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Basic Code Optimizations in C


Generally, resources are shared between different processes. Suppose your program takes more resources, then de nitely it will affect the
performance of other processes that need the same resources. So we have a need to write and optimize our program keeping in mind
resources e.g. processor’s time and main memory.
Following are some Optimization techniques

1. Optimizations in loop
Unroll small loops: Most of the times Compiler does this automatically, but it is a good habit of writing optimized codes. Matrix
updations using this is very advantageous.
Program 1:

#include <stdio.h>
int main(void)
{
    int fact[5];
    fact[0] = 1;
  
    // Overhead of managing a counter
    // just for 4 iterations
    // is not a good idea
    for (int i = 1; i < 5; ++i) {
        fact[i] = fact[i - 1] * i;
    }
    return 0;
}

Program 2:

#include <stdio.h>
int main(void)
{
    int fact[5] = { 1, 1, 2, 6, 24 };
  
    // Here the same work is done
    // without counter overhead
    return 0;
}

Avoid calculations in loop: We should avoid any calculation which is more or less constant in value. Inner loops should have
minimum possible calculations.
Program 1:

#include <stdio.h>
int main(void)
{
    int arr[1000];
    int a = 1, b = 5, c = 25, d = 7;
  
    // Calculating a constant expression
    // for each iteration is not good.
    for (int i = 0; i < 1000; ++i) {
        arr[i] = (((c % d) * a / b) % d) * i;
    }
    return 0;
}

Program 2:

#include <stdio.h>
  
int main(void)
{
    int arr[1000];
    int a = 1, b = 5, c = 25, d = 7;
  
    // pre calculating the constant expression
    int temp = (((c % d) * a / b) % d);
  
    for (int i = 0; i < 1000; ++i) {
        arr[i] = temp * i;
    }
    return 0;
}

Avoid pointer Dereference in loop: Pointer dereferencing creates lots of trouble in memory. So better assign it to some temporary
variable and then use that temporary variable in the loop.
Program 1:

#include <stdio.h>
int main(void)
{
    int a = 0;
    int* iptr = &a;
  
    // Dereferencing pointer inside loop
    // is costly
    for (int i = 1; i < 11; ++i) {
        *iptr = *iptr + i;
    }
    printf("Value of a : %d", a);
    return 0;
}

Output:

Value of a : 55

Program 2:

#include <stdio.h>
int main(void)
{
    int a = 0;
    int* iptr = &a;
  
    // Dereferencing pointer outside loop
    // and saving its value in a temp variable
    int temp = *iptr;
  
    for (int i = 1; i < 11; ++i) {
  
        // performing calculations on temp variable
        temp = temp + i;
    }
  
    // Updating pointer using final value of temp
    *iptr = temp;
  
    printf("Value of a : %d", a);
    return 0;
}

Output:

Value of a : 55

Use Register variables as counters of inner loops: Variables stored in registers can be accessed much faster than variables stored in
memory.
Program:

#include <stdio.h>
int main(void)
{
    register int i = 0;
    register int j = 0;
    int n = 5;
  
    // using register variables
    // as counters make the loop faster
    for (i = 0; i < n; ++i) {
        for (j = 0; j <= i; ++j) {
            printf("* ");
        }
        printf("\n");
    }
    return 0;
}
Output:

*
* *
* * *
* * * *
* * * * *

2. Fast Mathematics
Avoid unnecessary Integer Division: Division operations are slow so we should minimize the division operations.
Program:

#include <stdio.h>
int main(void)
{
    int a = 100, b = 2, c = 5;
    // int d=a/b/c;    two division operators
    int d = a / (b * c); // single division operator
    return 0;
}

Multiplication and division by power of 2: Use left shift(<<) for multiplication and right shift(>>) for division. The bit operations will be
much faster than multiplication and division operations.For simple operations, the compiler may automatically optimize the code but
in case of complex expressions it is always advised to use bit operations.
Example :

Multiply by 6 : a= a<<1 + a<<2;


Multiply by 7 : a= a<<3 - a;
Divide by 8 : a= a>>3; // division by power of 2

Simplifying Expressions: Sometimes we can reduce some operations by simplifying expressions.


Example :

a*b + a*b*c + a*b*c*d ---> (a*b)*(1 + c*(1 + d))


L.H.S can be Simplified to R.H.S
L.H.S : 6 multiplications and 2 additions
R.H.S : 3 multiplications and 2 additions

3. Optimization with Switch Statement


Compilers translate switch statements in different ways. If case labels are small contiguous integer values, then it creates a jump table.
This is very fast and doesn’t depend on the number of case labels also. If case labels are longer and not contiguous then it creates
comparison tree i.e. if…else statements. So, in this case, we should keep the most frequent label rst and the least frequent label should
be at last.
Sometimes we see a lot of repeated code written in all cases except one or two statements

Example :

switch(expression)
{
case a:
........
........
break;
case b:
........
........
break;
case c:
common statements;
different statements;
common statements;
break;
case d:
common statements;
different statements;
common statements;
break; '
case e:
common statements;
different statements;
common statements;
break;
case f:
common statements;
different statements;
common statements;
break;
default:
break;
}

We can take all cases together and can write common statements only once and different statements in related cases using another
switch. Here we will take cases c, d, e, f together and write common statements, then we can use another switch and write different
statements in case c, d, e, f. Then after this switch, we can again write common statements.

switch(expression)
{
case a:
........
........
break;
case b:
........
........
break;
case c:
case d:
case e:
case f:
common statements;
switch(expression);
{
case c:
different statements;
break;
case d:
different statements;
break;
case e:
different statements;
break;
case f:
different statements;
break;
} /*End of switch*/
common statements;
break;

default:
break;
}/*End of switch*/

4. Prefer int to char or short


We should always prefer int to char because C performs all operations of char with an integer. In all operations like passing char to a
function or an arithmetic operation, rst char will be converted into integer and after compilation of operation, it will again be converted
into char. For a single char, this may not affect the e ciency but suppose the same operation is performed 100 times in a loop then it can
decrease the e ciency of the program.
5. Prefer pre Increment/Decrement to post Increment/Decrement
In pre-increment, it rst increments the value and just copies the value to variable location but in post-increment, it rst copies the value to
a temporary variable, increments it and then copies the value to the variable location. If post-increment is 1000 times in a loop it will
decrement the e ciency.
6. Order of Expression Evaluation

A || B
Here rst A will be evaluated, if it’s true then there is no need of evaluation of expression B. So We should prefer to have an
expression which evaluates to true most of the times, at the A’s place.

A && B

Here rst A will be evaluated, if it’s false then there is no need of evaluation of expression B. So We should prefer to have an
expression which evaluates to false most of the times, at the A’s place.

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