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CMGT Personal Portfolio Learning outcomes template ​v1.

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Name: Kristiyan Krastev
Student number:461789

Learning outcome 1
I want to create and setup a reusable script base for future unity projects so I can save time in
prototyping and create a sample project that I can use when starting a new one(Inspired by the
fast prototyping in Unity masterclass).
CMGT Competence(s): Technical:Designing and prototyping

Learning outcome 2
I want to familiarize myself with the Shader Graph in Unity so I can create shaders to improve
the look of future group or solo projects.
CMGT Competence(s): Technical:Designing and prototyping

Learning outcome 3
I want to learn how to import, connect and control animations with code and the Animator in
Unity so I can have a smoother working experience when working with a team.
CMGT Competence(s): Technical:Designing and prototyping

Learning outcome 4
I want to experiment with AI and pathfinding in Unity so I can create more immersive and
believable single player or co-op experiences.
CMGT Competence(s): Technical:Designing and prototyping

Describe your learning a I will mostly consult with the Unity documentation and
ctivity corresponding your learning watch tutorials on Youtube. I’ll work parallel to the
outcome. tutorials until I achieve the result that I am looking for.

Which assignment(s) and activities will


you carry out to achieve your learning
outcome?

Which products (or outcomes) will I will make a sample project that contains scripts that
you work on to demonstrate the will kickstart prototyping and eliminate the day or two
extent to which you have achieved that it takes to get one going in a project.(Learning
your learning outcome? Describe goal 1).
what the essential conditions,
necessary characteristics and I will create a few shaders in order to familiarize
requirements of each product myself with ShaderGraph and document the process
(outcome) should be? and results(goal 2)

What is the least you have to do to


demonstrate that you have achieved
your learning outcomes?
Describe your portfolio item: A sample project that contains scripts that will
kickstart prototyping and eliminate the day or two that
it takes to get one going in a project.

Which sources (literature/tools) will you Unity documentation and Youtube.


consult and why?

Which software/hardware will you use? Unity, Visual Studio Code. Shader Graph.

My laptop.

Describe books, blogs, specialist None that come to mind specifically.


journals, video tutorials, keynote
speeches, interviews, etc.

Describe software/hardware The Unity engine that we’re all familiar with at CMGT,
Visual studio code- a lightweight text editor that can
be used as an IDE and with Unity.

Laptop - just a regular laptop.

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