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"no_bling_filters"

{
":version" "2019.08.21"
// Manual filters have been decoupled from the .js script into "No-Bling-
filters.txt"
// To auto-update script without overwriting changes, make a "No-Bling-filters-
personal.txt" copy and edit that instead!
// These suppliment "items_game.txt" auto-replacing rules with per category file
replacement vdf modifier-asset pairs:
//
// Modifier | Asset or wildcard | Description
// ------------ | ----------------- | -----------
// "path/file1" | "path/file2" | replace "file1" modifier with "file2"
asset from dota/pak01_dir.vpk
// "path/file" | "+" | replace "file" with empty-asset (short
for "particles/dev/empty_particle.vpcf")
// "path/file" | "++" | replace all modifiers having asset
"file" with empty-asset (reverse lookup)
// "path/file" | "-" | keep "file" (i.e. remove "file" from
auto-generated lists)
// "path/file" | "--" | keep all modifiers having asset "file"
(reverse-lookup)
// "meepo" | "@" | keep all modifiers having hero "hero"
// "8958" | "#" | keep all modifiers having item id
"number"
// "arcana" | "$" | keep all modifiers having rarity
"rarity"
//
"Hats"
{
// keep ti8 BREW candles

"particles/econ/items/brewmaster/brewmaster_ti8_tipsy_digger/ti8_brewmaster_tipsy_d
igger_flame_group.vpcf" "-"

"particles/econ/items/brewmaster/brewmaster_ti8_tipsy_digger/ti8_brewmaster_tipsy_d
igger_flame_lamp_group.vpcf" "-"
// keep ti8 DK shield..

"particles/econ/items/dragon_knight/dk_ti8_awakening/dk_ti8_awakening_shield_ambien
t.vpcf" "-"
// ..but hide child-effects

"particles/econ/items/dragon_knight/dk_ti8_awakening/dk_ti8_awakening_shield_ambien
t_mouth_ember.vpcf" "+"

"particles/econ/items/dragon_knight/dk_ti8_awakening/dk_ti8_awakening_shield_ambien
t_trace.vpcf" "+"
// FIX empty DROW bowstring
"particles/econ/items/drow/drow_arvalias_legacy/drow_bowstring_arvalias.vpcf"
"particles/units/heroes/hero_drow/drow_bowstring.vpcf"
"particles/econ/items/drow/drow_bow_dpits3/drow_bowstring_dpits3.vpcf"
"particles/units/heroes/hero_drow/drow_bowstring.vpcf"
// !hide EMBER weapon fire
//"particles/econ/items/ember_spirit/ember_spirit_burning_god_weapon/ember_spirit
_ambient_burning_god_r.vpcf" "+"
//"particles/econ/items/ember_spirit/ember_spirit_burning_god_weapon/ember_spirit
_ambient_burning_god_r_blade.vpcf" "+"
"particles/econ/items/ember_spirit/ember_spirit_burning_god_offhand/ember_spirit_am
bient_burning_god_l.vpcf" "+"

"particles/econ/items/ember_spirit/ember_spirit_burning_god_offhand/ember_spirit_am
bient_burning_god_l_blade.vpcf" "+"
// FIX ti8 ENIGMA empty wormhole

"particles/econ/items/enigma/enigma_absolute_armour/enigma_absolute_armour_body_amb
ient.vpcf" "-"

"particles/econ/items/enigma/enigma_absolute_armour/enigma_absolute_ambient_body_d.
vpcf" "+"

"particles/econ/items/enigma/enigma_absolute_armour/enigma_ambient_armour_body_e.vp
cf" "+"
// FIX ti8 ENIGMA empty eyes

"particles/econ/items/enigma/enigma_absolute_head/enigma_absolute_head_ambient_eye.
vpcf" "-"
// FIX ti9 GRIMSTROKE brush..
"particles/econ/items/grimstroke/ti9_immortal/gs_ti9_ambient.vpcf"
"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient.vpcf"
// !hide INVOKER esl summon fire

"particles/econ/items/invoker/glorious_inspiration/invoker_forge_spirit_ambient_esl
.vpcf" "+"
// FIX items_game.txt JUGGER typo?

"particles/econ/items/juggernaut/jugg_arcana/juggernaut_arcana_omni_slash_tgt_blade
keeper.vpcf"
"particles/econ/items/juggernaut/bladekeeper_omnislash/_dc_juggernaut_omni_slash_tg
t.vpcf"
"particles/econ/items/juggernaut/jugg_arcana/jugg_arcana_haste.vpcf" "+"
// keep LEGION arcana duel

"particles/econ/items/legion/legion_weapon_voth_domosh/legion_duel_ring_arcana.vpcf
" "-"
// FIX ti8 LICH empty iconic ball
"particles/econ/items/lich/lich_ti8_immortal_arms/lich_ti8_ambient_frost.vpcf"
"particles/units/heroes/hero_lich/lich_ambient_frost.vpcf"
// keep LINA arcana head flame..
"particles/econ/items/lina/lina_head_headflame/lina_headflame.vpcf" "-"
//..but hide child-effects
"particles/econ/items/lina/lina_head_headflame/lina_headflame_d.vpcf" "+"
"particles/econ/items/lina/lina_head_headflame/lina_headflame_e.vpcf" "+"
"particles/econ/items/lina/lina_head_headflame/lina_headflame_f.vpcf" "+"
"particles/econ/items/lina/lina_head_headflame/lina_headflame_g.vpcf" "+"
"particles/econ/items/lina/lina_head_headflame/lina_headflame_h.vpcf" "+"
"particles/econ/items/lina/lina_head_headflame/lina_headflame_i.vpcf" "+"
// FIX empty MIRANA bowstring
"particles/econ/items/mirana/mirana_starstorm_bow/mirana_bow_starstorm.vpcf" "+"

"particles/econ/items/mirana/mirana_starstorm_bow/mirana_bowstring_starstorm.vpcf"
"-"

"particles/econ/items/mirana/mirana_starstorm_bow/mirana_bowstring_starstorm_b.vpcf
" "+"

"particles/econ/items/mirana/mirana_starstorm_bow/mirana_bowstring_starstorm_bloom.
vpcf" "+"

"particles/econ/items/mirana/mirana_starstorm_bow/mirana_bowstring_starstorm_e.vpcf
" "+"
// keep ti8 MIRANA leap trail

"particles/econ/items/mirana/mirana_ti8_immortal_mount/mirana_ti8_immortal_leap_tra
il.vpcf" "-"
// keep ti8 NAGA trail..
"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_ambient.vpcf"
"-"
// ..but hide child-effects

"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_ambient_fin_l.v
pcf" "+"

"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_ambient_fin_r.v
pcf" "+"
// skip immersive fin trail
//"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_ambient_fin
_trail.vpcf" "+"

"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_ambient_glint.v
pcf" "+"

"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_ambient_glow.vp
cf" "+"
// tweak NECRO staff trail

"particles/econ/items/necrolyte/necro_sullen_harvest/necro_sullen_harvest_ambient_s
taff_event.vpcf" "-"
// keep NECRO ti7 scythe

"particles/econ/items/necrolyte/necro_sullen_harvest/necro_ti7_immortal_scythe.vpcf
" "-"

"particles/econ/items/necrolyte/necro_sullen_harvest/necro_ti7_immortal_scythe_star
t.vpcf" "-"
// keep NECRO ti7 pulse
"particles/econ/items/necrolyte/necrophos_sullen/necro_sullen_pulse_enemy.vpcf"
"-"

"particles/econ/items/necrolyte/necrophos_sullen_gold/necro_sullen_pulse_enemy_gold
.vpcf" "-"
// !hide NP glow

"particles/econ/items/natures_prophet/natures_prophet_weapon_verodicia/furion_staff
_glow_verodicia.vpcf" "+"
// FIX items_game.txt NS typo?

"particles/econ/items/nightstalker/evil_eyed_arms/nightstalker_ambient_evil_eyed_ar
ms.vpcf"
"particles/econ/items/nightstalker/evil_eyed_arms/evil_eyed_arms_eye_sparks.vpcf"
// keep NS ti8 head fx
"particles/econ/items/nightstalker/nightstalker_endless_head_ambient.vpcf" "-"
// !hide OGRE ti7
"particles/econ/items/ogre_magi/ogre_ti7_set/ogre_ti7_set_weapon_ambient.vpcf"
"+"
// keep OGRE ti8
"particles/econ/items/ogre_magi/ogre_ti8_immortal_weapon/ogre_ti8_immortal_weapon_a
mbient.vpcf" "-"
//"particles/econ/items/ogre_magi/ogre_ti8_immortal_weapon/ogre_ti8_immortal_weap
on_ambient_foam.vpcf" "+"
//"particles/econ/items/ogre_magi/ogre_ti8_immortal_weapon/ogre_ti8_immortal_weap
on_ambient_foam_b.vpcf" "+"
// !hide OD staff

"particles/econ/items/outworld_devourer/od_lucent_gate_staff_ambient/od_lucent_gate
_staff_ambient.vpcf" "+"
// keep PA arcana blade..

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_blade_ambient_a.vpcf" "-"

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_blade_ambient_b.vpcf" "-"
// ..but hide child-effects for style1,

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_blade_d.vpcf" "+"
// style3,

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_blade_d_fire.vpcf" "+"
// style2

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_blade_e.vpcf" "+"

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_blade_f.vpcf" "+"
// hide PA arcana grave marks

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_gravemarker_lvl1.vpcf" "+"

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_gravemarker_lvl2.vpcf" "+"

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_gravemarker_lvl3.vpcf" "+"
// keep PA arcana crt

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/phantom_
assassin_crit_arcana_swoop.vpcf" "-"
// keep PA weapon generic effect

"particles/econ/items/phantom_assassin/phantom_assassin_weapon_generic/phantom_assa
ssin_ambient_blade_generic.vpcf" "-"
// hide child-effects for PUDGE arcana dismember

"particles/econ/items/pudge/pudge_arcana/default/pudge_arcana_dismember_parent_b_de
fault.vpcf" "+"

"particles/econ/items/pudge/pudge_arcana/electric/pudge_arcana_dismember_parent_b_e
lectric.vpcf" "+"
"particles/econ/items/pudge/pudge_arcana/ethereal/pudge_arcana_dismember_parent_b_e
thereal.vpcf" "+"

"particles/econ/items/pudge/pudge_arcana/fire/pudge_arcana_dismember_parent_b_fire.
vpcf" "+"

"particles/econ/items/pudge/pudge_arcana/goo/pudge_arcana_dismember_parent_b_goo.vp
cf" "+"

"particles/econ/items/pudge/pudge_arcana/ice/pudge_arcana_dismember_parent_b_ice.vp
cf" "+"

"particles/econ/items/pudge/pudge_arcana/motor/pudge_arcana_dismember_parent_b_moto
r.vpcf" "+"

"particles/econ/items/pudge/pudge_arcana/stone/pudge_arcana_dismember_parent_b_ston
e.vpcf" "+"

"particles/econ/items/pudge/pudge_arcana/wood/pudge_arcana_dismember_parent_b_wood.
vpcf" "+"
// hide PUDGE arcana ground scratch
"particles/econ/items/pudge/pudge_arcana/pudge_arcana_idle_groundscratch.vpcf"
"+"

"particles/econ/items/pudge/pudge_arcana/pudge_arcana_red_idle_groundscratch.vpcf"
"+"

"particles/econ/items/pudge/pudge_arcana/pudge_arcana_red_walk_groundscratch.vpcf"
"+"
"particles/econ/items/pudge/pudge_arcana/pudge_arcana_walk_groundscratch.vpcf"
"+"
// hide PUGNA ti9 immortal ambient
"particles/econ/items/pugna/pugna_ti9_immortal/pugna_ti9_immortal_ambient.vpcf"
"+"
// FIX RUBICK empty staff

"particles/econ/items/rubick/rubick_fortuneteller_ambient/rubick_fortuneteller_staf
f_ambient.vpcf" "particles/units/heroes/hero_rubick/rubick_staff_ambient.vpcf"

"particles/econ/items/rubick/rubick_gambling_mage/rubick_gambling_mage_ambient.vpcf
" "particles/units/heroes/hero_rubick/rubick_staff_ambient.vpcf"

"particles/econ/items/rubick/rubick_staff_wandering/rubick_staff_ambient_whset.vpcf
" "particles/units/heroes/hero_rubick/rubick_staff_ambient.vpcf"

"particles/econ/items/rubick/rubick_wayfaring/rubick_wayfaring_staff_ambient.vpcf"
"particles/units/heroes/hero_rubick/rubick_staff_ambient.vpcf"

"particles/econ/items/rubick/rubick_ti9_cache_magus_weapon/rubick_ti9_cache_magus_w
eapon_ambient.vpcf" "particles/units/heroes/hero_rubick/rubick_staff_ambient.vpcf"
// keep RUBICK puppet effect
"particles/econ/items/rubick/rubick_puppet_master/rubick_telekinesis_puppet.vpcf"
"-"
// hide RUBICK arcana ground cubes
"particles/econ/items/rubick/rubick_arcana/rbck_arc_run_alt_cubes.vpcf" "+"
// !hide SB head ambient

"particles/econ/items/spirit_breaker/spirit_breaker_weapon_fearlessimpactor/spirit_
breaker_head_fearlessimpactor.vpcf" "+"
"particles/econ/items/spirit_breaker/spirit_breaker_iron_surge/spirit_breaker_iron_
surge_ambient.vpcf" "+"

"particles/econ/items/spirit_breaker/spirit_breaker_weapon_fury/spirit_breaker_ambi
ent_flame_fury.vpcf" "+"

"particles/econ/items/spirit_breaker/spirit_breaker_weapon_ghost_orb/spirit_breaker
_ambient_flame_ghost_orb.vpcf" "+"

"particles/econ/items/spirit_breaker/spirit_breaker_weapon_empowering_elements/spir
it_breaker_ambient_flame_empowering_elements.vpcf" "+"
// !hide SD ambient

"particles/econ/items/shadow_demon/sd_ti7_shadow_poison/sd_ti7_immortal_body_ambien
t.vpcf" "+"
//"particles/econ/items/shadow_demon/sd_ti7_shadow_poison/sd_ti7_golden_immortal_
ambient.vpcf" "+"
//"particles/econ/items/shadow_demon/sd_ti7_shadow_poison/sd_ti7_immortal_ambient
.vpcf" "+"
// keep SF arcana trail..
"particles/econ/items/shadow_fiend/sf_fire_arcana/sf_fire_arcana_trail.vpcf" "-"
// ..but hide child-effects

"particles/econ/items/shadow_fiend/sf_fire_arcana/sf_fire_arcana_trail_contact.vpcf
" "+"
"particles/econ/items/shadow_fiend/sf_fire_arcana/sf_fire_arcana_trail_dust.vpcf"
"+"

"particles/econ/items/shadow_fiend/sf_fire_arcana/sf_fire_arcana_trail_embers.vpcf"
"+"
"particles/econ/items/shadow_fiend/sf_fire_arcana/sf_fire_arcana_trail_fire.vpcf"
"+"

"particles/econ/items/shadow_fiend/sf_fire_arcana/sf_fire_arcana_trail_flek_hit.vpc
f" "+"

"particles/econ/items/shadow_fiend/sf_fire_arcana/sf_fire_arcana_trail_ground_dark.
vpcf" "+"

"particles/econ/items/shadow_fiend/sf_fire_arcana/sf_fire_arcana_trail_ground_soft.
vpcf" "+"
// !hide SS ambient

"particles/econ/items/shadow_shaman/shadow_shaman_vagabond_bottle/shadowshaman_stic
k_l_vagabond.vpcf" "+"

"particles/econ/items/shadow_shaman/shadow_shaman_vagabond_bottle/shadowshaman_stic
k_r_vagabond.vpcf" "+"
// hide SS ti8 annoying material-based (experimental override)

"models/items/shadowshaman/ss_ti8_immortal_offhand/ss_crimson_ti8_immortal_offhand0
3_scroll.vmat" "materials/dev/bloom_cs.vmat"

"models/items/shadowshaman/ss_ti8_immortal_offhand/ss_ti8_immortal_offhand03_scroll
.vmat" "materials/dev/bloom_cs.vmat"
// !hide STORM effect

"particles/econ/items/storm_spirit/storm_spirit_orchid_hat/storm_spirit_orchid_ambi
ent_eyes.vpcf" "+"

"particles/econ/items/storm_spirit/storm_spirit_orchid_hat/stormspirit_orchid_head_
ambient.vpcf" "+"
// hide SPECTRE ti7 annoying model-based (experimental override)
//"models/items/spectre/immortal_shoulders/immortal_shoulders.vmdl"
"models/heroes/spectre/spectre_wings.vmdl"

"materials/models/items/spectre/immortal_shoulders/spectre_crimson_shoulders_glow.v
mat" "materials/dev/bloom_cs.vmat"

"materials/models/items/spectre/immortal_shoulders/spectre_crimson_shoulders_glow2.
vmat" "materials/dev/bloom_cs.vmat"

"materials/models/items/spectre/immortal_shoulders/spectre_immortal_shoulders_glow.
vmat" "materials/dev/bloom_cs.vmat"

"materials/models/items/spectre/immortal_shoulders/spectre_immortal_shoulders_glow2
.vmat" "materials/dev/bloom_cs.vmat"
// hide SVEN ti7 sword ambient
"particles/econ/items/sven/sven_ti7_sword/sven_ti7_sword_ambient.vpcf" "+"
// keep SVEN Vigil_Triumph pay2loose(tm) effects - using item id filter
(replacing 6+ manual entries)
"9449" "#"
// keep some of TA immortal effect

"particles/econ/items/templar_assassin/templar_assassin_focal/ta_focal_ambient.vpcf
" "-"

"particles/econ/items/templar_assassin/templar_assassin_focal/ta_focal_ambient_l.vp
cf"
"particles/econ/items/templar_assassin/templar_assassin_focal/ta_focal_ambient_l_bl
ade.vpcf"

"particles/econ/items/templar_assassin/templar_assassin_focal/ta_focal_ambient_r.vp
cf"
"particles/econ/items/templar_assassin/templar_assassin_focal/ta_focal_ambient_r_bl
ade.vpcf"
// !hide TECHIES remote mine eff
"particles/econ/items/techies/techies_arcana/techies_remote_mine_arcana.vpcf"
"+"
// FIX TB arcana body and eyes holes

"particles/econ/items/terrorblade/terrorblade_horns_arcana/terrorblade_ambient_body
_arcana_horns.vpcf" "-"

"particles/econ/items/terrorblade/terrorblade_horns_arcana/terrorblade_ambient_eyes
_arcana_horns.vpcf" "-"
// FIX TIMBER controlled burn error spam
"particles/econ/items/shredder/timber_controlled_burn/timber_cb_amb_sp.vpcf" "-"
// !hide VOID weapon

"particles/econ/items/faceless_void/faceless_void_weapon_voidhammer/faceless_void_w
eapon_voidhammer.vpcf" "+"

"particles/econ/items/faceless_void/faceless_void_weapon_viridus/faceless_void_weap
on_glow_viridus.vpcf" "+"

"particles/econ/items/faceless_void/faceless_void_weapon_bfury/faceless_void_weapon
_glow_bfury.vpcf" "+"

"particles/econ/items/faceless_void/faceless_void_weapon_timebreaker/faceless_void_
weapon_glow_timebreaker.vpcf" "+"
// WARNING! do not modify - IO is entirely made of particles!
"particles/units/heroes/hero_wisp/wisp_ambient.vpcf" "-"
// !hide WK ti6 ambient

"particles/econ/items/wraith_king/wraith_king_ti6_bracer/wraith_king_ti6_witness_am
bient_body.vpcf" "+"

"particles/econ/items/wraith_king/wraith_king_ti6_bracer/wraith_king_ti6_ambient_de
fault.vpcf" "+"
// FIX WR empty bowstring

"particles/econ/items/windrunner/windrunner_weapon_rainmaker/windranger_weapon_rain
maker.vpcf" "particles/units/heroes/hero_windrunner/windrunner_bowstring.vpcf"
// keep ti8 WD bonkers

"particles/econ/items/witch_doctor/wd_ti8_immortal_bonkers/wd_ti8_immortal_bonkers_
cask.vpcf" "-"
// keep ti8 WD maledict

"particles/econ/items/witch_doctor/wd_ti8_immortal_head/wd_ti8_immortal_maledict.vp
cf" "-"
// keep ZEUS arcana cloud..
"particles/econ/items/zeus/arcana_chariot/zeus_arcana_chariot.vpcf" "-"
// ..but hide child-effects
"particles/econ/items/zeus/arcana_chariot/zeus_arcana_chariot_elecd.vpcf" "+"
"particles/econ/items/zeus/arcana_chariot/zeus_arcana_chariot_rays_a.vpcf" "+"
"particles/econ/items/zeus/arcana_chariot/zeus_arcana_chariot_rays_b.vpcf" "+"
"particles/econ/items/zeus/arcana_chariot/zeus_arcana_chariot_shadow_b.vpcf" "+"
"particles/econ/items/zeus/arcana_chariot/zeus_arcana_chariot_e.vpcf" "+"
//"particles/econ/items/zeus/arcana_chariot/zeus_arcana_chariot_f.vpcf" "+"
"particles/econ/items/zeus/arcana_chariot/zeus_arcana_chariot_g.vpcf" "+"
// remove TB workshop ambient (or replace if uncommenting)
//"particles/units/heroes/hero_terrorblade/terrorblade_ambient_sword_workshop_lef
t.vpcf"
"particles/units/heroes/hero_terrorblade/terrorblade_ambient_sword_blade_2.vpcf"
//"particles/units/heroes/hero_terrorblade/terrorblade_ambient_sword_workshop_rig
ht.vpcf"
"particles/units/heroes/hero_terrorblade/terrorblade_ambient_sword_blade.vpcf"

"particles/units/heroes/hero_terrorblade/terrorblade_ambient_sword_workshop_left.vp
cf" "+"

"particles/units/heroes/hero_terrorblade/terrorblade_ambient_sword_workshop_right.v
pcf" "+"
}
"Couriers"
{
}
"Wards"
{
"particles/econ/wards/f2p/f2p_ward/f2p_ward_true_sight_ambient.vpcf"
"particles/items2_fx/ward_true_sight.vpcf"
}
"Terrain"
{
// Artifact Ad
"particles/world_environmental_fx/artifact_table_glow.vpcf" "+"
"particles/world_environmental_fx/artifact_table_glow_radiant.vpcf" "+"
"particles/world_environmental_fx/artifact_table_godray.vpcf" "+"
"particles/world_environmental_fx/artifact_table_underlight.vpcf" "+"
// Map Aegis of Champions
"particles/econ/events/ti7/aegis_lvl_1000_ambient_ti7.vpcf" "+"
// Map ancients
"particles/dire_fx/bad_ancient_core.vpcf" "+"
"particles/dire_fx/bad_ancient_deflights.vpcf" "+"
"particles/dire_fx/bad_ancient_flow_test.vpcf" "+"
"particles/dire_fx/bad_ancient_embers.vpcf" "+"
"particles/dire_fx/bad_ancient_smoke.vpcf" "+"
"particles/radiant_fx2/good_ancient001_deflights.vpcf" "+"
"particles/radiant_fx2/good_ancient001_spherering.vpcf" "+"
"particles/radiant_fx2/good_ancient001_base_pool_c.vpcf" "+"
// Map buildings
"particles/dire_fx/bad_column001_firetorch_embers.vpcf" "+"
"particles/dire_fx/bad_column001_firetorch_flame_b.vpcf" "+"
"particles/dire_fx/bad_column001_firetorch_glow.vpcf" "+"
"particles/dire_fx/bad_column01_smoketorch.vpcf" "+"
"particles/dire_fx/barracks_bad_ranged_flow.vpcf" "+"
"particles/dire_fx/barracks_bad_ranged_flow2.vpcf" "+"
"particles/dire_fx/barracks_bad_smoke.vpcf" "+"
"particles/dire_fx/incense_large_b.vpcf" "+"
"particles/radiant_fx/good_barracks_melee001_centerglw_circle.vpcf" "+"
"particles/radiant_fx/good_barracks_melee_modeled_wavessmokey.vpcf" "+"
"particles/radiant_fx/good_barracks_ranged001_centerglw_circle.vpcf" "+"
"particles/radiant_fx/good_barracks_ranged001_modeled_wavessmokey.vpcf" "+"
"particles/radiant_fx/good_barracks_ranged001_modeled_wavestopsmokey.vpcf" "+"
"particles/radiant_fx/good_statue008_amb_mdlwisp.vpcf" "+"
"particles/radiant_fx/good_statue010_ambienglow_c.vpcf" "+"
"particles/radiant_fx/good_statue010_ambienglow_fallback_med.vpcf" "+"
// Map towers
"particles/dire_fx/tower_bad_lamp.vpcf" "+"
"particles/radiant_fx/tower_good3_lamp.vpcf" "+"
// Map effigies

"particles/econ/items/effigies/status_fx_effigies/ambientfx_effigy_wm16_dire.vpcf"
"+"

"particles/econ/items/effigies/status_fx_effigies/ambientfx_effigy_wm16_dire_lvl2.v
pcf" "+"

"particles/econ/items/effigies/status_fx_effigies/ambientfx_effigy_wm16_dire_lvl3.v
pcf" "+"

"particles/econ/items/effigies/status_fx_effigies/ambientfx_effigy_wm16_radiant.vpc
f" "+"

"particles/econ/items/effigies/status_fx_effigies/ambientfx_effigy_wm16_radiant_lvl
1.vpcf" "+"

"particles/econ/items/effigies/status_fx_effigies/ambientfx_effigy_wm16_radiant_lvl
2.vpcf" "+"

"particles/econ/items/effigies/status_fx_effigies/ambientfx_effigy_wm16_radiant_lvl
3.vpcf" "+"
"particles/econ/items/effigies/status_fx_effigies/frosty_effigy_ambient_dire.vpcf"
"+"

"particles/econ/items/effigies/status_fx_effigies/frosty_effigy_ambient_l2_dire.vpc
f" "+"

"particles/econ/items/effigies/status_fx_effigies/frosty_effigy_ambient_l2_radiant.
vpcf" "+"

"particles/econ/items/effigies/status_fx_effigies/frosty_effigy_ambient_radiant.vpc
f" "+"
"particles/econ/items/effigies/status_fx_effigies/gold_effigy_ambient_dire.vpcf"
"+"

"particles/econ/items/effigies/status_fx_effigies/gold_effigy_ambient_dire_lvl2.vpc
f" "+"

"particles/econ/items/effigies/status_fx_effigies/gold_effigy_ambient_radiant.vpcf"
"+"

"particles/econ/items/effigies/status_fx_effigies/gold_effigy_ambient_radiant_lvl2.
vpcf" "+"
"particles/econ/items/effigies/status_fx_effigies/jade_effigy_ambient_dire.vpcf"
"+"

"particles/econ/items/effigies/status_fx_effigies/jade_effigy_ambient_radiant.vpcf"
"+"
"particles/econ/items/effigies/status_fx_effigies/se_ambient_fm16_dire_lvl1.vpcf"
"+"
"particles/econ/items/effigies/status_fx_effigies/se_ambient_fm16_dire_lvl2.vpcf"
"+"
"particles/econ/items/effigies/status_fx_effigies/se_ambient_fm16_dire_lvl3.vpcf"
"+"
"particles/econ/items/effigies/status_fx_effigies/se_ambient_fm16_rad_lvl1.vpcf"
"+"
"particles/econ/items/effigies/status_fx_effigies/se_ambient_fm16_rad_lvl2.vpcf"
"+"
"particles/econ/items/effigies/status_fx_effigies/se_ambient_fm16_rad_lvl3.vpcf"
"+"
// Map shrines
"particles/world_shrine/dire_shrine_ambient_detail.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_embers.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_flares.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_ground.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_ground_b.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_ground_splash.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_haze.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_lava.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_puddle.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_ray.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_splash.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_vapor.vpcf" "+"
"particles/world_shrine/dire_shrine_ambient_warp.vpcf" "+"
"particles/world_shrine/radiant_shrine_ambient_bubbles.vpcf" "+"
"particles/world_shrine/radiant_shrine_ambient_embers.vpcf" "+"
"particles/world_shrine/radiant_shrine_ambient_flares.vpcf" "+"
"particles/world_shrine/radiant_shrine_ambient_puddle.vpcf" "+"
"particles/world_shrine/radiant_shrine_ambient_ray.vpcf" "+"
"particles/world_shrine/radiant_shrine_ambient_steam.vpcf" "+"
"particles/world_shrine/radiant_shrine_ambient_swirl.vpcf" "+"
// Map fountains
"particles/addons_gameplay/fountain_tintable_ambient.vpcf" "+"
"particles/terrain_fx/classical_fountain001_water.vpcf" "+"
"maps/journey_assets/particles/journey_fountain_radiant.vpcf" "+"
"maps/journey_assets/particles/journey_fountain_dire.vpcf" "+"
// Map lights - lowest Effects Quality also turns these off
"particles/addons_gameplay/lamp_flame_tintable.vpcf" "+"
"particles/world_environmental_fx/candle_flame.vpcf" "+"
"particles/world_environmental_fx/candle_flame_large.vpcf" "+"
"particles/world_environmental_fx/candle_flame_medium.vpcf" "+"
"particles/world_environmental_fx/candle_flame_medium_bl.vpcf" "+"
"particles/world_environmental_fx/candle_flame_medium_nl.vpcf" "+"
"particles/world_environmental_fx/lamp_flame_dire_default.vpcf" "+"
// Map env loop
"particles/dire_fx/dire_lava_falling_rocks.vpcf" "+"
"particles/dire_fx/dire_lava_gloops_10sec.vpcf" "+"
"particles/dire_fx/dire_lava_gloops_13sec.vpcf" "+"
"particles/dire_fx/dire_lfr_13sec.vpcf" "+"
"particles/dire_fx/dire_lfr_19sec.vpcf" "+"
"particles/dire_fx/dire_lava_gloops_7sec.vpcf" "+"
// Map bundled weather
"particles/rain_fx/journey_terrain.vpcf" "+"
"particles/rain_fx/coloseum_terrain.vpcf" "+"
"particles/rain_fx/spring_terrain.vpcf" "+"
"particles/rain_fx/desert_terrain.vpcf" "+"
"particles/rain_fx/winter_terrain.vpcf" "+"
}
"Abilities"
{
// hide EARTHSPIRIT stone debris
"particles/units/heroes/hero_earth_spirit/earthspirit_stone_debris_rockrop.vpcf"
"+"
// hide MIRANA embers

"particles/econ/items/mirana/mirana_ti8_immortal_mount/mirana_ti8_immortal_leap_tra
il_embers.vpcf" "+"
// keep ti8 NAGA riptide..
"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_riptide.vpcf"
"-"
// ..but hide child-effects

"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_riptide_outer_w
ave.vpcf" "+"

"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_riptide_spray.v
pcf" "+"
// keep PA arcana blood splatter

"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_screen_blood_splatter.vpcf"
"particles/econ/items/phantom_assassin/phantom_assassin_arcana_elder_smith/pa_arcan
a_screen_blood_splatter_b_lv.vpcf"
// keep ti8 QOP debuff

"particles/econ/items/queen_of_pain/qop_ti8_immortal/queen_ti8_golden_shadow_strike
_debuff.vpcf" "-"

"particles/econ/items/queen_of_pain/qop_ti8_immortal/queen_ti8_shadow_strike_debuff
.vpcf" "-"
// keep Kidvoker original orbs
//"particles/units/heroes/hero_invoker_kid/invoker_kid_exort_orb.vpcf" "-"
//"particles/units/heroes/hero_invoker_kid/invoker_kid_quas_orb.vpcf" "-"
//"particles/units/heroes/hero_invoker_kid/invoker_kid_wex_orb.vpcf" "-"
}
"Seasonal"
{
"particles/econ/events/ti9/ti9_emblem_effect_loadout.vpcf"
"particles/econ/events/ti9/emblem_loadout_ambient_ti9_model.vpcf"
// Vials
"materials/water/water_econ_dota_black.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_blood.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_bloodboiling.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_blue.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_boiling.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_chrome.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_cola.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_electrified.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_gold.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_green.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_ice.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_oil.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_orange.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_pink.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_potion.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_purple.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_red.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_reverse.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_slime.vmat"
"materials/water/water_econ_dota_none.vmat"
"materials/water/water_econ_dota_yellow.vmat"
"materials/water/water_econ_dota_none.vmat"
// Versus
"particles/versus/mvp_godray_ambient.vpcf" "+"
"particles/versus/versus_ash.vpcf" "+"
"particles/versus/versus_explosion.vpcf" "+"
"particles/versus/versus_godray_ambient.vpcf" "+"
"particles/versus/versus_highlight.vpcf" "+"
"particles/versus/versus_smoke.vpcf" "+"
"particles/versus/versus_wisps_ambient.vpcf" "+"
"models/props_consumables/fatsnake/fatsnake.vmdl" "+"
"models/props_consumables/high_five/high_five.vmdl" "+"
//"models/props_consumables/high_five/high_five_lvl1.vmdl" "+"
//"models/props_consumables/high_five/high_five_lvl2.vmdl" "+"
//"models/props_consumables/high_five/high_five_lvl3.vmdl" "+"
"models/props_gameplay/consumable_drums.vmdl" "+"
"models/props_gameplay/ti9_balloon.vmdl" "+"
"models/props_gameplay/ti9_consumable_banner.vmdl" "+"
//"models/props_gameplay/ti9_consumable_banner_steamprofile.vmdl" "+"
"models/props_gameplay/ti9_consumables_monkey.vmdl" "+"
}
"AbiliTweak"
{
// FIX empty BH crit ready
"particles/units/heroes/hero_bounty_hunter/bounty_hunter_hand_l.vpcf" "-"
"particles/units/heroes/hero_bounty_hunter/bounty_hunter_hand_r.vpcf" "-"
// FIX empty DP ultimate spirits healing
"particles/units/heroes/hero_death_prophet/death_prophet_spirit_glow.vpcf" "-"
// hide DW cast child-effects
"particles/units/heroes/hero_dark_willow/dark_willow_bramble_cast_smoke.vpcf"
"+"
"particles/units/heroes/hero_dark_willow/dark_willow_bramble_cast_throw.vpcf"
"+"
// hide DW wraith child-effects
"particles/units/heroes/hero_dark_willow/dark_willow_bramble_wraith_ember.vpcf"
"+"
"particles/units/heroes/hero_dark_willow/dark_willow_bramble_wraith_swirl.vpcf"
"+"
// hide DW terrorize child-effects

"particles/units/heroes/hero_dark_willow/dark_willow_wisp_spell_flash_debris.vpcf"
"+"
"particles/units/heroes/hero_dark_willow/dark_willow_wisp_spell_ring_glow.vpcf"
"+"
"particles/units/heroes/hero_dark_willow/dark_willow_wisp_spell_ring_smoke.vpcf"
"+"
// hide GRIMSTROKE base attack child-effects
"particles/units/heroes/hero_grimstroke/grimstroke_base_attack_ink.vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_base_attack_launch.vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_base_attack_smoke.vpcf" "+"
// hide many GRIMSTROKE child-effects
"particles/units/heroes/hero_grimstroke/grimstroke_cast2_brush_blur_splash.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_cast2_ground_dark_spray.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_cast2_ground_ember.vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_cast2_ground_spray.vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_cast_soulchain_arc.vpcf" "+"

"particles/units/heroes/hero_grimstroke/grimstroke_cast_soulchain_arc_energy.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_cast_soulchain_embers.vpcf"
"+"
//"particles/units/heroes/hero_grimstroke/grimstroke_darkartistry_dmg_steam.vpcf"
"+"

"particles/units/heroes/hero_grimstroke/grimstroke_darkartistry_proj_endcap_spray_u
p.vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_darkartistry_proj_ground_spray.v
pcf" "+"

"particles/units/heroes/hero_grimstroke/grimstroke_darkartistry_proj_ink_core.vpcf"
"+"

"particles/units/heroes/hero_grimstroke/grimstroke_darkartistry_proj_ink_spray.vpcf
" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_ink_swell_aoe_ground_ink.vpcf"
"+"

"particles/units/heroes/hero_grimstroke/grimstroke_ink_swell_aoe_ground_splatter.vp
cf" "+"

"particles/units/heroes/hero_grimstroke/grimstroke_ink_swell_aoe_ground_steam.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_ink_swell_aoe_ring_flare.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_ink_swell_buff_drips.vpcf"
"+"

"particles/units/heroes/hero_grimstroke/grimstroke_ink_swell_buff_ground_smoke.vpcf
" "+"

"particles/units/heroes/hero_grimstroke/grimstroke_ink_swell_buff_ground_splash.vpc
f" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_phantom_ambient_energy.vpcf"
"+"

"particles/units/heroes/hero_grimstroke/grimstroke_phantom_ambient_ground_spray.vpc
f" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_phantom_ambient_inkdrops.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_phantom_attacked_splash.vpcf"
"+"

"particles/units/heroes/hero_grimstroke/grimstroke_phantom_death_ground_smoke.vpcf"
"+"

"particles/units/heroes/hero_grimstroke/grimstroke_phantom_return_rope_trail_smoke.
vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_phantom_return_start.vpcf"
"+"

"particles/units/heroes/hero_grimstroke/grimstroke_soulchain_ground_chains_glow.vpc
f" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_soulchain_ground_splash.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_soulchain_main_embers.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_soulchain_main_glow.vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_soulchain_marker_flames.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_soulchain_tether_inkdrop.vpcf"
"+"
// FIX call down GYRO on potato pc
"particles/units/heroes/hero_gyrocopter/gyro_call_down_explosion_impact_a.vpcf"
"particles/econ/items/gyrocopter/hero_gyrocopter_gyrotechnics/gyro_call_down_explos
ion_impact_a.vpcf"
// remove JAKIRO ready glow
"particles/units/heroes/hero_jakiro/jakiro_liquid_fire_ready_glow.vpcf" "+"
"particles/units/heroes/hero_jakiro/jakiro_liquid_fire_ready_glow_b.vpcf" "+"
// FIX empty JUGGER healing ward
"particles/units/heroes/hero_juggernaut/juggernaut_healing_ward.vpcf" "-"
// hide MARS child-effects
"particles/units/heroes/hero_mars/mars_spear_smoke_model.vpcf"
"particles/units/heroes/hero_mars/mars_spear_smoke_bloom.vpcf"
"particles/units/heroes/hero_mars/mars_shield_bash_crit_smoke.vpcf" "+"
"particles/units/heroes/hero_mars/mars_shield_bash_smoke.vpcf" "+"
"particles/units/heroes/hero_mars/mars_shield_bash_rope.vpcf" "+"
"particles/units/heroes/hero_mars/mars_arena_of_blood_decal.vpcf" "+"
"particles/units/heroes/hero_mars/mars_arena_of_blood_glow.vpcf" "+"
// keep PUDGE arcana elemental dismember
"particles/units/heroes/hero_pudge/pudge_dismember_electric.vpcf" "--"
"particles/units/heroes/hero_pudge/pudge_dismember_ethereal.vpcf" "--"
"particles/units/heroes/hero_pudge/pudge_dismember_fire.vpcf" "--"
"particles/units/heroes/hero_pudge/pudge_dismember_goo.vpcf" "--"
"particles/units/heroes/hero_pudge/pudge_dismember_ice.vpcf" "--"
"particles/units/heroes/hero_pudge/pudge_dismember_motor.vpcf" "--"
"particles/units/heroes/hero_pudge/pudge_dismember_null.vpcf" "--"
"particles/units/heroes/hero_pudge/pudge_dismember_stone.vpcf" "--"
"particles/units/heroes/hero_pudge/pudge_dismember_wood.vpcf" "--"
// FIX PUGNA empty ward
"particles/units/heroes/hero_pugna/pugna_ward_ambient.vpcf" "-"
//"particles/units/heroes/hero_pugna/pugna_ward_ambient.vpcf" "--"
// hide RUBICK arcana child-effects

"particles/econ/items/rubick/rubick_arcana/rubick_arc_spell_steal_default_haze.vpcf
" "+"

"particles/econ/items/rubick/rubick_arcana/rubick_arc_spell_steal_default_squares.v
pcf" "+"

"particles/econ/items/rubick/rubick_arcana/rubick_arc_spell_steal_default_squares_t
arget.vpcf" "+"

"particles/econ/items/rubick/rubick_arcana/rubick_arc_spell_steal_staff_squares.vpc
f" "+"
"particles/ui/hud/frostivus2018_rubick_arc_ambient.vpcf" "+"
"particles/ui/hud/rubick_arcana_green_spell.vpcf" "+"
}
"HeroTweak"
{
// keep AW bracers fx
"particles/units/heroes/hero_arc_warden/arc_warden_bracer_ambient.vpcf" "-"
// but hide child-effects
"particles/units/heroes/hero_arc_warden/arc_warden_bracer_hand_ember.vpcf" "+"
//"particles/units/heroes/hero_arc_warden/arc_warden_bracer_hand_glow.vpcf" "+"

"particles/units/heroes/hero_arc_warden/arc_warden_bracer_ambient_curve_rope_l.vpcf
" "+"

"particles/units/heroes/hero_arc_warden/arc_warden_bracer_ambient_curve_rope_r.vpcf
" "+"
"particles/units/heroes/hero_arc_warden/arc_warden_bracer_ember_l.vpcf" "+"
"particles/units/heroes/hero_arc_warden/arc_warden_bracer_ember_r.vpcf" "+"
"particles/units/heroes/hero_arc_warden/arc_warden_bracer_inside_l.vpcf" "+"
"particles/units/heroes/hero_arc_warden/arc_warden_bracer_inside_r.vpcf" "+"
// keep iconic DS hands smoke..
"particles/units/heroes/hero_dark_seer/dark_seer_ambient_hands.vpcf" "-"
// ..but hide child-effects
"particles/units/heroes/hero_dark_seer/dark_seer_ambient_hands_b.vpcf" "+"
"particles/units/heroes/hero_dark_seer/dark_seer_ambient_hands_c.vpcf" "+"
// FIX DW empty lantern..
"particles/units/heroes/hero_dark_willow/dark_willow_lantern_ambient.vpcf" "-"
// ..but hide child-effects
"particles/units/heroes/hero_dark_willow/dark_willow_lantern_ambient_core.vpcf"
"+"
"particles/units/heroes/hero_dark_willow/dark_willow_lantern_ambient_trail.vpcf"
"+"

"particles/units/heroes/hero_dark_willow/dark_willow_lantern_ambient_trail_bits.vpc
f" "+"
//"particles/units/heroes/hero_dark_willow/dark_willow_lantern_ambient_detail.vpc
f" "+"
//"particles/units/heroes/hero_dark_willow/dark_willow_lantern_ambient_glow.vpcf"
"+"
//"particles/units/heroes/hero_dark_willow/dark_willow_lantern_ambient_light.vpcf
" "+"
// keep DISRUPTOR ambient
"particles/units/heroes/hero_disruptor/disruptor_ambient_glow.vpcf" "-"
// ..but hide child-effects
"particles/units/heroes/hero_disruptor/disruptor_ambient_glow_endpoint.vpcf" "+"
"particles/units/heroes/hero_disruptor/disruptor_ambient_glow_elec.vpcf" "+"
"particles/units/heroes/hero_disruptor/disruptor_ambient_glow_elec_right.vpcf"
"+"

"particles/units/heroes/hero_disruptor/disruptor_ambient_glow_endpoint_right.vpcf"
"+"
"particles/units/heroes/hero_disruptor/disruptor_ambient_sparks.vpcf" "+"
"particles/units/heroes/hero_disruptor/disruptor_ambient_sparks_offsetr.vpcf"
"+"
"particles/units/heroes/hero_disruptor/disruptor_ambient_red.vpcf" "+"
// keep DOOM flame..
"particles/units/heroes/hero_doom_bringer/doom_bringer_ambient.vpcf" "-"
// ..but replace child-effects
"particles/units/heroes/hero_doom_bringer/doom_bringer_ambient_b.vpcf" "+"
// FIX empty DROW bowstring
"particles/units/heroes/hero_drow/drow_bowstring.vpcf" "-"
// keep EMBER head fx
"particles/units/heroes/hero_ember_spirit/ember_spirit_ambient_eyes.vpcf" "-"
"particles/units/heroes/hero_ember_spirit/ember_spirit_ambient_head.vpcf" "-"
// FIX empty iconic ENIGMA eyes
"particles/units/heroes/hero_enigma/enigma_ambient_eyes.vpcf" "-"
// FIX empty iconic ENIGMA body wormhole..
"particles/units/heroes/hero_enigma/enigma_ambient_body.vpcf" "-"
// ..but replace wormhole child-effects
"particles/units/heroes/hero_enigma/enigma_ambient_pebbles.vpcf" "+"
"particles/units/heroes/hero_enigma/enigma_ambient_rocks.vpcf" "+"
// don"t uncomment ENIGMA eidolon amient if you need fps
//"particles/units/heroes/hero_enigma/enigma_eidolon_ambient.vpcf" "-"
// keep GRIMSTROKE brush..
"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient.vpcf" "-"
// ..but hide child-effects
"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient_arcs.vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient_detail.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient_drip.vpcf" "+"

"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient_ground_spray.vpcf"
"+"

"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient_ground_spray_detai
l.vpcf" "+"
// hide GRIMSTROKE brush child-effects
"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient_rope.vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient_rope_rev.vpcf"
"+"
"particles/units/heroes/hero_grimstroke/grimstroke_brush_ambient_spray.vpcf" "+"
// FIX empty GIRO propeller radius..
"particles/units/heroes/hero_gyrocopter/gyro_ambient.vpcf" "-"
// ..but replace child-effects
"particles/units/heroes/hero_gyrocopter/gyro_ambient_smokestack.vpcf" "+"
// hide LICH iconic ball child-effects
"particles/units/heroes/hero_lich/lich_ambient_ball_glow.vpcf" "+"
"particles/units/heroes/hero_lich/lich_ambient_ball_glow_c.vpcf" "+"
"particles/units/heroes/hero_lich/lich_ambient_ball_light.vpcf" "+"
// FIX empty LICH iconic ball
"particles/units/heroes/hero_lich/lich_ambient_frost.vpcf" "-"
"particles/units/heroes/hero_lich/lich_ambient_frost_b.vpcf" "+"
"particles/units/heroes/hero_lich/lich_ambient_frost_c.vpcf" "+"
"particles/units/heroes/hero_lich/lich_ambient_frost_d.vpcf" "+"
// FIX empty MEDUSA bowstring
"particles/units/heroes/hero_medusa/medusa_bow.vpcf" "-"
// FIX empty MORPH iconic vortex..
"particles/units/heroes/hero_morphling/morphling_ambient_new.vpcf" "-"
// ..but hidde body child-effects
"particles/units/heroes/hero_morphling/morphling_ambient_new_b.vpcf" "+"
"particles/units/heroes/hero_morphling/morphling_ambient_new_body_b.vpcf" "+"
// keep MORPH trail
"particles/units/heroes/hero_morphling/morphling_ambient_trail.vpcf" "+"
// keep NEVERMORE trail..
"particles/units/heroes/hero_nevermore/nevermore_trail.vpcf" "-"
// ..but replace child-effects
"particles/units/heroes/hero_nevermore/nevermore_trail_ambient_swirl.vpcf" "+"
"particles/units/heroes/hero_nevermore/nevermore_trail_dust.vpcf" "+"
"particles/units/heroes/hero_nevermore/nevermore_trail_flek_hit.vpcf" "+"
"particles/units/heroes/hero_nevermore/nevermore_trail_flek_swirl.vpcf" "+"
"particles/units/heroes/hero_nevermore/nevermore_trail_ground_cracks.vpcf" "+"
"particles/units/heroes/hero_nevermore/nevermore_trail_ground_cracks_soft.vpcf"
"+"
"particles/units/heroes/hero_nevermore/nevermore_trail_ribbon.vpcf" "+"
"particles/units/heroes/hero_nevermore/nevermore_trail_ribbon_b.vpcf" "+"
"particles/units/heroes/hero_nevermore/nevermore_trail_ribbon_rev.vpcf" "+"
"particles/units/heroes/hero_nevermore/nevermore_trail_wispy.vpcf" "+"
// FIX lvl6+ PA weapon glitch

"particles/units/heroes/hero_phantom_assassin/phantom_assassin_ambient_blade.vpcf"
"-"
// FIX PUDGE chains glitch towards map center
"particles/units/heroes/hero_pudge/pudge_ambient_chain.vpcf" "-"
// Keep PUDGE flies globally
"particles/units/heroes/hero_pudge/pudge_ambient_flies.vpcf" "--"
// Keep PUDGE hook streak globally
"particles/units/heroes/hero_pudge/pudge_hook_streak.vpcf" "--"
// FIX RAZOR empty whip..
"particles/units/heroes/hero_razor/razor_whip.vpcf" "-"
// ..but hide child-effects
"particles/units/heroes/hero_razor/razor_whip_b.vpcf" "+"
"particles/units/heroes/hero_razor/razor_whip_light.vpcf" "+"
// FIX dota_hud_reduced_flash

"particles/units/heroes/hero_razor_reduced_flash/razor_loadout_reduced_flash.vpcf"
"+"

"particles/units/heroes/hero_razor_reduced_flash/razor_ambient_main_reduced_flash.v
pcf" "+"

"particles/units/heroes/hero_razor_reduced_flash/razor_ambient_reduced_flash.vpcf"
"+"
"particles/units/heroes/hero_razor_reduced_flash/razor_whip_reduced_flash.vpcf"
"particles/units/heroes/hero_razor/razor_whip.vpcf"
// FIX RUBICK empty staff
"particles/units/heroes/hero_rubick/rubick_staff_ambient.vpcf" "-"
// FIX TA empty iconic hands..
"particles/units/heroes/hero_templar_assassin/templar_assassin_ambient.vpcf" "-"
// ..but replace child-effects

"particles/units/heroes/hero_templar_assassin/templar_assassin_ambient_hands_glow.v
pcf" "+" //Active: 15

"particles/units/heroes/hero_templar_assassin/templar_assassin_ambient_hands_sparks
.vpcf" "+" //Active: 11

"particles/units/heroes/hero_templar_assassin/templar_assassin_ambient_electric.vpc
f" "+" //Active: 5
// remove TA trap bling
"particles/units/heroes/hero_templar_assassin/templar_assassin_trap_core.vpcf"
"+"
"particles/units/heroes/hero_templar_assassin/templar_assassin_trap_bits.vpcf"
"+"

"particles/units/heroes/hero_templar_assassin/templar_assassin_trap_core_rays.vpcf"
"+"
"particles/units/heroes/hero_templar_assassin/templar_assassin_trap_rings.vpcf"
"+" //Active: 26

"particles/units/heroes/hero_templar_assassin/templar_assassin_trap_rings_powerup.v
pcf" "+" //Active: 26
// FIX TUSK empty sigil
"particles/units/heroes/hero_tusk/tusk_frozen_sigil.vpcf" "-"
// reverse lookup hide WARLOCK golem fire
"particles/units/heroes/hero_warlock/golem_ambient.vpcf" "++"
// FIX WINDRUNNER empty bowstring
"particles/units/heroes/hero_windrunner/windrunner_bowstring.vpcf" "-"
// WARNING! do not modify - IO is entirely made of particles!
"particles/units/heroes/hero_wisp/wisp_ambient.vpcf" "-"
// FIX empty WD ward head
"particles/units/heroes/hero_witchdoctor/witchdoctor_ward_skull.vpcf" "-"
// Keep ZEUS hands ambient
"particles/units/heroes/hero_zeus/zeus_ambient_hands.vpcf" "-"
}
"Menu"
{
"particles/ui/battle_pass/ui_ti8_generic_uprays.vpcf" "+"
"particles/ui/hud/healthbar_burner.vpcf" "+"
"particles/ui/hud/levelupburst.vpcf" "+"
"particles/ui/hud/levelupburst_embers.vpcf" "+"
"particles/ui/hud/levelupburst_smallflame.vpcf" "+"
"particles/ui/plus/ui_dota_plus_logo_ambient.vpcf" "+"
"particles/ui/static_fog_flash.vpcf" "+"
"particles/ui/static_ground_smoke.vpcf" "+"
"particles/ui/static_ground_smoke_soft.vpcf" "+"
"particles/ui/static_ground_smoke_soft_ring.vpcf" "+"
"particles/ui/static_ground_smoke_soft_small.vpcf" "+"
"particles/ui/ui_accept_ember.vpcf" "+"
"particles/ui/ui_es_arcana_title.vpcf" "+"
"particles/ui/ui_find_match_status_ember.vpcf" "+"
"particles/ui/ui_find_match_status_glow.vpcf" "+"
"particles/ui/ui_find_match_status_steam.vpcf" "+"
"particles/ui/ui_game_start_hero_spawn.vpcf" "+"
"particles/ui/ui_game_start_hero_spotlight.vpcf" "+"
"particles/ui/ui_home_button.vpcf" "+"
"particles/ui/ui_home_button_default.vpcf" "+"
"particles/ui/ui_home_button_logo.vpcf" "+"
"particles/ui/ui_loadout_preview.vpcf" "+"
"particles/ui/ui_mars_title.vpcf" "+"
"particles/ui/ui_mid_debris.vpcf" "+"
"particles/ui/ui_play_searching.vpcf" "+"
"particles/ui/ui_plus_logo_ambient.vpcf" "+"
"particles/ui/ui_rank_divine_ambient.vpcf" "+"
"particles/ui/ui_rank_tier_ambient.vpcf" "+"
"particles/ui/ui_treasure_opening.vpcf" "+"
"particles/ui/pregame_dire_ambient.vpcf" "+"
//"particles/generic_gameplay/dust_impact.vpcf" "+"
//"particles/generic_gameplay/dust_impact_large.vpcf" "+"
// Loadout
"particles/econ/events/ti8/ti8_hero_effect_loadout.vpcf" "-"
"particles/econ/events/ti9/ti9_emblem_effect_core_loadout.vpcf" "-"
"particles/econ/events/ti9/ti9_emblem_effect_loadout.vpcf" "-"
"particles/econ/events/ti9/ti9_emblem_effect_ring_darken_loadout.vpcf" "-"

"particles/econ/items/alchemist/alchemist_aurelian_weapon/alchemist_loadout_aurelia
n.vpcf" "+"

"particles/econ/items/crystal_maiden/crystal_maiden_maiden_of_icewrack/cm_arcana_pu
p_spawn.vpcf" "+"

"particles/econ/items/earthshaker/earthshaker_arcana/earthshaker_arcana_debut_style
change.vpcf" "+"

"particles/econ/items/earthshaker/earthshaker_arcana/earthshaker_arcana_debut_style
change_alternate.vpcf" "+"

"particles/econ/items/juggernaut/jugg_fortunes_tout/jugg_healling_ward_fortunes_tou
t_ward_flame.vpcf" "-"
"particles/econ/items/pets/pet_generic/pet_spawn.vpcf" "+"
"particles/econ/items/sven/sven_ti7_sword/sven_ti7_loadout.vpcf" "+"
"particles/units/heroes/hero_arc_warden/arc_warden_magnetic_start_dust_hit.vpcf"
"+"
"particles/units/heroes/hero_brewmaster/brewmaster_spawn.vpcf" "+"
"particles/units/heroes/hero_death_prophet/death_prophet_spawn.vpcf" "+"
"particles/units/heroes/hero_earth_spirit/espirit_spawn.vpcf" "+"
"particles/units/heroes/hero_enchantress/enchantress_loadoutb.vpcf" "+"
"particles/units/heroes/hero_faceless_void/faceless_void_spawn.vpcf" "+"
"particles/units/heroes/hero_grimstroke/grimstroke_spawn_debut_eyes_group.vpcf"
"+"
"particles/units/heroes/hero_invoker_kid/invoker_kid_book.vpcf" "+"
"particles/units/heroes/hero_mars/debut_lightning.vpcf" "+"
"particles/units/heroes/hero_mars/mars_debut_fog.vpcf" "+"
"particles/units/heroes/hero_mars/mars_debut_wind.vpcf" "+"
"particles/units/heroes/hero_phantom_lancer/phantom_lancer_spawn.vpcf" "+"
"particles/units/heroes/hero_phoenix/phoenix_supernova_egg_dust_loadout.vpcf"
"-"
"particles/units/heroes/hero_phoenix/phoenix_supernova_egg_flare_loadout.vpcf"
"-"
"particles/units/heroes/hero_phoenix/phoenix_supernova_egg_glow_loadout.vpcf"
"-"
"particles/units/heroes/hero_rattletrap/rattletrap_cog_ambient_loadout.vpcf" "-"

"particles/units/heroes/hero_razor_reduced_flash/razor_loadout_reduced_flash.vpcf"
"+"

"particles/units/heroes/hero_techies/techies_land_mine_ball_explosion_loadout.vpcf"
"-"

"particles/units/heroes/hero_techies/techies_remote_mine_detonate_ash_loadout.vpcf"
"-"

"particles/units/heroes/hero_techies/techies_remote_mine_detonate_embers_loadout.vp
cf" "-"

"particles/units/heroes/hero_techies/techies_remote_mines_detonatecloud_loadout.vpc
f" "-"
"particles/units/heroes/heroes_underlord/underlord_loadout_riftend.vpcf" "+"
}
"Taunts"
{
"models/heroes/spirit_breaker/a49f71de/ragingbull.vanim" "+"
"models/heroes/pudge/201d7b9c/arc_mid_walk_chainskip.vanim" "+"
"models/items/pudge/arcana/573e6b8c/arc_mid_walk_chainskip.vanim" "+"
"sounds/misc/soundboard/absolutely_perfect.vsnd" "+"
"sounds/misc/soundboard/all_dead.vsnd" "+"
"sounds/misc/soundboard/ay_ay_ay.vsnd" "+"
"sounds/misc/soundboard/bai_tuo_shei_qu.vsnd" "+"
"sounds/misc/soundboard/bockbock.vsnd" "+"
"sounds/misc/soundboard/bozhe_kak_eto_bolno.vsnd" "+"
"sounds/misc/soundboard/bozhe_ti_posmotri.vsnd" "+"
"sounds/misc/soundboard/brutal.vsnd" "+"
"sounds/misc/soundboard/ceeeb_start.vsnd" "+"
"sounds/misc/soundboard/ceeeb_stop.vsnd" "+"
"sounds/misc/soundboard/champagne_celebration.vsnd" "+"
"sounds/misc/soundboard/charge.vsnd" "+"
"sounds/misc/soundboard/crash_burn.vsnd" "+"
"sounds/misc/soundboard/cricket.vsnd" "+"
"sounds/misc/soundboard/crybaby.vsnd" "+"
"sounds/misc/soundboard/da_da_da_nyet.vsnd" "+"
"sounds/misc/soundboard/ding_ding_ding.vsnd" "+"
"sounds/misc/soundboard/disastah.vsnd" "+"
"sounds/misc/soundboard/drum_roll.vsnd" "+"
"sounds/misc/soundboard/duiyou_ne.vsnd" "+"
"sounds/misc/soundboard/easiest_money.vsnd" "+"
"sounds/misc/soundboard/echo_slama_jama.vsnd" "+"
"sounds/misc/soundboard/ehto_g_g.vsnd" "+"
"sounds/misc/soundboard/eto_ge_popayx_feeda.vsnd" "+"
"sounds/misc/soundboard/eto_nenormalno.vsnd" "+"
"sounds/misc/soundboard/eto_prosto_netchto.vsnd" "+"
"sounds/misc/soundboard/eto_sochno.vsnd" "+"
"sounds/misc/soundboard/eughahaha.vsnd" "+"
"sounds/misc/soundboard/frog.vsnd" "+"
"sounds/misc/soundboard/frostivus_magic.vsnd" "+"
"sounds/misc/soundboard/gan_ma_ne_xiong_di.vsnd" "+"
"sounds/misc/soundboard/gao_fu_shuai.vsnd" "+"
"sounds/misc/soundboard/glados_chat_01.vsnd" "+"
"sounds/misc/soundboard/glados_chat_04.vsnd" "+"
"sounds/misc/soundboard/glados_chat_07.vsnd" "+"
"sounds/misc/soundboard/glados_chat_21.vsnd" "+"
"sounds/misc/soundboard/goodness_gracious.vsnd" "+"
"sounds/misc/soundboard/greevil_laugh01.vsnd" "+"
"sounds/misc/soundboard/greevil_laugh02.vsnd" "+"
"sounds/misc/soundboard/greevil_laugh03.vsnd" "+"
"sounds/misc/soundboard/greevil_laugh04.vsnd" "+"
"sounds/misc/soundboard/greevil_laugh05.vsnd" "+"
"sounds/misc/soundboard/greevil_laugh06.vsnd" "+"
"sounds/misc/soundboard/greevil_laugh07.vsnd" "+"
"sounds/misc/soundboard/hallo_mama.vsnd" "+"
"sounds/misc/soundboard/headshake.vsnd" "+"
"sounds/misc/soundboard/hu_lu_wa.vsnd" "+"
"sounds/misc/soundboard/jia_you.vsnd" "+"
"sounds/misc/soundboard/kak_boyge_te_byechenya.vsnd" "+"
"sounds/misc/soundboard/kiss.vsnd" "+"
"sounds/misc/soundboard/kor_immortality.vsnd" "+"
"sounds/misc/soundboard/kor_million_dollar_house.vsnd" "+"
"sounds/misc/soundboard/kor_roshan.vsnd" "+"
"sounds/misc/soundboard/kor_scan.vsnd" "+"
"sounds/misc/soundboard/kor_yes_no.vsnd" "+"
"sounds/misc/soundboard/kor_yolo.vsnd" "+"
"sounds/misc/soundboard/krasavchik.vsnd" "+"
"sounds/misc/soundboard/kreasa_kreasa.vsnd" "+"
"sounds/misc/soundboard/lets_play.vsnd" "+"
"sounds/misc/soundboard/lian_dou_xiu_wai_la.vsnd" "+"
"sounds/misc/soundboard/liu_liu_liu.vsnd" "+"
"sounds/misc/soundboard/looking_spicy.vsnd" "+"
"sounds/misc/soundboard/nakupuuu.vsnd" "+"
"sounds/misc/soundboard/next_level.vsnd" "+"
"sounds/misc/soundboard/ni_qi_bu_qi.vsnd" "+"
"sounds/misc/soundboard/no_chill.vsnd" "+"
"sounds/misc/soundboard/ny_celebration.vsnd" "+"
"sounds/misc/soundboard/ny_drums.vsnd" "+"
"sounds/misc/soundboard/ny_gong.vsnd" "+"
"sounds/misc/soundboard/ny_pig_snort.vsnd" "+"
"sounds/misc/soundboard/oh_my_lord.vsnd" "+"
"sounds/misc/soundboard/ow.vsnd" "+"
"sounds/misc/soundboard/oy_oy_bezhat.vsnd" "+"
"sounds/misc/soundboard/oy_oy_oy.vsnd" "+"
"sounds/misc/soundboard/party_horn.vsnd" "+"
"sounds/misc/soundboard/patience.vsnd" "+"
"sounds/misc/soundboard/piao_liang.vsnd" "+"
"sounds/misc/soundboard/playing_to_win.vsnd" "+"
"sounds/misc/soundboard/po_liang_lu.vsnd" "+"
"sounds/misc/soundboard/rimshot.vsnd" "+"
"sounds/misc/soundboard/sad_bone.vsnd" "+"
"sounds/misc/soundboard/sleighbells.vsnd" "+"
"sounds/misc/soundboard/snore.vsnd" "+"
"sounds/misc/soundboard/sproing.vsnd" "+"
"sounds/misc/soundboard/ta_daaaa.vsnd" "+"
"sounds/misc/soundboard/that_was_questionable.vsnd" "+"
"sounds/misc/soundboard/ti9_crowd_groan.vsnd" "+"
"sounds/misc/soundboard/ti9_head_bonk.vsnd" "+"
"sounds/misc/soundboard/ti9_kooka_laugh.vsnd" "+"
"sounds/misc/soundboard/ti9_monkey_biz.vsnd" "+"
"sounds/misc/soundboard/ti9_orangutan_kiss.vsnd" "+"
"sounds/misc/soundboard/ti9_record_scratch.vsnd" "+"
"sounds/misc/soundboard/ti9_skeeter.vsnd" "+"
"sounds/misc/soundboard/ti9_ta_da.vsnd" "+"
"sounds/misc/soundboard/tian_huo.vsnd" "+"
"sounds/misc/soundboard/wan_bu_liao_la.vsnd" "+"
"sounds/misc/soundboard/what_just_happened.vsnd" "+"
"sounds/misc/soundboard/whats_cooking.vsnd" "+"
"sounds/misc/soundboard/wot_eto_bru.vsnd" "+"
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"sounds/vo/viper/vipe_respawn_07.vsnd" "+"
"sounds/vo/visage/visa_failure_01.vsnd" "+"
"sounds/vo/visage/visa_happy_03.vsnd" "+"
"sounds/vo/visage/visa_happy_07.vsnd" "+"
"sounds/vo/visage/visa_kill_13.vsnd" "+"
"sounds/vo/visage/visa_laugh_14.vsnd" "+"
"sounds/vo/visage/visa_rival_02.vsnd" "+"
"sounds/vo/visage/visa_rival_09.vsnd" "+"
"sounds/vo/visage/visa_spawn_05.vsnd" "+"
"sounds/vo/warlock/warl_ability_reign_07.vsnd" "+"
"sounds/vo/warlock/warl_defusal_04.vsnd" "+"
"sounds/vo/warlock/warl_doubdemon_06.vsnd" "+"
"sounds/vo/warlock/warl_incant_18.vsnd" "+"
"sounds/vo/warlock/warl_kill_05.vsnd" "+"
"sounds/vo/warlock/warl_kill_07.vsnd" "+"
"sounds/vo/warlock/warl_lasthit_02.vsnd" "+"
"sounds/vo/warlock/warl_laugh_06.vsnd" "+"
"sounds/vo/weaver/weav_ability_timelap_05.vsnd" "+"
"sounds/vo/weaver/weav_fastres_01.vsnd" "+"
"sounds/vo/weaver/weav_kill_03.vsnd" "+"
"sounds/vo/weaver/weav_kill_07.vsnd" "+"
"sounds/vo/weaver/weav_lasthit_07.vsnd" "+"
"sounds/vo/weaver/weav_laugh_04.vsnd" "+"
"sounds/vo/weaver/weav_respawn_02.vsnd" "+"
"sounds/vo/weaver/weav_win_03.vsnd" "+"
"sounds/vo/windrunner/wind_ability_shackleshot_01.vsnd" "+"
"sounds/vo/windrunner/wind_attack_04.vsnd" "+"
"sounds/vo/windrunner/wind_deny_06.vsnd" "+"
"sounds/vo/windrunner/wind_kill_06.vsnd" "+"
"sounds/vo/windrunner/wind_kill_11.vsnd" "+"
"sounds/vo/windrunner/wind_lasthit_04.vsnd" "+"
"sounds/vo/windrunner/wind_laugh_08.vsnd" "+"
"sounds/vo/windrunner/wind_lose_06.vsnd" "+"
"sounds/vo/winter_wyvern/winwyv_death_09.vsnd" "+"
"sounds/vo/winter_wyvern/winwyv_deny_08.vsnd" "+"
"sounds/vo/winter_wyvern/winwyv_kill_03.vsnd" "+"
"sounds/vo/winter_wyvern/winwyv_lasthit_07.vsnd" "+"
"sounds/vo/winter_wyvern/winwyv_laugh_03.vsnd" "+"
"sounds/vo/winter_wyvern/winwyv_levelup_08.vsnd" "+"
"sounds/vo/winter_wyvern/winwyv_thanks_01.vsnd" "+"
"sounds/vo/winter_wyvern/winwyv_winterscurse_11.vsnd" "+"
"sounds/vo/witchdoctor/wdoc_ability_cask_03.vsnd" "+"
"sounds/vo/witchdoctor/wdoc_kill_11.vsnd" "+"
"sounds/vo/witchdoctor/wdoc_killspecial_01.vsnd" "+"
"sounds/vo/witchdoctor/wdoc_killspecial_03.vsnd" "+"
"sounds/vo/witchdoctor/wdoc_laugh_02.vsnd" "+"
"sounds/vo/witchdoctor/wdoc_laugh_03.vsnd" "+"
"sounds/vo/witchdoctor/wdoc_level_08.vsnd" "+"
"sounds/vo/witchdoctor/wdoc_move_06.vsnd" "+"
"sounds/vo/zuus/zuus_ability_thunder_01.vsnd" "+"
"sounds/vo/zuus/zuus_cast_02.vsnd" "+"
"sounds/vo/zuus/zuus_death_07.vsnd" "+"
"sounds/vo/zuus/zuus_kill_05.vsnd" "+"
"sounds/vo/zuus/zuus_laugh_01.vsnd" "+"
"sounds/vo/zuus/zuus_level_03.vsnd" "+"
"sounds/vo/zuus/zuus_rival_13.vsnd" "+"
"sounds/vo/zuus/zuus_win_05.vsnd" "+"
"sounds/ambient/soundscapes/waterfall_loop_01.vsnd" "+"
"sounds/physics/movement/hero/juggernaut/haste.vsnd" "+"
}
"Glance"
{
"models/heroes/death_prophet/death_prophet_vortex.vmdl" "-"
// restore kidvoker since orbs attachment is bugged volvooo
"models/heroes/invoker_kid/invoker_kid.vmdl" "-"
"models/heroes/invoker_kid/invoker_kid_cape.vmdl" "-"
"models/heroes/invoker_kid/invoker_kid_hair.vmdl" "-"
"models/heroes/invoker_kid/invoker_kid_sleeves.vmdl" "-"
// to replace kidvoker with default model anyway, comment above 4 lines and
uncomment the following 3
//"models/heroes/invoker_kid/invoker_kid_cape.vmdl"
"models/heroes/invoker/invoker_shoulder.vmdl"
//"models/heroes/invoker_kid/invoker_kid_hair.vmdl"
"models/heroes/invoker/invoker_head.vmdl"
//"models/heroes/invoker_kid/invoker_kid_sleeves.vmdl"
"models/heroes/invoker/invoker_dress.vmdl"
"models/items/axe/ti9_jungle_axe/axe_bare.vmdl" "models/heroes/axe/axe.vmdl"
"models/items/axe/ti9_jungle_axe/axe_ti9__undie.vmdl" "-"
"models/items/axe/ti9_jungle_axe/ti9_jungle_axe_belt.vmdl"
"models/heroes/axe/axe_weapon.vmdl"

"models/items/dark_seer/imperious_tactician_back/imperious_tactician_back_base.vmdl
" "models/heroes/dark_seer/dark_seer_back.vmdl"

"models/items/lifestealer/immortal_back/lifestealer_immortal_back_rage_golden.vmdl"
"models/items/lifestealer/bloody_ripper_back/bloody_ripper_back.vmdl"
"models/items/wards/smeevil_ward/smeevil_ward.vmdl" "-"
"models/items/wards/smeevil_ward/smeevil_ward_blue.vmdl"
"models/items/wards/smeevil_ward/smeevil_ward.vmdl"
"models/items/wards/smeevil_ward/smeevil_ward_fuschia.vmdl"
"models/items/wards/smeevil_ward/smeevil_ward.vmdl"
"models/items/wards/smeevil_ward/smeevil_ward_gold.vmdl"
"models/items/wards/smeevil_ward/smeevil_ward.vmdl"
"models/items/wards/smeevil_ward/smeevil_ward_green.vmdl"
"models/items/wards/smeevil_ward/smeevil_ward.vmdl"
"models/pets/armadillo/armadillo.vmdl" "+"
"models/pets/icewrack_wolf/icewrack_wolf.vmdl" "+"
"models/pets/items/bone001.vmdl" "+"
"models/props_gameplay/treasure_chest_gold.vmdl" "-"
"models/ui/3d_infuser/3d_infuser_model.vmdl" "-"
"models/ui/compendium_points/compendium_points_11levels.vmdl" "-"
"models/ui/compendium_points/compendium_points_24levels.vmdl" "-"
"models/ui/compendium_points/compendium_points_5levels.vmdl" "-"
"models/courier/greevil/greevil_ears1.vmdl" "+"
"models/courier/greevil/greevil_ears2.vmdl" "+"
"models/courier/greevil/greevil_eyes.vmdl" "+"
"models/courier/greevil/greevil_feathers.vmdl" "+"
"models/courier/greevil/greevil_hair1.vmdl" "+"
"models/courier/greevil/greevil_hair2.vmdl" "+"
"models/courier/greevil/greevil_horns1.vmdl" "+"
"models/courier/greevil/greevil_horns2.vmdl" "+"
"models/courier/greevil/greevil_horns3.vmdl" "+"
"models/courier/greevil/greevil_horns4.vmdl" "+"
"models/courier/greevil/greevil_nose1.vmdl" "+"
"models/courier/greevil/greevil_nose2.vmdl" "+"
"models/courier/greevil/greevil_nose3.vmdl" "+"
"models/courier/greevil/greevil_tail1.vmdl" "+"
"models/courier/greevil/greevil_tail2.vmdl" "+"
"models/courier/greevil/greevil_tail3.vmdl" "+"
"models/courier/greevil/greevil_tail4.vmdl" "+"
"models/courier/greevil/greevil_teeth1.vmdl" "+"
"models/courier/greevil/greevil_teeth2.vmdl" "+"
"models/courier/greevil/greevil_teeth3.vmdl" "+"
"models/courier/greevil/greevil_teeth4.vmdl" "+"
"models/courier/greevil/greevil_wings1.vmdl" "+"
"models/courier/greevil/greevil_wings2.vmdl" "+"
"models/courier/greevil/greevil_wings3.vmdl" "+"
"models/courier/greevil/greevil_wings4.vmdl" "+"

"particles/econ/items/enigma/enigma_absolute_armour/enigma_absolute_armour_body_amb
ient.vpcf" "-"

"particles/econ/items/enigma/enigma_absolute_head/enigma_absolute_head_ambient_eye.
vpcf" "particles/units/heroes/hero_enigma/enigma_ambient_eyes.vpcf"
"particles/econ/items/naga/naga_ti8_immortal_tail/naga_ti8_immortal_ambient.vpcf"
"-"
"particles/econ/items/shadow_fiend/sf_fire_arcana/sf_fire_arcana_trail.vpcf" "-"
"particles/econ/items/shredder/timber_controlled_burn/timber_cb_amb_sp.vpcf" "-"
"particles/units/heroes/hero_terrorblade/terrorblade_ambient_eyes.vpcf" "++"

"particles/units/heroes/hero_phantom_assassin/phantom_assassin_ambient_blade.vpcf"
"++"
}
"Other"
{
}
}

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