Professional Documents
Culture Documents
1_SLIVA/PLUM
4 2_DROSDA/WELL
5 6 3_KARPA/ROCK
1 4_CRKVA/CHURCH
3
2 5_LIM/WELL
6_ZASOLNISHTE/SHELTER
SLIVA/PLUM
SLIVA
LAZAR´S GAME
This spatial game articulates the narrative of the founding
myth of Lazaropole - literally “Lazar’s City” - using the
typology and setting of two specific vernacular houses.
*In Lazaropole, the sink or ‘Hima’ does not enter the domestic space proper but is incorpo-
rated in the thickness of the external stone wall, in this case on the north side of the building.
DRAWING WATER
This game of skill is a recreation and recognition of genera-
tions of Lazaropole women’s daily labour in the carriage of
water between the spring and the home.
*The chardak is the characteristic social space of the vernacular Lazaropole house, and is confi-
gured as a first floor hall open to the staircase, from which all the other rooms in turn are accessed.
FREAKY NEIGHBOURS
This game enables playful enactment of the process of
settlement according to the vernacular ‘ground rules’ observed
in this part of Lazaropole.
July 2018