You are on page 1of 4

This PDF has been designed to print on either Letter or A4 sized card stock and paper.

DO NOT RESIZE.
(To keep the cards the correct size for Card Sleeves.)
lf desired, print page 2 on to the back of this sheet to add backs to the cards.
Cut out using the lines on this side
Page 3 should be printed on paper. Cut and fold per PocketMod.com instructions.
Once the cards are in Card Sleeves, use a Grease Pencil, Dry Erase Marker or Gaming
Stones to mark the appropriate scores.
Mark all ’Crossed Boards’ of placed on a card. You play
Barricade Strength Points on each section once, in any
the Barricade Card. For a order.
more challenging game mark You get 4 Action Dice to
less ’Crossed Boards’. be placed on the 3 # /#”fig. You
Place 1 Zombie Token on the sections of the game Lawn successfully destroy a
Lawn Card as an initial threat. Card, Barricade Card Zombie with a roll of 3,
Created
by Jason Place the remaining Zombie and/or Garage Card as 4, 5 or 6 on
Sondoh Art Tokens to the side in your determined by you. any die. I.E. if you placed 2
by Zombie Pool for later play. dice on the Lawn Card and
Robertson fg. Each die placed you were to roll a 4 & 5, you
Sondoh, Jr. here represents an attempt have destroyed 2 Zombies.
Card Design and PocketMod Rule Booklet by at a shot to the head of a For each Zombie
Malechi Zombie. Each marked
Version 1.5 destroyed, you must mark
’Zombie a ’Zombie Head’ under the
Zombie Coont of the Lawn
Deathand
•° This game is Head’ under Zombie Card
divided into 5 Phases. Repeat Death Count of the Lawn remove 1 Zombie Token
until you have either Card indicates 1
from the Lawn Card and
won or lost. destroyed Zombie.
place back into the
Zombie Pool.
3 Game Cards (included) in four six-sided dice within Zombie, the next 3 ’Crossed
card sleeves, 6 Zombie Tokens easy reach. Place a number of Zombie Wrenches’ will Spawn 2
(included), Grease Pencil; Dry Token(s) from your Zombie Zombies, etc.
Erase Marker or Gaming Pool on the Lawn Card
Stones, Erasing Cloth and 4 according to the Zombie
Six-Sided Dice. Spawn Level. The maximum
number of total Zombies that
may be on the Lawn Card at a
Win the game by repairing the single time is 6.
vehicle to The Zombie Spawn Level
increases as the vehicle’s
100 . Repair Status increases as
indicated on the Garage
Card. The more the vehicle is
Place the three game cards in repaired the greater the
your playing area. Placing the number of Zombies will
Grease Pencil or Dry Erase Spawn. I.E. the first 3
Marker and Erasing Cloth; or ’Crossed Wrenches’ of the
Gaming Stones along with the Repair Status will Spawn 1
@@%” *@ $”@fg. Each an attempt to repair the Barricade Card.
die placed here 10a of the vehicle. Each @#%/”@* /#*g. You
successfully create a
represents an attempt to
create a Barricade
Strength Point for the
marked ’Crossed
Wrench’ under Repair
Status of the
Barricade with a roll of 3, 4,
5 or 6 on any die. I.E. if you
#”*# 9. You
successfully completed a
repair of 10a on the
oil
placed 3 dice on the vehicle with a roll of 5 or 6
Barricade. Each marked
’Crossed Board’ under
Barricade Strength Points
Garage Card indicates 10a
of the repair completed. Barricade Card and you
were to roll a 1, 3 Er 6, you
on any die. I.E. if you
placed 3 dice on the
is
have created 2 Barricades. Garage Card and you were
of the Barricade Card
indicates 1 Barricade. You play each section by
rolling all dice
For each Barricade
created, you must mark a
to roll a 2, 3 & 5, you have
repaired 10a of the 9›+i
/”## I $/##. Each die ’Crossed Board’ under vehicle. you must mark a
placed here represents Barricade Strength Points of ’Crossed Wrench’ under
the o
^!9O/ §o
spJes ||e ssoJse ,buiq) peq, e suieuJaJ oJaz
jeqj os pasta aJ uaaq seq sjuiop qjbuaJjg
apesI//eg
ue|ejey pue qsiuedg ‘qsi|bu:::j sabenbue| juaJajjip
buijuno ’/bo|ouiuJJaj a/v saqoo aJoul e ajeaJo
,‹s
o) O)uipaje|sueJ) uaaq seq peag aq))o adeas:::j ’say
pabueqo a»eq sunaj auiog pa)eauo sew\ )a|gooq a|nu
pop jja)oop age ”payo|oa uaaq a/\eg snlqdeyb age
¿sa6en6ue
yzsaJaU!p cs! azuoo peag azjy §o adeosg saog
”cja ‘pa/ioJ)sap
0i
”paewaa e gu!zeJ
saiquioy aqj jo \oevj
daaq o) sauo) buiuiey
to JaqJe|, j aseJ:::j
peep used aq) uo aq uea )eqj
saiquioy jo junouJe uinuJixeui aq) si

* ia:te!pauJ• ! J! * •id put › !1
,spJow\ag,
os
/ug ')iouap aseaJy e 9,0, qcean sjuiop qj6uav g apeauJeg
qjiM
pasn aq oj spree
a)qesnaJ aaJq) q)i/h
mol uaqw\ auieb
a
paoe|daJ uaaq
seq pJeoq auleb aq) a nd cosy prewar not
aqj aso|'/|uo noy auieb a'qj aso) j,uop not ‘ N
uoisJa sigh u) - S'/
1»aias ‘sa!qnot 0 ›
uoisJa/\
”oja
‘pafioJjsap saiquioy
aij) )o \oevj daa) oj
¿atue6 age asoj j op 'pueg uwte-j age uo aoejd
iinjssaoons axeq not uaqM
oj us ‘un^eclS oj sa!cI*uoz yo mo usu y
surs
paXoJjsap *

sua)oj to) abueqaxa ui )


no umoJq) uaaq seq
based a pue |iauad)o
e›ss
ti›
asn age 'sabueqa
oiqdeJb
JouinJ are aJaqj uoisua snj) u) - uOISJ6/\

dg jsJij aseqp aq) Joy


'(6uiuce

aiquJoy jl /ie|d o) aoip papis


›i
›isi
xis p pue [ pue
aiquioy )eaJijj |eijIui [) peep
u/ne7 •ui •

¿peajg age jo adeosg jo suo s! aazt uauajj!p


Waco yo u ! a ^• * a ge ”paseJa ! ‹^! Oa
a
M !nx sa ! qcuoz Jtueuz log 'uang su!j age Vol

age uaanxjaq aouaaai›!P age •! ¥^u/n


ie
Japun ,spJoog passoJg, aaJqj z ›‹i
•W

! “X]aje! au•J ! sap••!^^•g $ a yeah ({] JaquJnu oj i• nba s!


ap••!* • g aq:I oj aâeuJep
"uJnj jxau t asevd d!zs age -ap» !*» g age
sq3e›Je paXoa sap You
- uJnj jxau bu!u• eds a!q= z dogs (a see jeqj plea useq
\/ prewar buisn pa/oJjsap
asoq) boy )daoxa
age uo a!quJoy qoeg
paqJenJ 'plea
),ua» eg not jeg) aâeJeg aqj
pa/oJ)sap saiqnJoy jo snje›S ^!
buluieulaJ due pps •day ai›!vaa
”prewar knob bulge) age Japun
uajje sigh op no/ 'say ,qauaJ,/y\
¿p
ue tau age 6M!1^ ›
passoJ , e x
auojaq paAoujsap sa! •w -a]•!qaa
quzoZ g p uano paye aqj j %o I •!
nrunooe nofi •day (g
-(paAoJJsap saiq z ••

You might also like