Professional Documents
Culture Documents
Robots Move
1. Conveyor Belts
Is this 2. Pushers
Register 3. Gears
Phase 5? 4. Crushers
Yes
Resolve Laser Fire
(Robot and Board)
End-of-Turn Board
Effects
No
1. Repair Damage or
2. Choose Option Card Touch Checkpoints
Has a robot
touched the
last flag? Virtual Robots Notes:
Become Real 1. If a Conveyor Belt moves a robot onto a
Yes Turning Belt, the Robot Turns, otherwise no
2. Movement off Belt does not Push other robots
3. If healing robot, you may heal any register
End Game 4. Robots start with 3 lives/can take 10 damage
5. Virtual Robots Immune to Robots, not Board
6. If destroyed discard Option Card+Life Token
7. May discard option card(s) to prevent damage