sometimes you find that you want to reshape a letter to improve its appearance,
perhaps to suit a particular lettering height. EmbroideryStudio lets you save
the letter as an alternative version. In fact you can save multiple versions of the
same letter within the same alphabet. You can even create your own custom
alphabets or modify an existing alphabet for special applications. Even merge
letters from two or more alphabets. See Custom Alphabets for details.

Modifying designs
After digitizing a design, you can modify it as a whole, edit individual objects or
even individual stitches.

Combining & resequencing objects


EmbroideryStudio provides various techniques for combining and sequencing
objects. You can add to designs by duplicating and copying objects. Combine

Wilcom Embroider y S t u di o e 3 Workb o ok 23


designs. Resequence objects in designs to minimize color changes and optimize
production.

The stitching sequence naturally occurs in the order in which an embroidery


design is digitized or assembled. When converting a graphic design to an
embroidery design, EmbroideryStudio decides the stitching sequence
according to its own internal logic. Either way, you may, for reasons of aesthetics
or production efficiency, want to adjust it. The Color-Object List displays a
sequential list of objects grouped by object and color. It provides an easy way
to group, cut, copy and paste, and resequence selected objects and color blocks.
EmbroideryStudio also allows you to create ‘branched objects’. Like-objects are
thereby resequenced, connectors minimized, components grouped, and stitches
regenerated. Underlay can be applied to all. See Combining & Sequencing
Objects for details.

Arranging, scaling & transforming objects


You can change the position, size and orientation of objects in a design by
moving, scaling and transforming them. Group objects together to apply
universal changes, or lock them to avoid unintentional modification. Modify
objects directly on screen or via their object properties. Access commonly used
functions via the Color-Object List. See Arranging, Scaling & Transforming
Objects for details.

Reshaping and converting objects


EmbroideryStudio offers a number of techniques for reshaping embroidery
objects, all with the one tool. Sometimes you may need to cut, split or break up
complex or compound objects in order to fine-tune them. Various tools are
available for this purpose. As well as reshaping object outlines, you can add and
adjust stitch angles, a property unique to embroidery objects. You can also
change the entry and exit points of individual objects which is important if you

Chapter 1 Creating Embroider y with Embroi der y St udio 24


are digitizing manually or resequencing embroidery objects. See Reshaping &
Converting Objects for details.

Optimizing stitch quality


When it comes to embroidery production, the current stitch density may not be
perfect for certain fabrics or threads. Or you may want to make production
cheaper by reducing overall stitch count. After scaling operations, for example,
designs may contain small stitches which can damage fabric and cause thread
or needle breakage. Sharp corners may cause stitch bunching which can create
hard spots in the embroidery and damage fabric or needle. Embroidery
machines have a maximum possible stitch length which is determined by the
physical frame movement. If long Satin stitches exceed this, they are broken
into smaller stitches. EmbroideryStudio helps you resolve these issues with a
number of specialized techniques for optimizing stitching quality for different
design types and production requirements. See Optimizing Stitch Quality for
details.

Editing stitches & machine functions


EmbroideryStudio automatically generates stitches from design outlines and
properties. This means you can scale, transform, and reshape native designs
without compromising stitch density or quality.
However, EmbroideryStudio also lets you edit
individual stitches. You may need to do this, for
example, when working with ‘stitch’ files which do not
contain outline data. Like stitches, machine functions
are inserted automatically whenever you digitize
objects and specify object properties. They are stored
with the embroidery object and updated whenever it
is modified. However, EmbroideryStudio also lets
you manually insert machine functions and modify
them. This flexibility allows you to adapt designs to
almost any machine requirement. See Stitches &
Machine Functions for details.

Wilcom Embroider y S t u di o e 3 Workb o ok 25


Files, machines, & design processing
Design processing and encoding involve all the important, back-end operations
of embroidery design and manufacture. This is where you actually output your
designs to machine, disk, printer, cutter, and so on. For this, you will need an
understanding of embroidery file types as well as different machine formats.
Depending on your setup, you will also need an understanding of traditional
storage media such as embroidery disks.

Printing designs
From the same design file, you can output a production worksheet for the
embroidery machine operator. Designers frequently want to distribute their
designs for viewing in real colors, in TrueView or otherwise, with or without
fabric or product backgrounds. EmbroideryStudio allows you to customize
information in the format you require for production worksheets and/or approval
sheets. You can specify the data to print, graphics to include, zoom factor, and
general options such as company name. You can use a color printer or plotter to
produce your worksheets. See Printing Designs for details.

Chapter 1 Creating Embroider y with Embroi der y St udio 26


Outputting designs
You can output embroidery designs for actual stitchout in a variety of ways –
sending directly to machine for stitching, or saving to specific machine formats
and/or to embroidery disk. See Outputting Designs for details.

Multi-decoration export
The Multi-Decoration File Export (MDFE) capability allows you to export the
different file formats involved in a multi-decoration design production with a
single command option. The system recognizes whether a design element is
embroidery, graphics, appliqué, or bling. It displays each element in an export
dialog with a list of corresponding file types to choose from. See Exporting
multiple decoration files for details.

Reading files of different formats


By default EmbroideryStudio saves to its native file format, EMB. This format
contains all information necessary both for stitching a design and for later
modification. When opening designs created or saved in other formats,
EmbroideryStudio converts them internally to EMB format. They can then be
modified using the full range of EmbroideryStudio features. Depending on the
file type, you may need to provide additional information to assist

Wilcom Embroider y S t u di o e 3 Workb o ok 27


EmbroideryStudio in the conversion process. See Reading Files of Different
Formats for details.

Hooping designs
Devices made from wood, plastic, or steel, hoops are used to tightly grip fabric
and stabilizer between an inner and outer ring. Designed to hold fabric taut
against the machine bed for embroidering, they attach to the machine’s frame.
Fabrics must be hooped before stitching out on the machine. EmbroideryStudio
allows you to select from a wide range of standard factory-supplied hoops. If you
are using a hoop which does not appear in the hoop library, you can define your
own from scratch or based on a standard hoop. See Hooping Designs for details.

Machine formats
Different embroidery machines speak different languages. They have their own
control commands for the various machine functions. Before you can stitch a
design, it must be in a format which can be understood by the embroidery
machine. When you select a machine format, EmbroideryStudio uses it to
translate digitized designs into a specific machine-readable form. If required,

Chapter 1 Creating Embroider y with Embroi der y St udio 28


you can customize machine formats to meet specific machine requirements. See
Machine Formats for details.

Hardware and software setup


In order to work with your particular equipment, EmbroideryStudio needs to
be properly configured. You may also want to configure the software to your
particular design requirements.

Setting up hardware
You will need to connect peripheral devices for use with EmbroideryStudio.
These may include digitizing tablets, plotters, printers, appliqué cutters,
scanners and embroidery machines. Different devices are set up in different
ways – some in MS Windows®, via the Control Panel, others within
EmbroideryStudio itself. See Setting up Hardware for details.

Multi-Port
Serial Card

UTP or STP UTP or STP


cables cables

Changing system settings


EmbroideryStudio lets you adjust various system settings controlling the
appearance of designs on screen, display of design information, the behavior of
the Design Window, and other settings. See Changing System Settings for
details.

Wilcom Embroider y S t u di o e 3 Workb o ok 29


Design management
EmbroideryStudio provides a number of ways of viewing and browsing
embroidery designs and design elements for reuse. With these tools, you can
browse design files stored on your computer hard disk, CD-ROM, or floppy disk.

Embroidery clipart
The Embroidery Clipart feature is a powerful productivity
tool which allows you to recycle commonly used elements
and improve the process of creating new designs. Use the
clipart library to permanently store useful elements and
assign keywords to them. Summary information such as
width and height, number of stitches and colors is
automatically recorded. See Embroidery Clipart for details.

ES Design Explorer
ES Design Explorer provides an efficient way for viewing and
managing embroidery designs. With this design
management tool, you can browse design files stored on
your computer hard disk, CD-ROM, or floppy disk, as well as
cut, copy, paste and delete them. It recognizes all design file
formats used by EmbroideryStudio.
Designs in ES Design Explorer folders can be sorted in
various ways, for example, when you want to find designs for
stitch-out, printing, archiving, and so on. Use it also to
batch-convert your EMB and other design files to and from
other file formats. Create design catalogs containing
thumbnail images and/or summary information. These can be sent to printer,
published on a website or internet, and exported for spreadsheet or database
use, or integration with third-party e-commerce solutions. Archive design files
in folders with the built-in WinZip utility. See Design Management for details.

Note ES Design Explorer helps you manage designs in folders. It is not a


multi-user database for company-wide design management. For this type of
requirement, refer to the DesignWorkflow User Manual.

Chapter 1 Creating Embroider y with Embroi der y St udio 30


PART I
OBJECT-BASED EMBROIDERY
Embroidery design with EmbroideryStudio consists of turning basic artwork
shapes into embroidery designs. EmbroideryStudio gives you the flexibility of
creating embroidery objects using artwork as backdrops, or of directly
converting digital artwork. You can take a mixed mode approach as well, doing
the bulk of the design by means of automatic conversion, followed by touch-ups
and edits using the suite of EmbroideryStudio embroidery digitizing tools.

Basic procedures
This section describes how to open EmbroideryStudio and start using the
commands and tools. It also explains how to open designs as well as create new
ones. It describes how to display the grid and rulers, and measure distances on
screen. And it also covers how to select machine formats for different output.
See Basic Procedures for details.

Viewing designs
This section explains design viewing modes as well as the various design viewing
settings, including design colorways. Techniques for viewing the stitching
sequence are described as well as how to selectively view design color blocks.
Viewing design information, including production worksheets, is also covered.
See Viewing Designs for details.

Selecting embroidery objects


This section describes how to select objects using the selection tools and
keyboard. It also shows how to select while traveling through designs and by
means of the Color-Object List. See Selecting Embroidery Objects for details.

Wilcom Embroider y S t u di o e 3 Workb o ok 31


Chapter 2
Basic Procedures

EmbroideryStudio software is an MS Windows®-based product incorporating


many of the conventions with which most PC users are already familiar.
This section describes how to open EmbroideryStudio and start using the
commands and tools. It also explains how to open designs as well as create new
ones. It describes how to display the grid and rulers, and measure distances on
screen. And it also covers how to select machine formats for different output.

Starting EmbroideryStudio

Double-click to start EmbroideryStudio.

There are two design windows in EmbroideryStudio:


 CorelDRAW Graphics: This allows you to create and edit embroidery
objects using an embroidery digitizing toolset.
 Wilcom Decoration: This allows you to create and edit vector objects using
the CorelDRAW® Graphics Suite toolset.
Open EmbroideryStudio using the desktop icon or the MS Windows® Start
menu.

Caution You need to calibrate your monitor so that designs at 1:1 scale appear
at real size. Do this when you first install EmbroideryStudio or whenever you
change your monitor. See Calibrating the monitor for details.

Switching design windows

Use CorelDRAW - Wilcom Interaction > CorelDRAW Graphics to switch


to CorelDRAW Graphics.

Use CorelDRAW - Wilcom Interaction > Wilcom Decoration to switch to


Wilcom Decoration.

The two design windows in EmbroideryStudio are accessed by clicking the


CorelDRAW Graphics or Wilcom Decoration buttons:
Click to switch to CorelDRAW Graphics Click to switch to Wilcom Decoration

Wilcom Embroider y S t u di o e 3 Workb o ok 32


Wilcom Decoration window
When you open EmbroideryStudio, it appears by default in Wilcom
Decoration window with a new, blank design (Design1) displayed.

Menu bar
Standard toolbar
View toolbar
Stitch Types toolbar

CorelDRAW - Wilcom
Interaction toolbar
‘Floating’ toolbar

Toolbox Object properties


docker
Design Window

Docker tabs

Toolbox ‘flyout’ Color palette

Status / Prompt bars

Wilcom Decoration includes some of the following interface elements. See also
Quick Reference.

Element Description
Menu bar This contains the application menus such as File, Edit, View, etc.
CorelDRAW- This contains tools and icons which are visible in both Wilcom
Wilcom Interaction Decoration and CorelDRAW Graphics.
Standard toolbar This contains commonly used tools and commands which are specific
to and only visible in Wilcom Decoration.
View toolbar This contains commands for viewing embroidery designs – e.g. as
design outlines, by stitches, by machine functions, as they will stitch
out on the fabric – either separately or in combination. See Viewing
Designs for details.
Stitch Types This contains tools which determine the stitch types which can be
toolbar applied to embroidery objects, including Satin, Tatami, Motif Fill, etc.
See Embroidery Fills for details.
Stitch Effects This contains tools for modifying or improving stitch quality, including
toolbar applying automatic underlay to selected objects. See Optimizing
Stitch Quality for details.
Toolbox This contains the embroidery digitizing/editing tools specific to and
visible only in Wilcom Decoration. See Digitizing Embroidery Shapes
for details.
Color Palette This contains the embroidery color palette which is specific to and
visible only in Wilcom Decoration. See Threads & Colorways for
details.

Wilcom Embroider y S t u di o e 3 Workb o ok 33


Element Description
Status Bar / Prompt This contains current status information and prompts which are visible
Bar only in Wilcom Decoration. See below.
Docker In Wilcom Decoration, the docker area to the right of screen is used
to dock modeless dialogs, including Object Properties, Color-Object
List, Color Palette Editor, and others. See Working with dockers for
details.
Design Window This contains the main work area where you create and edit
embroidery objects as well as graphics objects when you switch to
CorelDRAW Graphics.

The Status and Prompt bars provide continuous display of current cursor
position status as well as instructions for use of selected tools. See also
Accessing object properties.

Coordinates of current Length and angle of


needle position current stitch
Stitch type and
Stitch count current settings Current object Current fabric typ
Status Bar
Prompt Bar
Current Function

CorelDRAW Graphics window


CorelDRAW Graphics window includes the entire suite of CorelDRAW®
Graphics Suite drawing tools which offer many techniques for drafting outlines
and shapes on screen. Vector objects can then be converted to embroidery
designs. See also Converting vector & embroidery objects.

Cha pter 2 B asic Pro ce d ures 34


CorelDRAW Graphics is accessed by means of the CorelDRAW - Wilcom
Interaction toolbar which contains tools and icons which are visible in both
Wilcom Decoration and CorelDRAW Graphics windows.

Menu bar
CorelDRAW - Wilcom
Interaction toolbar
Standard toolbar
Properties bar

Toolbox
Docker

Design Window

Status bar

CorelDRAW Graphics includes some of the following interface elements:

Element Description
Menu bar This contains application menus such as File, Edit, View, etc.
CorelDRAW - This contains the universal tools and icons which are visible in both
Wilcom Interaction Wilcom Decoration and CorelDRAW Graphics windows.
Standard toolbar This contains commonly used tools and commands which are
specific to and only visible in CorelDRAW Graphics.
Properties bar This contains the commands and controls that relate to the active tool
in the Toolbox or active object in the design window in CorelDRAW
Graphics.
Toolbox This contains the drawing/editing tools specific to and visible only in
CorelDRAW Graphics.
Design Window This contains the main work area where you create and edit graphics
objects as well as embroidery objects when you switch to Wilcom
Decoration.
Color Palette This contains the graphics color palette which is specific to and only
visible in CorelDRAW Graphics.
Docker In CorelDRAW Graphics, this contains graphics-specific dockers.
Status Bar This contains current status information visible only in the
CorelDRAW Graphics.

Note For a detailed description of the CorelDRAW® Graphics Suite interface,


refer to the electronic User Guide available via the MS Windows® Start >

Wilcom Embroider y S t u di o e 3 Workb o ok 35


Programs group. Alternatively, use the onscreen help available from the
CorelDRAW Graphics Help menu.

Creating and saving designs


Whenever you start EmbroideryStudio, a new file – Design1 – is automatically
created. By default, Design1 is based on the NORMAL template. Templates
contain pre-set styles, default settings or objects, to make digitizing quicker and
easier. EmbroideryStudio also provides a set of optimized fabric settings so that
the software will take into account the type of fabric you are stitching on.

Opening designs

Use Standard > Open to open an existing design.

EmbroideryStudio opens a comprehensive range of both outline and ‘stitch’


files. See Embroidery design formats for details.

To open a design
1 Click the Open icon.
The Open dialog opens.

Preview panel

Design data

All supported design file Preview on/off


types are displayed
using ‘all design files’

2 Navigate to the design folder.


The dialog defaults to ‘All design files’ which displays all supported design file
types – EMB, EXP, DST, etc. You don’t need to change the Files of type
setting unless you want to filter on a specific file type – e.g. EMB.
3 Select a design or designs.
 To select a range, hold down Shift then select first and last.
 To select multiple items, hold down Ctrl and click.

Cha pter 2 B asic Pro ce d ures 36


Tip For more information about a selected file, right-click and select
Properties from the popup menu. See Viewing design information for
details.
4 For file types other than EMB or ESD, click Options and change the
recognition options. See Reading Files of Different Formats for details.
5 Click Open.

Tip Select Design > Auto Fabric to apply fabric settings as desired. See
also Working with fabrics.

Tick to activate

Choose a
fabric type

Tip You can also open designs from proprietary embroidery disks, or read
them from paper tape. See also Reading and writing to embroidery disk.

Creating designs from templates

Use Standard > New to start a blank design based on the currently selected
template. Hold down Shift and click to open New from Template dialog.

Templates are special files used to store styles, default properties, as well as
default fabric settings. Fabric settings are a subset of settings stored in the
template which are fine-tuned to different fabric types. Although the NORMAL
template settings are suitable for a range of fabrics, selecting a matching fabric
automatically customizes object properties for the intended fabric.

To create a design based on a template


1 Select File > New from Template or, holding down the Shift key, click
New.

Wilcom Embroider y S t u di o e 3 Workb o ok 37


The New from Template dialog opens.

Choose a template

Activate auto fabrics and


choose a target fabric

Set background color


and swatch

Choose a target
machine format

Save as
default

2 Select a template from the droplist.


When you create a file based on a template, the template’s values are copied
to the new design. See also Working with design templates.
3 If you want to use fabric settings, tick the checkbox.
4 From the droplist, choose a fabric type matching or nearest the fabric you
intend to work with. See also Working with fabrics.
5 Finally, choose a target machine format from the droplist.
You normally decide which machine format to use before you start digitizing.
This too can be done from the New from Template dialog. However,
machine formats can be changed at any time in order to stitch a design to
another machine type or save to embroidery disk.

Tip You can customize or add formats to suit the embroidery machine you
will use to stitch your designs. See Machine Formats for details.
6 Click OK to accept.
A blank design opens in the design window based on the selected template.
Pre-defined settings will apply to all newly created embroidery objects. Any
selected fabric is displayed in the Status Bar. See also Working with design
templates.

Tip The New from Template option is activated by default. Turn it off if you
prefer work without pre-defined fabric settings. See also Setting other
general options.

Saving designs

Use Standard > Save to save the current design. Right-click to open the Save As
dialog.

EmbroideryStudio lets you save designs in EMB as well as other outline file and
stitch file formats. You can also save designs to proprietary embroidery disk.

Cha pter 2 B asic Pro ce d ures 38


To save a design
1 Click the Save icon in Wilcom Decoration.
If this is the first time you have saved the design, the Save As dialog opens.

Folder containing
designs

Design name

Format list

2 Select a file format from the Save as type droplist. See Supported
embroidery file formats for details.
3 Click Save.

Tip Save your design early and often. Do not wait until you finish working.
You can also set EmbroideryStudio to save automatically while you work.
See Setting automatic save and backup options for details.

Grids, rulers & guides


EmbroideryStudio provides a set of grid lines to help accurately align or size
embroidery objects.

Displaying the grid

Click View > Show Grid to show or hide the grid. Right-click for settings.

Use grid lines to help accurately align or size embroidery objects. Default grid
spacing is 10 mm x 10 mm.

To display the grid


 Click the Show Grid icon or press Shift+G.
 Click again to toggle off.
 Right-click for settings.
You can change grid spacing, select a reference point and turn Snap to Grid
on or off in the Options dialog. See also Setting grid display.

Show Grid

Wilcom Embroider y S t u di o e 3 Workb o ok 39


Tip You can also change the color of the grid lines. See Changing display
colors for details.

Displaying rulers & guides

Click View > Show Rulers and Guides to show or hide rulers and guides. Right-click
for settings.

Drag the Ruler Zero Point to reset a new ruler zero point.

Rulers are located to the top and left side of the design window. The unit of
measurement – mm or inches – depends on the regional settings in the MS
Windows® Control Panel. Rulers must be displayed before a guide can be
created. Each guide has a yellow guide handle on the ruler that can be used to
move or delete it.

To display rulers & guides


 Click the Show Rulers and Guides icon or press Ctrl+R.
Click-and-drag to
reset ruler zero
point
Click-and-drag to
reposition guides
Click ruler to
create new guide

Drag guide off


ruler to remove

 Reset the ruler zero point by clicking and dragging the box in the top left-hand
corner of the design window to the required point in the design.
 To create a guide, click on either ruler – horizontal or vertical – and
click-and-drag it into position. Multiple guides can be created and just as
easily removed.
 For more accurate positioning of guides, double-click the yellow handle. In
the Guide Position dialog, enter a precise distance from the zero point, and
click OK.

Enter precise
position

Note When the zero point of the rulers is changed, the guides maintain their
current displacement from the zero point of the design, not the zero point of
the rulers.
 To remove a guide, drag the yellow guide handle off the design window.

Cha pter 2 B asic Pro ce d ures 40


Tip You can turn Snap to Grid and Snap to Guide on or off in the Options
dialog. See also Setting grid display options.

Select to
display grid

Enter grid
spacing
Click to save for
current template
Select to snap
design points
to grid

Tip You can also change the color of grid and guidelines. See Changing
display colors for details.

Measuring distances on screen


Measure the distance between two points on screen using the Measure
command. View the measurements in the Status bar or in a tooltip.

Tip For more accurate results, zoom in before you measure. The measurement
is always the actual size, and is not affected by the zoom factor.

To measure a distance on screen


1 Select View > Measure or press M.
2 Click the start point.
3 Move the pointer to the end point and hold the mouse still.
If activated, length and angle measurements appear in a tooltip. See also
Setting other general options.

Measurements
appear as tooltip

The following information displays in the Status Bar:


 Position coordinates of the end point (X=, Y=)
 Length of the measured line (L=)

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 Angle of the line relative to the horizontal (A=).

Measurements are shown in millimeters or inches according to selection. See


Setting measurement units for details.
4 Press Esc.
The connecting line disappears but the mouse still shows the measurements
from the center of the design in a tooltip.
5 Press Esc again to exit the command.

Setting measurement units


The first time you run EmbroideryStudio, the measurement system will default
to whatever the operating system is using. You can use different measurement
units within EmbroideryStudio without having to exit and change system
settings. This is useful, for example, if you receive orders from places that use
a different measurement system. The most common scenario is where a US
customer orders lettering in inches – say ¾" – and the digitizing is to be done
in metric. The digitizer can then easily enter ‘3/4"’ without having to first do any
mathematical conversion to mm.

Accessing the feature


The measurement system may be changed via a droplist on the View toolbar:

Select desired
measurement unit

Note Technically, when you select ‘U.S.’, you will get the imperial measurement
system – inches, feet, and yards.

Cha pter 2 B asic Pro ce d ures 42


Ripple-on effects
Changing the measurement system will change the units used by most controls
– e.g. Design Properties dialog as well as some fields in Production
Worksheet. See Viewing design information in EmbroideryStudio for details.

Total Thread and Total


Bobbin measurement
units reflect selected
measurement system

There are, however, some exceptions to this rule:


 Stitch List: this used to be displayed in inches for U.S. systems. But these are
stitch lengths, so must always be in mm.
 Stitch length and density controls remain in mm regardless of measurement
system. These controls reflect the machine functions as industrial machines
are always in mm.

Stitch length and


density controls remain
in mm

Tip Motif Run spacing used to be in mm, but now toggles between mm/inches.
This allows you to match spacing with the motif size, as you can with Motif Fill,
which allows spacing in both mm and inches. See Motif Runs & Fills for details.

Specifying measurement units on-the-fly


As an alternative to changing the overall measurement system used in
EmbroideryStudio, you can specify units of measurement when typing values

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into a measurement control. When you include the unit of measurement, the
software automatically converts the entered value into the units of the control.

Say, for example, you are using the metric measurement system so your lettering
heights are in mm. And say you get an order for ¾" lettering. Simply enter
‘3/4in’ or ‘3/4 in’ into the Lettering Height field and it is automatically
converted to 19.05mm. See also Creating lettering with object properties.

Note EmbroideryStudio supports both proper and improper fractions – e.g.


‘1 1/3’ as well as ‘4/3’. It does not, however, support mixed units – e.g. 1'3". Nor
does it display values as fractions after they are entered, only during.

Supported units
Supported units include:
 millimeters, mm
 inches, in
 feet, ft
 yards, yd
 centimeters, cm
 meters, m

Tip EmbroideryStudio also allows entering units in text form, both English and
the language the software is currently running in.

Tools & dockers


Once you start EmbroideryStudio, you use menu commands or toolbar tools,
dialogs and dockers to complete your tasks. Keyboard shortcuts are also
available for most frequently used commands.

Accessing toolbars
Toolbars provide quick and easy access to most EmbroideryStudio commands.
To increase your working area, you can show or hide them at your convenience.
As you get more familiar with the system, you may prefer to use the menu and
keyboard commands. See also Quick Reference.

To access toolbars
 Select Window > Toolbars or right-click the toolbar docking area at the top
of the design window.

Cha pter 2 B asic Pro ce d ures 44


The Toolbars menu opens.

Select toolbars
to display

 Click to select the toolbar to display.


 Right-click to select multiple toolbars.

Note Only the most commonly used toolbars are on by default.

Working with dockers

Use Docker > Color-Object List to view and sequence design objects.

Use Docker > Object Properties to preset properties or adjust properties of selected
objects.

Use Docker > Color Palette Editor to assign thread colors to color palette and
define colorways.

In EmbroideryStudio, there are three important dockers which stay open as


long as you need them.

Dialog Description
Object Properties The most important dialog in EmbroideryStudio is the Object
Properties dialog. Use it together with the General Properties toolbar to
adjust properties of selected embroidery objects. See Accessing object
properties for details.
Color-Object List The Color-Object List offers an easy way to selectively view and
resequence color blocks and objects. See Viewing color blocks with the
Color-Object List for details.
Color Palette When you create a new design, it includes a single default colorway
Editor called ‘Colorway 1’. The Color Palette Editor allows you to edit default
colors, add extra color slots as required, and set up additional
colorways. See Setting up colorways for details.

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To work dockers
 Access dockers by means of toolbar toggles or via the View menu. By
default, these dialogs dock to the right side of the screen.

Object Properties Color-Object List Color Palette Editor

 Click the tabs at the side to toggle between dialogs.


Enable/disable Close dialog
auto-hide window

Click tab to
view dialog

Click and drag


tab to float
dialog

 Toggle the auto-hide function by clicking the Auto Hide button next to the X
button – docking panes automatically retract when not in use.
 Float dockers by clicking and dragging the tab panel.
 Double-click title bar to return to docked state
 Drag and drop a floating dialog over the title bar of either a floating or docked
one.

Cha pter 2 B asic Pro ce d ures 46


If you want to tab dialogs, adjust until a shadow tab appears. If you want to
tile dialogs side-by-side, adjust until the shadow outline only partially covers
the window.

Hover another dialog


over title bar

Floating dialog Docked dialog

Accessing object properties

Use Docker > Object Properties to set properties of selected objects.

The most important dialog in EmbroideryStudio is Object Properties. This is


a docker, meaning that it stays open as long as you need it. Use it together with
the Property Bar to view and adjust properties of selected embroidery objects.
See also Working with object properties.

To access object properties


1 Open the Object Properties dialog by any of the following means:
 Click the Object Properties icon.
 Double-click an object in the design window.
 Right-click an object in the design window and select Object Properties
from the popup menu.

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 Right-click an object in the Color-Object List and select Object
Properties from the popup menu.

Click to close

Object Properties tabs

Droplist

Adjust settings as
required

2 Select a tab to access the object properties you want to adjust. See also
Working with object properties.
3 Adjust general object properties – width, height, position – by means of the
Property Bar. Press Enter to apply. Press Esc to discard changes.

Adjust position and size settings.


Press Enter to apply.

Tip As an alternative to changing the overall measurement system used in


EmbroideryStudio, you can specify units of measurement when typing
values into a measurement control. See Setting measurement units for
details.

Cha pter 2 B asic Pro ce d ures 48


Chapter 3
Viewing Designs

EmbroideryStudio provides many viewing modes to make it easier to work with


your designs.

When working with embroidery designs, you need to understand the stitching
sequence. You can check a design’s stitching sequence by ‘traveling’ through it
by color blocks, embroidery objects, or even stitch-by-stitch. Alternatively,
simulate the actual embroidery design stitchout on screen. You can also preview
a design in different colors on different backgrounds by selecting from
pre-defined colorways.
EmbroideryStudio gives you comprehensive information about your designs.
Even before opening a design, you can check the software version number and
other design information for EMB files directly from Windows Explorer. View
stitching details in the Design Properties dialog. The production worksheet
also provides essential production information, including a design preview, the
size of the design, color sequence and any special instructions.
This section explains design viewing modes as well as viewing settings, including
design colorways. Techniques for viewing the stitching sequence and color
blocks are covered. Viewing design information, including production
worksheets, is also covered.

Displaying graphics & embroidery

Use CorelDRAW - Wilcom Interaction > Show Embroidery to show and hide
embroidery objects in CorelDRAW Graphics.

Use View > Show Bitmaps to show and hide bitmap images. Right-click for settings.

Use View > Show Vectors to show and hide vector graphics. Right-click for
settings.

Artwork can be inserted, pasted or scanned into EmbroideryStudio for use as


digitizing templates or ‘backdrops’. You can show or hide backdrops temporarily
while you digitize.

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To display graphics and embroidery
 Toggle on or off the Show Embroidery icon in CorelDRAW Graphics.

Vector objects
showing with
embroidery objects

Only vector
objects showing

 Toggle the Show Bitmaps and/or Show Vectors icons to selectively view
backdrop images.

Vector graphic together


with bitmap image

Tip Depending on the view options set up in the Options dialog, the image
displays in full color, or dimmed. See Setting image viewing options for
details.
 So you don’t accidentally move or delete the backdrop, select it and press K
on the keyboard to lock it down. See Locking & unlocking objects for details.

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Viewing designs
EmbroideryStudio provides many viewing modes to make it easier to work with
your design. View a design at actual size or zoom in for more details. Pan across
the design instead of scrolling, or quickly change between one view and the last.

Note To make sure your design is being displayed at the correct size, you might
need to calibrate your monitor. See Calibrating the monitor for details.

Zooming & panning designs

Click Zoom > Zoom to invoke zoom mode – zoom in or out via left and right mouse
clicks.

Click Zoom > Zoom 1:1 to display a design at actual size.

Click Zoom > Zoom to Fit to display the whole design in the design window.

Click Zoom > Zoom to Selected to magnify selected object.

Select Zoom > Zoom Factor from the dropdown list to display the design at a
particular scale.

Zoom tools allow you to magnify your view of the design by zooming in on
individual stitches or details, or zoom out to view more of the design.

To zoom & pan a design


 To invoke Zoom mode, click the Zoom icon – the cursor changes to a
magnifying glass. Alternatively, select View > Zoom or press B. Left-click to
zoom in, right-click to zoom out.

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 While in Zoom mode, drag a selection marquee around an area to zoom in.

Drag selection marquee


around area to zoom

 To display a design at twice its current size, select View > Zoom > Zoom In
2X or press Z or F9.
 To display a design at half its current size, select View > Zoom > Zoom Out
2X or press Shift+Z or F10.
 To display a design at actual size, click the Zoom 1:1 icon or press 1.
 To view the entire design in the design window, click the Zoom to Fit icon or
press 0 (zero).
 To fit selected embroidery objects in the window, select View > Zoom >
Zoom to Selected. Alternatively, press Shift+0 on the keyboard.
 To return to the previous view, select View > Previous View or press V.
 Select a Zoom Factor from the dropdown list to display the design at a
particular scale or key it directly into the field. Alternatively, select View >
Zoom > Zoom Factor or press F on the keyboard. In the Zoom Factor
dialog, enter a viewing scale and click OK.

Enter viewing
scale

 To pan across a design in the design window, use the scroll bars.
Alternatively, select View > Pan or press P and use the ‘grabbing hand’ tool.
Click to ‘hold’ the design window and drag it around.

Click and drag to section of


design you want to view

Cha pter 3 Vie wi ng D esi gns 52


Tip Use the Overview Window to view a thumbnail of the design. The
window updates whenever you make a change and can be used to zoom in
or pan across the design window. See Working with the Overview Window for
details.
 To view a design in multiple views, select Window > Split Window. Zoom,
pan, and adjust viewing options in each window pane as required.

Double-clilck to
remove split bars

Tip Use Auto Scroll to scroll the design automatically while you are
digitizing. This can be more convenient than using panning or the scroll bars.
See Setting scrolling options for details.

Working with the Overview Window

Use Docker > Overview Window to toggle Overview window display on/off. Use it
to view a thumbnail of the design.

Use the Overview Window to view a thumbnail of the design.

To work with the Overview Window


 Click the Overview Window icon.

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The Overview Window opens.

Click for
zoom box

 To zoom in or out, click the Zoom button at the bottom of the window and
drag a selection marquee around the area to zoom.

Drag selection
marquee around
area to zoom

 To pan across the design, move the cursor inside the zoom box and drag it.

Drag zoom box


to area to pan

 To change the view settings for the Overview Window, click it to make it
the active window. See Viewing outlines & stitches for details.

Viewing selected parts of a design


EmbroideryStudio provides many techniques for hiding or showing selected
embroidery objects in the design window.

Cha pter 3 Vie wi ng D esi gns 54


To view selected parts of a design
 To view a selected object in isolation, press Shift+S.

Press
Shift+S

 To display the selected object full-screen, press Shift+0 (zero).


 To return to the previous view, select View > Previous View or press V.
 To re-display the entire design, press Esc followed by Shift+S.
 To redraw the screen, select View > Refresh Screen or press R.
 Select Setup > Options > View Design tab.
 Click the Options icon in the Standard toolbar.

Select viewing
options

This tab also provides options for selective display of embroidery objects:

Option Description
No Change The display remains the same as before.
Show Whole All embroidery objects in the design are visible.
Design
Show Selected Only objects that are currently selected are visible. This option is
Objects only available when objects are selected.
Show Unselected The reverse of the above option. This option is only available when
Objects objects are selected.
Hide Whole All embroidery objects in the design are hidden.
Design

Viewing embroidery elements


EmbroideryStudio allows you to show or hide embroidery design elements with
a variety of display settings. Show or hide object outlines, needle penetration
points, connectors, stitch angles, machine function symbols and the stitches
themselves. You can also show or hide selected colors.

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Viewing outlines & stitches

Use View > TrueView to change between normal view and TrueView.

Click View > Show Outlines to show or hide object outlines.

Click View > Show Stitches to show or hide stitches.

You can show or hide design elements with a variety of display settings – show
or hide outlines, or view designs in TrueView.

To view outlines and stitches


 Click the TrueView icon to switch between TrueView and stitch view. See
also Setting TrueView options.

Stitch view

TrueView ON

 In stitch view, click the Show Outlines icon to turn outlines on or off.

Outlines OFF

Outlines ON

Note Show Outlines will not work with ‘stitch’ files that have been read
without stitch recognition. See Opening stitch files in EmbroideryStudio for
details.
 Click the Show Stitches icon (or press S) to turn stitches on or off.

Stitches and Stitches OFF


outlines ON

Cha pter 3 Vie wi ng D esi gns 56


Tip Right-clicking these tools opens the Options > View Design tab. See
also Setting design element view options.

Tip Depending on your background, you can change display colors for
unsewn stitches, selected objects, object outline, grid and guides. See
Changing display colors for details.

Viewing needle points, connectors & functions

Click View > Show Needle Points to show or hide the needle points in a design.

Click View > Show Connectors to show or hide the connectors.

Click View > Show Functions to show or hide the function symbols.

You can show or hide design elements such as needle points, connectors and
machine function symbols in your design. For example:
 View needle points to select stitches for editing
 View functions to check color changes or trims
 View connectors to help position entry and exit points.

Note You can display or hide design elements in any combination. None,
however, displays while viewing in TrueView.

To view needle points, connectors and functions


 To show or hide needle points, click the Show Needle Points icon.

Needle Points ON Functions ON Connectors ON

 To show or hide connectors, click the Show Connectors icon. See also Types
of connectors.
 To show or hide machine functions, click the Show Functions icon. See also
Machine function types.

Tip Right-clicking these tools opens the Options > View Design tab. See
also Setting design element view options.

Viewing designs by color


The View by Color function lets you view embroidery objects by color. This is
particularly useful when you are reseqencing objects by color. See also
Sequencing by color.

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To view a design by color
 Select View > View by Color.
The View by Color dialog opens.

Select color blocks to


view

 Select the colors you want to view.


 To select a range of items, hold down Shift as you select.
 To select multiple items, hold down Ctrl as you select.

Note The View by Color command will not work with grouped objects.
 To see all other objects again press Esc followed by press Shift+S or select
View > View all Colors.

Tip The Color-Object List and Color Palette Editor also provide methods
for the selective viewing of color blocks. See Selectively viewing color blocks
for details.

Viewing design colorways


In EmbroideryStudio, you can define multiple colorways for the one design.
This means you can preview or stitch out the same design in different colors to
different fabrics.

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Changing colorways

Use Color Palette > Current Colorway dropdown to select a new color
scheme for design.

Use Color Palette > Color Palette Editor to assign thread colors to slots in the color
palette.

A ‘colorway’ is a color scheme or palette of thread colors. It may also include a


background color or fabric sample. This means you can preview or stitch out the
same design in different colors to different fabrics. In EmbroideryStudio, you
can also print multiple colorways, icons of color blocks, and design backgrounds
with the production worksheet.

To change colorways
 Open a design with multiple colorways. See also Setting up colorways.

Select
colorway

 Select a colorway from the Colorways dropdown list.

 Alternatively, click the Color Palette Editor icon.

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The Color Palette Editor dialog opens.

Click to toggle single


or multiple colorway
Click header to display
change colorway
Double-click to
change background

 Select a colorway by clicking the associated column header or anywhere


within the column.

Tip Change background of a colorway by double-clicking the BKG slot. See


also Setting backgrounds.

Displaying backgrounds

Click Color Palette > Background & Display Colors split arrrow to quickly change
the design background of the current colorway.

Click View > Show Background Image to display selected background image –
fabric or product. Right-click for settings.

Click Zoom > Zoom to Product to view entire product in the design window.

Click View > Show Hoop to turn hoop display on or off. Right-click for settings.

Click Zoom > Zoom To Hoop to view entire hoop in the design window.

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EmbroideryStudio lets you set the background color, fabric, or product of the
current colorway for more realistic previews and presentations.

To display the background


 Open the design and select the desired colorway. See also Viewing design
colorways.

Choose desired
colorway

 Click the split arrow next to the Background & Display Colors icon on the
Color Palette toolbar.
 Choose a popout color menu:
 The Background Color menu is available if activated in the Background
& Display Colors dialog.

Click arrow to invoke


popup menu
Select background
color

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 The Fabric Color menu is available if activated in the Background &
Display Colors dialog.

Click arrow to invoke


popup menu

Select fabric
color

 The Product Color menu is available if activated in the Background &


Display Colors dialog.

Click arrow to
invoke popup menu
Select product
color

Tip To preset any of these options, click the Background & Display Colors
icon. See Setting backgrounds for details.
 Click More Colors in the popout menu to select from a greater range.
 To turn off display of background fabrics or products altogether, deselect the
Show Background Image option or toggle off the Show Background
Image icon.

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Tip Use the Shown Hoop and Zoom to Hoop tools to display the currently
selected hoop. See Selecting and centering hoops for details.

Viewing stitching sequence


When working with embroidery designs, you need to understand the stitching
sequence. ‘Travel’ through it by color blocks, embroidery objects, or even
stitch-by-stitch. Alternatively, simulate the actual embroidery design stitchout
on screen.

Tip Depending on your background, you can change display colors for unsewn
stitches. See Changing display colors for details.

Traveling through designs

Left/right-click Travel Tools > Start/End Design to travel to start or end of the design.

Left/right-click Travel Tools > Travel by Object to travel to previous or next object.

Left/right-click Travel Tools > Travel by Segment to travel to previous or next


segment.

Left/right-click Travel Tools > Travel by Color to travel to previous or next color
change.

Left/right-click Travel Tools > Travel by Function to travel to previous or next


machine function.

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Left/right-click Travel Tools > Travel by Trim to travel to previous or next trim
function.

Left/right-click Travel Tools > Travel 1000 Stitches to travel backwards or forwards
1000 stitches at a time.

Left/right-click Travel Tools > Travel 100 Stitches to travel backwards or forwards
100 stitches at a time.

Left/right-click Travel Tools > Travel 10 Stitches to travel backwards or forwards 10


stitches at a time.

Left/right-click Travel Tools > Travel 1 Stitch to travel backwards or forwards 1 stitch
at a time.

It is useful to be able to view the stitching sequence of a design color-by-color,


object-by-object, or even stitch-by-stitch. Traveling can be initiated from any
stitch in the design. The current needle position is marked by a white cross or
‘needle position marker’ as you travel through stitches. The current stitch
number is displayed in the Status Bar.

To travel through a design


 Press the Esc to ensure no object is selected.
 Travel to the start of the design by clicking the Start/End Design icon or
pressing the Home key.

 To travel to the previous/next stitch, click/right-click Travel 1 Stitch, or


press l or r keys.

Travel to previous stitch Travel to next stitch

 To travel forwards/backwards by 10 stitches, click/right-click Travel 10


Stitches, or press t or b arrow keys.

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 To travel forwards/backwards by 1000 stitches, click/right-click Travel 1000
Stitches.

Travel by stitches

Tip You can select the object you are currently traveling through by pressing
Shift+O or clicking the Select Current tool. See also Selecting objects
individually.

To travel by color
 To travel by color, click/right-click Travel by Color.
This is useful if you need to locate a specific color change in order to insert
an object or delete it from the stitching sequence. See also Selectively
viewing color blocks.

Note When you travel by color, the system looks for the next or previous
color change function.

To travel by object
 To travel by object, click/right-click Travel by Object.
 Alternatively, press Tab or Shift+Tab to travel forwards and backwards by
object.
Use it in conjunction with the stitch travel tools if you want to ‘nest’ an object.
See also Nesting objects.

Tip While traveling through a design or editing stitches, click the Select
Current icon or press Shift+0 to select the object associated with the
current cursor position. See also Selecting objects individually.

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 To travel to the next/previous object segment, click/right-click Travel by
Segment.

To travel by function
 To travel to the next/previous machine function, click/right-click Travel by
Function.
The needle point will stop at every jump, trim, and color change in the design.

 To travel to the next/previous trim function, click/right-click Travel by Trim.


It is sometimes easier to travel by trim function alone – e.g. when checking
for unnecessary trims.

Simulating design stitchouts

Use View > Slow Redraw to simulate embroidery design stitchout on screen.

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The Slow Redraw tool lets you simulate the actual embroidery design stitchout
on screen. Redrawing can be started from any stitch in the design. It can be run
in both TrueView and stitch view.

Because Slow Redraw emulates the movements of the embroidery machine,


you are able to make decisions about how to optimize your design in order to
lessen the load on the machine. This is particularly important if you intend to
make multiple stitchouts of the same design.

To simulate the design stitchout


 Click Slow Redraw or press Shift+R.
The Slow Redraw dialog opens.

Set the stitch range


to redraw section of
the design

Adjust display
Adjust redraw options
speed

Go Back to Start
Reverse Pause Stop

Tip To redraw only a section of the design, travel to the point where you want
to start Slow Redraw. See Traveling through designs for details.
 Use the slider bar to adjust redraw speed.
 Select the options as required:
 Hide Before: Hide all sections of the design prior to the current cursor
position.

Only areas being


redrawn are displayed,
the rest are hidden

Travel to middle of
design, then start Slow
Redraw

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 Auto Scroll: With larger designs, scroll automatically so that the area
being stitched remains on screen.
 To redraw only a section of the design, specify a start point for either forward
or backward stitching in the Stitch Range field or via the slider control.
 Use the controls to stitch forwards or backwards through the design.

Tip Depending on your background, you can change display colors for
unsewn stitches, selected objects, object outline, grid and guides. See
Changing display colors for details.

Selectively viewing color blocks


A color block corresponds to a color stop in the design. It may contain a single
object or group of like-objects - for example, ‘ropes’. Or it may be comprised of
different objects of like-color - for example, ‘ropes and birds’. In addition to the
View by Color dialog, both the Color-Object List and Color Palette Editor
allow you to selectively view color blocks in a design. You can assign names to
blocks of sequential, same-color embroidery objects, also known as ‘elements’.

Viewing color blocks with the Color-Object List

Use Docker > Color-Object List to toggle the Color-Object List display on and off.
Use to view and sequence objects in a design.

The Color-Object List provides a sequential list of embroidery objects as


digitized, grouped by color block. It offers an easy way to selectively view color
blocks and objects.

Note You can use the Color-Object List to group and lock objects. Use it also
to cut, copy and paste, as well as resequence objects. See Combining &
Sequencing Objects for details.

To view color blocks with the Color-Object List


1 Click the Color-Object List icon.

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The Color-Object List opens. It can be docked to the right side of the design
window, or floated in any position.

Total color block count

Total objects in design

Object icon

Color block node Consecutive objects


in color block

2 Select a color block and click Locate and hold.

Hold down
Locate to quickly
view selected
items

Select color
block to view

3 Hide selected color blocks and embroidery objects via the popup menu
commands.

Wilcom Embroider y S t u di o e 3 Workb o ok 69


 To view selected items only, select Hide Others from the popup menu.

Select to view only


selected color
blocks

 Right-click a color block or object icon and apply Hide from the popup
menu.
 To show all items, right-click any object or color block, and select Unhide
All from the popup menu.

Viewing color blocks with the Color Palette Editor

Use Color Palette > Color Palette Editor to assign thread colors to color blocks in
the design.

You can view color blocks in the Color Palette Editor in the same way as in the
Color-Object List. Each block can be given a descriptive name for easy
identification. Named color blocks are known as design ‘elements’.

To view color blocks with the Color Palette Editor


1 Use the Color Palette Editor to set up a new palette or edit an existing
colorway. See Assigning threads to color palettes for details.

Cha pter 3 Vie wi ng D esi gns 70


The Color Palette Editor dialog opens displaying the current colorway.

Select color
block

Click and hold to locate


Enter descriptive selected color block
name for selected
color

2 Select a color block and click Locate and hold.


3 To name a design element, click the Usage field and key in a descriptive
name – e.g. ‘Angel Legs’. See Naming color blocks for details.
4 To check the naming of all design elements, select Design > Design
Properties > Stop Sequence.

Named design
elements listed
here

Tip You can also name design elements in this dialog. See Naming design
elements for details.

Viewing design information


You can obtain design information in a variety of ways and formats – before
opening the EMB file via Windows Explorer and from the Design Properties
dialog. See also Previewing production worksheets.

Wilcom Embroider y S t u di o e 3 Workb o ok 71


Viewing design information in Windows Explorer
Before opening EMB files, you can check the software version number and other
design information through Windows Explorer. The Properties dialog
displays a design preview together with design information such as stitch count,
number of stops and color changes, as well as machine format. You can also
view general file information, such as file size and modification dates.

Note This same dialog can be accessed from within the Open dialog in
EmbroideryStudio. See also Opening designs.

To view design information in Windows Explorer


1 In Windows Explorer, select a file.
2 Right-click the file and select Properties from the popup menu.
The Properties dialog opens and displays the EMB tab.

Dedicated EMB
properties tab

3 Check the design information, or click the other tabs for general file
information.

Use Custom tab to


provide additional file
information

Tip The Custom tab provides some of the same information entered in the
Design Properties > Summary dialog in EmbroideryStudio. See Viewing
design information in EmbroideryStudio for details.
4 Click OK.

Cha pter 3 Vie wi ng D esi gns 72


Viewing design information in EmbroideryStudio
You can check the software version number and other design information
through the Design Properties dialog. Stitching details are also provided. Most
of the fields cannot be modified directly except for stitch counts, summary
information, Colorways, and Elements.

To view design information in EmbroideryStudio


 Select a file to view.

 Select Design > Design Properties.


The Design Properties > Information dialog opens.

Design properties
extracted from file –
not editable

This tab contains information about the design height, width, stitch count and
colors. The data is extracted from the design and, except for stitch count,
cannot be modified.

Field Description
Design name The file name of the current design.
Design source Files are internally tagged as belonging to one of four types –
Native Design, Imported Outlines, Processed Stitches, or Imported
Stitches. See Embroidery design formats for details.
Version Indicates which version of the software in which the design was last
saved.
Machine Indicates current machine format for this design. See also Machine
Formats.
Stitches Indicates total stitch count for design.
Color changes Indicates number of color changes required to stitch out design.

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Field Description
Colors Indicates number of thread colors involved in the design.
Stops Normally color changes are associated with Stop functions.
Depending on machine format, however, the design may include
an additional last stop to ensure the machine returns to the starting
needle for the next run.
Total thread Indicates total meterage of top thread required to stitch out the
design.
Total bobbin Indicates total meterage of bottom (bobbin) thread required to
stitch out the design. These firgures may be required for inventory
control depending on business practices.
Length Allows you to revise stitch counts according to target fabric
calculation thickness. See Estimating total thread usage for details.
Trims Indicates total number of trims in the design. Generally, you will try
to minimize the number of trims. See Using automatic connectors
for details.
Objects Indicates total number of objects in a design.
Max/min stitch / The maximum and minimum stitch lengths, and maximum jump
jump length stitch length in the design.
Sequins Indicates number of sequins in current design.
Auto-style fabric Pre-defined fabric settings used in current design. See Working
with fabrics for details.
Required Indicates recommended stabilizer(s) for selected fabric type. See
stabilizers Managing fabrics for details.
Left / right / up / Depending on where the design start/end point has been set, these
down figures indicate the distance from that point. See also Hooping
Designs.
End X / Y The coordinates of the last stitch. See also Setting automatic start
& end points.
Height / width Indicates total height and width of design. See also Hooping
Designs.

 Select the Stop Sequence tab to view the color sequence and stitch counts
for each design ‘element’.
The data in this tab is extracted from the design and, except for Element,
cannot be modified. See also Naming design elements.

Cha pter 3 Vie wi ng D esi gns 74


This tab provides the following details:

Field Description
Needle number The needle number stitching each color block.
Color Indicates color slot number of the color in color palette.
Element User-defined name to identify each color block. See Naming
design elements for details.
Stitches Number of stitches per color.
Length Meterage of thread required per color.
Description Color description derived from color palette.
Code Color code as registered in the color chart. See also Setting up
color palettes.
Brand Brand name of threads used.

Note There is a stitch count for each element in a design. You can show this
as a stitch count for each element or a cumulative stitch count. See Setting
other general options for details.
 Select the Summary tab to view or enter summary information about the
design.

Ai Matsamura

Canary, Birds, Clipart

This design is based on copyright free clipart

Bird in multiple colorways

 Click a field and enter any text which will help you identify the design at a
later date, such as:

Field Description
Author Name of digitizer – appears in production worksheet footer.
Keywords Keywords for potential database searches – appears in worksheet.
Comments Worksheet information.
Title Defaults to filename.
Subject Worksheet information.

Note Information from this tab is included on the production worksheet. See
Previewing production worksheets for details.

Wilcom Embroider y S t u di o e 3 Workb o ok 75


Estimating total thread usage
In order to get more precise thread usage estimates, you can adjust the fabric
thickness setting to suit the target fabric.

To estimate total thread usage


1 Select Design > Design Properties.
The Design Properties > Information dialog opens.

Click to calculate thread


and bobbin length

2 Click Length Calculation.


The Length Calculation dialog opens.

Enter target fabric


thickness in mm
Enter bobbin thread
length as a %

3 Enter the thickness of the target fabric in millimeters.


4 Adjust the bobbin thread length according to the mixture of thread types in
the design.
This factor provides a simple mechanism for a more accurate bobbin thread
length estimate. The default value (100%) is suitable for a design with a
mixture of stitch types. If the design is all Run stitches or all Tatami, more
bobbin thread will be used and the factor can be increased say to 125%. If
the design is all Satin stitch, the factor can be reduced to say 65%.
5 Click OK.
The Total Thread and Total Bobbin values are adjusted to take into
account fabric thickness on total thread requirement.

Tip Click Save to save the revised settings to the current template.

Naming design elements


An element, in software terms, is a color block consisting of sequential,
same-color objects. You can assign names to elements which then appear on the
production worksheet. The operator generally uses these to make sure colors
are correct during production. See also Printing reports in Wilcom Decoration.

Cha pter 3 Vie wi ng D esi gns 76


To name design elements
1 Select Design > Design Properties.
The Design Properties > Information dialog opens.
2 Select the Stop Sequence tab.

Enter element
names for each
color block

3 In the Element fields, enter names for each color block as required.
A color block corresponds to a color stop in the design. It may contain a single
object or group of like-objects - for example, ‘ropes’. Or it may be comprised
of different objects of like-color - for example, ‘ropes and birds’.

Note This information may be included on the production worksheet. See


Customizing worksheet information for details.
4 Click OK.

Note The Color Palette Editor also shows a list of selected color blocks
which correspond to design elements. See Naming color blocks for details.

Previewing production worksheets

Click Standard > Print Preview to preview the production worksheet on screen.

The production worksheet is the link between the digitizer and the embroidery
machine operator. It contains a design preview and essential production
information, including design size, color sequence and any special instructions.
See also Printing reports in Wilcom Decoration.

To preview a production worksheet


1 Click the Print Preview icon.

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The production worksheet displays in a preview window.

Click to display one or Click Close to return to


two pages design window

Click to print
production
worksheet

Production
information and
threadup details

2 Adjust the view as desired:


 To change the orientation of the paper, click Landscape or Portrait.
 To change the included information and set printing/plotting preferences,
click Options. See also Customizing worksheet print options.
 To print the design, click Print.
 To close the production worksheet preview, click Close.

Tip Zoom in to read the production information or view the design preview
more closely. Large designs may be displayed over a number of pages.

Cha pter 3 Vie wi ng D esi gns 78


Chapter 4
Selecting Embroidery Objects

EmbroideryStudio provides various ways to select


embroidery objects. Modify the design as a whole
or select individual objects for more precise
modification. The Color-Object List provides an
easy way to select objects and colors in a design
and access their properties. Use it also to group
and ungroup, lock and unlock, and show and hide
objects.

Note In EmbroideryStudio, vector and


embroidery objects are in fact inter-convertible
since they share many of the same characteristics.
See also Converting vector & embroidery objects.
This section describes how to select objects using the selection tools and
keyboard. It also shows how to select while traveling through designs and by
means of the Color-Object List.

Selecting and deselecting objects


EmbroideryStudio supports point & click, selection marquee selection and, in
conjunction with Shift and Ctrl keys, multiple object selection. It also allows
precise selection of object outlines or fill stitches. See also Quick Reference.

Tip Depending on your background, you can change display colors for unsewn
stitches, selected objects, object outline, grid and guides. See Changing display
colors for details.

Selecting multiple objects


Select all objects to apply changes to a whole design. You can cancel all
selections or remove individual embroidery objects from a group of selected
objects. See also Quick Reference.

To select multiple objects


 Select Edit > Select All or press Ctrl+A.

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Selection handles appear around the entire design.

No objects
selected

All objects
selected

 Deselect an object/s by any of the following means:


 Click an empty area of the background.
 Select a different object.
 Press Esc or X to deselect all.
 Select Edit > Deselect All to deselect all.
 Remove an object from a selection by holding down Ctrl and clicking.

Tip EmbroideryStudio also provides a method for you to select individual


objects within grouped objects. See Selecting objects within groups for
details.

Selecting objects individually

Use Toolbox > Select Tools > Select Object to select individual objects as well as
groups or ranges of objects.

The simplest way to select an object is by pointing and clicking with the mouse
with the Select Object tool activated.

To select objects individually


 Click the Select Object icon or press 0.
 Click the object you want to select.
Selection handles appear around it.

OR

Click first object Ctrl + Hold down Ctrl and Shift + Hold down Shift and
click another object click last object

 To select multiple items, hold down Ctrl as you click.


 To select a range of items, hold down Shift as you click.

Chapte r 4 S e lectin g Em b roid er y Obj e cts 80


 Where you have a mixture of objects – outline, closed-fill, open-fill – you can
click through holes or gaps to select objects beneath.

 To select an object which is sitting behind another filled object, hold down
the 2 key and click until the underlying object is selected.

Selecting objects by selection marquee

Click Toolbox > Select Tools > Select Object and drag a selection marquee around
the object to select.

With the Select Object tool activated, you can select embroidery objects by
dragging a selection marquee around them.

To select objects by selection marquee


 Click the Select Object icon or press 0.
 Drag a selection marquee around the objects you want to select.
Objects are selected when you release the mouse button.

Drag a selection marquee Objects are selected


around the objects

Tip EmbroideryStudio also provides a method for you to select individual


objects within grouped objects. See Selecting objects within groups for
details.

Selecting objects with Polygon/Polyline Select

Click Toolbox > Select Tools > Polygon Select to select objects with a selection
marquee.

Click Toolbox > Select Tools > Polyline Select to draw a line through the object to
select.

Wilcom Embroider y S t u di o e 3 Workb o ok 81


With the Polygon Select tool you can select a specific object by drawing a
selection marquee around it. With the Polyline Select tool you can select a
specific object by drawing a line through it.

To select objects with Polygon Select


1 Click the Polygon Select icon.
2 Mark reference points around the object/s you want to select.

Mark reference
points around
object/s to select

3 Press Enter to select.

To select objects with Polyline Select


1 Click the Polyline Select icon.
2 Mark two or more reference points to create a line touching all objects you
want to select.

Mark two
reference points

3 Press Enter to select.

Selecting objects while ‘traveling’

Click Toolbox > Select Tools > Select Object together with the Ctrl key to select
objects as you travel through a design.

Left/right-click Travel Tools > Travel by Object to travel to previous or next object.

Click Toolbox > Select Tools > Select Current to select the object associated with
the current cursor position.

You can select objects as you ‘travel’ through the design using the Ctrl key.
Traveling is usually associated with checking the stitching sequence.

To select objects while ‘traveling’


 Click the Select Object icon.

Chapte r 4 S e lectin g Em b roid er y Obj e cts 82


 Use the Travel by Object tool or Tab and Shift+Tab buttons to travel
forwards or backwards by object. See Traveling through designs for details.

Press Shift Press Tab key


+Tab keys

 Click the Select Current icon or press Shift+0 to select the object
associated with the current cursor position.
 Hold down the Ctrl key to select an object as you travel through it.

Selecting related objects


You can select embroidery objects of the same color or stitch type with a single
command.

Selecting objects by color


You can select embroidery objects of the same color with a single command.

To select objects by color


1 Select Edit > Select by Color.
The Select by Color dialog opens.

Choose color blocks


to select

2 Select a thread color from the list.


 To select a range of colors, hold down Shift as you click.
 To select multiple colors, hold down Ctrl as you click.
3 Click OK.
Objects using the selected thread colors are selected in the design.

Wilcom Embroider y S t u di o e 3 Workb o ok 83


Tip In addition to the Select by Color dialog, both the Color-Object List
and Color Palette Editor allow you to selectively view color blocks in a
design. See also Selectively viewing color blocks.

Selecting objects by stitch type


You can select embroidery objects of the same stitch type with a single
command.

To select objects by stitch type


1 Select Edit > Select by Stitch Type.
The Select by Stitch Type dialog opens.

Select stitch type

2 Select a stitch type from the list.


 To select a range of stitch types, hold down Shift as you click.
 To select multiple stitch types, hold down Ctrl as you click.
3 Click OK.
Objects using the selected stitch types are selected in the design.

Selecting objects by Color-Object List

Use Docker > Color-Object List to toggle the Color-Object List on/off. Use it to view
and sequence objects in a design.

The Color-Object List offers an easy way to select objects and selectively view
them. It is synchronized with the design window, dynamically updating
whenever you edit.

To select objects by Color-Object List


1 Click the Color-Object List icon.

Chapte r 4 S e lectin g Em b roid er y Obj e cts 84


The Color-Object List opens. A separate icon for each color block and each
object in the design appears in order of stitching sequence.

Total color block count

Total objects in design

Object icon

Color block node Consecutive objects


in color block

2 Click a ‘node’ to open or close a color block and see its components.

Click to
open/close all
color block nodes

Right-click any object or


color block, and Select
All

Click to open/close
individual color
block node

Blue border
appears around
selected objects

3 Click an icon to select a color block and/or individual objects.


When a color block is selected, all of its component objects are selected as
well.
 To select a range of items, hold down Shift as you click.
 To select multiple items, hold down Ctrl as you click.
 To select all items, right-click any object or color block, and choose Select
All from the popup menu.
 To deselect, click away from objects and color blocks.

Wilcom Embroider y S t u di o e 3 Workb o ok 85


Note You can also use the Color-Object List to group and lock objects as
well as cut, copy and paste, resequence, and branch objects. See Combining
& Sequencing Objects for details.

Chapte r 4 S e lectin g Em b roid er y Obj e cts 86


P ART II
WORKBOOK PROJECTS
This section of the Workbook provides fully worked sample projects for some of
the key features of the software. The projects assume a certain familiarity with
basic techniques such as zooming and displaying stitches. Read through Part I
of the Workbook before starting. It’s also a good idea also to familiarize yourself
with the Quick Reference at the back of the guide. See Quick Reference for
details.

Tip For further details of procedures used here, you are referred to the
EmbroideryStudio User Manual. Click cross-references to link directly to the
manual. Click the Go to Previous View button in Acrobat Reader to return to
the Workbook.

Wilcom Embroider y S t u di o e 3 Workb o ok 87


Editing Project

In this project we’re going to take a ready-made logo and incorporate it into a
design for stitchout on both polo shirt and cap. The design will involve some
additional lettering. And we need to scale the design for stitchout on two
different fabrics.

This project can be completed with product levels EmbroideryStudio - Editing


and up.
All steps required to complete the project are provided here. For further
information, however, you are referred to the EmbroideryStudio User Manual.

Setting up the project


The first step in this and all projects is to specify, optionally, the fabric, the
machine, and the artwork you wish to use. EmbroideryStudio provides a set of
optimized settings to take account of the target fabric. EmbroideryStudio also
allows you to select from a wide range of standard factory-supplied hoops.

Choose fabric, background and machine format

Use Standard > New to start a blank design based on the currently selected
template. Hold down Shift and click to open New from Template dialog.

Click View > Show Background Image to display selected background image –
fabric or product. Right-click for settings.

Open EmbroideryStudio from the desktop icon or Windows Start menu. If the
‘New from Template’ option is activated, the dialog opens on startup.

Wilcom Embroider y S t u di o e 3 Workb o ok 88


Otherwise, select File > New from Template or, holding down the Shift key,
click New. Since we are stitching out on a polo shirt, choose ‘Jersey’ fabric.
Select a suitable machine format – e.g. Tajima – and click OK. See also Setting
other general options.

Activate auto fabrics and


choose a target fabric

Set background color


and swatch

Choose a target
machine format

Click the link to open the Background & Display Colors dialog. Choose Mens
> Polo > Short Sleeves (Front). Set the color to black. Adjust the scale to suit
the design – e.g. 60%. Turn off Show Background Image. See also
Customizing backgrounds.

Select background
product and color

Set up hoop list


EmbroideryStudio allows you to select from a wide range of factory-supplied
hoops. Configure the My Hoops list to include hoops you have available. The list
can include commercial brands as well as your own custom-defined hoops. Set

Wilcom Embroider y S t u di o e 3 Workb o ok 89


up your hoop list via Setup > Manage My Hoops. See also Setting up a custom
hoop list.

Choose your
hoops

Importing and scaling the logo


For the purposes of this project we are using a pre-digitized design, either
supplied by the client or outsourced to a third-party supplier. Depending on
digitizing quality, we may need to adjust for smooth stitchout.

Editing Project 90
Import embroidery
Select File > Import Embroidery and navigate to Projects > Editing within
the installed Samples - EmbroideryStudio_e3.0 folder. Select the ‘Mexican
Peppers.EMB’ file and click Open.

Insert project
file

Tip If EmbroideryStudio detects that a fabric already applies, it will update


design settings according to the current fabric. Otherwise, it will leave the
settings alone. To make sure that the correct fabric applies, select the whole
design – Ctrl+A – and go to Design > Auto Fabric.

Measure and scale the design


To begin with, we are creating a left chest design. Maximum size should be
approximately 4.25" or 108 mm square. Select everything – Ctrl+A – and check
the Property Bar. This design is about 100 mm x 76 mm. Making sure the
aspect ratio is locked, change the width to 65 mm.

Change width Aspect ratio


to 65mm locked

Assigning and sequencing colors


Before we do anything else, we’re going to set up the color palette with threads
we intend to use for stitchout. At the same time, we’ll sequence colors to
minimize changes on the machine.

Assign thread colors

Use Color Palette > Compact Palette to remove all unused colors from palette.

Wilcom Embroider y S t u di o e 3 Workb o ok 91


Use Color Palette > Color Palette Editor to assign thread colors to slots in the color
palette.

Our imported design contains five colors. Currently they are not assigned to
actual threads. Our first task is to assign the threads we intend to use. Click
Compact Palette in the Color Palette. Open the Color Palette Editor.
Choose, say, ‘Royal’ in the Thread Charts. Assign threads to color slots
automatically using the Assign button. Or choose preferred colors from
available threads. See also Assigning threads to color palettes.

Click Compact
Palette Click to select
thread chart/s

Click to assign color


to selected color
slot

Select thread chart/s to use

Resequence colors and objects

Use Docker > Color-Object List to resequence objects.

Now we’re going to look at color sequencing because we want to minimize the
changes on the machine. The Color-Object List provides an easy way to select
objects and access their properties. Notice that the colors of this design are
stitched twice, in the same order objects were digitized. Use the Color-Object

Editing Project 92
List to resequence color blocks and objects within the list. See also Sequencing
with the Color-Object List.

Drag and drop to


minimize color changes

Adjusting object properties


Now we’re going to look at objects in the design a little more closely in order to
check and optimize their settings.

Change stitch type and adjust stitch angles

Use Stitch Types > Satin for narrow columns and shapes.

Use Toolbox > Reshape Tools > Reshape Object to reshape selected objects, edit
stitch angles, and adjust entry/exit points.

Use Reshape Views > Show Stitch Angles to toggle stitch angle display when using
the Reshape Object tool.

Because we’ve scaled down the design, we can think about changing the fill to
Satin stitch for a nicer finish. Holding down the Ctrl key, select the four chillies
and click the Satin icon. Then, with the aid of the Reshape tool, adjust stitch
angles as shown for nice, even turning stitching. See Adding stitch angles for
details.

Change to Satin
fill Adjust stitch
angles

Wilcom Embroider y S t u di o e 3 Workb o ok 93


Adjust Satin settings

Use Docker > Object Properties to set properties of selected objects.

Use Toolbox > Reshape Tools > Reshape Object to reshape selected objects, edit
stitch angles, and adjust entry/exit points.

Whenever you apply Satin fill to a shape, Auto Split is on by default. Where
Satin stitches become too long, they are split. Too many splits can spoil the Satin
effect. Try adjusting auto-split length – e.g. 8 mm – to achieve a glossier look.
See also Splitting long stitches with Auto Split.

AutoSplit length 7mm

Adjust AutoSplit
length

AutoSplit length 8mm

Check underlay and pull compensation

Use Docker > Object Properties to set properties of selected objects.

For an object to sew out correctly, it must have correct stitch spacing, sufficient
pull compensation, and a suitable underlay. Select all peppers and open Object
Properties. Check both Pull Comp and Underlay tabs. Give the peppers an
edge run underlay combined with, say, zigzag. Pull compensation should be set

Editing Project 94
to about 0.5 mm according to fabric settings. See also Underlays & Pull
Compensation.

Check Pull
Compensation

Combined edge run


and zigzag underlay

Checking connections
It’s important to check connections between objects to make sure that they are
going to be stitched in the most efficient way, without unnecessary trims, and
without leaving connecting stitches exposed. At the same time, we want to
ensure than no unsightly gaps appear in the final embroidery.

Check object overlaps

Use Toolbox > Reshape Tools > Reshape Object to reshape selected objects, edit
stitch angles, and adjust entry/exit points.

Use Reshape Views > Show Reshape Nodes to toggle reshape node display when
using the Reshape Object tool.

First we’ll do a little forensic work to check our object overlaps. Adjoining objects
need to include a few millimeters of overlap in addition to pull compensation.
This ties objects together and prevents gaps from forming. Select the first object
in the Color-Object List and click the Reshape tool. Toggle on Reshape
Nodes and toggle off other control points. Now use Tab and Shift+Tab keys to
cycle through the objects. Study outlines where they overlap. Reshape where
necessary. For instance, the stem of the red chilli does not have sufficient

Wilcom Embroider y S t u di o e 3 Workb o ok 95


overlap. Use Reshape to create a little more overlap all around. See also
Reshaping embroidery objects.

Drag control points


to enlarge overlap
Overlap created

Adjust entry/exit points

Use Toolbox > Reshape Tools > Reshape Object to reshape selected objects, edit
stitch angles, and adjust entry/exit points.

Use Reshape Views > Show Entry/Exit to toggle entry/exit point display when using
the Reshape Object tool.

Now we are going to check entry and exit points of consecutive objects to ensure
closest joins. Select the first object in the Color-Object List and click the
Reshape tool. Toggle on Entry/Exit markers and toggle off other control
points. Again using Tab and Shift+Tab keys, cycle through the objects. Adjust
entry and exit points to ensure closest join between objects. See Manually
adjusting entry/exit points for details.

Connect same-color objects

Left/right-click Travel Tools > Travel by Trim to travel to previous or next trim
function.

Click View > Show Connectors to show or hide the connectors.

Click View > Show Functions to show or hide the function symbols.

Where objects are separated by too large a gap, trims and tie-offs appear. Where
objects are of the same color, you can join them with a travel run. In this case

Editing Project 96
the travel run will be hidden beneath the outline. Select the preceding object and
apply Run type ‘after object’ in the Object Properties > Connectors tab. See
Embroidery Connectors for details.

Trim
Run created

Choose ‘After
Object’

Choose ‘Run’

Select preceding
object

Tip Use the Travel by Trim tool to jump quickly between trims. See also
Viewing stitching sequence.

Check for visible connectors


Unhide outlines. Check for any visible connecting stitches. Adjust entry and exit
points to conceal any travel runs that may appear beneath overlying objects.

Exit point needs


adjusting

Connector Repositioned
visible exit point

Adding the lettering


Now we’re going to add some lettering to our logo – the words ‘Cuatro
Hermanos’, meaning ‘four brothers’ in Spanish, and below, the words ‘Mexican
Taqueria’.

Add color

Use Color Palette > Add Color to add a new color slot to the palette. This can be
edited by means of the Color Palette Editor.

Use Color Palette > Color Palette Editor to assign thread colors to slots in the color
palette.

Wilcom Embroider y S t u di o e 3 Workb o ok 97


First we need to add a color for our lettering. Click the Add Color To Palette
icon and assign a yellow thread – e.g. Yellow Gold – to the new slot.

Color slot added and


thread assigned

Click to assign

Add large lettering

Use Toolbox > Lettering to add lettering directly on screen.

Use Toolbox > Reshape Tools > Reshape Object to reshape selected objects, edit
stitch angles, and adjust entry/exit points.

Choosing the newly added color, create the text ‘CUATRO HERMANOS’ using
TrueType font – e.g. ‘Lucida Handwriting’ – with an ‘Arc CW’ baseline. Adjust
width to 85%. Digitize the arc. The TrueType letters are directly converted to
embroidery lettering. See also Converting TrueType letters directly.

Select TT font

Adjust width

Choose Arc CW

Tip You can use the TTF Conversion button to convert an entire TTF font for
use as an embroidery alphabet. See also Converting entire TrueType fonts.

Editing Project 98
Add small lettering
For the words ‘MEXICAN TAQUERIA’, choose embroidery alphabet ‘Small Block2’
and set the height to 5 mm. Choose ‘Free Line’ baseline.

Choose Small
Block2

Set to 5 mm

Choose Free
Line

Adjust individual letters

Use Toolbox > Reshape Tools > Reshape Object to transform individual letters on
screen.

We’re going to fine-tune the ‘C’ letter for a more personalized look. Scale the ‘C’
and adjust its position with the Reshape Object tool as shown. Rotate the letter
to fit as shown. Adjust spacing between letters by dragging the diamond control
point. See also Adjusting individual letters.

Use diamond control


Letter scaled point to position letter
and rotate

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Remove overlaps by adjusting control points.

Adjust overlaps

Fine-tune letter kerning along the baseline. Move each by dragging the diamond
control point. Hold down Ctrl to move letters freely. See also Repositioning
letters on screen.

Fine-tune letter
positioning

Finalizing the design


Our design is complete. All that remains are a few final adjustments and some
techniques for visualizing the final stitchout.

Set start and end points for whole design

Use View > Auto Start & End to toggle the Auto Start and End function on/off
according to the current settings. Right-click to adjust settings.

It’s easy to forget, but you should always set a design start and end point prior
to stitchout. Access the dialog by right-clicking the Auto Start & End icon or via

Editing Project 100


Design > Auto Start & End. Adjust settings as shown. See also Setting
automatic start & end points.

Apply Auto Start and


End to entire design

Design set to start and


end here

Check stitching sequence

Use View > Slow Redraw to simulate embroidery design stitchout on screen.

Do a final check of the stitching sequence. If necessary, use the Travel tools to
study the trim sequence again. Use Slow Redraw to simulate the actual stitch
out. See Simulating design stitchouts for details.

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Visualize finished product

Click View > Show Background Image to display selected background image –
fabric or product. Right-click for settings.

Use Zoom > Zoom to Product to view the entire product in the design window.

Turn on Show Background Image to see the product you have chosen. Check
the whole appearance by clicking the Zoom to Product icon. See also
Visualizing products.

Select hoop

Click View > Auto Hoop to prompt the system to select a suitable hoop
automatically.

Click Zoom > Zoom To Hoop to view entire hoop in the design window.

We have already added the available range of Tajima hoops to our My Hoops
list. Click Auto Hoop to auto-select a suitable hoop for this design. Use Zoom
to Hoop to check. See also Hooping Designs.

Tajima 18mm
hoop selected
automatically

Editing Project 102


Create production worksheet

Click Standard > Print Preview to preview the production worksheet on screen.

Open the Print Options dialog. Click Options to select the items to include on
your worksheet, including the hoop.

Select items to
include

Tip Compare your design with the ‘Editing - Mexican Taqueria - Chest.EMB’
sample design in the installed projects folder under Samples -
EmbroideryStudio_e3.0.

Making the cap design


Part of the brief involves adapting our design for stitchout on a cap. This means
re-sizing and changing the target fabric. Because of the way caps are stitched,
it also means adjusting the lettering stitch sequencing.

Save design and change fabrics

Use Standard > Save to save the current design. Right-click to open the Save As
dialog.

Save a copy of the design for caps. Call it ‘Mexican Taqueria - Cap.EMB’ or
similar. Change the fabric type via Design > Auto Fabric. Choose ‘Pure Cotton’.
See also Working with fabrics.

Choose Pure
Cotton

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Resize design
Resize the design to fit the front of a cap. Select all objects and set the height
to 55 mm in the Property Bar. Make sure the aspect ratio is locked.

Change height to Aspect ratio


55 mm locked

Change letter stitching sequence


You can specify the sequence in which letters are stitched in order to minimize
registration problems on caps or difficult fabrics. For example, the Center Out
option is especially useful when stitching on caps. Double-click the lettering
objects to access Object Properties. Click the Sequence button. In the Letter
Sequence dialog, choose the Center Out option with Closest Join stitch
method. See also Adjusting letter sequencing.

Click Sequence
Choose Center Out Choose Closest Join

Visualize finished product

Use Color Palette > Background & Display Colors (or Color Palette Editor dialog)
to change design background presets for the current colorway.

Use Zoom > Zoom to Product to view the entire product in the design window.

Editing Project 104


Click the Background & Display Colors icon. This time, we are going to choose
a cap as our product background image. Select black. Scale to fit – e.g. 120%.
Check the appearance using Zoom to Product.

Choose black

Choose cap

Create worksheet

Click View > Auto Hoop to prompt the system to select a suitable hoop
automatically.

Click Zoom > Zoom To Hoop to view entire hoop in the design window.

Click Standard > Print Preview to preview the production worksheet on screen.

Again use Auto Hoop to select a suitable hoop. This time Tajima 12mm should
be chosen. Optionally, create a worksheet for your cap design.

Wilcom Embroider y S t u di o e 3 Workb o ok 105


Tip Compare your design with the ‘Editing - Mexican Taqueria - Cap.EMB’
sample design in the installed projects folder under Samples -
EmbroideryStudio_e3.0.

Editing Project 106


Team Names Project

In this project we explore the powerful support EmbroideryStudio provides for


team names. Here we have been asked to create a series of league sports team
insignias for the Zetland Highschool. These will be printed and stitched onto the
back of navy hoodies.

The design is to be both printed on digital printer and stitched on embroidery


machine. The artwork includes lettering and insignia for the school football
team. The insignia will be printed to an appliqué patch. This will be sewn onto
the hoodie, pre-printed with the word ‘League’. The team name – ‘Wildcats’ –
will be stitched directly to the hoodie. Printed and sewn sections of the design
need to be perfectly aligned.
All steps required to complete the project are provided here. For further
information, however, you are referred to the EmbroideryStudio User Manual.

Getting started

Double-click to start EmbroideryStudio.

The first step in this and all projects is to specify the fabric, machine, and
artwork you wish to use. EmbroideryStudio provides optimized settings the
software will use to adjust for the type of fabric you are stitching on. See
Creating designs from templates for details.

Wilcom Embroider y S t u di o e 3 Workb o ok 107


To get started
1 Open EmbroideryStudio from the desktop icon or Windows Start menu.
If the ‘New from Template’ option is activated, the dialog opens on startup.
See also Setting other general options.

Activate auto fabrics and


choose a target fabric

Set background color


and swatch

Choose a target
machine format

2 From the list, choose ‘Poly Cotton’ for the fabric.


3 Click Choose in the Background & Display Colors panel.
The Background & Display Colors dialog opens.

Select background
product and color

4 Choose product and color from the dropdown menus – in this case, ‘Hooded
Zip (Back)’ – and click OK.
5 Select a suitable machine format – e.g. Barudan – and click OK.
Pre-defined settings for the selected fabric will apply to all embroidery objects
created in the design. The selected fabric is displayed in the Status Bar.

Tea m Na mes Project 108


6 In this case, we want to start building the project in the CorelDRAW®
Graphics Suite graphics suite so we choose CorelDRAW Graphics. See also
Switching design windows.
Click to switch to CorelDRAW Graphics

Import and place design elements


Once in CorelDRAW Graphics, we’re going to start building our design by
importing original artwork provided by the client.

To import and place the design elements


1 First, click Import on the Standard toolbar.
The Import dialog opens.

Navigate to
the Designs
folder
Select artwork to
import

2 Navigate to Projects > Team Names within the installed Samples -


EmbroideryStudio_e3.0 folder.
3 Select the ‘Hoodie Project Artwork.EPS’ file and click Import.
The Import EPS dialog opens. Since the artwork is provided as an EPS file,
you are prompted to import text as pure text or as vector curves.

Import text as
curves

4 Choose ‘Curves’ and click OK.

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5 Press Enter to center the imported artwork on screen.

Note size of
artwork

6 Check the size of the artwork in the Object(s) Size fields in the Graphics
Property bar.
It should be approximately 28 x 26 cm.

Create appliqué tackdown

Use CorelDRAW - Wilcom Interaction > Wilcom Decoration to switch to


Wilcom Decoration.

Use View > Show Vectors to show and hide vector graphics. Right-click to set
image display options.

Click View > Show Background Image to display selected background image –
fabric or product. Right-click for settings.

Use Toolbox > Outline Tools > Run to place a row of single run stitches along a
digitized line. Right-click to adjust settings for new or selected objects.

Use Toolbox > Manual Tools > Manual to enter individual stitches.

Use Toolbox > Outline Tools > Backstitch to place a row of backstitches along a
digitized line. Right-click to adjust settings for new or selected objects.

To begin with, we’ll create the tackdown stitching for the appliqué patch.

To create appliqué tackdown


1 Switch to Wilcom Decoration.
2 Make sure Show Vectors is toggled on and turn off Show Background
Image.
3 Lock all artwork except for the navy and white outlines. See Grouping &
locking with the Color-Object List for details.

Tea m Na mes Project 110


4 Hide the other objects if you like, for easier viewing. See Selectively viewing
color blocks for details.

Lock all except


navy and white
outlines

5 Right-click the navy outline and convert to run stitch.


This will form the appliqué guide run.

Convert to
run

6 Create a manual frame-out using the Manual tool. See Creating manual
stitching for details.
The manual jump forces the frame out to enable you to insert the appliqué.
Digitize manual
frame-out

Convert to
backstitch

7 For the top stitch, we will convert the two white outlines to backstitch. See
Creating outlines and details for details.
These will hold down the appliqué piece to create a modern appliqué look, in
preference to traditional satin top stitch.

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Add text to insignia

Use View > Show Vectors to show and hide vector graphics. Right-click to set
image display options.

Use Toolbox > Lettering to add lettering directly on screen.

Use Toolbox > Reshape Tools > Reshape Object to reshape selected objects, edit
stitch angles, and adjust entry/exit points.

Use Stitch menu > Generate Stitches to generate stitches for new or selected
objects.

The text on the highschool insignia we will add using native embroidery
alphabets.

To add text to the insignia


1 If you have hidden the rest of the artwork, reveal the lettering on the
highschool insignia.

Show Zetland
Highschool text

2 Right-click the Lettering icon.


The Object Properties > Special > Lettering dialog opens.
3 Select navy from the color palette. See Selecting thread colors for details.

Tea m Na mes Project 112


4 Type ‘ZETLAND HIGHSCHOOL’ in the text entry panel.

Enter text here

Click to create text


Choose ‘College’
alphabet

Set height to 13mm

Select Arc CW

5 Select College from the alphabet list and set Height to 13mm. See also
Creating lettering with object properties.
6 Select a baseline of Arc CW. See Working with lettering baselines for details.
7 Click Create Text and click three control points on screen as shown.
Stitches are generated automatically.

Click to add three


control points

1
2

8 Repeat the procedure to generate stitching for ‘FOOTBALL’.

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This time, however, use Arc CCW for the baseline.

9 Finally, remove artwork behind the newly generated lettering – you’ll need to
unlock it first.

All stitching
required for
appliqué patch

Create appliqué team name

Use Toolbox > Lettering to add lettering directly on screen.

Use Toolbox > Reshape Tools > Reshape Object to reshape selected objects, edit
stitch angles, and adjust entry/exit points.

Use View > TrueView to change between normal view and TrueView.

In this step, we’re going to create some appliqué text the team name.

To create appliqué team name


1 Right-click the Lettering icon.
The Object Properties > Special > Lettering dialog opens.
2 Select white from the color palette.

Tea m Na mes Project 114


3 Using the same technique employed to create the insignia above, create the
‘WILDCATS’ team name.

Create team
name

Use these settings:


 Height: 43mm
 Width: 110%
 Alphabet: College Appliqué
 Baseline: Arc CW
4 Using the Reshape tool, select the lettering object and adjust baseline as
necessary.

Adjust baseline as
necessary

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5 In the Color-Object List, unlock and unhide artwork objects.

Unlock and
unhide artwork

6 Remove unwanted artwork and view results in TrueView.

Saving the layout

Use Object > Create Teamname Layout to save team name layouts to a library.

Having created our team design for Zetland Highschool, we can now save it as
a team lettering layout set. This can then be used for other Zetland Highschool
projects, or other schools or sports clubs using the same layout.

To save the layout


1 Holding down the Ctrl key, select the lettering objects which will comprise the
layout.

Tea m Na mes Project 116


In this case, we are saving the team name – WILDCATS – together with the
sport – FOOTBALL.

Select lettering
for team name
layout

2 Select Object > Create Teamname Layout.

Enter layout Schools

name Zetland

3 Enter a name for your layout – e.g. ‘Zetland High’ – and click OK.
The layout is saved for future use.

Create additional team names

Use Standard > Open to open an existing design.

Use Toolbox > Team Names to associate multiple names with a design.

With our team lettering layout saved, we can now add any number of team
names to the same or a different design, using this layout.

To create additional team names


1 Click the Open icon.
The Open dialog opens.

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2 Navigate to Projects > TeamNames within the installed Samples -
EmbroideryStudio_e3.0 folder.

Select design

3 Select the ‘ZetlandHigh - Insignia.EMB’ file and click Open.

Zetland insignia

4 Click the Team Names icon.


The Team Names dialog opens.

Click to add
team

Zetland

Enter team name

5 Click Add in the Team panel and enter a group name in the dialog – e.g.
‘Zetland’.

Tea m Na mes Project 118


6 Click Add in the Team Members panel and enter a group member name.

FOOTBALL Enter member


name
WILDCATS

For the purposes of the project, we are entering the following team names:
 FOOTBALL, WILDCATS
 BASEBALL, EAGLES
 BASKETBALL, ALLEY CATS
7 When you’ve finished, click Add All to add the names to the Team Members
list.

FOOTBALL EAGLES FOOTBALL WILDCATS


BASEBALL WILDCATS BASEBALL EAGLES
BASKETBALL ALLEY CATS BASKETBALL ALLEY CATS

8 Click OK to generate team names on screen. Enter the layout reference point
and drag into position above insignia.

Drag into
position

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9 Press G to generate stitching and use arrow keys to ‘nudge’ the lettering into
position.

Press G to
generate stitching

10 Use the Teamname List to select and view separate team members.

FOOTBALL WILDCATS

BASEBALL EAGLES
Select team
BASKETBALL ALLEY CATS
member to view

11 To recolor a lettering object within a group, first hold down the Alt key and
select it.

Hold down Alt key


to select individual
object

Tea m Na mes Project 120


Tip Holding down the Alt key to select objects within a group applies to any
group of objects, not just lettering. Individually ‘tweak’ any of the object’s
properties as desired.
12 Select File > Save As to save your team-name design under a new name.

Aligning embroidery and digital print

Use View > Auto Start & End to toggle the Auto Start and End function on/off
according to the current settings. Right-click to open the Auto Start and End dialog.

Use View > TrueView to change between normal view and TrueView.

To ensure you get perfect alignment between embroidery and digital print, you
need to tell EmbroideryStudio where to start sewing. To do this, you select an
easily identifiable point in the printed design which the embroidery machinist
can use as a reference point for the needle. See also Setting automatic start &
end points.

Tip To ensure that the fabric itself is aligned correctly within the hoop, it’s a
good idea to chalk a reference line using, for example, the base of the printed
lettering – e.g. the word ‘League’. When hooping the printed fabric, align the
chalk line with the markings on the side of the hoop. When you are ready to
stitch, align the needle with the reference point on the design.

To align embroidery and digital print


1 Right-click Auto Start & End.
The Auto Start & End dialog opens.

Choose to digitize
Auto Start/End point

Click to set start &


end on tip of letter ‘g’

2 Choose Digitize Start/End Point and click OK.


EmbroideryStudio prompts you to click on screen where you want the design
to start and finish.
3 Click the tip of the letter ‘g’.

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This manually sets the start and end point of the embroidery design. When it
stitches out, the needle starts and ends at this point.
4 Turn off TrueView and check the start and end points by traveling through
the design using the Travel functions or Slow Redraw tool. See Viewing
stitching sequence for details.

Needle starts and


ends sewing here

Visualize finished product

Click View > Show Background Image to display selected background image –
fabric or product. Right-click for settings.

EmbroideryStudio lets you to choose a garment or product template on which


to position your decoration in order to display location, size and overall
appearance for the purposes of visualization and approval. We’ll do this now with
our team-name design.

To visualize the finished product


1 Turn on Show Background Image.
2 Press Ctrl+0 to zoom to product.

Tea m Na mes Project 122


The product image is centered in the design window at the selected scale.

Send design to production


We’ve now created our team names multi-decoration design. For the purposes
of the exercise, we are going to assume that the printed part of the design has
already been exported and printed – the word ‘League’ to the navy hoodie, and
the school insignia to the appliqué patch.

Printed to appliqué
patch

Printed directly to
hoodie

We’re now going to use the Export Multi-Decoration Files capability to export
just the embroidery part of our multi-decoration design. See also Exporting
multiple decoration files.

Wilcom Embroider y S t u di o e 3 Workb o ok 123


To send the design to production
1 Open design when you’re ready to export.

FOOTBALL WILDCATS

BASEBALL EAGLES

BASKETBALL ALLEY CATS

2 Select File > Export Multi-Decoration Files.


The Export Multi-Decoration Files dialog opens.

Select embroidery
only – DST

3 Select Export Current Design and adjust options to suit.


For this project, we are simply going to export embroidery elements with DST
as our file type. This is a popular stitch file format which can be read by Tajima
style machines.
4 Click Options.

Tea m Na mes Project 124


The Save Options > Team Names dialog opens. See also Outputting
teamname designs.

Select repeated
design with team
names

5 Choose the Repeated design and team names, with Stops option.
This option means that the wording ‘ZETLAND HIGH’, which is a fixed element
of the design, will be included with each team name.
6 Choose the Export to option and specify a location – e.g. USB stick.
7 Click the Export button to execute the multi-decoration file export.
A single DST file is written to the selected location.

Tip Optionally, print out a production worksheet. You can choose to display
the background product for positioning purposes as desired. See Customizing
worksheet print options for details.

Reference point for


needle alignment

Wilcom Embroider y S t u di o e 3 Workb o ok 125


Tip Compare your design with the ‘ZetlandHigh - Team Names.EMB’ sample
design included under Projects > Team Names in the installed Samples -
EmbroideryStudio_e3.0 folder.

Tea m Na mes Project 126


Multi-Decoration Project

In this project we explore the powerful support EmbroideryStudio provides for


multi-decoration design. Here we combine three decoration types – digital print,
embroidery, and bling – to create a multi-decoration design. It will be applied to
the front of a black T-shirt intended for attendees at a dance conference in New
York.

This design is to be printed on digital printer, stitched on embroidery machine,


and to have bling applied as a final step. Printed and sewn sections of the design
need to be perfectly aligned.
All steps required to complete the project are provided here. For further
information, however, you are referred to the EmbroideryStudio User Manual.

Tip The onscreen Quick Start Guide provides additional tutorials which cover
a variety of techniques.

Getting started

Double-click to start EmbroideryStudio.

The first step in this and all projects is to specify the fabric, machine, and
artwork you wish to use. EmbroideryStudio provides optimized settings the
software will use to adjust for the type of fabric you are stitching on. See
Creating designs from templates for details.

To get started
1 Open EmbroideryStudio from the desktop icon or Windows Start menu.

Wilcom Embroider y S t u di o e 3 Workb o ok 127


If the ‘New from Template’ option is activated, the dialog opens on startup.
See also Setting other general options.

Activate auto fabrics and


choose a target fabric

Set background color


and swatch

Choose a target
machine format

2 From the list, choose ‘Jersey’ for the fabric.


3 Click Choose in the Background & Display Colors panel.
The Background & Display Colors dialog opens.

Select background
product and color

4 Choose product and color from the dropdown menus – in this case, ‘T-Shirt
Short Sleeves (Front)’ – and click OK.
5 Select a suitable machine format – e.g. Barudan – and click OK.
Pre-defined settings for the selected fabric will apply to all embroidery objects
created in the design. The selected fabric is displayed in the Status Bar.

M ul ti- D e co ra ti on Project 128


6 In this case, we want to start building the project in the CorelDRAW®
Graphics Suite graphics suite so we choose CorelDRAW Graphics. See also
Switching design windows.
Click to switch to CorelDRAW Graphics

Import and place design elements


Once in CorelDRAW Graphics, we will to start building our design by importing
original artwork provided by the client.

To import and place the design elements


1 First, click Import on the Standard toolbar.
The Import dialog opens.

Navigate to the
Multi-Decoration
folder
Select artwork to
import

2 Navigate to Projects > Multi-Decoration within the installed Samples -


EmbroideryStudio_e3.0 folder.
3 Select the ‘Dance_Conference_Artwork.EPS’ file and click Import.
The Import EPS dialog opens. Since the artwork is provided as an EPS file,
you are prompted to import text as pure text or as vector curves.

Import text as
curves

4 Choose ‘Curves’ and click OK.

Wilcom Embroider y S t u di o e 3 Workb o ok 129


5 Press Enter to center the imported artwork on screen.

Note size of
artwork

6 Check the size of the artwork in the Object(s) Size fields in the Graphics
Property bar.
It should approximate 256 x 414 mm.

Convert text to embroidery

Use CorelDRAW - Wilcom Interaction > Convert Graphics to Embroidery to


convert selected graphics to embroidery and switch to Wilcom Decoration.

Use CorelDRAW - Wilcom Interaction > Tag Fill as Turning Satin to tag narrow
shapes for conversion to turning stitching.

Use View > Show Vectors to show and hide vector graphics. Right-click to set
image display options.

Click Zoom > Zoom to invoke zoom mode – zoom in or out via left and right mouse
clicks.

Click View > Show Background Image to display selected background image –
fabric or product. Right-click for settings.

We’re now ready to convert the artwork text to embroidery. Since we are
treating the lettering as ‘curves’ rather than ‘text’, we will be converting to
normal embroidery rather than lettering objects.

M ul ti- D e co ra ti on Project 130


To convert design to embroidery
1 Ungroup the artwork.

Ungroup objects

2 Holding down the Shift key, select the letters of the word ‘DANCE’ on screen.
Alternatively, holding down the Ctrl key, select the curves in the Object
Manager.

Hold down Ctrl key and click


to select multiple items

3 Activate the Tag Fill as Turning Satin control and click Convert.
EmbroideryStudio switches to Embroidery mode and automatically
converts all selected objects to embroidery. See also Converting vector &
embroidery objects.
4 Toggle Show Vectors and Show Background Image off, and zoom in for
a closer look. See also Zooming & panning designs.

Wilcom Embroider y S t u di o e 3 Workb o ok 131


Tip The stitch quality of the direct conversion is generally pretty good. You
can, if you wish, use the Reshape tool to fine-tune overlaps – e.g. on the
letter ‘D’.

Fine-tune overlap

5 Optionally, select all objects and turn off AutoSplit in Object Properties.

Auto Split off

Add text to design

Use View > Show Vectors to show and hide vector graphics. Right-click to set
image display options.

Use Toolbox > Lettering to add lettering directly on screen.

Use Toolbox > Reshape Tools > Reshape Object to reshape selected objects, edit
stitch angles, and adjust entry/exit points.

The rest of the text, we’re going to add using native embroidery alphabets.

To add text to the design


1 Toggle on Show Vectors.
2 In the Color-Object List select the artwork icon, right-click, and select Lock
or press K.

Lock artwork in
position

3 Right-click the Lettering icon.

M ul ti- D e co ra ti on Project 132


The Object Properties > Special > Lettering dialog opens.
4 Select white from the color palette.
5 Type ‘CONFERENCE NEW YORK’ in the text entry panel.

Enter text here

Click to create text

Choose ‘Lazer’
alphabet

Set height to 6mm

6 Select Lazer from the dropdown list and set Height to 6mm. See Creating
lettering with object properties for details.
7 Click Create Text and click within the design window to create the text on
screen.
8 Drag text into position.
9 Use the Reshape tool to adjust lettering size, spacing, and kerning to match
the artwork. See Repositioning letters on screen for details.

Adjust text to match


original artwork

Convert outlines to bling

Use Bling > Bling Palette Editor to select bling shapes from a library.

Use Bling > Bling Run Auto to create a string of rhinestones along a digitized line
according to current settings.

In this step, we’re going to convert our dancing figure outline using the Bling
tool. This tool allows you to create input to two bling processes: hot-fix template
production or direct-to-garment. See also Bling Digitizing.

To convert outlines to bling


1 Click Bling Palette Editor.
The Bling Palette Editor dialog opens.

Wilcom Embroider y S t u di o e 3 Workb o ok 133


2 Choose a round ss12 bling style as shown.

Choose ss12

3 Choose a grayish color from the droplist and click OK.


This will represent the transparent ‘crystals’ we will be using during
production.
4 Locate the dance figure outline in the Color-Object List, right-click and
unlock.
5 Right-click the object in the design window, and select Convert > Convert
to Bling Run.
Alternatively, click the Bling Run Auto icon on the Bling toolbar.

6 Double-click the bling object to check its properties.

M ul ti- D e co ra ti on Project 134


Note that the bling count is 89. Note too that spacing is set to 1.0mm by
default. This is the minimum necessary for template cutting machines.

Bling spacing

Bling count

Visualize finished product

Use Color Palette > Background & Display Colors (or Color Palette Editor dialog)
to change design background presets for the current colorway.

Click View > Show Background Image to display selected background image –
fabric or product. Right-click for settings.

EmbroideryStudio lets you to choose a garment or product template on which


to position your decoration. This assists in displaying location, size and overall
appearance, for visualization of concepts and approval purposes. We’ll do this
now with the dance conference T-shirt.

Wilcom Embroider y S t u di o e 3 Workb o ok 135


To visualize the finished product
1 In the Color-Object List, select the black background, frame, vectors
comprising ‘DANCE’ and ‘CONFERENCE NEW YORK’, and delete them. Only
the ribbon and dance figure should remain.

Select unwanted vector


objects

2 Toggle on Show Background Image.


3 Press Ctrl + 0 to zoom to product.
The product image is centered in the design window at the selected scale.

4 Select all design objects and adjust their positioning over the product image.

Align embroidery and digital print

Use View > Auto Start & End to toggle the Auto Start & End function on/off
according to the current settings. Right-click to adjust settings.

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Use View > TrueView to change between normal view and TrueView.

Use View > Slow Redraw to simulate embroidery design stitchout on screen.

To ensure you get perfect alignment between embroidery and digital print, you
need to tell EmbroideryStudio where to start sewing the embroidery part of the
design. To do this, you need to select a reference point on the print design which
the embroidery machinist can use when aligning the needle. See also Setting
automatic start & end points.

To align embroidery and digital print


1 Right-click Auto Start & End.
The Auto Start & End dialog opens.

Choose to digitize
Auto Start/End
point

2 Choose Digitize start/end point and click OK.


EmbroideryStudio prompts you to click the point on screen where you want
the design to start and finish.
3 Click the intersection of the ribbon.
This manually sets the start and end point of the embroidery. When it stitches
out, the needle starts and ends at this point.

Click to set start and end


at intersection of ribbon

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Check stitching sequence

Use View > Slow Redraw to simulate embroidery design stitchout on screen.

Left/right-click Travel Tools > Travel by Trim to travel to previous or next trim
function.

Use Arrange > Apply Closest Join to (re-)apply closest join to objects after editing.

For production purposes, it always a good idea to check the stitching sequence
and adjust entry and exit points for a smooth stitchout.

To check the stitching sequence


1 Turn off TrueView and check the start and end points by traveling through
the design using the Travel functions or Slow Redraw tool. See Viewing
stitching sequence for details.

Check stitching
sequence

2 In the Color-Object List, select the embroidery objects and hide everything
else.
Notice that the ‘DANCE’ stitching sequence starts with the letter ‘N’.
Embroidery objects are created in the same sequence as the graphics file.
This is not necessarily the best stitching order.

Click and drag objects into


correct stitching sequence

3 Click and drag the lettering objects into the stitching sequence shown below.
Because we have set the start point at the intersection of the ribbon, the
nearest letter is ‘E’. So we will sequence backwards from ‘E’ to ‘D’ and finish

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with the ‘CONFERENCE NEW YORK’ lettering. See also Sequencing
embroidery objects.

Objects resequenced for


efficient stitchout

4 Travel through the design again or run Slow Redraw.


You may notice some unnecessary travels between letters. This is because,
following resequencing, entry/exit points of each object are no longer
optimally placed.
5 Select all embroidery objects and click Apply Closest Join on the Arrange
toolbar. See also Minimizing connectors with automatic joins.

6 Travel once more through the design or run Slow Redraw to verify the
stitching sequence.

Send design to production


We’re now going to use the Export Multi-Decoration Files capability to export
the different file formats involved in our multi-decoration design. The system
recognizes whether a design element is embroidery, graphic, appliqué, or bling.
It displays each element in an export dialog with a list of corresponding file types
to choose from. See also Exporting multiple decoration files.

To send the design to production


1 Select File > Export Multi-Decoration Files.

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The Export Multi-Decoration Files dialog opens.

Set export options

Dance Conference

2 Select Export Current Design and adjust options to suit. Suggested


settings include:
 Select ‘PNG’ for digital print. The gradient effect is hard to achieve with
screen print. The preset resolution is set to 300 DPI with a transparent
background.
 For bling, you can choose AI format for semi-automatic machines. For any
other cutting machines, you can save directly to CDR format.
 For embroidery, choose for example, ‘DST’. This is a popular stitch file
format which can be read by Tajima style machines.
3 Choose the Export to option and specify a location – e.g. USB stick.
All files will be output to that location.

Tip For larger production environments, you may want to set specific
network locations for each file type. You do this via the Locations button.
See also Setting export locations.
4 Click the Export button to execute the multi-decoration file export.
The system writes the selected multi-decoration components to the selected
location/s.

M ul ti- D e co ra ti on Project 140


Tip Optionally, print out a production worksheet. You may choose to display
the background product for positioning purposes. See Customizing worksheet
print options for details.

Tip Compare your design with the ‘Dance_Conference_T-Shirt.EMB’ sample


design included under Projects > Multi-Decoration in the installed
Samples - EmbroideryStudio_e3.0 folder.

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Custom Alphabets Project

EmbroideryStudio provides methods for defining custom embroidery


alphabets. You can digitize letters from backdrop images, convert vector
objects, or digitize freehand using any of the input methods. You can use
artwork from sources such as calligraphy books.

In this project we are going to take a sample font and digitize embroidery
lettering to include in a custom alphabet. We are also going to adapt this to
create a decorative, multicolor alphabet. Finally, we’ll take a script font and turn
it into lettering for a custom embroidery script alphabet.
All steps required to complete the project are provided here. For further
information, however, you are referred to the EmbroideryStudio User Manual.

Custom alphabet considerations


You can use artwork to create alphabet letters in the same way as you do other
objects. Before digitizing, however, establish whether the letter shapes are
suitable for embroidery, and determine reference height and baseline for the
alphabet.

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Letter shapes
For best results, letter columns should be of similar width, without tight curves
or sharp corners, or very fine, very wide, or curved serifs.

Differences in column
width too great

Serifs too long and fine Corners too sharp

Reference height and baseline


Reference height is the maximum height of capital letters. Although there may
be subtle differences between upper and lower case letters, it is a useful guide
for digitizing.

Letter height

Baseline

Place letters along a standard baseline to help digitize at a standard height. Draw
in the baseline if you are digitizing from artwork, or use a grid line as your guide.
Descenders in letters such as y or g generally fall below the baseline.

Tip Use E or H as reference letters to determine the height and baseline for the
alphabet. These letters work well because they sit on the baseline and do not
extend above the standard cap-height.

Letter spacing and width


Letter width varies with letter shape and spacing. When you digitize letters, you
enter two reference points to mark the width.

Letter width

Letter width

Default spacing affects ‘kerning’ or spacing across all letters. This is set when
packing the alphabet. It is not advisable to add spacing around individual letters
when digitizing reference points.

Tip Certain digitizing rules apply when creating script alphabets, mainly to
ensure that the tail of each letter joins seamlessly with the next letter.

Letter sequencing
Letter stitching sequence is based on the join type used when saving the
alphabet. If you use Closest Join or Bottom Join, EmbroideryStudio applies

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automatic branching. This determines where each stroke starts and ends,
adding travel runs as necessary.
However, it is good practice to digitize strokes in the direction they are most
likely to be stitched in. It is also important to specify the stroke order as this is
maintained when sequencing is calculated.
If you want to specify the stitching sequence and connectors yourself, digitize
the letter exactly as you want it stitched. You then need to select As Digitized
as the alphabet join method.

Creating a custom alphabet


You digitize letters for a custom alphabet just like other embroidery objects.
Custom letters can be made up of multiple objects, and may be letters,
numbers, symbols or even pictures. We will be creating an alphabet for a
nominal height of 20 mm.

Set up grid & guides


First we need to set up a grid to assist when digitizing embroidery letters.
Guidelines also help when setting reference points. Set up grid spacing in the
Options dialog via Setup > Options > Grid & Guides. Turn on Snap to
Guides. Set vertical spacing to 10 mm and horizontal spacing to 0.50 mm. The
narrow horizontal spacing helps to digitize more accurate reference points. See
also Setting grid display options.

Select to
display grid

Enter grid
spacings
Click to save for
current template
Select to snap
design points
to grid

Tip If you are planning to do more custom alphabet digitizing, it may be worth
setting up a template dedicated to the task. See also Working with design
templates.

Custo m A lpha b ets Project 14 4


Import and size the backdrop

Use Standard > Import Graphic to import vector graphic or bitmap image into
current design

Click the Import Graphic icon or select File > Import Graphic and navigate
to Projects > Custom Alphabets within the installed Samples -
EmbroideryStudio_e3.0 folder. If necessary, select BMP from the Files of Type
list. Select ‘Alphabet Sample.bmp’ and click Open. Save the design to your local
hard drive as an EMB file. See also Importing bitmap images.

Choose sample

Use the grid to size the backdrop. Remember, we are creating an alphabet for a
nominal height of 20 mm. Use E as a reference letter to determine the height of
the alphabet. See also Scaling objects.

Use letter E as a
reference letter when
scaling

Set ruler zero point on


baseline

Digitize the letters

Use Toolbox > Column Shape Tools > Input A to create columns of varying width
and stitch angle. Right-click to adjust settings for new or selected objects.

Use Stitch Types > Satin for narrow columns and shapes.

In this project we are going to create sample letters using uppercase A, B, C and
lowercase a, b and c. Start digitizing letters using Input A with Satin stitch.
Make sure you create sufficient underlap to bind letter strokes together. No
underlay or pull compensation is required. This is added when you create actual
lettering with the custom alphabet. Make sure you strokes are digitized in the
sequence they will be stitched out. Generally, you don’t need to worry about

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connections between strokes. This is automatically handled when packing the
alphabet. See also Creating custom letters.

Underlap

Stitch first

Tip Use Vector tools to draw guidelines for more accurate digitizing.

Draw guides with


drawing tools

Save custom alphabet and letters


When you save a new letter, you need to create an alphabet for it, give it a name,
specify its height, and indicate whether to preserve any machine functions. You
also need to set letter width by marking reference points on-screen.

Create alphabet
Select a letter and choose Object > Create Letter. Since this is the first letter
to be saved, create and name a custom alphabet. Click Create in the Create
Letter dialog to access the Create Alphabet dialog. Enter an alphabet name –
e.g. ‘My Alphabet’. Set default letter spacing – e.g. 10% – and select Closest
Join as the default join type. See also Saving custom alphabets.

Click Create

My Alphabet Enter name

10 Set 10%

Closest Join Choose Closest Join

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Save custom letter
Back in the Create Letter dialog, enter a name for the letter – e.g. ‘A’. Set the
Reference Height to 20 mm. Digitize reference points. Imagine there is a box
around the letter marking the extents. Reference points are where the box and
the baseline meet. See also Saving custom letters.

Select alphabet
My Alphabet

A Enter letter name


Enter reference height

Letter extents

Baseline Digitize second


reference point
Digitize first
reference point

Add more letters to your custom alphabet in the same way.

Test the alphabet

Use Toolbox > Lettering to add lettering directly on screen.

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Once you have finished packing it, test your custom alphabet by creating
embroidery lettering via Object Properties > Lettering. Choose your custom
alphabet from the dropdown menu.

Edit text

Click to create text

Choose your
alphabet
Lettering object

Tip Compare your design with the ‘My Alphabet.EMB’ sample design included in
the Projects > Custom Alphabets folder.

Creating a multicolor alphabet


Lettering objects normally consist of one stitch type and one color only. However,
the As Digitized join method can be used to create special alphabets with
multiple colors or special effects. We will now use this method to create a
variation of our custom alphabet by adding an embellishment to each letter.

Custo m A lpha b ets Project 148


Import the embroidery ornament
Import the embroidery ornament using the File > Import Embroidery
command. Navigate to Projects > Custom Alphabets folder. If necessary,
select EMB from the Files of Type list. Select ‘Leaf.Emb’.

Select embroidery
ornament

Edit the alphabet


Duplicate the leaf and resize in the Property Bar. Making sure the aspect ratio
is locked, adjust heights as necessary – in this case, 15 mm for uppercase
ornaments and 10 mm for lowercase. Choose the colors you want to use for leaf
and letters – e.g. moon green and powder blue. Place the ornament as shown.
Duplicate by right-clicking and dragging to the next letter. Remove overlaps as
required. See also Reshaping embroidery objects.

Adjust height Aspect


ratio locked

Place leaf in
the middle

Remove overlaps
as required

Save custom alphabet and letters


Select all components of the custom letter and save using the Object > Create
Letter command. Create a new alphabet for your multicolor custom alphabet –
e.g. ‘My Special Alphabet’. This time choose As Digitized as the default join

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type. Enter letter name and reference height as before, and untick the Remove
Functions checkbox. We want to preserve the color changes.

My Special Alphabet Enter name

10 Set 10%

As Digitized Choose ‘As Digitized’

My Special Alphabet Select alphabet

Enter letter name


20
Enter reference
height
Untick ‘Remove
Functions’

Test the alphabet

Use Toolbox > Lettering to add lettering directly on screen.

Again test your custom alphabet via Object Properties > Lettering. Choose
your custom alphabet from the dropdown menu.

My Special Alphabet Choose your


alphabet

Custo m A lpha b ets Project 150


Tip Notice that the lettering object preserves the ‘as digitized’ color changes
within each letter. Use the Break Apart command to resequence like-color
objects in the Color-Object List so that stitch out together.

Like-color objects
stitch out together

Tip Compare your design with the ‘My Special Alphabet.EMB’ sample design
included in the Projects > Custom Alphabets folder.

Creating a script alphabet


Now we are going to make a script alphabet. Certain digitizing rules apply when
creating script alphabets, mainly to ensure that the tail of each letter joins
seamlessly with the next letter.

Import the backdrop

Use Standard > Import Graphic to import vector graphic or bitmap image into
current design

Click the Import Graphic icon or select File > Import Graphic and navigate
to Projects > Custom Alphabets within the installed Samples -
EmbroideryStudio_e3.0 folder. Open the ‘Script Sample.bmp’ and set up the
grid. No need to resize the backdrop. It should be 25 mm which is the alphabet

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size we are going to make. Save the design to your local hard drive as an EMB
file.

Choose sample

Digitize the letters

Use Toolbox > Column Shape Tools > Input A to create columns of varying width
and stitch angle. Right-click to adjust settings for new or selected objects.

Use Stitch Types > Satin for narrow columns and shapes.

Digitize letters as you did the custom alphabet. For script fonts, the tail of each
letter has to coincide with the initial stroke of the next in order to create a
seamless join. Drag a guideline into position to mark the ‘join line’.

Join line

Custo m A lpha b ets Project 152


Drag a guideline to intersect the join line on the inside edge of the stroke. Turn
on ‘Snap to Guides’ in the Options > Grids & Guides tab. Make sure reference
points of adjacent letters coincide with this point.

Stroke thickness
guidelines

Join line

Guideline intersects
inside edge

The join edge should be approximately perpendicular to the slope. No need for
overlap on narrow strokes as pull compensation will provide sufficient overlap.

Join edge perpendicular


to slope

Don’t worry about connecting stitches between objects. EmbroideryStudio


automatically handles this when you save with the Closest Join method.

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Save custom alphabet and letters
To define reference points for italic fonts, draw a slope angle guideline and clone
it to mark letter extents as shown. The guideline for the reference points always
intersects the inside edge of the join as shown.

Digitized reference points coincide


Slope angle
at intersection of join line and
guidelines
inside edge of stroke

Reference points

As before, select a letter and apply the Create Letter command. Create and
name your script alphabet. Set default spacing to 0% and select Closest Join
as the default join type.

My Script Alphabet Enter name

0 Set 0%

Closest Join Choose ‘Closest Join’

Enter the letter name and set reference height to 25 mm. As always, digitize
reference points.

My Script Alphabet Select alphabet


A Enter letter name
25 Enter reference height

Test the alphabet

Use Toolbox > Lettering to add lettering directly on screen.

Custo m A lpha b ets Project 154


Again, once you have finished packing the letters, test them by creating some
lettering via Object Properties > Lettering. Choose your script alphabet from
the dropdown menu.

My Script Alphabet Choose your


alphabet

Tip Compare your design with the ‘My Script Alphabet.EMB’ sample design
included in the Projects > Custom Alphabets folder.

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Stitch Effects Project

EmbroideryStudio provides many artistic effects and stitch types to create


textured and contoured fill stitching. These can be used to breath life and body
into otherwise flat designs. Use curved stitching to create a sense of movement
and depth. Use program splits to create textures such as fish scales. Use custom
splits to add creases and folds to flat surfaces. Roughen edges to create a more
naturalistic look. Use color blending to create interesting perspective and
shading effects. Apply warp effects to create a sense of shape and volume. In
this project we’re going to use all these effects to add life to our fish design.

All steps required to complete the project are provided here. For further
information, however, you are referred to the EmbroideryStudio User Manual.

Setting up the project


The first step in this and all projects is to specify, optionally, the fabric, the
machine, and the artwork you wish to use. EmbroideryStudio provides a set of
optimized settings to take account of the target fabric. EmbroideryStudio also
allows you to select from a wide range of standard factory-supplied hoops.

Choose fabric, background and machine format

Use Standard > New to start a blank design based on the currently selected
template. Hold down Shift and click to open New from Template dialog.

Click View > Show Background Image to display selected background image –
fabric or product. Right-click for settings.

Open EmbroideryStudio from the desktop icon or Windows Start menu. If the
‘New from Template’ option is activated, the dialog opens on startup.
Otherwise, select File > New from Template or, holding down the Shift key,
click New. Since we are not sure of the final destination for this file, choose ‘Pure

S ti tch E ffec t s P ro j e c t 156


Cotton’ (the default). Select a suitable machine format – e.g. Tajima – and click
OK. See also Setting other general options.

Activate auto fabrics and


choose a target fabric

Choose a target
machine format

Insert design file


EmbroideryStudio lets you insert one design into another. Since we don’t know
the origin of the design we are editing, we will insert it into our blank design file
so that it acquires known fabric settings. Select the File > Import Embroidery
option. Navigate to Projects > Stitch Effects within the installed Samples -
EmbroideryStudio_e3.0 folder. Select the ‘ReefFish_Start.EMB’ file.

Insert project
file

Study the design

Use Docker > Color-Object List to toggle the Color-Object List display on and off.
Use it to select and view objects in a design.

Left/right-click Travel Tools > Travel by Trim to travel to previous or next trim
function.

Before we start, we need to get to know this design and study how it has been
assembled. Open the Color-Object List and review the stitching order of all

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objects as well as object and stitch types used. Use the Travel by Trim function
to work out where trims and tie-offs occur. See also Traveling through designs.

Upper body
Nostril plate
Dorsal spines
Jaw
Dorsal fin Head
Caudal fin Cheek plate

Gill cover

Pelvic fin
Anal fin

Lower body Pectoral fin

Editing the fins


The challenge with this design is to breath life into it so that the stitching actually
starts to resemble fish scales and the body starts to take on a sense of volume.
We’ll start with the fins.

Apply curved stitching to rear fins

Use Stitch Effects > Florentine Effect to apply curve stitching to existing objects.

Use Stitch Effects > Liquid Effect to create curved stitch effects with two guidelines.

Use Toolbox > Reshape Tools > Reshape Object to adjust control points of the
guideline.

To create a flowing stitch effect, apply Florentine Effect. Stitches follow a


digitized line but maintain uniform density and needle penetrations. Liquid
Effect is similar to Florentine Effect except that you enter twin guidelines for
stitches to follow. The change between guidelines is distributed evenly to

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produce smooth stitching. See Creating curved fills with Florentine Effect and
Creating curved fills with Liquid Effect in the User Manual for details.

Adjust guidelines to
follow curves of the
shapes

Select the dorsal and anal fins and click the Florentine Effect icon. Select the
caudal fin and click Liquid Effect. Adjust guidelines as shown using the
Reshape Object tool.

Apply color blending

Use Toolbox > Create Special Tools > Color Blending to generate color blends,
perspective effects and shading in selected objects.

Select the three objects you have just edited and click the Color Blending tool.
Adjust settings as shown and click OK to apply the effect. See also Creating color
blending effects.

Adjust top and bottom layers

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Edit the pectoral fin

Use Stitch Effects > Florentine Effect to apply curve stitching to existing objects.

Use Toolbox > Reshape Tools > Reshape Object to adjust control points of the
guideline.

Use Docker > Object Properties to set properties of selected objects.

Use Stitch Effects > Auto Underlay to strengthen and stabilize embroidery designs
with automatic underlays. Right-click to adjust underlay settings.

Now we’re going to give some body to the pectoral fin. Apply Florentine Effect
and adjust the guideline as shown. Left/right-click to add control points as
necessary.

Adjust guideline
for a wave effect

Select the flared outline and adjust Tatami spacing to 0.8 mm for a lighter fill.
Turn off Auto Underlay for this object since it is stitched over top of another
object. See Applying automatic underlay for details.

Adjust spacing
to 0.8 mm

Edit the pelvic fin

Use Stitch Effects > Flexi Split to create decorative split patterns following stitch
angles and scaled according to object width. Right-click for settings.

Use Stitch Effects > Jagged Edge to create rough edges, shading effects, or imitate
fur and other fluffy textures along one or more sides of selected objects.

Use Docker > Carving Stamp to define a pattern of needle penetrations using a
‘carving stamp’ as a template.

S ti tch E ffec t s P ro j e c t 160


Use Stitch Types > Satin for narrow columns and shapes.

Now we’re going to tackle the pelvic fin. If you study photos of fish fins, you will
find many fine lines and crenelations spreading out from the base. We’re going
to try and create a sense of these ‘fin rays’. We will be working with the three
objects comprising the pelvic fin.

Fin body

Leading edge

Fin base

First, apply Jagged Edge effect to the leading edge. Choose Side 2 as shown.
See Creating furry or fluffy edges for details.

Apply flexi-split
to fin base
Apply jagged
edge to side 2

Now choose the fin base and apply Flexi Split. Choose ARROWHD from the
Pattern menu. See Creating textures with Flexi Split for details.
For the fin rays, select the object and click the Carving Stamp icon. Choose
Digitize tab and click the Start Digitizing button to start digitizing stamp

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outlines. When finished, click the Stamp button and apply Satin. See Digitizing
custom splits for details.

Digitize split Stamp and satin


lines applied

Editing the head


Now we’ll tackle the head. The challenge here is, as with the body, to create a
sense of volume and a mottled texture suggestive of scales.

Edit the jaw and plates

Use Docker > Object Properties to set properties of selected objects.

Use Stitch Effects > Jagged Edge to create rough edges, shading effects, or imitate
fur and other fluffy textures along one or more sides of selected objects.

Use Stitch Effects > Auto Underlay to strengthen and stabilize embroidery designs
with automatic underlays. Right-click to adjust underlay settings.

Select the light-green objects – gill cover and jaw, and nostril and cheek plates
– and change Tatami Spacing to 1.40 mm. Apply Jagged Edge and adjust

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settings as shown. Again, turn off Auto Underlay for these objects. See
Applying automatic underlay for details.

Apply open
spacing

Select objects

Adjust jagged
edge settings for
smaller objects

Adjust jagged edge


settings for larger gill
and jaw object

Edit the face

Use Stitch Effects > Florentine Effect to apply curve stitching to existing objects.

Use Toolbox > Reshape Tools > Reshape Object to adjust control points of the
guideline.

Now we want to create a sense of volume in the face. Again we’ll apply
Florentine Effect. Adjust the guideline as shown.

Adjust guideline

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Editing the body
Now we can look at the body. The challenge here is, as always, to create a sense
of volume, mass, and texture.

Edit the lower body

Use Docker > Object Properties to set properties of selected objects.

Use Stitch Effects > Trapunto to force underlying travel runs to the edges of a
selected object. Right-click for settings.

Click Stitch Effects > Accordion Spacing to create perspective and shading effects.

Use Stitch Effects > Liquid Effect to create curved stitch effects with two guidelines.

Select the lower body and adjust Tatami settings as shown. Apply Accordion
Spacing and choose the Decreasing Exponential profile. Apply Trapunto.
Use Liquid Effect and adjust guidelines as shown. See Creating open stitching
with trapunto and Applying Accordion Spacing in the User Manual for details.

Adjust Tatami for


more open stitching

Choose Decreasing
Exponential Profile

Edit the upper body

Use Stitch Types > Program Split to create decorative fill stitches where needle
penetrations form a tiled pattern.

S ti tch E ffec t s P ro j e c t 164


Now we’ll add the fish scales. Select the upper body object and click the
Program Split button and adjust settings as shown. Choose Scale for the
pattern and set the angle to -120°. Choose Satin in Satin for Combination
Split. This creates a nice sheen on the scales. See Creating textures with
Program Split for details.

Create spotted skin

Use Stitch Types > Motif Fill to create decorative fills using embroidery motifs to
form repeating patterns.

Use Stitch Effects > Florentine Effect to apply curve stitching to existing objects.

Click Stitch Effects > 3D Warp to apply 3D effects to selected motif fills. Right-click
for settings.

If you study the skin of certain fish, you will often notice a dappled, ‘blotchy’
appearance which provides the fish with camouflage. We can attempt to mimic
this with motif fill. This is an optional extra depending on taste. If you like the
spotted effect, create objects using the Motif Fill tool, which sit over the upper

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body, dorsal and anal fins. Choose Curve01 for Motif 1 and adjust the angle as
required. See Creating motif fills for details.

Create motif fills

Apply Florentine Effect to the body object and adjust the guideline as shown.
See Applying Florentine Effect to existing objects for details.

Apply Florentine Effect


and adjust guideline

For the fin objects, apply 3D Warp and choose Globe Out. See Applying 3D
effects to motif fills for details.

Choose Globe Out

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Finally, if you choose to go with the motif fill, change the upper body
Combination Split setting to Satin in Tatami to avoid gaps forming in the
stitching. The motif fill pattern will tend to pull Satin stitching apart.

Choose Satin in
Tatami

Satin in Satin with Satin in Tatami with


Motif Fill on top Motif Fill on top

Finalizing the design


Our design is complete. All that remains are a few adjustments and some
techniques for visualizing the final stitchout.

Check stitching sequence

Use Docker > Color-Object List to toggle the Color-Object List display on and off.
Use it to select and view objects in a design.

Click Arrange > Ungroup to ungroup selected objects.

Now we’re going to look at color sequencing because we want to minimize


thread changes on the machine. The Color-Object List provides an easy way
to select objects and access their properties. Notice that objects with Color

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Blending applied are grouped. Ungroup them and resequence color blocks and
the objects within the list. See Sequencing with the Color-Object List for details.

Drag and drop to


minimize color changes

Ungroup

Check trims

Use Arrange > Apply Closest Join to (re-)apply closest join to objects after editing.

Left/right-click Travel Tools > Travel by Trim to travel to previous or next trim
function.

Click View > Show Connectors to show or hide the connectors.

Click View > Show Functions to show or hide the function symbols.

Where objects are separated by too large a gap, trims and tie-offs appear. Where
objects are of the same color, you can join them with a travel run as shown. Use
Apply Closest Join to the design. Select the preceding object and apply Run

S ti tch E ffec t s P ro j e c t 168


type ‘after object’ in the Object Properties > Connectors tab. See Embroidery
Connectors and Applying closest join in the User Manual for details.

Trim Run created

Run stitch
unnoticeable

Choose ‘After
Object’

Choose ‘Run’

Unhide outlines. Check for any visible connecting stitches. Adjust entry and exit
points to conceal any travel runs that may appear beneath overlying objects.

Connector Exit point needs Exit point


visible adjusting repositioned

Tip Use the Travel by Trim tool to jump quickly between trims. See also
Viewing stitching sequence.

Set start & end points

Use View > Auto Start & End to toggle the Auto Start & End function on/off
according to the current settings. Right-click to adjust settings.

Wilcom Embroider y S t u di o e 3 Workb o ok 169


It’s easy to forget, but you should always set a design start and end point prior
to stitchout. Access the dialog by right-clicking the Auto Start & End icon.
Adjust settings as shown. See Setting automatic start & end points for details.

Apply Auto Start and


End to entire design

Design set to start and


end here

Simulate stitchout

Use View > Slow Redraw to simulate embroidery design stitchout on screen.

Do a final check of the stitching sequence. If necessary, use the Travel tools to
study the trim sequence again. Use Slow Redraw to simulate the actual
stitchout. See Simulating design stitchouts for details.

Tip Compare your design with the ‘ReefFish_Finish.EMB’ sample design in the
installed projects folder under Samples - EmbroideryStudio_e3.0.

S ti tch E ffec t s P ro j e c t 170


PART III
QUICK REFERENCE

Wilcom Embroider y S t u di o e 3 Workb o ok 171


Quick Reference

There are two fundamental design modes in  Wilcom Decoration: This mode allows you to
EmbroideryStudio: create and edit embroidery objects using the
 CorelDRAW Graphics: This mode allows you to embroidery digitizing toolset.
create and edit vector objects using the
CorelDRAW® Graphics Suite toolset.

Menu bar
Standard toolbar
View toolbar
Stitch Types toolbar

CorelDRAW - Wilcom
Interaction toolbar
‘Floating’ toolbars

Toolbox Docker
Design window
‘Docker’ tabs

Toolbox ‘flyout’ Color palette

Status / Prompt bars

File menu
Note For a detailed description of the CorelDRAW® New Create new blank design based on a
Graphics Suite interface, refer to the electronic User fabric or template.
Guide available via the MS Windows® Start > New from Create new design from a template.
Template
Programs group. Alternatively, use the onscreen help
available from the CorelDRAW Graphics Help menu. Open Open existing design.
Open Recent Most recently used files listed – select to
open file.
EmbroideryStudio menu bar Close Close current design window.
The EmbroideryStudio design window menu bar Save Save current design.
contains the pulldown menus described below. Some Save As Save current design with a different
commands are also available as toolbar buttons. name, location or format.
Print Print the current design.
Print Preview Display design worksheet/approval
Note Standard MS Windows® Alt key shortcuts sheet – print from preview window.
apply. Use the Alt key with the letter underlined in the Import Insert one design into another to create
Embroidery combined design. Color palettes are also
menu. To cancel an operation, press Esc twice. combined. Colors with same RGB
values are automatically identified as
having the same thread color.
Import Graphic Import graphic file – both bitmap and
vector.

Q ui ck Refe ren c e 172


Scan Graphic Scan images directly into Smooth Curves Apply curve ‘smoothing’ to both
EmbroideryStudio. embroidery and vector objects.
Export Export mixed decoration design Transform > Transform selected objects using
Multi-decoratio components as file formats for use by combination of reference points and
n Files control software or machine. numeric values. Rotate selected objects
Record in If you have DesignWorkflow installed, with aid of reference points alone.
Database record an open design to the database. Envelope > Apply Bridge, Pennant, Perspective, and
Capture Design Save design image as bitmap. Resulting Diamond effects to lettering objects.
Bitmap image is as it appears on screen.
Capture Virtual Output high resolution digital print View menu
Decoration TrueView for ‘virtual embroidery’.
Bitmap Toggle between normal (stitch) view and
TrueView
TrueView.
Send via Email Send design as email attachment.
Access same design viewing commands
Send to Send multiple designs to machine from Show >
as available on View toolbar.
Machine EmbroideryStudio or DesignWorkflow
Manager and view or manage job queues. Show Grid Toggle on/off grid display.
Send to Stitch Send current design direct to embroidery Show Rulers & Toggle on/off rulers and guides.
Manager machine for production. Guides Right-click for settings.
Send to Connect to supported machines via Zoom Zoom in to selected area of the design.
Connection proprietary machine software. Zoom 1:1 Display design at actual size.
Manager
Zoom Factor Set precise viewing scale.
Send to Send appliqué shapes from design file to
Appliqué Cutter laser cutter. Zoom In 2X Display design at twice current size.
Send to Bling Send vectors for any bling in any Zoom Out 2X Display design at half current size.
Cutter multi-decoration design to a supported Display whole design or only selected
Zoom to Fit
cutting machine. Configure the machine embroidery objects in design window.
via Setup. Zoom to View selected objects in the design
Embroidery Open from, save to, or format proprietary Selected window.
Disk > embroidery disks. Zoom to View entire product in the design
Cross Stitch Access Cross Stitch application. Product window.
Exit Close all open designs and exit program. Zoom to Hoop View entire hoop in the design window.
Pan Pan current design.
Edit menu Previous View Return to previous view.
Undo Undo previous action. Center Current Center design in design window around
Stitch current stitch.
Redo Redo previously undone action.
Measure distance between two points on
Cut Cut selection and place on Clipboard. Measure
screen.
Copy Copy selection and place on Clipboard. Simulate embroidery design stitchout on
Slow Redraw
Paste Paste contents of Clipboard. Options screen.
available in Options > Edit tab. View embroidery objects by color – e.g.
View by Color
Paste Special > Override current Paste setting and select when resequencing objects.
from paste options available in Options > Show all colors after activating View by
Edit tab. View all Colors
Color.
Duplicate Duplicate selected objects within the View By
design (rather than copy to clipboard). View machine Chenille and Schiffli
Machine
functions – Chain/Moss, Stepp/Blatt, etc.
Delete Delete selected objects. Function >
Select All Select all objects in the design. Refresh Screen Refresh screen display.
Deselect All Deselect all objects in the design.
Design menu
Select by Color Select all objects of same color.
Select by Stitch Select all objects of same stitch type. Design Display design information such as size
Type Properties and number of stitches, and add
Close Curve Close an open outline with a straight line. comments to print to worksheet.
with Straight Select Machine Select machine format corresponding to
Line Format embroidery machine you intend to use.
Close Curve Close an open outline with a curved line. Machine Define values to encode when outputting
with Curve Line Format Settings to a specific machine format.
Reverse Curves Control push-pull effect by reversing Auto Fabric Change current fabric.
stitch direction – affects stitching Prompt system to select a suitable hoop
direction of Jagged Edge, Contour Stitch Auto Hoop
from My Hoops list.
and E Stitch objects. Can also affect
Tatami offsets, as well as Flexi Split and Access Background & Display Colors
Background &
Motif Run orientation. dialog for background colors, swatches,
Display Colors
and product templates.

Wilcom Embroider y S t u di o e 3 Workb o ok 173


Auto Start & Access automatic design start/end Sequence > Resequence selected objects in order
End settings. selected, or resequence objects by color
Remove Small Automatically remove unwanted small to reduce color changes.
Stitches stitches. Align >
Duplicate outline in the same direction – Space Evenly >
Repeats Same functions as the Arrange toolbar.
typically used with closed shapes. Make Same
Same as Repeats command but only Size >
Design Repeats
works for Schiffli machines. Shaping > Same functions as the Shaping toolbar.
Remove Remove the underlying layer of stitching
Object menu Overlaps in overlapping objects.
Stitch Type > Apply stitch types to selected objects.
See Stitch Types toolbar for details. Function menu
Stitch Effects > Access settings related to Stitch Effects Penetrations Toggle Penetrations function on/off.
toolbar. Engage needles or borers, or disengage
Make to create jumps.
Make properties of a selected object
Properties Borers Toggle Borers function on/off.
current for the design.
Current
Insert Stop Insert Stop function at current stitch
Apply Current Apply current settings to selected cursor position.
Properties objects.
Insert Tie-off Insert a tie-off.
Assign up to 10 favorite styles via
Apply Favorite Insert Trim Insert a trim.
Manage Styles. Select object and click
Style
button to apply. Insert Empty
Insert an empty stitch.
Apply pre-defined style to selected Stitch
Apply Style
objects. Insert Empty
Insert an empty jump.
Use for Jump
Florentine Make guideline for Florentine Effect. Insert Function Insert machine function at current stitch
Effect cursor position.
Use for Liquid Clear Function Remove machine functions at current
Make guidelines for Liquid Effect.
Effect stitch cursor position.
Create Motif Add individual motifs to a design. Save Edit Function Edit machine function at current stitch
own motifs for future use. cursor position.
Create Program Turn embroidery or drawing objects into
Split patterns for use in Program Split fills. Stitch menu
Create Letter Access command used in custom
alphabets. See Custom Alphabets for Generate Generate stitches for new or selected
details. Stitches objects.
Create Save team name layout to a library for Stitch Edit Select a range of objects as you travel
Teamname later re-use. Selection through the design.
Layout Process Adjust stitch density of and/or scale
Create Save a reshaped letter as a ‘user-refined Stitches whole or selected parts.
User-Refined letter’. Only available when selected in Recognize Recognize new or revised object
Letter Reshape mode. Objects / outlines after stitch editing – use with
Update Kerning Update kerning settings for contiguous Outlines stitch files opened without object/outline
Settings pairs of selected letters of the same recognition.
alphabet or font. Only available when Split Object Split object into two at current needle
Automatic Kerning is in use. position. Use with Travel by Stitch
Set Color Change color of consecutive objects of functions.
same color.
Bitmap menu
Arrange menu
Edit Using > Edit bitmaps using Paint, Corel
Group Group selected objects. PHOTO-PAINT, or Paint Shop Pro.
Ungroup Ungroup selected grouped objects. Crop > Crop bitmap images to remove
unnecessary detail and save processing
Lock Lock selected objects. time.
Unlock All Unlock all locked objects in design. Bitmap Prepare bitmap images for automatic
Branching Automatically sequences and groups Preparation digitizing.
like embroidery objects. Match Bitmap Match colors from inserted bitmap or
Apply Closest Join selected objects at the closest point. Color vector graphic to thread colors in
Join Re-apply closest join after editing. selected chart/s
Split branched objects – monograms,
appliqués, lettering, etc – into
Break Apart
components. Allows each to be edited
individually.

Q ui ck Refe ren c e 174


Setup menu
Access current settings for design Note Only the most commonly used toolbars are on
Options
window object display. by default.
Manage Auto Modify existing fabric definitions and
Fabrics create new ones.
Arrange toolbar
Manage Styles Define new styles for a template, either
from scratch or based on an existing The Arrange toolbar contains tools for moving,
style or object. aligning and distributing objects, including grouping
Manage My Configure My Hoop list to include only and locking tools. See Arranging, Scaling &
Hoops hoops available for use. Transforming Objects for details.
Manage Motifs Manage your custom motif sets.
Manage Manage your custom team name layout Group Group selected objects.
Teamname sets.
Layouts
Manage Adjust height range and other settings Ungroup Ungroup selected grouped objects.
User-Refined for custom ‘user-refined’ letters.
Letters
Lock Lock selected objects.
Manage Modify custom alphabets by changing
Alphabets names, default letter spacings and join
types. Unlock All Unlock all locked objects in design.
Convert Convert a TrueType font to an
TrueType Font embroidery alphabet. Automatically sequence and group
Branching
like embroidery objects.
Calibrate Set up your monitor.
Screen Join selected objects at the closest
Apply
Hardware Configure hardware connected to PC via point. Re-apply closest join after
Closest Join
Setup a serial port. editing.
Tablet Setup Set up digitizing tablet. Split branched objects – monograms,
appliqués, lettering, etc – into
Scanner Setup Set up Scanner. Break Apart
components. Allows each to be
Bling Machine Set up direct connection to CAMS edited individually.
Setup automatic rhinestone placement
machine. Align Left Left-align selected objects.
Security Device Show/set security device.
Align
Setup Align selected objects through
Horizontal
horizontal centers.
Centers
Window menu
Align Right Right-align selected objects.
New Window Open new window.
Cascade Align open windows.
Align Top Align tops of selected objects.
Tile Horizontally Tile open windows horizontally.
Tile Vertically Tile open windows vertically. Align Vertical Align selected objects through
Arrange Icons Arrange icons in design window. Centers vertical centers.
Split Window Split window into multiple views. Align Align selected objects through their
Dockers Show/hide dockers to optimize working Centers centers.
area.
Align Bottom Align bottoms of selected objects.
Toolbars > Show/hide toolbars to optimize working
area.
Space
More Windows View more open windows. Distribute selected objects evenly
Evenly
across design window.
Across
Space Distribute selected objects evenly
Help menu Evenly Down down design window.
EmbroideryStudio provides various ways to access Make Same Scale selected object/s to same width
information about the software and how to use it via Width as last-selected reference object.
the Help menu. See Resources and support for details. Scale selected object/s to same
Make Same
height as last-selected reference
Height
object.
EmbroideryStudio toolbars Make Same
Scale selected object/s to same size
Width &
The EmbroideryStudio - Designing window contains as last-selected reference object.
Height
the toolbars described below. Some tools are shortcuts
to pulldown menu commands. Details of optional
toolbars are provided in the onscreen documentation.

Wilcom Embroider y S t u di o e 3 Workb o ok 175


Bling toolbar Create dense cover using looped
Moss stitch typical of Chenille raised
The Bling toolbar contains tools for creating bling runs
stitching – best with simple shapes.
as well as fills. There are two available types of bling
Control height of loop formed when
run: Simple Run (same size stones) and Pattern Needle
sewing Moss stitch as well as width of
Height
Run (different sizes following a regular pattern). Chain stitch.
Use with Complex Fill to
Bling Palette Select rhinestones for the design Compound automatically generate Moss or
Editor from a bling library. Chenille Chain stitch run-arounds for complex
shapes. Right-click to adjust offsets.
Bling Manual Digitize individual bling drops. View Chenille objects to allow easy
View by identification of Chain and Moss
Bling Run Create a string of rhinestones along a Chain / Moss elements – lockstitch in green, Chain
Auto digitized line. Right-click for settings. in blue, Moss in red.

Digitize and fill larger shapes with


Bling Fill
rhinestones. Right-click for settings. Color Palette
Create bling lettering onscreen using The Color Palette contains a palette specific to and
Bling native embroidery alphabets or only visible in Wilcom Decoration. See Threads &
Lettering TrueType fonts. Right-click for Colorways for details.
settings.
Automatic Toggle on to remove excess Add color slot to palette. Edit via the
Overlap rhinestones in overlapping Bling Add Color
Color Palette Editor.
Removal objects.
No Remove Remove unused last color slot from
Automatic Toggle on to preserve rhinestones in Color palette.
Overlap overlapping Bling objects. Compact Display only used colors in the
Removal Palette palette.
Highlight
Toggle on to highlight overlapping Split selected color into two color
Bling Split Palette
rhinestones. Use with manual edits. slots. Normally used with multiple
Overlaps Color
colorways.
Fine-tune placement of individual
Bling Edit rhinestones within selected Bling Toggle Color Palette Editor display.
Color Palette
objects. Use it to assign thread colors to color
Editor
palette and define colorways.
Visualize design within the work area
Show Bling Current Colorway: switch between
of the selected machine model.
Work Area pre-defined colorways. Define via
Right-click for settings.
Color Palette Editor.
Chenille toolbar Background Change design background and
& Display display color presets for the current
If you have a Chenille option installed with your Colors colorway.
EmbroideryStudio system, the design window will
include a Chenille toolbar containing specific Chenille CorelDRAW - Wilcom Interaction
stitch types and machine functions. See Chenille User This toolbar contains tools pertaining to interactions
Manual Supplement for details. between Wilcom Decoration and CorelDRAW
Graphics.
Stitch narrow shapes or ‘columns’
Coil where each stitch traverses the Switch to CorelDRAW Graphics: access
column width. full graphic creation and editing toolset.
Create stitching similar to Tatami – Switch to Wilcom Decoration: access full
suitable for narrow column shape embroidery creation and editing toolset.
Straight
objects filled with Chain or
Complex Fill objects filled with Moss. Convert Embroidery to Graphics: convert
selected embroidery to vector graphics
Use with large with Complex Fill and switch to CorelDRAW
Perpen- objects filled with Moss – comprises GraphicsCorelDRAW Graphics.
dicular Fill two layers of Straight stitch typically
perpendicular to each other. Convert Graphics to Embroidery: convert
selected graphics to embroidery and
Fill large Complex Fill objects with switch to Wilcom Decoration.
concentric rows of coil stitching,
Island Coil Tag as Appliqué: tag vector lettering for
simulating the circular motion of
hand-chenille embroidery. conversion to appliqué embroidery
lettering with turning stitching.
Create decorative stitching
resembling links of a chain – used for Tag Fill as Turning Satin: use this tag only
Chain for narrow vector objects, such as
outlines and borders as well as
monograms. lettering-like vectors.
Tag as Photo Flash: convert photos to
Photo Flash embroidery.

Q ui ck Refe ren c e 176


Keep Original Objects: keep original Insert Empty Insert Empty jump function at current
objects after conversion. Jump stitch cursor position.
Match to Embroidery Palette: toggle Insert Insert machine function at current
thread-color matching for converted Function stitch cursor position.
vector objects.
Show Embroidery: toggle embroidery Clear Remove machine functions from
object display. Function current stitch cursor position.
Virtual Decoration Quality: set the Edit machine function at current stitch
rendering quality of embroidery TrueView Edit Function
cursor position.
for a virtual decoration.

Mirror Merge toolbar


Docker toolbar
Mirror-Merge tools allow you to duplicate and
Docker tools allow you to toggle modeless dialogs
transform selected embroidery objects, as well as
(dockers) on or off. See also Working with dockers.
merge them into a single object. See Mirroring objects
Toggle Overview Window display. for details.
Overview
Use to view and pan thumbnail of
Window Duplicate designs, such as badges,
current design.
Toggle Object Properties display. Use automatically re-sequencing color
Object Array
it to preset properties or adjust for blocks for efficient multiple design
Properties stitchouts.
selected objects.
Duplicate and mirror objects or
Color-Object Toggle Color-Object List display.Use Reflect designs. Use to create decorative
List to view and sequence design objects. borders.
Toggle Color Palette Editor Rows: Set number of rows in the
Color Palette
display.Use it to assign thread colors array.
Editor
to color palette and define colorways.
Row Spacing: Set spacing between
Toggle Stitch List display.Use it to rows in the array.
Stitch List
view, filter and select stitches.
Columns: Set number of columns in
Toggle Teamname List display. Use it the array.
Teamname
to view and edit individual team
List Column Spacing: Set spacing
names.
between column in the array.
Toggle Carving Stamp display. Use to
Carving Duplicate objects around a center
create needle penetrations using a Wreath
Stamp point. Use to create wreath designs.
‘carving stamp’ as template.
Toggle Embroidery Clipart display. Duplicate and mirror objects around a
Embroidery Kaleido-
Use it to record and recover re-usable center point. Use to create wreath
Clipart scope
embroidery elements. designs.
Wreath Points: Set number of
Function toolbar duplicates (including source).
Kaleidoscope works best with an
Function tools allow you to insert machine functions even number.
manually.
Set precise Distance and Angle –
measured from center of source
object to center of wreath or
Caution When you insert stitches or machine kaleidoscope.
functions manually, you must maintain them manually.
If an object’s stitches are regenerated for any reason, Property bar
all stitch editing and machine functions are lost.
Adjust general object properties – width, height,
Toggle Penetrations function. Use to position – by means of the Property Bar. Changes to
Penetrations engage needles or borers, or the values are applied by pressing Enter on the
disengage to create jumps. keyboard. They are discarded when you press Esc or
Borers
Toggle Borers function. Use for click anywhere outside the fields. See Accessing object
cutting holes in fabric. properties for details.
Insert Stop function at current stitch
Insert Stop
cursor position.
Insert Tie-off function at current stitch
Insert Tie-off
cursor position.
Insert Trim function at current stitch
Insert Trim
cursor position. Schiffli toolbar
Insert Empty Insert Empty stitch function at current If you have a Schiffli option installed with your
Stitch stitch cursor position. EmbroideryStudio system, the design window will

Wilcom Embroider y S t u di o e 3 Workb o ok 177


include a Schiffli toolbar which contains specific Schiffli Move a selection to start of stitching
Move to Start
functions. See Schiffli User Manual Supplement for sequence.
details. Move a selection to end of stitching
Move to End
sequence.
Blatt Reduce thread tension. Sequence by Resequence objects in the order
Selects selected.
Stepp Increase thread tension. Resequence all blocks of like color.
Sequence by
(To maintain separate color blocks,
Color
Insert End Jump function to engage use the Color-Object List.)
End Jump
needles or borers.
Insert Begin Jump function to Sequin toolbar
Begin Jump
disengage needles or borers.
The Sequin toolbar provides a dedicated set of sequin
Slow
Insert Slow function to decrease tools which allow you to digitize sequined designs for
machine speed.
compatible machines. There are also tools for creating
Fast
Insert Fast function to increase boring holes. See Sequin Digitizing for details.
machine speed.
Insert Borer In function to engage Sequin
Borer In Select sequins for the design from a
borer. Palette
sequin library.
Editor
Insert Borer Out function to Sequin Palette: Select sequin shapes
Borer Out
disengage borer. for the current design.
Borer Depth: Set cutting depth to Manual Digitize individual sequin drops.
determine borer hole size – valid Sequin Right-click for settings.
depths are 1-13 for Plauen and 0-12
for Saurer. Switch to left sequin when digitizing
Left Sequin
twin-sequin designs.
Insert RPM- function to decrease
RPM-
turning speed of machine. Switch to right sequin when digitizing
Right Sequin
twin-sequin designs.
Insert RPM+ function to increase
RPM+
turning speed of machine. Sequin Run Create a string of sequins along a
Insert Fadenleiter- function to Auto digitized line. Right-click for settings.
Fadenleiter- decrease Fadenleiter stroke by one Sequin Run Digitize sequin-drops along a
increment. Manual digitized line. Right-click for settings.
Insert Fadenleiter+ function to
Fadenleiter+ increase Fadenleiter stroke by one Digitize and fill larger shapes with
Sequin Fill
increment. sequins. Right-click for settings.

Thread Insert Thread Brake- function to Fine-tune placement of individual


Brake- decrease thread brake pressure. Sequin Edit sequins within selected sequin
objects.
Thread Insert Thread Brake+ function to Create sequin runs from sequin
Brake+ increase thread brake pressure. Vectors to artwork. Digitize a guideline
Insert Drop Sequin function to trigger Sequins connecting the sequins to include
Drop Sequin within a run.
a sequin drop.
Schiffli Split designs into color blocks which Shaping toolbar
Arrangement are then arranged into logical parts.
When working with overlapping vector or embroidery
Sequence toolbar objects, you can merge, trim or split them using the
Shaping tools. See Shaping objects for details.
The Sequence toolbar provides a convenient means
for sequencing selected objects. Use it in conjunction Merge selected overlapping objects
Weld
with the Color-Object List. See Sequencing into a single ‘flattened’ object.
embroidery objects for details. Trim selected overlapping objects so
Intersect
that only intersected areas remain.
Back 1 Move a selection back one object in
Object the stitching sequence. Trim selected overlapping objects
Exclude
and preserve individual properties.
Forward 1 Move a selection forward one object
Object in the stitching sequence. Trim selected overlapping objects so
Front-Back that only non-overlapping areas of the
Move a selection back one color in topmost object remain.
Back 1 Color
the stitching sequence. Trim selected overlapping objects so
Back-Front that only non-overlapping areas of the
Forward 1 Move a selection forward one color in
bottommost object remain.
Color the stitching sequence.

Q ui ck Refe ren c e 178


Trim all overlaps in selected Send vectors for any bling in a
Flatten Send to multi-decoration design to a
overlapping objects.
Bling Cutter supported cutting machine. Configure
Split selected objects into separate the machine via Setup.
Divide adjoining objects wherever they
intersect. Zoom Factor: Select zoom scale from
Merge properties of selected droplist
Combine overlapping objects and trim Access application options for design
overlapping areas. Options view, grid & guides, and other
Keep settings.
Keep original objects after shaping
Original
operations.
Objects
Status & Prompt bars
Overlap: Adjust object overlaps
resulting from Flatten or Divide The Status and Prompt bars provide continuous
shaping operations. display of current cursor position status as well as
instructions for use of selected tools. See Starting
Standard toolbar EmbroideryStudio for details.
The Standard toolbar contains commonly used tools
and commands which are specific to and only visible in Stitch Effects toolbar
Wilcom Decoration. The Stitch Effects toolbar contains tools for modifying
or improving stitch quality, including applying
New Create a new design file. automatic underlay to selected objects. Right-click for
settings.
Open Open an existing design file.
Generate automatic underlay for
Auto Underlay selected objects. Right-click for
Save Save the current design file. settings.
Apply to selected objects to
Pull
Print Print the current design file. compensate for fabric stretch.
Compensation
Right-click for settings.
Print Preview design worksheet/approval Preserve long stitches in new and
Preview sheet. Print from preview window. Auto Jump selected objects. Right-click for
settings.
Cut Cut selection and place on Clipboard. Reduce stitch bunching in tight
Shortening curves by shortening stitches along
Copy selection and place on inside edge. Right-click for settings.
Copy
Clipboard. Even out stitch density along inside
Fractional
and outside edges. Right-click for
Paste contents of Clipboard. Options Spacing
Paste settings.
available in Options > Edit tab.
Create sharp mitre corners at
Undo Undo previous action. Mitre Corners intersections. Right-click for
settings.
Create capped corners for fewer
Redo Redo previously undone action. Cap Corners
stitches. Right-click for settings.
Import Import embroidery design file into Create ‘Tidori’ style corner stitching.
Lap Corners
Embroidery current design. Right-click for settings.
Import Import vector graphic or bitmap Create rough edges, shading
Graphic image into current design. effects, or imitate fur and other fluffy
Jagged Edge
textures in selected objects.
Export Multi- Export mixed decoration design Right-click for settings.
Decoration components as file formats for use by
Files control software or machine. Force underlying travel runs to the
Trapunto edges of selected objects. Use with
Send multiple designs to machine open stitching.
Send to
from EmbroideryStudio or
Machine User-Defined Create custom split-line effects.
DesignWorkflow and view or manage
Manager Split Right-click for settings.
job queues.
Send to Create perspective and shading
Send current design direct to Accordion effects with stitch spacing varying
Stitch
embroidery machine for production. Spacing between dense and open fill.
Manager
Send to Right-click for settings.
Send current design to machine via Create decorative split patterns
Connection
proprietary machine software. following stitch angles and scaled
Manager Flexi Split
Send to according to object width.
Send appliqué shapes from design Right-click for settings.
Appliqué
file to laser cutter.
Cutter

Wilcom Embroider y S t u di o e 3 Workb o ok 179


Create 3D effects in selected motif The styles you select as ‘favorites’ are each assigned a
3D Warp
fills. Right-click for settings. tool icon on the toolbar. See Working with styles for
Create custom curve-line stitching details.
Florentine
with a single guideline. Right-click
Effect Make
for settings. Make properties of a selected object
Create custom curve-line stitching Properties
current for the design.
Liquid Effect with twin guidelines. Right-click for Current
settings. Apply
Apply current settings to selected
Current
objects.
Properties
Stitch Types toolbar
Assign up to 10 favorite styles via
The Stitch Types toolbar contains a group of tools Favorite
Manage Styles. Select object and
Style
which determine the stitch types which can be applied click button to apply.
to embroidery objects, including automatic underlay. Apply pre-defined style to selected
Apply Style
Right-click for settings. See Embroidery Fills for objects.
details.
Toolbox toolbar
Select Satin as the current stitch type. The Toolbox contains the creation/editing tools
Satin Use with narrow shapes for glossy
stitching. Right-click for settings. specific to and visible in Wilcom Decoration. See
Select Tatami as the current stitch Flyout toolbars for details.
type. Use with larger shapes. Adjust
Tatami
spacing for more or less open Transform toolbar
stitching. Right-click for settings.
Select Zigzag as the current stitch The Transform toolbar contains tools for mirroring,
type. Use with narrow columns for rotating and skewing objects. See Arranging, Scaling &
Zigzag
decorative effects or tackdown Transforming Objects for details.
stitching. Right-click for settings.
Select E Stitch as the current stitch Mirror Flip selected objects in the horizontal
type. Use with narrow columns for a Horizontally plane.
E Stitch
‘comb’ effect or for tackdown
stitching. Right-click for settings. Mirror Flip selected objects in the vertical
Create decorative fills using needle Vertically plane.
Program
penetrations to form a tiled pattern. Mirror by
Split Mirror objects around a defined axis
Right-click for settings. Reference
using a reference line.
Create decorative fills using Line
Motif Fill embroidery motifs to form repeating Rotate 45° Rotate selected objects by 45° in
patterns. Right-click for settings. CCW counter-clockwise direction.
Create curved fills where stitches
Contour follow contours of a shape. Right-click Rotate 45° Rotate selected objects by 45° in
for settings. CW clockwise direction.
Fill large areas with low stitch count Rotate: Rotate selected objects by
Cross Stitch cross-stitch fills. Right-click for specified amount - positive or
settings. negative - in degrees.
Create fills of run stitching which Skew: Skew selected objects by
Stipple Fill meanders randomly within a border. specified amount - positive or
Right-click for settings. negative - in degrees.
Create a backstitch fill which Transform
Stipple by Transform selected objects using a
meanders randomly within a border.
Backstitch Reference combination of reference points and
Right-click for settings.
Line numeric values.
Create a stemstitch fill which Numerically
Stipple
meanders randomly within a border.
Stemstitch Transform
Right-click for settings.
by Rotate selected objects with the aid of
Reference reference points alone.
Styles toolbar Line Freely
Use the Styles toolbar to apply pre-defined styles to a
design. The tools let you: Travel toolbar
 Apply current settings to selected objects The Travel toolbar contains tools for viewing the
stitching sequence of a design color-by-color,
 Change current settings, and object-by-object, or stitch-by-stitch. Traveling can be
 Apply styles to selected objects.

Q ui ck Refe ren c e 180


initiated from any stitch in a design. See Viewing Show Toggle current background image -
stitching sequence for details. Background fabric or product. Right-click for
Image settings.
Start/End Move stitch cursor to the start/end of Toggle hoop display. Right-click for
Design design. Left/right-click. Show Hoop
settings.
Travel by Move stitch cursor to the Toggle rhinestone (bling) display.
Object next/previous object. Left/right-click. Show Bling
Right-click for settings.
Move stitch cursor to the Toggle grid display. Right-click for
Travel by Show Grid
next/previous segment. Left/right settings.
Segment
click.
Move stitch cursor to the Show Rulers Toggle rulers & guides display.
Travel by & Guides Right-click for settings.
next/previous color change. Left/right
Color
click. Design Measurement system:
Move stitch cursor to the Change measurement units within
Travel by software without changing system
next/previous machine function.
Function settings.
Left/right click.
Move stitch cursor to the Prompt system to select a hoop from
Travel by Auto Hoop My Hoops list. Right-click Show
next/previous Trim function. Left/right
Trim Hoops for settings.
click.
Move stitch cursor Auto Start & Set auto start and end points for
Travel 1000
forwards/backwards 1000 stitches at End entire design. Right-click for settings.
Stitches
a time. Left/right click.
Slow Simulate embroidery design stitchout
Move stitch cursor Redraw on screen.
Travel 100
forwards/backwards 100 stitches at a
Stitches
time. Left/right click.
Move stitch cursor Zoom toolbar
Travel 10
forwards/backwards 10 stitches at a Zoom tools allow you to magnify your view of the
Stitches
time. Left/right click.
design by zooming in on individual stitches or details,
Move stitch cursor
Travel 1
forwards/backwards 1 stitch at a time. or zoom out to view more of the design. See Zooming
Stitch
Left/right click. & panning designs for details.

View toolbar Zoom


Click, or drag selection marquee, to
view design detail.
The View toolbar commands for viewing embroidery
designs – e.g. as design outlines, by stitches, by Zoom 1:1 Display design at actual size.
machine functions, as they will stitch out on the fabric
– either separately or in combination. See Viewing Zoom Factor: Select zoom scale from
Designs for details. droplist.

Display whole design in design


Toggle between stitch view and Zoom to Fit
TrueView window.
TrueView. Right-click for settings.
Zoom to
Show Toggle embroidery stitching display. Magnify only the selected object.
Selected
Stitches Right-click for settings.
Zoom to View entire product in the design
Show Toggle object outlines display. Product window.
Outlines Right-click for settings.
Zoom to Display entire hoop in the design
Show needle Toggle needle point display. Hoop window.
Points Right-click for settings.
Show Toggle connecting stitch display. Flyout toolbars
Connectors Right-click for settings.
Show Toggle display of machine function
The Toolbox contains the embroidery
Functions symbols. Right-click for settings. digitizing/editing tools specific to and visible only in
Wilcom Decoration. Related tools are grouped into
Show Toggle design repeats display.
Repeats Right-click for settings. ‘flyouts’. By default, the Toolbox docks vertically to
the left of screen but can be floated, re-configured,
Show Toggle bitmaps display. Right-click for
Bitmaps settings. and docked like any other toolbar.

Show Toggle vector graphic display.


Vectors Right-click for settings.
Show
Toggle applique fabric display.
Appliqué
Right-click for settings.
Fabric

Wilcom Embroider y S t u di o e 3 Workb o ok 181


Appliqué tools Right-click for settings. See Digitizing borders for
The Appliqué Tools contains tools specific to appliqué details.
work. See Appliqué Digitizing for details.
Digitize columns of varying width and
Input A
stitch angle. Right-click for settings.
Digitize appliqué objects with up to
Auto four layers of stitching – guide runs, Digitize columns of turning stitches,
Appliqué cutting lines, tack stitches, and cover Input B where opposite sides are different.
stitches. Right-click for settings. Right-click for settings.
Combine Break apart appliqué into component Digitize columns or borders of fixed
Appliqué objects and recombine and Input C
width. Right-click for settings.
Components resequence for efficient stitchout.
Partial Create partial cover stitching for Create Special tools
Appliqué overlapping appliqué objects.
The Create Special Tools provides specialized
Auto-Digitizing tools digitizing features to help save digitizing time. See
Special Digitizing Techniques for details.
The Auto-Digitizing tools provide everything
necessary to automatically digitize shapes in electronic Simple Create simple outlines for any filled
artwork, both bitmap and vector, without using manual Offsets embroidery or closed vector object.
input methods. See Digitizing shapes with Create accurate outlines and offsets
Outlines &
Auto-Digitizing in the User Manual. Offsets
for any closed embroidery or vector
object.
Smart Create whole embroidery designs Fill holes formed by existing
Design directly from imported artwork. Fill Holes boundaries – choose an exact fit or
offset.
Bitmap Prepare bitmap images for automatic
Preparation digitizing. Generate color blends, perspective
Color
effects and shading in selected
Blending
Create whole embroidery designs objects.
Photo Flash
directly from photographs. Add borders to designs (or selected
Add Border
Turning Fill narrow column shapes with objects) from a border library.
Satin turning stitching. Add motifs to design one-by-one.
Use Motif
Fill large areas with Tatami stitching, Rotate, scale, or mirror as you add.
Tatami Fill
preserving any holes.
Reinforce an outline, stitching it in the
Backtrack
Tatami Fill reverse direction to the original.
Fill large areas with Tatami stitching,
without
ignoring any holes. Duplicate an outline in the same
Holes
Repeat direction – typically used with closed
Create centerlines in narrow shapes shapes.
Pickout Run
with Run stitching.
Create outlines around shapes with Freehand tools
Outline Run
Run stitching. The Freehand Tools contains tools for ‘drawing’
Match to Toggle thread color matching for auto embroidery outlines and fills directly on screen. See
Palette digitizing. Creating freehand embroidery for details.
Convert artwork to vector objects.
Auto Trace These can be converted to Freehand - Draw freehand embroidery open
embroidery objects. Open Object outline objects on screen.
Freehand -
Circle tools Closed Draw freehand embroidery closed
The Circle Tools provides time-saving input tools for Outline outline objects on screen.
Object
digitizing circles, stars, rings. See Digitizing circles and
Freehand -
ovals for details. Closed Fill
Draw freehand embroidery filled
objects on screen.
Object
Circle Digitize filled circles and ovals.
Free Shape tools
Star
Digitize star shapes filled with Zigzag The Free Shape Tools provides tools for you digitize
stitching.
complex shapes with turning stitches or with fixed
Ring Digitize circle and oval-shaped rings. stitch angles. By digitizing further internal boundaries,
you can create complex shapes with holes in them.

Column Shape tools


The Column Shape Tools contains tools for creating
column shapes for borders of fixed or varying width.

Q ui ck Refe ren c e 182


Right-click for settings. See Digitizing free shapes for Create a row of motifs along a
Motif Run
details. digitized line. Right-click for settings.
Create a row of back-stitches along a
Digitize filled shapes with turning Backstitch
Fusion Fill digitized line. Right-click for settings.
stitches. Right-click for settings.
Create a row of stem-stitches along a
Digitize filled shapes with a single Stemstitch
Complex Fill digitized line. Right-click for settings.
stitch angle. Right-click for settings.

Edit tools Reshape tools


The Edit Tools contains tools for object editing The Reshape tools let you reshape objects with
operations. See Reshaping & Converting Objects for control points as well as edit individual stitches. See
details. Reshaping embroidery objects for details. See also
Stitches & Machine Functions.
Cut objects along a digitized line,
Knife Reshape selected objects, edit stitch
preserving stitch settings and colors. Reshape
angles, and adjust entry/exit points.
Automatic Slice large objects into smaller ones Object
Right-click for settings.
Knife with automatic overlaps. Show
Toggle reshape nodes for selected
Reshape
Stitch Angles Add stitch angles to selected objects. objects.
Nodes
Toggle Bézier handles for selected
Lettering tools Show Bézier objects. (Only available when the
Handles Bézier reshape option is selected in
The Lettering Tools offer a set of tools for the the Options > Reshape tab.)
creation of lettering, monogramming and team Show Stitch Toggle stitch angles for selected
lettering. See Embroidery Lettering for details. Angles objects.
Toggle entry (green diamond) and
Create embroidery lettering onscreen Show
exit (red cross) points for selected
using native embroidery alphabets or Entry/Exit
Lettering objects.
TrueType fonts. Right-click for
settings. Stitch Edit Select individual stitches for editing.
Create monograms using a selection
Monogram-
of pre-defined monogramming styles, Keep Last
ming Keep last stitch in a column.
border shapes and ornaments. Stitch
Team Associate multiple names with a Omit Last
Names single design. Omit last stitch in a column.
Stitch

Manual tools Select tools


The Manual Tools provides tools for digitizing The Select Tools let you to select all embroidery
individual stitches with the Manual method. Enter objects in a design, cancel all selections, or remove
single manual stitches or three stitch layers at a time. individual objects from a selected group. See Selecting
See Digitizing individual stitches for details. and deselecting objects for details.
Digitize individual ‘manual’ stitches. Click to select individual objects. Use
Manual objects have no outlines, only Select with Ctrl or Shift keys to select groups
Manual
stitches. Stitch density does not Object or ranges of objects. Drag a selection
change. marquee to select multiple objects.
Digitize triple ‘manual’ stitches. Select Select object at current cursor
Triple Manual objects have no outlines, only Current position.
Manual stitches. Stitch density does not
change. Polygon Select objects by digitizing a selection
Select marquee around them.
Outline tools Polyline Select objects by digitizing a line
The Outline Tools provides tools for you create Select through them.
simple run stitching as well as decorative outlines
using motifs from the motif library. See also Creating Vector tools
outlines and details. The Vector Tools contains tools to let you ‘draft’
shapes and outlines on screen. Vector objects can then
Create a row of single run stitches be converted to embroidery objects with the
Run along a digitized line. Right-click for
settings.
Create a row of triple run stitches
Triple Run along a digitized line. Right-click for
settings.

Wilcom Embroider y S t u di o e 3 Workb o ok 183


application of manual input methods and stitch types.
See Creating vectors in EmbroideryStudio for details.

Line Digitize straight vector lines.

Polyline Digitize open-ended vector objects.

Polygon Digitize closed vector objects.

Digitize circular or elliptical vector


Ellipse
objects.
Digitize rectangular or square vector
Rectangle
objects.

Q ui ck Refe ren c e 184


Keyboard Shortcuts Selecting objects (cont)
To .. Press
General functions
deactivate Select Object tool E
To .. Press select object at current needle position V+O
start new design C+N select multiple objects C+[
open design C+O or select range of objects V+[
A+F+O
select next object T
close design A+F+C
select previous object V+T
save design C+S
select object beneath 2+[
save as A+f+A
add next object to selection C+T
print design C+P or
add previous object to selection C+V+T
A+f+p
activate Polygon Select tool C+L
record select object to clipart C+E
toggle Selects On/Off Q
show/hide Grid V+G
group selected objects C+G
show/hide Overview window V+V
ungroup selected objects C+U
show/hide Color-Object List V+L
lock selected object K
show Stitch List V+J
unlock all locked objects V+K
open Lettering dialog A
measure distance on-screen M Viewing designs
show measure tooltip C+i
To .. Press
undo command C+Z
redo command C+Y toggle TrueView on/off T
cancel command E show/hide stitches S
open online help 1 show/hide outlines L
exit application A+4 show/hide needle points . (period)
show/hide connectors V+C
Digitizing functions
show/hide function symbols V+F
To .. Press or hide others V+s
activate Fusion Fill 2 show bitmaps D
activate Complex Fill 3 show vectors V+D
activate Input A 4 V+A zoom (marquee) B
activate Input B 5 zoom to 1:1 scale (100%) 1
activate Input C 6 specify zoom factor F
activate Backtrack V+X zoom in 2X Z
activate Appliqué 7 zoom out 2X V+Z
activate Single Run 8 V+N zoom to all design 0 (zero)
activate Triple Run 9 zoom to selected objects V+0 (zero)
activate Motif Run 0 zoom to product C+0 (zero)
activate Backstitch ! zoom to hoop A+0 (zero)
activate Stemsitch @ zoom box in Overview window V+B
apply Satin stitch V+I activate panning P
apply Tatami stitch V+M deactivate (temporarily) Auto Scroll V (hold down)
finish digitizing object (keep last R toggle Auto Scroll on/off C+V+A
stitch) center current stitch in Design Window C
finish digitizing object (omit last s return to previous view V
stitch) redraw (refresh) screen r
finish digitizing free shape boundary R activate Slow Redraw * V+R
delete last input point B
* Turn TrueView off
generate stitches G
switch between fill and run stitch s Viewing stitching sequence
switch between fill and manual R To travel .. Press or †
stitch
toggle Auto Underlay on/off u to start of design h 7
activate Auto Trace C+M to end of design e 1
activate Branching I to next color d 3
make combined vector object V+H to previous color u 9
to next segment * C+r C+6
Selecting objects to previous segment * C+l C+4
To .. Press to next object C+T
select all objects C+A to previous object V+T
deselect all objects E or X * Stitch Edit tool selected ^ No object selected † Keypad, Num Lock
activate Select Object tool o off

Wilcom Embroider y S t u di o e 3 Workb o ok 185


Viewing stitching sequence
To travel .. Press or †
100 stitches forward ^ +
100 stitches backward ^ -
10 stitches forward ^ b 2
10 stitches backward ^ t 8
1 stitch forward ^ r 6
1 stitch backward ^ l 4
select/deselect stitches * T
* Stitch Edit tool selected ^ No object selected † Keypad, Num Lock
off

Cutting & pasting objects


To .. Press or
cut object C+X V+D
copy object C+C C+Z
paste object C+V V+Z
duplicate object C+D
delete selected objects or last D
object
Modifying objects & stitches
To .. Press or click
move selected object horizontally or * C+:
vertically
nudge selected object [+t b l r
maintain proportions while resizing † V+:
activate Reshape Object tool H
activate Show Stitch Angles tool A+a
activate Show Reshape Nodes tool A+N
change reshape node type ^ [+M
activate Stitch Angles tool C+H
activate Stitch Edit tool E
add stitch angles (Fusion Fill) C+H
check design integrity !
* Drag object † Drag handle ^ Select control point
Schiffli functions
To .. Press
insert Blatt/Stepp function [ ]
insert Fadenleiter Plus/Minus < >
insert Boring Tension Start/End / \
insert RPM Plus/Minus : "
change Schiffli borer depth ;
show Schiffli repeats W

Key b oard S ho rtc uts 186


Glossary

10O: Stitch file format native to Alphabet: A set of characters of Auto appliqué: Auto Appliqué is
Toyota machines. the same design or style an embroidery object
including letters, numbers and associated with an appliqué
3D Warp: 3D Warp is used with typographical symbols. which provides automatic
Motif Fill to create three
stitching to place it, tack it
dimensional effects. You can Anchor point: A fixed point
down, and cover its edges.
make shapes appear concave or used when rotating, scaling,
convex using Globe In or Globe skewing or mirroring a design. Auto center: Auto Center
Out. You can also create automatically centers the start
Anti-aliasing: A software
distance effects using and end points of a design.
technique similar to dithering
Perspective.
which is used to soften hard Auto-digitizing: Toolset used to
ABC Pattern Arrangements: outlines where color blocks create embroidery designs by
See Pattern Arrangements intersect. It produces smoother automatically digitizing blocks
(ABC). outlines by ‘blurring’ the pixels of color in electronic images, or
where colors join. converting vector outlines
Accordion spacing: artistic directly to embroidery objects.
stitch effect that gradually Appliqué: Decoration or
See also Smart Design.
varies stitch spacing between trimming cut from one piece of
dense and open fill along an fabric and stitched to another to Auto kerning: For lettering
embroidery object, producing add dimension and texture. objects, auto-kerning involves
shading and color effects which Designs with appliqué can be looking up in a ‘kerning table’.
are difficult to achieve manually. more economical than This specifies the spacing
embroidery alone, if appliqué adjustments for each pairwise
Acetate: A salt or ester of acetic occupies a significant amount of combination of letters so that
acid of cellulose made into a the design, thereby lowering whenever a pre-defined pair
synthetic filament, yarn, or stitch count. In Schiffli occurs, the letter spacing is
fabric. embroidery, appliqué refers to automatically adjusted.
Active window: The active an embroidered motif, hand-cut
or aetzed away from base Auto scroll: The Auto Scroll
window is one to which the next feature automatically scrolls the
command or action will apply. If fabric.
screen while you are digitizing.
a window is ‘active’, its title bar Appliqué cutter: A device that
changes color to differentiate it can cut fabric along a line, Auto-sequencing: The
visually from other open Auto-sequencing feature lets
somewhat like old pen plotters.
windows. It requires a vector file as input. you digitize like objects – e.g.
In MS Windows® they can be the fingers of a hand – without
Aetze: The breaking down or having to think about the most
dissolving of a base fabric on set up as a type of printer
device. efficient stitching sequence and
which a lace pattern has been joins.
stitched, leaving only the ARQ: BERNINA Quilter format.
stitched threads. 2) Lace Auto spacing: Auto Spacing
processing; may be 'wet aetze' ART: BERNINA format. only affects Satin stitch. It
involving a caustic soda bath or adjusts stitch spacing according
Artwork: Bitmap image or
'dry aetze' involving heat. to column width.
vector graphic used as a
Aetzing: The process of digitizing template. See also Auto split: Auto Split only
eliminating the base fabric to Bitmap image and Vector affects Satin stitch. When
make Schiffli laces, leaving only graphic. applied, it breaks any long Satin
the threads remaining. stitches into shorter ones. It
Artwork preparation: See
also distributes needle
Allover: Continuous Image preparation.
penetrations in a random
embroidery which covers all of Aufsatz: The last stitch of a pattern so that they do not form
the goods from selvage to a line in the middle of the shape.
design before it repeats itself.
selvage. Used primarily to prevent long
ARX: ES Cross Stitch format. stitches in wide columns, it can

Wilcom Embroider y S t u di o e 3 Workb o ok 187


also be used as an alternative to Background: back fabric to add thickness and
Tatami fill. Auto Split looks more EmbroideryStudio lets you substance.
Satin-like and works well with change the background color of
Begin jump function: Begin
turning stitches, creating soft the design window to match the
Jump functions instruct the
lines and a little more depth. color of your fabric. Or you can
machine not to use needle
select a background fabric for
Auto start and end: Before penetrations. When encoded in
more realistic previews and
stitching, some embroidery an output file, it normally
presentations. The background
machines require you to converts to a Needle In
is saved with the colorway.
position the starting needle function. See also End Jump
exactly above the first needle Backing: Also known as function.
penetration point. Use Auto ‘stabilizers’, backings are woven
Bézier curve: Vector shape
Start and End to connect the or non-woven materials placed
produced according to principles
first and last stitches in the beneath the item or fabric being
invented by French engineer,
design. This makes it easy to embroidered for stability and
Pierre Bézier. A Bézier curve
position the needle before support. A backing can be
consists of a series of segments
stitching, and reduces the hooped with the item or placed
with shapes generated by cubic
chance of the needle hitting the between the machine throat
functions. Each segment is
side of the frame. plate and hooped garment. The
bounded by nodes, and its
more stitches a design has, the
Automatic color change: Ability curvature is affected by a
heavier the backing required.
of multi-needle embroidery control point associated with the
Backings are available in
machine to follow a command to node at each end. The
various weights and types such
change to a specified needle displacement and direction of
as cut-away, tear-away and
with a different thread color. the control point from the node
wash-away (soluble).
are parameters from which the
Automatic pull compensation: Professional embroiderers use
cubic curve shape is derived.
Embroidery stitches pull the tear-away stabilizers for woven
fabric inwards where the needle fabrics and cut-away stabilizers Bitmap: Also known as raster
penetrates. This can cause the for knits. See also Topping. images, bitmaps are electronic
fabric to pucker, and gaps to images made up of dots or
Backstitch: Backstitch is an
appear in the embroidery. ‘pixels’, in contrast to vector
input method which can be used
Automatic pull compensation ‘outlines’. Each pixel is mapped
for delicate outlines. This stitch
counters this effect by to a location in an image and
follows intricate curves well. It
‘overstitching’ outlines of filled has numerical color values.
is also is the term used for every
shapes on the sides where the Typically created in paint
second row of stitches in a
needle penetrates. This means programs, bitmaps have file
Tatami fill. See also Standard
the design can be optimized for extensions such as BMP, JPG,
backstitch, Borderline
different fabrics. See also Pull GIF, TIF and PCX. When
backstitch, and Diagonal
compensation. enlarged or scaled down, vector
backstitch.
drawings preserve image
Automatic stitch shortening: Backtrack: Use Backtrack and quality while bitmap images
Reduces stitch bunching at Repeat to reinforce outlines generally cause problems of
sharp corners. See also Stitch while specifying the direction of pixelation and image
shortening. the stitching. Backtrack stitches degradation. See also Pixels.
Auto Trace: Auto Trace is used in reverse direction to the
Blackwork: Blackwork gets its
to convert bitmap images to original. It is typically used to name from the black silk thread
vector drawings. make run stitch outlines thicker traditionally used in this form of
without creating unwanted
Back appliqué: A fabric piece embroidery. It can be used to
connecting stitches. Repeat decorate articles such as
used behind a design where the duplicates the original stitch
front fabric will be cut away to hankies, table napkins, table
direction and is typically used
reveal the fabric beneath it. clothes, and doilies.
with closed shapes.
Backdrop: An electronic image Blatt stitch: Schiffli term
Backup: The copying of files meaning ‘to feed the yarn’,
used as a guide for digitizing onto floppy disk or other
designs on screen. Two types thereby producing a long zigzag
storage media in order to stitch with threads lying close
are used – vector or bitmap. duplicate and secure data.
Insert them from various file together. Adapted for Multihead
Usually two copies are made
sources, or copy and paste use. See also Satin stitch.
and kept separately.
them via the MS Windows® Blending: See Color Blending.
clipboard. Batting: A layer of padded
material between the front and

G lossa r y 188
Bling: Refers to decorative distributed by Schiffli to three Center at current stitch: The
objects placed on a garment or (3) stitches. object will be placed with its
template. They are supplied in center at the needle position
Borer functions: Borer In/Out
various sizes, shapes, colors marker.
functions are available for
and materials. Often referred to
embroidery machines equipped Center run underlay: Center
as rhinestones.
with a borer. They instruct the Run underlay places a row of
Block: The basic unit of a quilt machine when to use the boring stitches along the center of a
top. knife or tool instead of a needle. column. It is used to stabilize
narrow columns (e.g. 2-3 mm
BMP: MS Windows® bitmap Boring: ‘Open-work’
wide).
image format. See also Bitmap. incorporated into embroidered
designs. A sharp-pointed Chain stitch: Stitch that
Bobbin: Spool or reel that holds instrument punctures, or bores, resembles a chain link, formed
the bobbin thread, which helps the fabric, and stitches are with one thread fed from the
form stitches on the underside
made around the opening to bottom side of the fabric. Done
of the fabric. enclose the raw edges. on a manual or computerized
Bonding: Permanently joining machine with a hook that
Boring tension functions:
two fabrics together with a functions like a needle.
Start/End Boring Tension
bonding agent. Heat sealing. Checkbox: A small square box
functions instruct servo thread
Border: Single closed-curve machines to feed less thread for that appears in a dialog box and
object which can be optionally stitching in boring holes. For that can be selected or cleared.
added to a monogram. Also, a Hiraoka TNS Ein, it When selected, a tick or a cross
strip of fabric that is joined to an overrides/restores Stepp/Blatt appears. A checkbox represents
inner quilt to enhance it. tension. an option that you can set.
Borderline backstitch: The Bounding box: The dotted Chenille: Form of embroidery in
rows are approximately parallel. rectangle that appears when which a loop (moss) stitch is
With lower density fills, you select a range of items. formed on the top side of the
borderline backstitch creates a fabric. Uses heavy yarns of
Branching: The Branching wool, cotton or acrylic. Created
smooth, well-defined edge.
feature lets you digitize like by a chain stitch machine that
Borderline backstitch is also
objects – e.g. the fingers of a has been adjusted to form this
called Trapunto style. See also
hand – without having to think stitch type. Also known as ‘loop
Backstitch.
about the most efficient piling’.
Borer: Borer is a sharp stitching sequence and joins.
instrument attached to Click: Press and release the left
BRO: Bits & Volts file format. mouse button. See also
embroidery machines to
puncture fabrics. Schiffli Candlewicking: A traditional Right-click.
machines have built-in borer white-on-white embroidery Click-and-drag: Click to select,
knives under the needle line technique, usually done on hold down the left mouse
which can cut different sized white linen or cotton fabric with button, move the cursor and
holes in fabric. heavy cotton threads. release.
Borer depth: You can choose Card: A paper tape to control Clipboard: A temporary storage
the numbering system for the frame. Various sizes for area in PC memory for what was
specifying the Borer depth: Schiffli machines, 7 channel for last cut or copied. Images on
Plauen where one is the base multihead. See also Jacquard the clipboard can be pasted into
and seven (7) the normal card. designs any number of times.
middle position and Saurer
where the base is zero and the Cap Corner: A type of Smart Close button: Used to close a
normal middle position is six Corner. Cap corners are used for window or an application. In MS
(6). very sharp corners as they Windows®, it appears as a
produce fewer stitches. small box with an ‘X’ in it at the
Borer depth function: The
Cascade: A way of arranging top-right of the title bar.
Borer Depth function controls
the size of the boring hole. The open windows on the desktop so CND: Melco Condensed (CND)
deeper the borer cuts, the that they overlap each other, is the native file format of the
larger the hole. The borer depth with the title bar of each window Melco embroidery digitizing
on Schiffli machines is changed remaining visible. software. CND files store only
one value at a time. Thus a CED: A data condensed file digitized outlines and stitch
change in depth of three (3) format. values.
units will be automatically

Wilcom Embroider y S t u di o e 3 Workb o ok 189


Color blending: Digitizing Color Reduction: See Image Configuration: The size and
technique which creates Preparation. type of computer hardware. Can
interesting perspective, shading also be used to mean the
Colorways: Colorways are
and color effects by blending options provided with your
multiple color schemes for the
colored layers. Two colors are software.
same design. They are made up
merged smoothly from one to
of colors defined in ‘color books’ Confirmation message: A
another using a mixture of
which may be created in Wilcom message displayed by the
dense and open fill.
EmbroideryStudio or similar software asking you if you are
Color block: A color block or design program, or may be sure you want to proceed – e.g.
‘element’ corresponds to a color selected from a patent color when you want to delete a
change in the design. It may be system such as Chromatone or design.
comprised of one or more Pantone.
Connector stitches: Connector
same-color objects. These may
Column: Narrow, long, curving stitches link objects in a design.
form a single group – e.g.
shape. They can be run stitches or
‘ropes’ – or more – e.g. ‘ropes
jumps. You can use automatic
and birds’. Each color block, or COM port: A standard serial
settings to generate connectors,
element, can be given a port used as a connection point
trims and tie-offs, or add them
descriptive name for easy for peripherals. Other ports may
manually.
identification. These then be present if the appropriate
appear on the production internal option cards have been Connector stitches: Connector
worksheet. The operator installed. The computer must be stitches link objects in a design.
generally uses them to ensure informed which port is being They can be run stitches or
correct colors are used during used by which peripheral – e.g. jumps. You can use automatic
production. The Color-Object COM1, COM2, etc. settings to generate connectors,
List provides a sequential list of trims and tie-offs, or add them
objects as digitized, grouped by Combination Split: Use of
manually. However, automatic
‘color block’. This list shows a different combinations of Satin
connectors are not
separate icon for all color blocks and Tatami stitches in Program
recommended for Schiffli
and objects used in the design. Split to create various effects
designs because machine
The Color Palette Editor also with the same pattern. There
functions cannot be placed on
shows a list of color blocks. are three Combination Split
connector stitches (stitches in
options – Satin in Satin, Satin in
the Needle Out position).
Color change function: Color Tatami and Tatami in Tatami.
Change functions tell the Schiffli Connectors: Hardware devices
machine to change thread color. Command: An instruction
to connect cables to ports. If the
In RCC/INC machines, the issued to the software in order
connection is male, the port is
command also moves the frame to carry out an action. It may be
female, and vice versa. The
under the next selected needle. as simple as ‘paste an object’ or
wiring configuration of each
They are automatically inserted as complex as ‘regenerate
device is determined by its
when you select a new color stitches’. It is usually activated
function.
from the color palette. via a menu item, toolbar icon, or
command button in a dialog. Copy: To place a copy of a
Color depth: Color depth, also selection onto the clipboard.
called ‘pixel depth’, refers to the Command button: A button in a
See also Duplicate.
amount of color information dialog which executes or
available to each pixel in an cancels the selected action. Two Control points: Control points
image. An image with a color common command buttons are are used to modify object
depth of 1-bit can display only Cancel and OK. shapes, stitch angles and entry
two colors. As the color depth and exit points. You can change
Complex Fill: Input method,
increases, more colors are the shape of an object by
used to digitize large and moving, adding or deleting
available – 16 Colors (4 bit), complex shapes. Allows holes to
256 Colors (8 bit), High Color control points on the outline. For
be designated at the same time
(16 bit), True Color (24 bit). most objects, you can also
the object outline is digitized. change control points from
Color palette: The color palette The object is thus digitized as corner points to curves.
contains a selection of thread one fill area, instead of being
colors tailored for each design. broken down into multiple Contour stitch: Contour is a
This color scheme, or ‘colorway’, sections. Objects so created are curved fill stitch type – stitches
represents the actual thread known as Complex Fill objects. follow the contours of a shape,
colors in which a design will be creating a curved, light and
Condensed file: See Outline shade effect. It only works on
stitched. See also Thread file.
chart. columnar shapes. There are two

G lossa r y 190
types – Standard and Spiral – Embroidery. They translate properties such as stitch
both of which can be applied to designs from memory cards in spacing, as well as certain
Input A, Input B, Input C or other formats or from a hard system settings. These are
Ring objects. Standard Contour drive, disk, or CD and write the stored in the design template.
can also be applied to Circle design to a blank card. They are automatically applied
objects. to any newly created objects.
Crest: An embroidered motif
They remain ‘current’ unless
Copyright: A right granted by like an emblem, an insignia or a
you override them with new
the government or by Coat of Arms.
settings. See also Current
international agreement giving property settings.
Crystals: See Bling.
the owner the exclusive
privilege to publish and sell CPU: Central Processing Unit. Defects: See Stitching
artistic work during the life of defects.
the creator plus 50 years. CSD: POEM/Singer/Huskygram
file format Density: See Stitch density or
Cord functions: Cord In/Out Thread density.
functions tell the machine to Current property settings:
Current property settings Design: A ‘design’ is a file in the
engage or disengage the cord
override the template defaults. native embroidery format – e.g.
device.
Unless you deliberately change EMB, JAN, ART – of embroidery
Cording: Cording is a technique them, these take the default digitizing software. The design
which employs a single values. You generally change source may be a stitch format
decorative cord laid on fabric them to save time when design. The design contains
and attached with transparent digitizing. For example, you stitching information such as
zigzag stitches. It forms may preset Tatami stitch fabric type in addition to
relatively simple, spacing to use a specific density stitched shapes.
low-stitch-count designs for all new Tatami objects you Design card: Disk containing
featuring lots of swirls and create. See also Object computerized embroidery
curves. Raised cording is properties. designs read by the embroidery
achieved by sewing the garment
Custom alphabets: Custom machine’s computer.
around the cord from the wrong
side. The result is a self-fabric alphabets are made up of Design elements: The
raised effect. Different widths of letters, numbers or symbols you decorative design components
cording are available to provide digitize. that make up a monogram
a wide range of looks. A special Custom designs: Designs (including ornaments and
attachment is required for the created by digitizing artwork or borders).
embroidery machine. manipulating existing patterns. Design file: See File.
Cord-in-lay: A special Cut: An editing function. To
apparatus to automatically lay Design object: See Objects.
remove a selection from a
on cord or ribbons on a Schiffli design. The cut selection is Design properties: Designs
machine. stored in memory (on the themselves have properties,
Cover stitch: Cover stitch is the ‘clipboard’) and can be pasted some of which can be modified,
border around an appliqué into the same or different others not. The most important
shape. You can control various design. design property is its source –
settings including cover stitch Native Design, Imported
Cut appliqué: See Back Outlines, Processed Stitches, or
type – Satin or E Stitch – width, appliqué.
stitch spacing, as well as the Imported Stitches. Other
offset. Cutter: See Appliqué cutter. properties include the software
version number, stitch count,
Conversion software: Programs Cutting lines: A second line of and so on. Colorways too are
that read information, other run stitches that forms a guide properties of the whole design.
than from a card, and translate when trimming the fabric of an
it from one sewing machine appliqué patch. Design repeat: A Schiffli design
format to another. is repeated horizontally as many
DAT: DAT is the stitch file times as it fits across the frame.
Converter box: A converter box extension used with Hiraoka, Repeat values increment in
acts like a translator from one Laesser, and Wilcom SPES multiples of 4 to a maximum of
memory card format to another, formats. 96. For example, the design can
via computer. Various Default object properties: See be stitched by every needle
companies offer this technology Default values. (Repeat=4/4), every second
under names like the Magic needle (Repeat=8/4), or every
Box™ from Oklahoma Default values: Pre-defined
settings which determine object

Wilcom Embroider y S t u di o e 3 Workb o ok 191


third needle (Repeat=12/4), Dialog: An onscreen box that a print driver. The image must
and so on. either requests or provides have a transparent background
information. Many dialogs for DTG printing. DTG printing
Design source: While present options to choose requires heat fixing to make the
embroidery files are broadly
among before a command is images washable.
classified as ‘outline’ carried out. Some dialogs
(condensed) or ‘stitch’ present warnings or explain why Disk: See Floppy disk.
(expanded),
a command cannot be Disk drive: Computers usually
EmbroideryStudio internally completed. have three types of disk drive: a
tags files as belonging to one of
hard disk (or fixed disk) which
four types–Native Design, Digitizer: Usually refers to the
usually supports the mass
Imported Outlines, Processed person punching or digitizing
storage of information and
Stitches, or Imported Stitches. the design. Digitizer can also
applications, a floppy disk drive,
See also Design properties. refer to the digitizing tablet
and a CD ROM drive.
used by the digitizer. See also
Design template: See Digitizing tablet. Display: A screen used to
Template.
Digitizing: Process of encoding display the output of a
Design window: The design computer. Also known as the
a design. Artwork is converted
window is where designs are into a series of ‘embroidery monitor.
displayed for viewing and objects’ to be read and Dithering: A software
modification.
manipulated by a specialist technique which combines
DW Administrator: It is the DW CAD/CAM application. Before existing colors in a
Administrator who is generally outputting to embroidery checkerboard arrangement of
responsible for the high-level machine, it is converted into pixels. It is typically used to
setup of DesignWorkflow ‘stitch data’. See also Punching. simulate colors that are missing
databases. The DW Digitizing puck: With a from an image palette. A type of
Administrator determines who optical illusion created by
digitizing tablet, you generally
gets access to databases, what use a puck instead of a mouse placing two pixels of different
users can see and do, and who to mark reference points and color next to each other. The
defines the categories under select commands from the human eye automatically
which information will be menu chart. resolves the two colors into a
stored. The DW Administrator is third color.
generally the manager of the Digitizing tablet: Design
device used by digitizers to plot Docker: A dialog which, while
company’s design section. This
needle penetrations for open, allows the user to select
person has the necessary
objects freely. Controls in the
background knowledge and embroidery designs. Sometimes
used as an alternative to dialog change to conform to the
authority to control what goes
digitizing directly on-screen. values of selected objects, or
into databases and how the
show relevant system
information is to be used. Typically, a pencil drawing of the
information when no object is
design is enlarged and then
Desktop: MS Windows® selected. Changes made to
taped to this tablet. The
terminology for the screen settings in the dialog may be
digitizer then uses a device
background on which program applied while it remains open.
known as a puck to indicate
icons are displayed. Other dialogs and commands
stitch types, shapes, underlay
may be opened and used while
Destination folder: The folder and actual needle penetrations.
the modeless dialog remains
(directory) where you intend to open.
Digitizing tool: Digitizing tools,
copy or move one or more files.
sometimes referred to as ‘input
Dongle: A security hardware
Detail: An outline, a border, a methods’, are similar to drawing
device required to run protected
pickout run, or a small area of tools except that the end result
software. Some are attached to
the design you want to be is an embroidery object rather
a parallel port, others to a USB
stitched out last when using than a vector object. Different
port.
Smart Design. digitizing tools are suited to
creating different shapes or Dots per inch (DPI): A
Diagonal backstitch: The design elements. measurement of screen or
backward rows are diagonal,
printer resolution; the number
directly connecting the forward Direct-to-garment printing: of dots in a line of 1".
rows. Diagonal backstitch is DTG is performed like most
suitable for turning shapes, and other printing from a PC. The Double split alternate: A
gives good results with Jagged print image is sent to the DTG variant of Tatami split. See User
Edge. See also Backstitch. printer through the MS Defined Split.
Windows® print manager using

G lossa r y 192
Double-click: Click the left DXF: AutoCAD vector graphic a garment after stitching,
mouse button twice without format. commonly an insignia of
moving the mouse. identification. Also known as a
E Stitch: Widely used for
Double-clicking carries out ‘crest’ or ‘patch’.
tacking down appliqués as a
actions such as opening a
decorative border. The stitches Emblem work: Many Schiffli
program from an icon.
form a comb pattern. machines are used for creating
Download: The process of emblems or logos. This work,
Editing: Changing aspects of a
transferring a copy of a file from however, uses only a small
design via a computerized
a remote computer or the subset of the available functions
editing program. Most programs
internet to a computer or other of the Schiffli machine.
allow you to scale designs up or
device such as an embroidery Typically, for example, emblem
down, edit stitch-by-stitch or
machine. work does not contain the bored
block-by-block, merge lettering
holes or long Satin stitches
Drag: An operation of the with the design, move aspects
which occur in lace designs.
mouse. Holding the (left) mouse of the design around, combine
Emblem work is also stitched on
button while moving the mouse. designs and insert or edit
Multihead machines.
Typically used for moving machine commands.
something on the screen. Embroidery: Decorative
Elastic lettering: Special
stitching on fabric. Generally
Drawing object: See Vector effects applied to lettering
involves non-lettering designs,
object. objects to make them bulge,
but can also include lettering
stretch or compress.
Drawing package: Software and/or monograms. Evidence of
application that creates or Electronic artwork: There are embroidery exists during the
allows you to edit vector two broad categories of artwork reign on Egyptian pharaohs, in
graphics made up of separate file, both of which can be the writings of Homer and from
individual vector objects. Vector imported into the Crusaders of the 12th
graphics can be scaled with no EmbroideryStudio for use as century. Has evolved from
loss of sharpness. Examples of digitizing backdrops – vector hand-work to manual sewing
vector editing programs are and bitmap. To create good machines and from hand-looms
Adobe Illustrator, MacroMedia quality embroidery, you need to and Schiffli machines with
Freehand and Corel Draw. See choose or create suitable hundreds of needles to
also Graphics application. artwork of either format. high-speed, computerized
multihead machines.
Dropdown list : A single-line Element: An element, in
dialog box control that opens to software terms, is a color block Embroidery disk: Embroidery
display a list of choices. consisting of sequential, disks are specially formatted
same-color objects. You can floppy disks used to transfer
Drop sequin function: The assign names to elements which designs from computer to
Drop Sequin function is then appear on the production embroidery machine. You can
available for embroidery format embroidery disks and
worksheet. The operator
machines equipped with a generally uses these to make save designs to them from
sequin dispenser. It instructs sure colors are correct during within EmbroideryStudio. The
the machine when to drop a format you use will depend on
production. See also
sequin on the fabric for Production worksheet. the selected embroidery
stitching. machine. You can also open
EMB: Outline file format native designs from embroidery disk
DSB: Barudan file format.
to Wilcom ES. EMB designs directly into
Basically the same as the T03
contain a complete set of design EmbroideryStudio.
tape file but wit a ‘header’ in
information in a single
front so that it can be written to Embroidery objects: In
‘all-in-one’ file – object outlines
floppy disk – i.e. it is the floppy embroidery design, you build
and properties, actual stitches
disk version of the T03 file. designs from basic shapes or
and machine functions, thread
DST: Stitch file format native to colors, a picture icon and ‘embroidery objects’. They are
Tajima machines. comments. Even the original called ‘objects’ because they are
design bitmap image can be discrete entities which can be
DSZ: ZSK stitch or ‘expanded’ included in EMB format. Only selected and manipulated
file format. native EMB files provide 100% independently of each other.
Duplicate: When an object is perfect scaling and They are like ordinary vector
duplicated, it is not copied to transformation. objects in that they have certain
the clipboard. This leaves the characteristics or ‘properties’
Emblem: Embroidered design such as color, size, position, and
clipboard free for you to cut or with a finished edge, applied to
copy other objects. so on. They also have properties

Wilcom Embroider y S t u di o e 3 Workb o ok 193


unique to embroidery such as Empty jump and Empty stitch data, like stitch types and
stitch type and density. See also function. densities, which permits better
Vector objects. processing. ESD in later
EMX: Wilcom Cross Stitch file
versions contains lettering
Embroidery thread: See format.
objects with outlines.
Thread.
End X/Y: The coordinates of the
ESL: ESL is a file used to
Emery roller: The Schiffli roller last stitch.
produce any Wilcom Schiffli Tnn
on which threads are twisted
Enlargement drawing: The file from EmbroideryStudio. It
and tensioned. is read but not written by the
technical drawing, usually six
Empty function: An ‘empty times larger than the original Schiffli Converter to produce
stitch’, or non-data stitch, is an design, indicating the stitches to RCC Tnn files.
industry term for any stitch with be digitized. When you digitize
ESS: ESS is the primary
a zero movement (0, 0). with a tablet, you use an
machine file format for
However, EmbroideryStudio enlargement drawing to trace
Wilcom-developed Schiffli servo
distinguishes between the shapes and outlines of the
control systems. When the ESS
intentional empty stitches design in the same way you use
file is read directly by a Wilcom
related to the machine backdrops on-screen. Before
Electronic Servo System
functioning, and unintentional you start, you need to prepare
(WESS), high data resolution
empty stitches, which can occur the enlargement drawing. See
and stitch accuracy are
in small or pointed parts of also Digitizing tablet.
possible.
shapes. An empty function is an
Enlarger: The draftsman or
empty stitch that the system Exit: To leave a current window
designer who draws the
processes as a machine or application.
technical drawing for the
function. It is not removed by
puncher to follow. Exit point: The exit point is the
the small stitch filter and is
point where thread leaves the
preserved when stitches are Entry point: The entry point is
embroidery object. This should
regenerated or the design is the point where the thread
coincide with the entry point of
resized. See also Empty stitch. enters the embroidery object.
the next object.
This should coincide with the
Empty jump: You create empty
exit point of the preceding EXP: Stitch or ‘expanded’ file
jumps (0,0) manually in
object. format native to Melco
EmbroideryStudio by digitizing
machines.
with Penetrations Out. This Envelope: Special effect which
prevents the needle from makes objects bulge or arch, Expanded file format: See
penetrating the fabric, forcing stretch or compress. Envelope Stitch file.
the machine to move across the is typically applied to lettering
design in a series of jumps. Expanded tape: An expanded
objects, but can also be applied
Also, use empty stitches or tape which has every stitch of
to other types of embroidery
empty jumps when required by the design punched.
object.
the selected machine format. Extension: See File extension.
See also Empty stitch. EPS (Encapsulated PostScript):
A standard file format for Fabrics: Fabrics have many
End Jump function: End Jump importing and exporting properties, the main one being
functions instruct the machine PostScript language files among elasticity or ‘fabric stretch’.
to use needle penetrations. applications in a variety of Surface texture, if present, is
When encoded in an output file, environments. An ESP file is a another property that requires
it normally converts to a Needle PostScript file which describes a different underlay types. When
In function. See also Begin single page, usually an you choose a fabric for use with
Jump function. illustration. In general, the a particular design, the system
Empty stitch: Empty stitch is a purpose of the EPS file is to be pre-loads settings optimized for
tight (zero length) lockstitch, included (encapsulated) in that fabric. These can be
used together with, or as an another PostScript file and can overridden on an
alternative to, tie-in and tie-off contain any combination of text, object-by-object basis. See also
stitches, particularly in objects graphics and images. EPS files Fabric settings.
filled with light density stitching normally include a small,
Fabric settings: Pre-defined
where standard tie-ins and low-resolution TIFF, or
fabric settings include settings
tie-offs may be visible. Also, use vector-based MS Windows®
for all full-coverage stitch types.
empty stitches or empty jumps metafile image preview, as it
For each stitch type, spacing is
when required by the selected will appear on a printed page.
preset. Additionally, the quality
machine format. See also ESD: Native DOS format of effects of pull compensation and
Wilcom DOS ES – contains underlay are also preset for

G lossa r y 194
each stitch type. Push, warping, have been saved are stored as information storage ‘off-line’ for
and shearing are reduced by files. security and/or infrequently
suitable underlay for the stitch used data. Also used for
File extension: The dot and
type and fabric. Decorative transferring punched
three letters at the end of a
effects such as Motif Fill are not embroidery design (stitch file)
filename such as ‘.BMP’. The
affected when fabric settings data from computer to
extension identifies the file as a
are changed. embroidery machine.
certain type, readable by
Fabric stretch: Embroidery certain applications. Florentine effect: With
stitches pull the fabric inwards Florentine Effect you can curve
Filename: The name of a file,
where the needle penetrates. Complex Fill along a digitized
including the extension, e.g.
This can cause the fabric to line to create flowing stitch
Cat.BMP.
pucker, and gaps to appear in effects. The stitches follow the
the embroidery. Use automatic Fill stitch: Series of running digitized line but maintain
pull compensation to counter stitches commonly used to uniform density and needle
this effect by ‘overstitching’ cover large areas. Different fill penetration patterns.
outlines of filled shapes. patterns can be created by
FMC: An embroidery disk
altering the angle, length and
Facing: See Topping. format native to Barudan
repeat sequence of the stitches.
machines.
Factory settings: These are the Also known as Geflect stitch.
initial system settings as Folder: A collection of files and
Finishing: Processes done after
installed. They are a standard subfolders that are stored
embroidery is completed.
known setting that you can together on a disk. Part of
Includes trimming loose
return to. Some customers want structure for organizing files on
threads, cutting or tearing away
to create custom settings a disk.
excess backing, removing
tailored to the exact fabric they
facing or topping, cleaning any Font: A set of characters,
are using most frequently. The
stains, pressing or steaming to including letters, numbers and
‘My Fabric’ settings are those
remove wrinkles or hoop marks other typographic symbols, of
retained in the design and can
and packaging for sale or the same design and style. Also
be saved to the template file.
shipment. called Alphabet, even if it
Fadenleiter: Fadenleiter is a includes non-letter characters.
FIXPAT: The FIXPAT (Fix
mechanism on some Schiffli See also Alphabets and
Pattern) utility is a conventional
machines for controlling the Lettering.
Schiffli visual-editing program
feed and tension of yarns.
which displays the tape file in Following: The directions
Fadenleiter functions: the Jacquard card format with drawn on the enlargement by
Fadenleiter +/- functions holes. The program is good for the designer as a guide for the
instruct the machine to increase safety-checking designs and puncher's advancement and
or decrease Fadenleiter stroke can be useful as a fast editor for sequence in punching.
one increment. This means known problem patterns as well
as direct function editing. Fox test: Method of testing
increasing or decreasing thread thread tension and soundness
feed because the section is Flagging: Up and down motion of timing. Sew the word FOX in
getting wider/narrower.
of fabric under action of the one-inch Satin stitch block
FDR: An embroidery disk needle, so named because of its letters with each needle bar,
format native to Barudan resemblance to a waving flag. then examine the reverse side
machines. Often caused by improper for skipped stitches and
framing of goods. Flagging may correctly balanced ratio of top
Festoon: Festoon is a result in poor registration, thread to bobbin thread. The
mechanism on some Schiffli unsatisfactory stitch formation correct balance is generally
machines for reinforcing edges and birdnesting. considered to be a one-third
on scallops, etc, for a strong ratio of bobbin thread to
cutting edge. It is also the name Float: Longer-than-normal
two-thirds top thread. These
of a stitch type. Satin stitches that lay on top of letters are used because they
a design, or the stitches made require the movement of the
Festoon functions: Festoon when the needle is
In/Out functions instruct the pantograph in all directions,
disconnecting from the design; increasing the likelihood that
machine to engage or later removed.
disengage the festoon device. the beginnings of timing
Floppy disk: A flexible disk irregularities will be discovered.
File: A named collection of permanently sealed in a square
specifically related information Fractional spacing: Fractional
plastic jacket – e.g. HD/DD 3.5" spacing is used to place stitches
stored on a disk. Designs that floppy disk. Used for

Wilcom Embroider y S t u di o e 3 Workb o ok 195


more evenly in curved shapes, that turns according to assist in fabric placement for
producing better quality user-defined stitch angles. As appliqué. It is the first appliqué
embroidery with fewer stitches. with Complex Fill, Trapunto layer stitched and is used to
Fractional spacing is particularly effect forces travel runs to the position the pre-cut appliqué
useful for columns of Satin edges of objects so they do not patches on the background
stitches with sharp turns. show through open or loose material. See also Appliqué.
stitching.
Frame: Holding device to Hard disk: A device for mass
secure fabric under an Geflect stitch: Geflect refers to information storage. Usually the
embroidery head for stitching. light or heavy stitching used to disk is fixed inside the system
May employ a number of means fill in an area of a design with unit, and a second hard disk can
to maintain stability during the run stitches. It is also known as be added. When you store
embroidery process, including Ceeding or Tatami. See also Fill information on the hard disk it
clamps, vacuum devices, stitch. will remain there until you
magnets, or springs. See also delete it. As it has a finite
Generic Shiffli machine format:
Hoop. capacity, file management is
Because there are many types required.
Frame-out position: When you of Schiffli machine, individual
stitch out appliqué objects, you settings can be quite different Hardware: Computer
can set a frame-out position. even though the capabilities are componentry, including monitor,
This shifts the hoop out from the same. To deal with this, keyboard, digitizing tablet,
under the needle, making it Schiffli uses the concept of the printer, scanner, sewing
easier to place and trim the ‘Generic Schiffli Machine’. The machine, etc.
appliqué shapes. The frame out Schiffli generic machine format
Heat transfer printing: A
settings determine the distance supports functions required for
process which is sometimes
and direction of the hoop a wide range of machine types.
used in the production of a
movement.
Glitz: See Bling. printed design for commercial
Free Line baseline: Free Line is use employs heat transfer paper
the only type of baseline which Graphics application: Software to which graphics are printed.
does not have a fixed or application that creates or This is then heat-fixed to a
pre-determined length. When allows you to edit bitmap garment using an iron or
you choose Free Line, the images and/or vector graphics. heat-press. The process falls
baseline will extend as long as See also Paint package and into the same category as
you keep adding letters. You Drawing package. printing. Printers that support
only need to mark its start CorelDRAW Graphics: An heat transfer media in most
point. See also Baseline. operating mode in which the cases provide an automatic
CorelDRAW® Graphics Suite mirror function in the printer
French inch: The French inch is driver as the image must be
a measurement used for application is active.
printed in reverse in order to be
spacing needles on the Schiffli Gradient Fill: An artistic stitch heat-transferred to a garment.
machines (c. 27mm). See also effect that gradually varies See also Direct-to-garment
Needle spacing. stitch spacing between dense printing.
Fringe: Threads that are cut and open fill along an
embroidery object, producing Heinzle: Heinzle is a Schiffli
and hang loosely from the edge
of a design. shading and color effects which disk format.
are difficult to achieve manually. Heirloom embroidery:
Function: See Machine
Grayscale: A grayscale picture Embroidered goods designed to
Function.
is made up of 254 different be passed down from
Fusion Fill: Fusion Fill is an shades of gray, plus solid black generation to generation.
input method used to digitize and solid white for a total of 256
Hiraoka DAT: Hiraoka DAT is a
complex shapes with turning different tones. Black and white Schiffli disk version of the
stitches. Many shapes can be photographs are grayscale. Plauen card format for Hiraoka
digitized with this tool. Create
Grid: Grid lines provide visual machine.
objects using left and right
clicks to mark reference points cues to help you accurately Hoop: Device made from wood,
to form the boundary outlines. place a design. When you start plastic or steel used to tightly
By digitizing boundaries within the software for the first time,
grip fabric and stabilizer
shapes, you can create filled grid lines appear by default. between an inner and outer
objects with holes. Guide runs: Series of stitches ring. Designed to hold fabric
used to align embroideries in taut against the machine bed
Fusion fill trapunto: Fusion Fill
Trapunto is open fill stitching multi-hooping situations or to

G lossa r y 196
for embroidering, it attaches to Pentamat machines whereby JPG: JPEG file interchange
machine’s frame. each needle/borer position bitmap image format.
across the whole machine could
Hooping: The process of be activated or de-activated Jump: A frame or hoop
placing the fabric and/or movement without a needle
individually, either under
stabilizer into the embroidery program or manual control. penetration, commonly used to
hoop. One of the most common get from one point in a design to
reasons for a poorly stitched INP: Wilcom condensed file another.
design is improper hooping. format.
Jump: A frame or hoop
I-beam: One shape taken by Input A: An input method used movement without a needle
the PC pointer, it indicates that to digitize columns of varying penetration, commonly used to
text can be input at the point width and stitch angle. Digitized get from one point in a design to
selected. The shape is like the pairs of reference points define another. In Schiffli terms a Jump
capital letter ‘I’. the outline, while lines stitch means a frame movement
connecting the pairs define the in Needle Out mode.
Icon: Miniature picture used in stitch angles.
the screen display instead of, or Jump function: Jump(M)
as well as, text. The file list can Input B: An input method used functions cause frame
be displayed as icons with the to digitize shapes where one movements without needle
filenames underneath; the side is different to the other, penetrations and are used to
toolboxes which appear in the especially where one side move smoothly from one part of
left of the screen are composed requires more reference points a design to another.
of icons. than the other. Stitches turn
evenly throughout the entire Justification: The position of
Image editing program: See lettering on the embroidery
shape. You can use any fill stitch
Graphics application. type except Motif Fill. baseline.
Image preparation: Cleaning Input C: An input method used Lacework: Lacework involves
up scanned images as input to the use of threads to produce
to digitize columns of fixed
embroidery digitizing. This may width. It is typically used for overall embroidery of full-length
involve any one or a fabrics. Most often used to
digitizing borders and outlines
combination of the following of larger shapes. You can embellish women's apparel and
techniques: reducing the digitize columns to create thick home fashions. Such work
number of colors, adding or typically uses boring. It is the
lines or borders. Input C is
emphasizing outlines, removing typically used with Satin stitch. most widely used application for
noise, dithering or anti-aliasing, Schiffli machines.
eliminating unnecessary detail, Input method: See Digitizing
Letter spacing: The space
cropping sections or eliminating tool.
between adjacent letters.
backgrounds.
Jacquard card: Historically
Schiffli designs were stored on Letters: Initials or name
Imported outlines: Designs
making up a monogram. Letters
read from non-EMB outline – Jacquard cards of which there
are two types – Plauen and of an alphabet or font.
CND or PCH – where stitches
have been generated in Saurer. Named after Joseph M Lettering: Embroidery using
EmbroideryStudio (or Jacquard, inventor of the letters or words. Lettering
equivalent) from original Jacquard loom, Jacquard cards commonly called ‘keyboard
outlines and stitching data. contain a stitch-by-stitch lettering’ may be created from
interpretation of the design pre-defined alphabet styles or
Imported stitches: Designs together with machine fonts, allowing variance of size,
read from stitch or ‘expanded’
functions, exactly as the height, spacing, density and
files, with or without outline
embroidery machine will read it, other characteristics.
recognition, but stitches have
encoded as a series of holes.
not been regenerated through Line art: A drawing with only
Later applied to 68 mm tape
stitch processing. Note that if two colors – usually black and
used to program automated
you change a stitch design – white.
embroidery machines. See also
e.g. add a lettering object – the
Tape code. List box: A single-line dialog
status changes to ‘Processed
Stitches’ even though the Jagged edge: Technique for that opens to display a list of
imported stitches may not have creating rough edges, to create choices.
been regenerated. shading effects, or to imitate fur Lockstitch: Commonly referred
or other fluffy textures in your to as a lock-down or tack-down
INC: Individual Needle Control
design. stitch, a lockstitch is formed by
(INC) was a mechanism
originally developed for Saurer three or four consecutive

Wilcom Embroider y S t u di o e 3 Workb o ok 197


stitches of at least a 10-point They have their own control lengths allowable in a design
movement. It should be used at commands for the various determine the outside limits as
the end of all columns, fills and machine functions. Before you measured between needle
at the end of any element in can stitch a design, it must be in penetration points. They are
your design where jump a format which can be governed by the minimum and
stitches will follow, such as color understood by the target maximum frame movements
changes or the end of a design. machine. Common formats that the machine can make.
May be stitched in a triangle, include Barudan, Brother,
Fortran, Happy, Marco, Maximize button: For windows,
star or in a straight line. Lock
Meistergram, Melco, Pfaff, the small box in the center of
stitch is also the name of the
the group of three at the right of
type of stitch formed by the Stellar, Tajima, Toyota,
Ultramatic and ZSK. the title bar. Click the Maximize
hook and needle of home
button to enlarge a window to
sewing machines, as well as
Machine function: Machine its maximum size.
computerized embroidery
functions are commands for a
machines. Memory: The place in the
specific embroidery machine.
Lockstitch machines: Both These include color changes, computer’s system unit that
stores information while you are
Schiffli and Multihead machines thread trims, jumps, machine
are lockstitch machines, stops, needles in/out, and working with it. If you exit
forming stitches in the same boring begin/end. Schiffli makes without saving information in
memory, it will be lost.
way as a home sewing machine. a distinction between ‘logical’
Lockstitch operations involve and ‘physical’ machine Menu bar: The menu bar
two threads – top and bottom. functions. See also Logical contains dropdown menus of
The top thread is driven by a machine functions and commands. Some of the same
needle, the bottom by a shuttle. Physical machine functions. commands are available on the
The bottom thread ‘locks’ the toolbar.
Machine unit: The ‘machine
top thread in place, hence the
unit’ is the smallest frame Menu chart: The menu chart
name ‘lockstitch’. See also
movement which the provided with the software lets
Multihead lockstitch
embroidery machine can you select commands directly
machine.
perform. In Schiffli machines from the digitizing tablet using
Logical machine functions: there are three types – Plauen the puck. You need to ‘register’
Schiffli makes a distinction (1/6 mm or 0.1667mm), Saurer it before use.
between ‘logical’ and ‘physical’ (0.1mm), and hi-resolution
machine functions. The logical WESS. Minimize button: For windows,
machine function is what you, the small box to the left of the
Machine setup: Before you can group of three at the right of the
the digitizer, want to perform – send designs for stitching, you
for example, start or stop title bar. Click the Minimize
must configure the machine in button to reduce a window to its
boring. Logical functions are
EmbroideryStudio. You can minimum size.
saved as ‘object properties’ in add machines, change settings
the native Wilcom EMB design for machines already set up, or Minimum stitch length: The
file. minimum movement of the
delete machines that are no
longer required. hoop. It is measured between
Logo: Name, symbol or
trademark of a company or needle penetration points. See
Magic wand: Technique for also Max/Min stitch.
organization. Short for
creating embroidery designs by
logotype. automatically digitizing color Mirror: Duplication of an object
Looms: See Schiffli. blocks in electronic images. in the Y and/or X axis. The
location and orientation of the
Loom run: The stitching of one Manual object: When you open mirrored stitches are
complete pattern in one row on a stitch format file without determined by location and
a Schiffli machine. outline recognition, it becomes angle of the axis of reflection
a single ‘manual’ object. This relative to the position of the
Looping: Loops on the surface object consists of individual original stitches.
of embroidery generally caused needle penetration points and
by poor top tension or tension has only general and connector Mirror-merge: Mirror-Merge
problems. Typically occurs when properties. When you transform Array can create multiple copies
polyester top thread has been (scale, rotate, mirror) a manual of designs, such as badges,
improperly tensioned. object, the original stitch spaced in rows and columns for
density does not change. faster stitchouts. Mirror-Merge
Machine format: Different
Reflect can duplicate and mirror
embroidery machines Max/Min stitch length: The designs simultaneously. You can
understand different languages. minimum and maximum stitch use it to quickly create borders

G lossa r y 198
or merge duplicates into a Depending on your software’s in separate hoops attached to
symmetrical object such as a capabilities, you can also create the frame under each head. A
heart. Mirror-Merge Wreath can special or three dimensional multihead machine can have up
duplicate objects around a effects. to 24 heads, and each head can
center point. The Kaleidoscope have up to 20 or more needles.
Motif run: Motifs which are
tool works like Wreath but Thread change and trims can be
linked together along a digitized
mirrors objects as well. done automatically. See also
line. You can create decorative
Lockstitch machine.
Mitre corner: A type of Smart outlines using any motif from
Corner. Mitre Corners create a the list. Multi-appliqué: A type of
sharp line at the intersection of appliqué object composed of
Motif set: Motifs in
the two columns. They are more than one piece of fabric
EmbroideryStudio are stored
designed primarily for corners and bordered by various types
in ‘motif sets’ similar to
between 75° and 90°. See also of embroidery objects.
alphabets of characters. ES
Smart Corners.
Designer provides two Native designs: Native designs
Modal dialog: A dialog which, pre-defined motif sets. One refer to designs created in
while open, prevents the user contains single motifs for fills EmbroideryStudio software (or
from selecting any control or which use the same pattern in equivalent).
object outside it. Changes made both forward and backward
Native file format: A design
to settings inside the dialog are rows. The other set is intended
saved in the original format of
not effective until it is closed. for use with two-part motifs
which use complementary the application you are working
Modem: Unit to telegraphically patterns for forward and with is said to be the ‘native’ file
send computer information format. It can also refer to the
backward rows. You can also
from one computer to another. define your own ‘motif sets’ to stitch file format required by a
organize and classify motifs of specific embroidery machine.
Monitor: In computer terms, a When saved to another format,
device that accepts video your own creation.
it is known as a non-native
signals from a computer and Mouse: A device, equipped with format.
displays information. Monitors control buttons and designed to
generally employ cathode-ray roll about on the table next to Needle: Small, slender piece of
tubes or flat-panel displays to the keyboard. As the mouse steel with a hole for thread and
project images. In practice, the a point for piercing fabric. A
moves, its circuits relay signals
terms monitor and display are that move a pointer on the machine needle differs from a
used interchangably. In screen. handwork needle; the machine
digitizing terms, the monitor is needle’s eye is found at its
where digitizing or stitching MST: MST is a Laesser file type. pointed end. Machine
progress can be followed, It includes same stitch data as embroidery needles come with
stitch-by-stitch. Laesser DAT. (Not supported in sharp points for piercing heavy,
Schiffli e3.0.) tightly woven fabric; ball points
Monogram: Embroidered which glide between fibers of
design composed of one or Multicolored designs:
knit; and variety of specialty
more letters, usually the initials Multicolored designs contain points, such as wedge points,
of a name. Can also consist of more than one color. Most which are used for leather.
borders or designs to mark Schiffli machines do not support
ownership of items such as automatic color change. That is, Needle in/needle out function:
clothing, caps, handkerchiefs, there is no mechanism to The Needle In and Needle Out
etc. activate individual or groups of functions instruct the machine
needles. Thus multicolored whether or not to use needle
Moss stitch: Chenille-type
designs are expensive to penetrations. You can enter
stitch. See Chenille.
produce because operators these functions automatically
Motif: Pre-defined design need to manually trim the using the Penetrations tool.
elements, such as hearts, threads and re-thread the
Needle points: You can view
leaves or border patterns, that needles.
needle points in a design to
can be quickly inserted into a
Multihead lockstitch machine: check density or, for instance, to
design. Motifs generally consist
Multihead lockstitch machines select stitches for editing.
of one or more simple objects,
and are stored in a special motif have a horizontal frame. The
Nesting: Nesting lets you
set. needles are vertical, and are create or insert an object at an
grouped in heads. They are exact point of the stitching
Motif Fill: Motif Fill is a mainly used for stitching
sequence. You can ‘nest’ an
decorative fill stitch with which individual items – e.g. badges, object in the middle of another
you can fill larger shapes. garments, which are stretched

Wilcom Embroider y S t u di o e 3 Workb o ok 199


object’s stitching sequence to Object outline: See Outline Outline recognition: When you
prevent long connectors being file. convert a stitch file to outline
generated. format, EmbroideryStudio
Object properties: All
reads the data stitch-by-stitch
Network: To link embroidery embroidery objects in
according to the needle
machines via a central EmbroideryStudio contain
penetration points. The
computer and disk-drive defining settings or ‘values’. The
software then ‘recognizes’ stitch
system, usually via a modem or values stored with an object
types, spacing and length
network card. A group of become its ‘properties’. All
values, stitch effects, and can
machines linked via a central objects have certain properties
determine object outlines.
computer. in common such as size and
position. There are other, more Outline stitch: Stitch such as
Noise filtering: Noise filtering specific properties of objects Run or Satin used to outline an
means restoring the solid color which depend on the object embroidery object.
blocks of original artwork in
type. The most important
scanned images. This is property of all embroidery Overall embroidery: Overall
achieved by merging different objects is stitch type. embroidery is embroidery which
shades into one solid color. covers the entire fabric. This
Noise filtering is important for Object recognition: See includes lacework where the
automatic digitizing because it Outline recognition. backing fabric is actually
makes it easier for the software removed after manufacture.
Object type: An object has a
to identify solid color blocks Overall embroidery is typical of
type, shape, thread type and
which become embroidery Schiffli manufacture, less
color, stitching settings and a
objects in the resulting design. common with Multihead.
position in the stitching order.
It also cleans up blurred or
The object type may or may not Overshoot: Overshooting is a
mottled areas of color.
determine the intended final technique used by Schiffli
Needle spacing: Needle spacing appearance of the stitching. punchers to reduce distortion of
is the distance between fabric by pulling more thread
Offset Object: Software
adjacent needles of a Schiffli from the cone and reducing the
function used to create new
embroidery machine. Typical pulling force of the thread.
outlines from the outlines of
values are 27.07 mm and
selected objects. Overview window: Use the
27.04mm. The software lets you
Overview window to view a
set up and adjust this value to Ornament: A grouped
thumbnail of the design. The
suit the type of machine which embroidery design which may
window is updated whenever
will stitch the design. consist of one or more objects of
you make a change, and can be
any type and one or more
NORMAL template: The used to zoom in or pan across
colors. Ornaments may be
NORMAL template is the default the design window.
placed in up to eight positions
template supplied with the
around letters, or centered Paint package: Software
software. It contains current
behind letters. application that creates or
property settings as well as a
allows you to edit image files.
selection of preset styles. These Options: Options provide
You can create lines and filled
styles include variations on the software with extra functionality
areas as well as edit the image
current property settings. For that can be purchased by
pixel-by-pixel using
example, <PRESET_SATIN_1> registered owners of the
paintbrushes, erasers and
and <PRESET_SATIN_2> product.
spraypaint tools. Examples of
contains different stitch spacing
Outline file: Outline or image editing programs are
settings for Satin stitches. You
‘condensed’ files are high-level Adobe Photoshop, Jasc
can view and modify the
formats which contain object PaintShop Pro and Corel
settings for these styles at any
outlines, object properties and PHOTO-PAINT®. See also
time. See also Templates.
stitch data. When you open an Graphics application.
Objects: In computer science, outline file in
Pan: Use Pan to view parts of a
‘objects’ are regarded as any EmbroideryStudio, design which are not currently
discrete item that can be corresponding stitch types, visible in the design window.
selected and manipulated, such input methods and effects are
as an onscreen graphic. In applied. Outline files can be Paper tape: Traditional
object-oriented programming, scaled, transformed and recording media used in the
objects include data and the reshaped without affecting embroidery industry is the
procedures necessary to stitch density or quality. See paper tape. The tape coding
operate on that data. See also also Stitch file. process produces the final
Embroidery objects. design in stitch format – a

G lossa r y 200
stitch-by-stitch interpretation of Patchwork: The composite of Physical machine functions:
the design – exactly as the pieces sewn together to form a When outputting designs,
embroidery machine will read it. large piece, such as a quilt. Schiffli translates design data
Now largely replaced by floppy into stitches and machine
Patchwork block: A collection
disk, tapes are still used by functions that the target
of patches sewn together,
older machines. More machine will understand. The
usually forming a regular shape
specifically, stitch data paper functions that the machine
such as a rectangle. These are
tapes are eight-channel paper understands are called
then sewn together to make a
tapes which, in effect, are hard ‘physical’ machine functions.
quilt.
copies of 8 bit binary code.
Pattern Arrangement (ABC): Piecing: The business of sewing
Parallel port: A connection on a patches together into
computer, usually LPT1, where Some Schiffli embroidery
patchwork blocks.
you plug in the cable for a machines can read designs in
parallel printer and/or a dongle. which repeated parts are stored Pixel: A dot. For example, dots
Parallel ports are used to only once in the design file and of light that make up the image
connect some embroidery only the repeat instructions are on a computer screen. The more
machines. They are named given to the machine. pixels in a given area – that is,
LPT1, LPT2, etc. When you set EmbroideryStudio provides the smaller and closer together
up a parallel machine tools to define pattern they are – the higher the
connection, select the parallel arrangements and output to resolution.
port and the required protocol, specific formats which support
Pixelation: An effect which
and complete the machine the feature.
occurs when a bitmap image is
setup procedure. Pattern outline: See Motif enlarged so that the individual
Partial appliqué: Technique to Run. pixels are obvious to the eye.
create appliqué objects with Pause function: The Pause Placement lines: See Guide
partial cover stitching to create function is a conditional Stop, runs.
an overlapping effect without always on an empty stitch. It is
doubling-up borders. Plauen: Plauen is the area in
interpreted by the machine
according to the machine Germany where Schiffli
Partition lines: Partition Lines machines originated. It now
is a method for offsetting needle operator preferences.
identifies a type of Schiffli
penetrations in Tatami fills, PEN: PEN is a Saurer Pentamat machine and Jacquard punched
used, like Tatami Offset Station file type. (Not supported card encoding. It is also known
Fractions, to create needle in Schiffli e3.0.) by the names of other
penetration patterns or textures manufacturers such as Hiraoka,
in stitched embroidery. Pencil rub: Low-cost way of
Comerio, Zangs, etc, who
producing an embroidery design
Paste: To insert an object, copied and modified the original
sample. Consists literally of a
which has previously been design. The Plauen machine
piece of tracing paper placed
placed on the clipboard by requires the hook to be held in
over a stitchout and rubbed
cutting or copying selected the right hand for threading.
lightly with a pencil to produce
objects, into a design. You can an impression of the PLS: PLS is a Saurer SLC file
paste from the clipboard as embroidery. type.
many times as you like.
Penetrations: The Needle In PMU: PMU is a Proel stitch or
PAT: PAT is a Saurer SHC file and Needle Out functions ‘expanded’ file format.
type. instruct the machine whether or
PNG: Portable Network
Patch: The fabric piece use in not to use needle penetrations.
Graphics vector graphic format.
appliqué. You can enter these functions
automatically using the PNN: PNN is a Plot file used in
Pattern: The design, card, Penetrations tool. SPES. (Not supported in Schiffli
punching, tape, disc, or e3.0.)
enlargement. Pentamat: An advanced Schiffli
individual needle and borer Pointer: A part of the screen
PCH: Gunold Outline Design or switching system available on display, the pointer can take
‘condensed’ file format. Saurer and Laesser Machines. various shapes. It is moved by
PCX: PC Paintbrush bitmap moving the mouse and can be
Peripheral: Any device
image format. used to point to anything on the
connected to a computer which
screen to make selections and
PDF: Portable Document is to some degree controlled by
indicate points for input. It also
the computer – e.g. an
Format. Used to view the Online indicates when the computer is
Manual in Acrobat Reader. embroidery machine or printer.

Wilcom Embroider y S t u di o e 3 Workb o ok 201


working and no input is needle penetrations form a tiled penetrations can build up and
possible. pattern. Different preset result in a ‘push-pull’ effect.
patterns are available for use. This can cause distortions in
Point: Unit of measurement, your sewn designs, poor stitch
with 10 points equal to 1 mm. Properties: See Object
registration and even the
properties.
Port: A connection on a bunching of the fabric. The
computer where you plug in the Protocol: The communications degree of distortion can be
cable that carries data to protocol depends on the affected by the following
another device. Ports which are connection type between the factors: stitch density, fabric
used to attach peripherals have computer and the embroidery type, underlay, backing type,
names like COM1 or LPT1 so machine. This will be one of: thread type and garment
that you can specify where the standard serial, parallel, serial orientation. See also
peripherals are attached. to parallel converted (DCi), or Stitch-Pull.
interface card.
Position: The Position indicator Quilting: In general, the
shows position of the design (X, PS: Postscript vector format. process of making a quilt; in
Y) in the design window. specific, the stitching of
Puck: See Digitizing puck. patterns into the quilt layers to
Print preview: Use to preview add strength and decoration to
Puckering: Result of the fabric
design and design information the quilt - top, batting and
being gathered by the stitches.
before printing a Production backing -- to form decorative
Many possible causes include
Worksheet. The design is patterns on the surface of the
incorrect density, loose hooping,
displayed as it will be printed. quilt and to hold the layers
lack of backing, incorrect
Process: The Process feature tension or dull needle. together.
lets you adjust the density of RAM: Random Access Memory,
Pull compensation: Digitizing
one or more stitch types across computer chip maintaining
technique that takes into
the whole or selected parts of a memory.
account the distortion of a
design. Change stitch density in
design that will occur because of Random factor: You can
order to stitch on a different
the interaction of thread with eliminate unwanted patterns
fabric or with a different thread.
fabric. ‘Push and pull’ will cause and distribute stitches evenly
Alternatively, you may want to
a circle digitized perfectly round within a shape using a random
make production cheaper by
to sew with the sides pushed factor. Apply random factors to
reducing the overall stitch
out, resulting in an egg shape. Tatami Partition lines or
count. Processing a stitch file is
Generally, it is necessary to Program Splits. You can use this
similar to converting it to an
extend horizontal elements and effect to imitate different
outline file when opening except
reduce vertical elements. See textures such as fur, grass,
that you can process only
also Automatic pull leaves, etc.
selected objects or stitches.
compensation.
Processed stitches: Designs Raster image: See Bitmap
Punching: Conversion of image.
read from stitch or ‘expanded’
artwork into a series of
files where stitches have been Read: To open a design which
commands to be read by an
regenerated by processing.
embroidery machine’s computer has been written on a design
Production worksheet: The or controller. The term refers to card or to an embroidery
production worksheet is the link an earlier method of machine machine.
between the designer and the embroidery whereby designs
Reader/writer: A device that
embroidery machine operator. It are ‘punched’ to paper tape. A allows you to download/upload
contains a design preview as part of the machine, called an designs to and from a design
well as essential production automat, reads the paper tape
card. Cards can be purchased
information, including the or Jacquards punched with from your dealer or from
design size, the color sequence holes representing stitches, designers on the net. Cards can
and any special instructions. pantograph movements and
have designs on them or are
other commands. While still blank for you to read/write
Program: A computer program
capable of producing paper from/to. The cards are inserted
or ‘application’ is generally used
tape, many digitizing systems
for a particular kind of work, into the embroidery module
now store this information on attached to a sewing machine.
such as word processing or
disk formats. See also The R/W will allow you to have
database management.
Digitizing.
the PC and sewing machine
Program split: A decorative fill quite separate from one
Push-pull: When any stitch is
stitch which can be applied to another.
sewn into fabric, the tension in
various object types where
the thread between needle

G lossa r y 202
Recognition: See Outline Resolution: Resolution generally used for stitching
recognition. determines the number of dots outlines and connector stitches.
per inch (dpi) used to create an Run stitch length can be set to
Redraw: The screen display is image. The higher the value, automatically vary in order to
refreshed. This is useful when
the clearer the image, but the follow tight curves.
parts of the display have more storage space required. A
become obscured in the course resolution of 75 dpi generally SAS: SAS is a Saurer SLC,
of editing. See also Slow Saurer SLC RCC, Saurer SLC
produces good results.
Redraw. Standard or Saurer Pentamat
RGB: RGB stands for red, file format.
Reduce colors: See Image green, and blue. It is the system
preparation. Sash: A fabric strip that
used by computer monitors to
create color. separates blocks in a setting,
Reference point: A point that framing them and making the
can be aligned with the grid. For Rhinestones: See Bling. quilt larger.
example, you can set the grid
reference point to the design Rhinestone template: This is Satin stitch: Type of fill stitch.
center. This is easier and faster the design layout on which Formed by closely arranged
than moving the whole design. rhinestones are initially placed zigzag stitches, it can be
for creation of a ‘rhinestone stitched at any angle and with
Refresh: See Redraw. transfer’. This is what is created varying lengths. The thread is
Registration: Correct from the cutters or engravers. laid across a shape with a zigzag
registration is achieved when all sewing action where two
Rhinestone transfer: This is the
stitches and design elements stitches form a column. Hence it
rhinestone design ready for
line up correctly. is only suitable for small or
heat transfer to the final
narrow shapes. As the stitches
Relative Pointer Setting: This product – e.g. a T-shirt.
are almost parallel, Satin
setting shows the pointer RPM functions: RPM +/- provides good coverage. It is
position as an absolute value functions instruct the machine often used for lettering,
from the first needle point of the outlining, and details. Because
to increase or decrease machine
design. Useful for checking that speed in increments from there are generally no needle
the design fits a given area. penetrations breaking up the
current or normal.
Relative: The distance the fill, Satin stitch creates a glossy
Right-click: To press and effect.
pointer is from a previously release the right mouse button.
marked point, or from the Saurer: Saurer is a Schiffli
See also Click.
previous stitch point. machine brand and type as well
Rollover: The point at which the as a Jacquard card encoding
Repeat: Layout used for making
fabric is shifted – loosened and format. The format has three
emblems or designs on a fabric
reset – vertically to continue variants with support added for
span that are repeated at
stitching. Common on long more modern RCC and
regular intervals. The design
fabric Schiffli machines. Pentamat machines. Sometimes
repeat is defined by the distance
between needles – the point at Rotation handles: When you it is referred to as the ‘left hand
which the design repeats itself. select an object, selection machine’ because the threading
handles display at its requires the hook to be held in
Repeat color change (RCC): A the left hand.
extremities. If you click the
Repeat Color Change (RCC) is a
object again, rotation and skew Saurer SHC: SHC is a high level
mechanism on some Schiffli
handles appear around the code format which is designed
machines to change the pattern
object. Rotation handles appear to be machine independent in
of active needles in order to
at the corners of the object and order to control both Saurer and
modify the repeat pattern
an anchor point displays at the Plauen type mechanisms. The
and/or thread color.
object’s center. Skew handles format supports thread
Resequence: You can change are diamond-shaped and trimming.
the position of a selected object appear at the center-top and
by cutting it, then pasting it bottom of the object. See also Saurer SLC: SLC is a Saurer low
somewhere else in the stitching Selection handles. level code format for Schiffli
sequence, or by using the designs.
Run stitch: Run stitch, also
Resequence command. You can Save: To store (design)
known as ‘Walk stitch’, places a
also resequence objects by color information in a file. Each time
single row of stitches along a
or using the Color-Object List. you save a design, you replace
digitized line. The needle
Resizing: See Scaling. penetrations are placed in the previous version using the
consecutive order. Run is

Wilcom Embroider y S t u di o e 3 Workb o ok 203


filename. You should save your Schiffli card image: Jacquard Security code: Options in
design frequently. card electronic encoding EmbroideryStudio are
produces a ‘tape file’ which is controlled by a security device
Scalability: Ability to enlarge or essentially an electronic ‘image’ installed on the computer.
reduce a design. In expanded
of the card. Schiffli outputs two Security access codes entered
format, most scaling is limited tape file formats – T10 (for into the software are sent to this
to 10 to 20%, because the stitch Plauen) and T15 (for Saurer). security device. Each security
count remains constant despite
See also Tape code. device has a unique serial
final design size. In condensed number and identity code.
formats, on the other hand, Schiffli disk: Schiffli disks
scale changes may be more include Saurer SLC/SHC, Security device: See Dongle.
dramatic, because stitch count Heinzle, Hiraoka, and Laesser.
Segments: Filled embroidery
and density may be varied.
Schiffli machine: Commercial objects are generally built as
Scale factor: This option allows embroidery machine that several discrete ‘segments’.
you to automatically scale CND utilizes the combination of Travel runs are typically used to
designs as you load them. For needle and shuttle to form a connect them. All segments,
example, to scale the imported stitch. Massive in size. Some however, form part of the same
design to 120% of the original, schiffli machines – also known object. Where they meet, the
you would enter a scale factor of as looms – weigh 10 tons and push-pull effect on the fabric
1.2. have up to 1024 needles. Most during stitchout may cause gaps
Schiffli machines do not have to appear.
Scaling: Ability to enlarge or automatic thread trim or
reduce a design in size. In stitch automatic color change. Select: To highlight an object or
or ‘expanded’ format, most group of objects for the purpose
Excellent for emblem
scaling is limited to ±5% production, the creation of lace, of editing. Only selected items
because the stitch count embroidery production on can be edited.
remains constant despite final
oversized items and production Selection handles: Eight small
design size. In outline or orders of very large quantities. squares that appear
‘condensed’ formats, scale
Screen calibration: You need to symmetrically at the corners
changes may be more dramatic
calibrate your monitor so that and edges of a selected object.
because stitch count and
designs at 1:1 scale appear at Use them to position and resize
density are recalculated.
objects. See also Rotation
real size. Do this when you first
Scanner: A device that converts install EmbroideryStudio, handles.
physical images into digital form whenever you change your Selection marquee: The dotted
so that they can be stored and
monitor, or adjust your rectangle that appears when
manipulated by computer. monitor’s horizontal or vertical you select a range of items. See
Scanning allows you to take controls. also Bounding box.
scanned images as a basis for
embroidery design. Screen printing: Screen Sequence: See Stitching
printing is a more complex Sequence.
Scanning resolution: Most process than direct-to-garment,
scanners require you to enter Sequins: Sequins, also known
requiring the creation of a
scanning resolution screen for each of the spot as ‘spangles’, are small plastic
information. Resolution colors (Pantone) that make up disks with a hole in the center.
determines the number of dots The spangles are stored on rolls,
the design. There may be
per inch (dpi) used to create a multiple screens for each spot each one joined to the next by a
drawing. The higher the value, color, depending on how the weak link. They are stitched
the clearer the image but larger onto fabric by placing a spangle
design is layered. See also
the file. For digitizing purposes, Direct-to-garment printing. in front of the needle whilst
use a maximum resolution of needles are out of the fabric.
300 dpi (dots per inch). A Screen resolution: See Pixels.
resolution of 72 dpi (screen Sequin attachment: Sequin
resolution) will usually be Scroll bar: The bar at the attachments are computerized
sufficient. Generally speaking, bottom and right edge of a or manual machine devices
window whose contents are not which apply sequins by
the smaller the source image
and/or more detail it contains, entirely visible. Each scroll bar stitching, glue or heat.
the higher the resolution needs contains a small box, called a
scroll box, and two scroll arrows Sequin mode: Sequin mode
to be. enables quick digitizing of Drop
to allow different types of
Schiffli card: Plauen or Saurer scrolling. Sequin functions. See also Drop
type Jacquard card. Sequin functions.

G lossa r y 204
Serial port: A connection point on a Schiffli machine, measured under tension preparatory for
on a computer where you plug a in quarters. embroidery.
serial communications device
Side stick: Adjustable bars with Specialty fill: A fill stitch
such as a modem. PC serial
pins on each end of the Schiffli capability that produces a fill
COM ports are male connectors,
frame to hang or pin the ends of with a ‘relief’ or motif design
and can be either 9-pin or
the goods being spanned. within the fill-stitch area, e.g.
25-pin. They are named COM1,
Pattern Fill.
COM2, COM3, etc. The number Sizing handles: See Selection
of available ports limits the handles. Specialty threads: Threads
number of devices you can designed for effects such as
connect. If additional ports are Skew handles: See Rotation
shine, glitter, iridescence or
required, you can add them. handles.
thickness. The threads often are
Multi-port serial cards can also Slow Redraw: Use to redraw made from synthetic materials
be used. your design slowly. Slow Redraw including rayon, mercerized
lets you view the stitching and cotton, metallics and textured
Serial port setup: Here you can
color sequence of a design in nylon.
adjust Baud, Data Bits, Stop
Bits, Parity values. These slow motion.
Spiral contour: Spiral Contour
settings must be identical to Small stitches: Use the Small creates a single, continuous line
those of the embroidery Stitch Filter to remove of stitching that spirals around
machine. The type of unwanted small stitches from a to fill the shape. Typically, it is
handshaking must match the design automatically. used for rings and borders, but
type of cable you are using. it is also suitable for other
Smart corners: Sharp points in closed shapes. See also
Serif: In typography, serifs are a shape may cause a bunching Contour stitch.
semi-structural elements on the of stitches and needle
ends of strokes that make up penetrations which can create a Split alternate: Split Alternate
letters and symbols. A typeface hard spot in the embroidery and is a variation of Tatami split. See
that has serifs is called a serif may damage the fabric or also User Defined Split.
typeface. A typeface without needle. Smart Corners helps
serifs is called sans-serif. Split object: You can split
you control sharp corners in
embroidery objects that were
Sharpen edges: Tool used to Input A and Input C objects.
created with the Input A, Input
prepare outlined images for See also Mitre Corner and Cap
B, and Input C tools, if Satin or
automatic digitizing. Sharpen Corner.
Tatami, or Program Split is the
Edges automatically sharpens Smart design: Toolset used to selected stitch type.
outlines and reduces noise. create embroidery designs by
Areas enclosed by a black SPI: Stitches per inch; system
automatically digitizing
outline are reduced to a single for measuring density or the
electronic images. Smart
color. Outline sharpening makes number of Satin stitches in an
Design automatically converts
it easier for the software to inch of embroidery.
bitmap images to fully digitized
recognize distinct areas in the embroidery with little or no SPM: Stitches per minute;
artwork. These areas then intervention. See also system for measuring the
become the embroidery objects Auto-Digitizing. running speed of an embroidery
of the finished design. Use it machine.
particularly if the outlines are Software: Programs, such as
blurry, fuzzy or indistinct. MS Windows® and SR/SD: Melco Star format. ‘Star’
EmbroideryStudio, which run and ‘Superstar’ are types of
Short stitch: Digitizing your computer. Melco machine (quite old now).
technique that places shorter
stitches in curves and corners to Span: The prepared goods Stabilizer: See Backing.
avoid an unnecessarily bulky ready to load the Schiffli
Standard backstitch: The rows
build-up of stitches. machine. It may contain many
are approximately parallel, with
yards of goods.
Shortcut key: A key stroke or a every backstitch row slightly
series of keystrokes you can use Span cloth: Fabric attached shorter than the forward row.
to perform a task instead of permanently to the roller of the Because the rows are different
using the mouse. For example, Schiffli machine with pins onto lengths, there are fewer small
Ctrl+C actions the Copy which the fabrics are attached. stitches at the edge of the
command. shape, reducing possible
Spangles: See Sequins. damage to the fabric. Standard
Side movement: The distance Spanning: The loading of the backstitch is suitable for high
the frame can move horizontally goods on the frame, placing it density fills. See also
Backstitch.

Wilcom Embroider y S t u di o e 3 Workb o ok 205


Standard Contour: Standard which provides adequate software which interprets ‘raw’
Contour creates rows of stitches coverage on the outside edge stitch data and converts it into
across the shape, perpendicular may cause bunching along the objects that the software can
to the digitized stitch angle. The inside edge. This may cause recognize.
number of stitch lines is thread breakage when stitching
Stitch-pull: See Push-Pull.
constant, so the stitching is out.
denser where the shape is Stitch type: Three basic stitch
Stitch count: Stitch count
narrower, and more open where types are available with
refers to the number of stitches
the shape is wider. See also lockstitch machines – Run,
in a design. In
Contour stitch. Satin and Tatami (Weave).
EmbroideryStudio one stitch is
EmbroideryStudio provides
Start/End Boring Tension considered one machine
revolution. See also Design many variants of these.
functions: See Boring Tension
functions. properties. Stitch shortening: When a
shape takes a sharp turn, the
Station: See Repeat Color Stitch density: The number of
stitches per given area (or stitch spacing of stitches on the inside
Change (RCC). of the shape decreases rapidly.
lines per distance in a fill).
Status bar: Provides This results in bunching on the
information about the whole Stitch editing: Digitizing inside and gaps on the outside
design: number of stitches, feature that allows one or more of the shape; the longer the
position of the design (X, Y), stitches in a pattern to be stitch, the worse the problem.
number of colors (C), number of deleted or altered. Automatic Stitch Shortening
stops (S), etc. solves this problem by
Stitch file: Stitch or ‘expanded’
eliminating thread bunching.
STC: Gunold stitch or designs are low-level formats
The embroidery has smooth,
‘expanded’ file format. for direct use by embroidery
even stitch spacing throughout.
machines. They contain only
Stemstitch: A detail stitch that It also reduces thread
stitch coordinates and machine
can be used to outline items or breakages during production.
functions. Stitch designs are
fill in areas. It is used for stems generally not suited to scaling Stitch spacing: Spacing
and vines with other decorative because stitches are not between two consecutive
stitches, or as an outline for regenerated during rescaling. needle penetrations on the
Satin or Motif fills. See also Outline file. same side of a column. The
Step stitch: Series of parallel smaller the value, the greater
Stitch length: The distance
stitches commonly used to the stitch density. For more
between two needle penetration
cover large areas. Different step open stitching, use larger
points. For maximum stitch
patterns can be created by values.
length, the length is measured
altering the angle, the length according to the X and Y Stitching defects: Stitching
and repeat sequence of the co-ordinates, whichever is defects may appear in the form
stitches. greater. Run stitch length can be of gaps between filled areas,
Stippling: A method of creating set to automatically vary in fabric show-through and thread
a fill made of run stitches which order to follow tight curves. See breaks. These are often caused
meander around within a also Max/Min stitch length. by incorrect stitching settings –
border. Often used in quilting. e.g. setting pull compensation
Stitch List: The Stitch List too small for the fabric
Stitch: A stitch is one needle displays stitch number, stitch
stretchiness.
penetration; also used to refer coordinates, stitch length, stitch
to the thread laid down from function, stitch color. When you Stitch-to-machine: The
one needle penetration to the select a stitch in the list, it is software lets you send a design
next. simultaneously selected in your directly to the embroidery
design. machine for stitching if it is
Stitch angle: The stitch angle is connected to your computer.
the angle the overall stitching Stitch processing: The
follows within a shape. The calculation of stitch information Stitching direction: Stitching
shape may have a fixed stitch by means of specialized direction can affect embroidery
angle – e.g. 45° to the software, allowing scaling of quality because of the Push-Pull
horizontal – or multiple stitch expanded format designs with effect. Only closed embroidery
angles. density compensation. objects can be reversed.
Stitch bunching: Standard Stitch processor: A patented Stitching sequence: The
stitch spacing is calculated at software feature developed by embroidery objects in a design
the outside edge of a shape. Wilcom International P/L. Stitch form a stitching sequence.
With sharp curves, spacing Processor is a function of the Initially, objects are stitched in

G lossa r y 206
the order in which they were to an object, the style settings System requirements: What
created or the design replace its current properties. your computer’s hardware and
assembled. You can change the Any properties not specified in software, operating together,
position of a selected object by the style, retain their current can support. System
cutting it, then pasting it settings. requirements are printed on
somewhere else in the software packages, design disk
Sublimation: Sublimation
sequence, or by using the cards and packs, CDs and other
means a change from a solid to
Resequence command. You can computer accessories. You need
gaseous state and back to a
also resequence objects by color to know what your system can
solid without becoming liquid.
or with the Color-Object List. and cannot support, as
Thus dye particles migrate from
sometimes a system is not
Stock designs: Embroidery the paper as a gas, to bond with
capable of handling new
designs readily available on disk a polymer – fabric or other
software without adding
or proprietary embroidery card. material – and become solid
memory or disk space.
Digitized embroidery designs again. The transfer is effected
that are commercially available using high heat (205°C) and T03: T03 is an old paper tape
for general use by pressure, thus guaranteeing version of Barudan file.
embroiderers. that the image penetrates and
becomes an integral part of the T10: T10 is a Wilcom Plauen
Stop code: Stop codes are substrate. Schiffli format used to punch
interpreted as ‘explicit stops’. cards or as input to Electrocard
The machine stops stitching. Sublimation printing: or converted to floppy disk
Sublimation is similar to DTG formats.
Stop function: If you want the
printing but the process uses
embroidery machine to stop for T11: T11 is a Wilcom Plauen
solid inks which give a more
any special reason while RCC Zangs Schiffli format.
even gradation of color rather
stitching a design, you need to
than the liquid inks in DTG T12: T12 is a Wilcom Plauen -
insert a Stop function in the
printing. With sublimation RCC Hiraoka Schiffli format.
stitching sequence. If there are
printing, inks are printed onto a
Stops in a design, these can be T13: T13 is a Wilcom Plauen -
release paper and then
read into EmbroideryStudio as RCC Comerio Schiffli format.
transferred onto a fabric or
either a Color Change function
other surface. T15: T15 is a Wilcom Saurer
or a Stop function.
Supported machine type: A Schiffli format used to punch
Straight stitch machine: cards or as input to Electrocard
machine is ‘supported’ by the
Machine, which features software either via a direct or converted to floppy disk
needles that move up and down implementation in the software formats.
in one spot. The pantograph
for a specific machine or via the T16: T16 is a Saurer B Schiffli
pushes the design along. The MS Windows® operating format.
majority of commercial system – e.g. a MS Windows®
embroidery machines use this T18: T18 is a Wilcom Saurer
supported printer or MS
type of needle movement. Windows® supported cutter. RCC Schiffli format.
STX: Datastitch stitch or Swiss embroidery: Satin stitch T19: T19 is a Wilcom Saurer B -
‘expanded’ file format. RCC Schiffli format.
embroidery. Also recalls the
Stuepfel: Stuepfel is a Schiffli origins of automated T20: T20 is a Wilcom Saurer
machine attachment for embroidery in Switzerland, Pentamat Schiffli format.
cleaning out holes after boring. where the Schiffli embroidery
machine was developed in the T21: T21 is a Wilcom Saurer B
Stuepfel functions: Stuepfel 1800s by Isaak Groebli. Pentamat Schiffli format.
In/Out functions instruct the Embroidery remains a
machine when to switch to the T22: T22 is a Wilcom Plauen
government-supported industry Pentamat Schiffli format.
Stuepfel device from the borer. in Switzerland today.
Borer In engages both the borer Tablet: See Digitizing tablet.
and the Stuepfel. System administrator: The
System Administrator is Tackdown: Zigzag stitch,
Styles: A style is a group of responsible for the entire placed after placement and
property settings stored under a Enterprise Network and cutting lines, and used to fix
unique name. You can save any security. In smaller enterprises, appliqué patches to the
combination of settings to a the System Administrator is also background fabric before cover
style. This makes it easy to usually responsible for database stitching is applied.
apply these settings to selected administrations.
embroidery and lettering Tape: See Paper tape.
objects. When you apply a style

Wilcom Embroider y S t u di o e 3 Workb o ok 207


Tape code: More recently, the create multiple copies of the Thread chart: Thread charts
recording media used in the same design. are lists of pre-defined thread
embroidery industry has been colors. They may be based on
Templates: Templates are
the paper tape. Jacquard card commercially available thread
special files used for storing
electronic encoding produces a charts, or charts you define
styles and default property
‘tape file’ which is essentially an yourself. You can copy colors
settings. The NORMAL template
electronic ‘image’ of the card. between different thread charts
packaged with the software
Schiffli outputs two tape file to create your own charts from
provides a selection of preset
formats – T10 (for Plauen) and existing colors. See also Color
styles. You can modify these as
T15 (for Saurer). As the newer palette.
required and save them back to
Schiffli machines can read
the NORMAL template or to your Thread code: Code is the
floppy disks, there are various
own custom templates. Use identification number of a
Schiffli machine floppy disk
these when digitizing thread color in a brand.
formats. You therefore need to
frequently-used design types to
convert the basic tape file to the Thread roller functions: Thread
save time re-adjusting the
required disk format. Roller +/- functions instruct the
current property settings. For
machine when to increase or
Tatami stitch: Series of run example, a custom template
stitches, commonly used to may include standard objects decrease tension one increment
cover large, irregular shapes. and sample lettering. It may by Thread Roller Feed (2S-55
RCC).
Stitches are laid in rows simply have preferred stitch
traversing back and forth across settings, lettering font and size, Thread cutting: The removal of
the shape. These can be parallel and colors set as current ‘floats’, by hand or by machine.
or slightly turning. Different fill settings. Or it may have special
patterns can be created by density, pull compensation or Thread density: Different
varying the stitch length, angle underlay settings to suit thread density systems are
or sequence. Also known as different fabrics. used by different thread
Weave stitch. manufacturers. Density A is
Tension: Tautness of thread normal embroidery thread
Tatami offset fractions: With when forming stitches. Top (density 120/2, or 40). Density
Tatami fills you can specify how thread tension, as well as B is thicker, Density C is finer,
each row is offset in order to bobbin thread tension, need to and Density D is very fine.
create patterns formed by be correctly set. Proper thread
needle penetrations. You do this tension is achieved when about Thread thickness: See Thread
by adjusting either offset one third of the thread showing density.
fractions or partition lines. By on the underside of the fabric on Thread type: Embroidery
adjusting offset fractions, you a column stitch is bobbin thread varies in thickness.
can create textured fills where thread. Types are A, B, C and D. Stitch
the stitch penetrations are more density should be set according
Textured edge: Use Textured
clearly visible. to the thread type. See also
Edge to create rough edges, to
Tatami partition lines: With create shading effects, or to Thread thickness.
Tatami fills you can specify how imitate fur or other fluffy Tie-ins: Tie-in stitches are
each row is offset in order to textures in your design. inserted at the start of objects
create patterns formed by to prevent stitches from
Thread: Fine cord or natural or
needle penetrations. Partition unraveling. They are inserted
synthetic material made from
lines, with up to eight offsets, inside the shape on the second
two or more filaments twisted
can create more patterns. stitch. You generally use them
together and used for stitching.
Tatami underlay: Tatami Machine embroidery threads when the previous connector is
underlay is used to stabilize come in rayon (high sheen), trimmed.
large, filled shapes. It cotton (duller finish), polyester Tie-offs: Tie-offs are generally
resembles an extremely open (strong and colorfast), metallics placed before trims to prevent
Tatami fill stitch, where rows of (synthetic core wrapped with stitches from unraveling. You
stitches are placed across the metal foil or thin slivers of metal can adjust connector settings to
object to create the underlay. foil) and acrylic (sheen similar automatically add tie-offs under
to rayon). certain conditions, or add them
Team Names: The Team Names
feature lets you create designs Thread Brake functions: manually. You can also include
with multiple names. For Thread Brake +/- functions trim functions so machines with
example, you can use the same trimmers cut the thread
instruct the machine when to
logo with different names for increase or decrease tension automatically.
sports teams or corporate one increment by Thread Brake.
uniforms without having to

G lossa r y 208
Title bar: The horizontal bar tie-off. In the software, trims with designs containing
located at the top of a window are represented by a triangle complicated, turning shapes
and containing the title of the with a small circle at the point such as trees, animals, or large
window. On many windows, the where stitching starts again. filled areas. Turns generally
title bar also contains the The trimmed connector appears occur at points where a shape
Control menu box and Maximize as a dotted line. You can adjust changes significantly in
and Minimize buttons. connector settings to direction or width.
automatically add trims, or add
Toolbar: Toolbars provide quick them yourself. TWAIN: Industry standard
and easy access to which allows devices (such as
EmbroideryStudio commands. Trimmers: Devices built into an scanners) to communicate
Click a toolbar button to activate embroidery machine to directly with design and layout
a command or, where automatically trim or cut programs. Both device and
applicable, right-click to view remaining thread when the program must be
and adjust its settings. design jumps from one area to TWAIN-compliant. This lets you
another or performs a color use any TWAIN-compliant
Topping: Material hooped or change. scanner with your software.
placed on top of fabrics that
have definable nap or surface Trimming: Action of cutting U?? Stitch file format native to
texture, such as corduroy and loose thread, removing backing, Barudan machines.
terry cloth, prior to embroidery. etc, from the final embroidered
UDL file: DesignWorkflow uses
The topping compacts the wale product.
the Microsoft Data Link (UDL)
or nap and holds the stitches
Triple Run stitch: Triple Run format to link to its databases.
above it. It includes a variety of
repeats each Run stitch three UDL files are similar to MS
substances, such as plastic
(or more) times for a thick line. Windows® shortcuts, but they
wrap, water-soluble plastic ‘foil’
Typically used to add borders contain more information about
and open-weave fabric that has
and pickout runs to designs. where the actual database and
been chemically treated to
all of its attendant files are
disintegrate with the application Triple Satin: Triple Satin is
located. Copies of UDL files can
of heat. Also known as ‘facing’. often used for folk designs to
be shared, renamed and
See also Stabilizer. mimic handmade embroidery
relocated so that many people
that uses thicker thread. If you
Trapunto: Trapunto is a general can use the information. In
require thicker stitches, set the
term for very open fill stitching, effect, every user with
Satin stitch to repeat itself
often used as a background or DesignWorkflow can have their
multiple times.
for filling large shapes. In own UDL link to the same
EmbroideryStudio, Trapunto TrueType font: Digital font database.
effect forces travel runs to the technology designed by Apple
Underlay: Stitches sewn before
edges of objects so they do not Computer and now used by both
other design elements to help
show through open or loose Apple and Microsoft in their
stabilize fabrics. The stitching
stitching. operating systems.
action that will attach the
Travel runs: Travel runs are TrueView: TrueView provides backing to the fabric being
typically used to connect you with a preview of how your embroidered. It also supports
segments of complex shapes. embroidery will look when the top embroidery for a more
They can also connect adjacent stitched out. It gives the screen lofty, dimensional look.
objects. Because runs are not image a three dimensional look. Underlay stitches are made up
trimmed, they may be visible in of a series of single run stitches,
the final embroidery. For this Turning stitches: Embroidery usually with a very short stitch
reason, they are less commonly objects can be filled with length, and are digitized
used as connectors between parallel or turning stitching. manually or placed
objects than jumps. If objects Turning stitches are columns of automatically under the column
are adjacent and connectors will stitches which turn to follow the (satin) or fill stitch areas of your
be hidden, they can be used. path defined by the object embroidery design.
outline. By contrast, parallel
Traveling: You generally check stitching traverses the shape in Underlay margin: The distance
a design’s stitching sequence by one direction only – e.g. at 90° between an object outline and
‘traveling’ through it by stitches, to the horizontal, 45°, or the edge of the underlay.
segments, functions or objects. whatever is set. Objects can be Increase this margin to prevent
created with turning stitching underlay stitches from
Trim function: If you are using extending outside the cover
a machine with an automatic already applying, or multiple
trimmer, the trim code causes stitch angles can be added later. stitches.
Turning stitches are best used
the thread to be cut after a

Wilcom Embroider y S t u di o e 3 Workb o ok 209


USB port: Universal Serial Bus transform them in the same way input and its method of
Connector, a connection on a as other objects. See also operation is similar to WECS.
computer where you plug in the Vector graphics.
WMF: MS Windows® Metafile
dongle.
Vector text: A text object vector format.
User Defined Split: User created using the CorelDRAW®
Write: To send design
Defined Split lets you add detail Graphics Suite Text tool.
information to an embroidery
to filled objects by digitizing
VEP: Hiraoka VEP file format is disk, design card or embroidery
lines of needle penetrations
used extensively for Pattern machine for immediate
called ‘split lines’. Split lines are
Arrangements (ABC) on existing stitchout or storage.
stored as object properties.
machines. VEP uses a small
They are preserved when X/Y coordinates: The horizontal
arrangement file which splits
stitches are regenerated even if (X) and vertical (Y) distances on
the different design parts – A is
you apply a different stitch type. a graph or computer screen.
one file, B is a second file, C is a
Use X values to measure width,
Values: The actual settings – third file.
and Y values to measure height.
letters and numbers – that you
Watcher: The operator of the
enter into dialogs. See also XXX: Compucon stitch or
Schiffli machine who sets the
Object Properties. ‘expanded’ file format in the
pattern, twists the yarns,
maintains the shuttles, loads professional market.
Variable sizing: Ability to scale
a design to different sizes. and unloads the machines, Zigzag stitch: Zigzag stitch is
performs the rollovers and similar to Satin but is generally
Variable stitch length: The watches for thread and needle used where fewer stitches are
software can automatically breakage. The machine required. The needle penetrates
calculate the best length for
operator. each side of the column, laying
each stitch with the Variable
Wave Effect: With Wave Effect the thread across in an open
Run Length option. A chord gap
you can curve Closed Fill zigzag pattern. The density is
value controls how closely the
determined by the stitch
stitches follow the digitized stitches along a digitized line to
create flowing stitch effects. The spacing setting. The settings for
lines.
Zigzag fill stitches are stored
stitches follow the digitized line
VDT: VDT is a Hiraoka Schiffli but maintain uniform density separately from Zigzag and
format. and needle penetration Double Zigzag underlay
settings.
Vector graphic: Unlike raster patterns.
images, vector graphics contain Weave stitch: See Tatami Zigzag underlay: Zigzag and
vector data. This is a collection stitch. Double Zigzag underlay
of geometric shapes and lines stitching is used to support wide
that combine to make an image. WECS: WECS (Wilcom columns.
Rather than pixels, such data is ElectroCard System) eliminates
the need for Jacquard cards. Zoom factor: The scale at which
recorded as a set of
the design is currently
mathematical formulas defining WECS reads Wilcom stitch files
T10 and T15 and runs the displayed.
shapes such as rectangles,
ellipses, curves, polygon stars, Schiffli Automat directly. You ZSK: ZSK1 format is for older
etc. These are created using therefore only need to save the ZSK machines, generally those
vector graphics programs such design as a stitch file to floppy older than 1991. ZSK2 is for
as CorelDRAW® Graphics Suite. disk. newer ZSK machines, those
Vector graphics are scalable characterized by a single top
Weight: When referring to
without distortion, and are thread trimmer. The trim is the
T-shirts, the three standard
usually much smaller than most significant differentiating
weight divisions are
bitmap images. See also factor between the two types.
Bitmap image. mid-weight/value,
heavyweight/premium, and
Vector object: Vector objects super heavyweight.
are derived from vector
graphics and can be created in WESS: WESS (Wilcom
EmbroideryStudio or Electronic Servo System)
replaces the Schiffli Automat
imported. In
EmbroideryStudio they can be and controls the frame
converted to and from movements directly by servo
motors. It requires Wilcom ESS,
embroidery objects. You can set
general properties such as size Hiraoka DAT, Saurer SAS, T10
and position, and arrange and or T15 files on floppy disk as

G lossa r y 210

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