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Scoring System
A total of 16 variables were identified. As shown below, these variables
can be grouped into six major categories.
A. Context of perception.-This category has two options, either the experi-
ence was perceived individually or it was perceived by two or more people
simultaneously.
B. Type of experience.-Seven distinct types of experience were distin-
guished. More than one type could apply to each experience.
1. Visual: Perception of a form, e.g., a moving shadow, amorphous
light, or a defined apparition which is mistaken as a real person.
2. Auditory: Sound phenomena that cannot be accounted for, e.g., foot-
steps, percipient's name being called out, or knockings.
3 . Olfactory: Anomalous or unaccountable odor, e.g., the smell of flow-
ers or cigars.
4. Tactile: Physical sensations, e.g., cold, heat, or a touch on the shoul-
der.
5 . Sensed Presence: F e e h g of being watched or not alone.
6. Object Movement: Subjective certainty that an object either unac-
countably disappeared, appeared from seemingly nowhere, physically moved
while in sight, or an inferred movement, e.g., losing a personal item, finding
an object in your residence which does not belong to you, or a door open-
ing on its own accord.
7. Erratic Functioning of Apparatus: Unaccountable malfunction or ir-
regular operation of mechanical fixtures or electrical equipment, e.g., electri-
cal current surges, telephone rings, light bulb failures, jammed door locks,
and film processing difficulties.
C. Percipzent's State of Arousal.-Only one of the following could apply.
1. Alert: The person is primed or is actively s e e h g out paranormal
phenomena, e.g., a "sensitive" conducting a seance, a research team investi-
gating reports, or an individual observing either of these activities.
2 . Reverie: Any mood which indicates that the percipient was in a high-
ly relaxed state, e.g., daydreaming, awoke from sleep, sleeping, or mehta-
tion.
3. Routine: A person enveloped in his or her daily living activities, e.g.,
at work, eating in a restaurant, or touring a site unaware of any reported
phenomena.
D. Contextual variables.-Each experience could be characterized by one or
more of the following variables:
1. Cultural beliefr or expectations: A predsposed cultural, e.g., religious
or heritage, belief in ghosts, demons, or other supernatural entities.
2. Demand characteristics of the situation: A direct or indirect sugges-
758 R. LANGE, ET AL.
RESu LTS
Preliminary
The data were analyzed both at the level of individual experiences
( n = 924) and at a case level where all experiences for each of the 127 cases
were averaged. The following analyses focus on those experiences at the in-
dividual level that were replicated at the case level. A comparison between
the two levels is given in a later section.
Contextual Varzibles
Consistent with our main hypothesis, approximately 720 (78%) of the
924 experiences contained a reference to at least one contextual variable.
Only 8.5% of these experiences involved more than two contextual vari-
ables. Table 1 shows that demand characteristics were the most frequently
occurring contextual variable, whereas psychophysiological states such as be-
reavement (cf. Persinger, 1993) occurred least frequently.
TABLE 1
FREQUENCY
OF CONTEXTUAL OVEREXPERJENCES
VAR~ABLES
Contextual Variable n %
Demand Characteristics 569 61.6
Belief in Paranormal 275 29.8
Embedded Cues 242 26.2
Symbolic-Metaphorical References 60 6.5
Psychophysical State 33 3.6
Note.-Percentages do not total 100% because experiences could contain more than one con-
textual variable.
Primarv Modalitv )z M
Sensed Presence 99 1.77
Olfactory 20 1.65
Auditory 194 1.34
Visual 289 1.28
Tactile 79 1 08
Equipment Malfunction 74 I 0s
Movement of Object 169 1 05