You are on page 1of 12

The Impact of

Augmented Reality on
Pre-Service Educational
Leaders’ Self-Efficacy
Sarinporn “Yam” Chaivisit
INTRODUCTION

The purpose of the study is to


explore whether or not AR learning
materials assist pre-service
educational leaders’ self-efficacy,
regarding learning educational
ethics and law.
RESEARCH PROBLEM

How can we provide rich


experiences that can help
pre-service educational leaders
learn to deal with ethical dilemmas?
RESEARCH QUESTIONS
1. To what extent can the AR application promote pre-service educational leaders’
perspectives of self-efficacy in educational ethics?
○ H0: They will not increase after learning with the assistance of AR materials.
○ H1: They will increase after learning with the assistance of AR materials.
2. How do pre-service educational leaders perceive the AR lessons and their effects
on self-efficacy?
3. To what extent do the quantitative results regarding self-efficacy agree with the
interview findings on pre-service educational leaders’ experiences with the AR
app?
LITERATURE INFORMING STUDY

ETHICAL DILEMMAS SELF-EFFICACY CASE STUDIES


School administrators are often Impacts learners’ goals and effort Prepare students to deal
faced with ethical dilemmas in facing academic performance with real-world situations
(Greenfield, 1991). (Bandura, 1977). (Gilbert et al., 2018).

CTML AR
Presents the cognitive Promotes authentic case studies
process relevant to learning in by allowing users to see both
a multimedia environment virtual and real-world objects
(Mayer, 2001). (Azuma, 1997).
METHODOLOGY
Convergent Parallel
Mixed-Methods
“purpose of this design is to best
understand or develop more complete
understanding of the research problem by
obtaining different but complementary
data.”
CONTEXT FOR THE STUDY

PARTICIPANTS
Ph.D. students in the educational
leadership program who are enrolled in the
Educational Law class at a university
(classified as Research I) in the
South-Central region of the United States.

RESEARCH DESIGN
Data will be collected and analyzed
through the perspectives of
Self-efficacy theory.
AR DESIGN METHODOLOGY

Zappar Studio

Amazon Surmerian
Figure 3.1. A screenshot of AR case scenario handout Figure 3.2. A screenshot of AR interface
DATA COLLECTION & PROCEDURES

Figure 3.3. A procedure diagram


DATA ANALYSIS

QUAN QUAL
Analyzes quantitative Analyzes qualitative data
data using descriptive using thematic analysis
and inferential statistics

MERGE
Findings will be
compared to literature
related to CTML and
self-efficacy theories
Procedures Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

1. Seek committee
approval for proposal PROPOSED
2. Get IRB approval
TIMELINE
3. Develop AR app

Plan A 4. Collect data

5. Analyze data

6. Complete writing

7. Defend

Procedures Feb Mar Apr Summer Aug Sep Oct Nov Dec Jan Feb Mar Apr

1. Seek committee
approval for proposal

2. Get IRB approval

Plan B 3. Develop AR app

4. Collect data I-Corps

5. Analyze data

6. Complete writing

7. Defend
CREDITS: This presentation template
was created by Slidesgo, including
icons by Flaticon, and infographics &
images by Freepik

THANK YOU

CREDITS: This presentation template was created by Slidesgo,


including icons by Flaticon, and infographics & images by Freepik

You might also like