Professional Documents
Culture Documents
contemporary audiences.
ideologies that seek to moderate or reverse the pace of change of the modern world,
accelerationism argues that technological and economic progress are a part of nature law
that cannot be controlled (Shaviro, 2014). We live in an acceleration society; the history of
result of globalisation. This accelerated modernity has contributed to a frenetic pace of life
in terms of both work and leisure, technology enables us to stay constantly connected and
allows us to compact more and more into our day, showing no signs of ceasing.
In this analysis of the performance, I and my collaborative partner Imogen Davis, created for
MA Performance Making’s ‘THIS’ festival (2017) , I will discuss how our approach to live
performance making was informed by the human experience of this change. Through our
references to reality TV, social media and self-help and lifestyle industries in ‘The Dream
through the lens of its cultural artefacts. In this analysis, I will discuss how we transposed
the fundamental properties of these artefacts into live performance in order to illustrate
how this high speed frenetic pace of life have altered states of cognitive function and
commercial forms of modern culture have on user perception of reality and expectations of
narrative particularly those who matured performing the ‘self’ as a digitally embodied
activity on social media, for whom ‘lifestyle/personality branding’ has become the ultimate
commodity. ‘The Dream Method’ examines how this has affected their understanding of
how to behave and ‘perform’ the self, while constantly aware of an audience, real or
imagined, and conjunctively how this affects process of making live performance work for a
technology.
We explore this not by the incursion of the media derived technics, but instead with our
satirises contemporary prepossessions for the mediatised in cultural objects and the effect
this has on making and viewing live performance, while exploring the ideologies of capital
1.1
Millennials are defined as the generation who grew with the internet, otherwise known as digital
natives. The internet is a prime source of brain stimulation for this generation, this digital
stimulation encourages brain cell alteration and neurotransmitter release and in doing so
strengthens new neural pathways in our brains and weakening old ones.
This digital alteration of the brain means it evolves to focus on new technological skills and drifts
from fundamental social skills. Digital natives habit of constant connectivity places brains in
heightened state of stress with no time to reflect, contemplate or make thoughtful decisions.
Instead existing in a sense of constant crisis; on alert for a new contact or exciting new information
at any moment (Small & Vorgan, 2009). This heighten state of stress is known as ‘partial continuous
attention’. This state of constant connectivity is highly addictive; it creates a sense of control and
inflated feeling of self-esteem and self-worth. Unfortunately, this sense of control and self-worth
tends to break down, as the brain does not yet have the capacity to maintain this high alert status.
Hours of continuous connectivity creates a brain strain also known as techno brain burn out,
sufferers describe feeling spaced out, fatigued, irritable and distracted. ‘The Dream Method’
explores the tension between this inflated sense of sense and its subsequent breakdown and the
neurological and emotion strain it creates; the performers enter the stage to an artificial bombastic
ceremony but as they engage with the performative demands expected of them they are put under
increasing pressure and the veneer they present in their initial appearance soon falls.
Excessive exposure to the demands of new technology, can inhibit brain response. Studies have
proven the link between greater symptoms or ADHD and inattentiveness among young children and
adults, incurred by the brains adaption to perpetual exposure to multiple bits of information
delivered through exposure to modern fast-paced technology. The rapidity of changing images can
lead to a sudden shifting among multiple neuronal circuits, which over an extended period
(particularly among young developing brains) disrupts the laying down of normal neuronal
pathways, which leads to impaired attention abilities (Small & Vorgan, 2009). ‘The Dream Method’
responds to the adaptions the modern millennial brain makes to this consistent stream of
information, and extrapolates how new cognitive habits, such as partial continuous attention and
other impaired attention abilities could potentially redefine mainstream modern culture, both in
how it is made and received by audiences. The accelerated pace of the dream method in terms of
dialogue, scenographic changes, and the tasks being performed on stage was designed to simulate
response to heighten stressed state of ‘partial continuous attention’ and create a form of
performance that viewers recognise on a sensory level as being akin to the rapid processing of
images and information one experience while occupying digital space. As the two performers run
through scripts simultaneously, at different moments one line of text maybe emphasised, depending
on the instruction of ‘the producer’ and on the individual viewer, one performers script may be
given precedent or they may completely aurally overwhelm each other. This experience for the
audience member prompts the stressed state of partial continuous attention by forcing audience
members to engage in an increased frenetic cognitive style by perpetually exposing them to multiple
bits of information at a rapid pace. The performers also enact this state of stress, while they are fed
stage direction at an increasing pace by ‘the producer’ their actions degenerate from precise
This sensory simulative approach was influenced by our appreciation of the work of video artist Ryan
Trecartin. Trecartin Describes the extrapolative accelerationist themes of his work as the aim ‘to
push where we’re at at the moment’. Through his video installations he seeks to ‘capture the
of a hyper-connected and networked ‘age of intensity and anxiety’. The videos explore and embrace
are unhindered by the physical boundaries of the material body allowing him to explore the
multiplicity and fragmentation of temporality and subjectivity that is reality in digital online spaces
(Beagles, 2014).
culture and uses transgressive accelerationist aesthetics in order to both entice and repel his viewer.
In ‘Any Ever’ (2011) Narrative structure borrows uncannily from commercial popular culture (talk
shows, reality shows, lifestyle bloggers, social media sites etc.) changing rapidly and fluidly from one
to another leaving the viewer with a both a sense of unconscious understanding of the dynamics
The POV filming style is intercut with 3D animation, over processed layers of digital effects (see
figure 1), Auto tuned, speed up dialogue creates an atmosphere of unforgiving sonic and visual
intensity. Similar to the performers in ‘The Dream Method’, Trecartin’s characters are constantly in a
heightened state of stress and over simulation, addressing the camera and each other in an almost
impenetrable yet familiar language based solely on commercial banalities, buzzwords and jargon
remixed with catchphrases and modern colloquialisms. We sought to achieve a similar sense of
uncanny familiarity with the cultural artefacts we are referencing, by accelerating their material to
the point of overstimulation for the audience and in doing so creating a sensory experience that
1.2
Our perception of time has also been altered by progress in digital technology, the
exponential growth in digital capitalism and globalisation has resulted in changes in our time
consciousness. In 1930 economist John Maynard Keynes predicted that the working week
would be drastically cut, to perhaps 15 hours a week (Elliott, 2008), with people choosing to
have far more leisure as their material needs were satisfied. He anticipated that the growth
of productivity resulting from technical progress ,under capitalism would eventually solve
the economic problem of supplying human needs at a fraction of the existing work effort
(Wajcman, 2015, p. 163). However, technology has not liberated us in the manner Keynes
described; the technological innovations that where expected to free our time have
paradoxically bread a growing sense of time pressure. We are increasingly moving away
from the ‘clock time’ of the industrial age, which was the logic of ordering and demarking
time in linear sequences of events. In Manuel Castelle’s ‘The Rise of The Network
Society’(1996), he argues that the world is increasing organised in the space flows: flows of
merchandise, people, money and information around dispersed and distributed networks of
what he terms timeless time (Wajcman, 2015, p. 19). Psychologist have found evidence that
the ubiquitous technology we interact with that has made our brains more efficient at
processing information has also resulted into us perceiving it as passing faster than it is
(MacDonald, 2015). Lack of distinction between work and leisure influences how we
experience real ’lived time’. Our unlimited amounts of news and information creates a need
for immediacy and speeds up our perception of time, even leisure time is monopolised by
constant search for instant gratification. Virtual networks and ubiquitous computing are
thus the intersubjective linear time in which people coordinate their time practices in real
world contexts gets completely obscured. Our personal ‘real world’ time can be modified by
the ways in which we interact with technology, and the accelerationist effects technology
has on everything around us makes us impatient for anything that takes more than seconds
to achieve and we become more susceptible to compulsive behaviour. (Wajcman, 2015, pp.
that caters to the modern mediatised audience’s predilections for Instant gratification.
tendencies. It recognises its audience’s predilection towards rapid image-heavy stimulation and
appropriates this to engage the viewer, however, he refuses to prescribe a didactical condemnation
of the world his protagonists inhabit describing the hyper-sexualised, hyper-violent activities
explored in the film as a late-capitalist state of transcendence (The Guardian, 2013). The opening
sequence serves as a microcosm of the film itself; a relentless audio-visual simulation. Korine creates
a rapid succession of images, that assault the senses by using highly saturated colour, hypersexual
and hedonistic imagery (see figure 2) and an intense Dubstep soundtrack that is interjected with
motion
sequences of incongruent imagery and changes in film texture (Shaviro, 2013). Similarly, in ‘The
Dream Method’ the producer tailors the instructions of the performers to appeal to the mediatised
audience by encouraging the performers to ‘be more likeable, expressive, sexier, conceptual’
resulting in a cacophony of audio-visual simulation while also referencing art making in an attention
economy.
1.3
Similarly, to Trecartin’s ‘Any Ever’ (2011), Korine explores a fractured sense of real time in ‘Spring
Breakers’, sequences are non-linear, there are multiple narrators, and repetition of scenes and lines
of dialogue. He defines this narrative structure as a ‘liquid narrative, more like a feeling or a drug
experience, more tonal, sort of like a culture of surfaces’ (The Guardian, 2013). In ‘The Dream
Method’ time is dictated and altered by ‘the producer’ responding to the audience’s reactions, the
audience’s gratification is how the duration is measured onstage. The dream method explores how
our cognitive functions and our experience of real ‘lived time’ has become skewed in the age of
accelerated connectivity and ubiquitous technology. The frenetic pace of modernity and it
symptoms became source of inspiration for the form and tone of the piece. We can attest both
accelerated modernity rather than a predictable anti-capitalist didactic. We too explore the neural
and perceptive experience of participating in this hyper-connected society as material for the
structure and content of ‘The Dream Method’, and its effects on of cultural practices, by considering
the changing tastes of modern audiences as we become more accustomed to this altered state of
2.1
Through the character’s extreme acts of violence and hyper-sexuality, Korine’s ‘spring breakers’ he
also explores modern mediatisation as a result of capitalism, with characters frequently repeating
the sentiment ‘just pretend like it’s a videogame/act like it’s a movie’ and many prolonged scenes
taking on the quality of a promotional music video. In his book ‘Liveness: Performance in a
Mediatised Culture’ (1999) Phillip Auslander explains how we have come to live in a culture defined
by mediatised representation, to the extent that the mediatised experience has taken precedent
over real live experience. This is an extension of Walter Benjamin’s discourse of the effects of what
he referred to as the ‘aura’ in his seminal essay “The Work of Art in the age of Mechanical
Reproduction” (1936). In this essay Benjamin discusses the shift of perception as a result of the
effects of mass production on experiencing an art work, he stressed the degrading effect that the
reproduction of an art work has on the ‘aura’ of the original. Benjamin states that there is a
contemplative distance between the viewer and the original work that is inherently tied up in
tradition, ritual and the uniqueness of the object, when it is reproduced, either mechanical or by
(Benjamin, 1973, p. 216). We, as consumers of images, have a desire to ‘bring things closer spatially
and humanly’ (Benjamin, 1973, p. 217) examples include the near mandatory use of body mike in
live concerts or the ubiquitous screens around us that flash information such as time, news and
temperature. However, Auslander argues that today we rely on technology such as cameras or
digital screens to more fully experience ourselves as live bodies existing in the moment, as a result of
a mediatisation of the modern mind. Furthermore, we have accepted a new type of mediatized
realism as reality. Auslander’s argument focuses on the relationship between television and theatre;
initially televisions ability to replicate theatre in its claim of intimacy and immediacy and how
subsequently live performance developed towards the replication of the discourse of the televisual
and mediatisation resulting in a ‘remediated’ form of theatre in order to appeal to the contemporary
mediated audience’s sensibilities (Auslander, 1999, pp. 10-23). Through our references to reality TV,
social media and self-help and lifestyle industries in ‘The Dream Method’ we attempted to define
the characteristics of an accelerated society by viewing it through the lens of its cultural artefacts, in
doing so creating a form of performance ‘remediated’ towards the replication of these newer highly
commercial forms of media. Audiences have grown accustom to highly edited reality, as a result of
the mediatisation of the modern mind. When a viewer watches a scripted reality show or
participates in social media they participate in the production of new economies of realism (Biressi &
Nunn, 2005, p. 34).This portrayal of reality is mediated by the production/editing process but this
mediatisation is obscured through the imitate, profoundly domestic nature of the medium of
television, this is a simulation of reality that over time can feel real, far from being symbolic of reality
it is much closer to being a metaphor for television itself- intimate, immediate, rooted in the
everyday yet highly produced and packaged for an audience. However, concerns over the limits
realistic representation of reality are at odds with the specific pleasures cited by reality TV viewers.
Annette Hill audience research surveys for ‘Big Brother’ in 2000 noted that 68 percent of
narrativization of real life and 60 per cent also mentioned the pleasure of watching ordinary people
do everyday things (Hill, 2002). The contract of viewership we enter with these formats is that we
accept them on their own terms as successfully realist genres, as representations which are the
logical extensions of the extremely mediated societies attempt to reproduce reality. ‘The Dream
Method’ endeavours to explore the specific pleasure in consuming these forms of media in order to
determine the consequences of living in a hyper connected accelerated society on the human
2.2
One of the main explorations we undertook while creating ‘The Dream Method’ is the effect
commercial forms of modern culture and technology has on user perception of reality and
expectations of narrative in live performance. This was explored through the presence of ‘The
Producer’, a disembodied voice that prompted the performers to actions based on what would be
considered more entertaining or dynamic for the audience members. The role of ‘The Producer’ in
‘The Dream Method’ is used as an allegory not only for the role that a producer or editors would
have in the creation of a scripted reality show/talk show/self-help seminar, but also for the constant
anxious, self-editing that characterises performing an identity online through social media. These
formats hold a striking resemblance in how subjects perform themselves through narrativization of
real life events, which has given way to a new form of mediatized realism. Scripted reality is defined
as being based on real events but some scenes re-enacted for the purpose of entertainment.
Producers play a huge role in crafting editing footage in order to make narrative structures out of
real life events. Techniques used to get the results they want included creative editing, reshooting
and large behind the scene crews (Braff, 2017). In ‘The Dream Method’ under ‘the producer’s’
manipulation the performers enact this editing live on stage by being asked, for example to repeat
certain lines of the script with different intonations, costume and light changes, and performing
absurdist tasks. The performers also enact key generic traits of the genre, these includes dramatized
and stylised moments of tension, conflict, self-revelation and cathartic resolve by being feed lines
directly from ‘the producer’. In ‘The Dream Method’ this process of mediating reality is laid bare for
the audience, it mimics they ways in which reality is editing by producers and media personalities (in
both scripted reality television and online social media settings, respectively) in order to appeal to
contemporary audience’s desire for holistic, punctuated story lines. This is expressed in the
trajectory of the narrative of the performance, which although is partially improvised, is still set
Arguably the appeal of reality television lies in the attempt to reclaim what seems to be lost after
the digitalisation of modern culture, that is to connect with other subject through time and space
(Biressi & Nunn, 2005, p. 32). In the age of accelerated society we live in one of the dominant
themes of modernity is loss, that is the loss of community, tradition and of an existence steeped in
the meaning of a shared ritual (Andrejevic, 2004, p. 25). Many people note the worsening of
depression symptom and increased anxiety disorders resulting from too much exposure to
technology. Despite the seemingly endless opportunities for connection most of these digitally
Figure 3 & 4, Keeping up with the Kardashians, Ryan Seacrest Productions, 2017
mediated modes of communication lack the intimacy and warmth of corporeal contact, and only
serve to worsen feelings of social isolation (Small & Vorgan, 2009, pp. 76-78). It is evident that
contemporary scripted
reality shows seek to characterize the image and values of a more tradition pre-modern society.
Popular shows such as ‘Keeping up with the Kardashians’ and The Real Housewives franchise place
an emphasis on portraying the rhythm of daily life, family life and traditional community which is
hugely appealing amidst the emergence of the distinctive anonymity of urban life. A more specific
symptom of this lost sense of connectedness that is evident in this genre, is dominant discourse of
trauma and personal pain and the narrativization traumatic events or experiences in the subject’s
life. Implicit in this representation is the acknowledgement of trauma and psychological /emotional
damage as core concepts circulating in contemporary culture. The genres attentiveness to trauma,
personal pain, injury and loss point to the broader social preoccupation with therapeutic culture
(Biressi & Nunn, 2005, pp. 70-78). In ‘The Dream Method’ we approached these prevalent concepts
of personal pain, anxiety and disillusionment, as a result of the losses incurred by digitalised modern
culture, through the scripts the performers deliver on stage. We used a variety of material from the
internet to compile the scripts for ‘The Dream Method’ varying for self-help seminars and wiki-how
articles on the law of attraction to vegan smoothie recipes for a better sex life, these represent the
overwhelming theme of self-improvement that defines these cultural artefacts. Human experience
of pain, trauma and anxiety is largely glossed in favour of the use of narrative resolution in these
2.3
In season 2 episode 13 of the popular scripted reality show ‘Keeping up with the
Kardashians’, executive producer and star Kim Kardashian dedicates an hour long special to
the aftermath and trauma of a violent robbery during which she was robbed of almost $10
million worth of jewellery at gunpoint inside her hotel room (Seal, 2016). This is a testament
genuinely emotional and frightening account of what she experienced on the night of the
robbery. The context for the revelation is a domestic scene in which the visibly distressed
Kardashians recalls the entire events of the night while sitting on a couch with her sisters
He duct taped my face to get me not to yell and then he grabs my legs and I had no
clothes on under, so he pulled me towards him at the front of the bed, and I thought
‘okay, this is the moment they’re going to rape me’, then he had the gun up to me
and I just knew that was the moment, they’re totally going to shoot me in the head. I
just prayed that Kourtney is going to have a normal life after she sees my dead body
from the sister’s social media sites captured on the night (see figures 3 & 4). In this scene,
on subjective perspective and personal accounts in which Kardashian recalls the trauma in
an increasingly distressed manner. The scene is charged with real emotion however is also
presents the pathology of the subject in a form that represents intensely traumatic events
with representational strategies that merge her intimate account with our own broader
popular cultural myths of trauma e.g. Damsel in Distress, Hostage situations, trauma button
public persona (Biressi & Nunn, 2005, pp. 77-79). This documentation is Kardashian’s
navigation of a personal trauma and her media personality the scene infuses moments of
real personal revelation with effective film making and narrative story telling techniques.
Kardashian resolves by the end of the episode that the love and support of her family has
helped her overcome her ordeal and the experience made her a better person, and in
conjunction with the airing of the episode posted the following statements to her Twitter
matters unresolved, Kardashian provides viewers with revelatory filmic moments of resolution and is
consistent across her social media accounts with a favourable narrative of over-coming personal
strife. Kardashian addressed her narrative savvy in a recent interview, ‘I felt really comfortable to tell
my story on my show. I’m very aware of what fans want to see. I think if you ask the crew, I probably
The self-improvement theme of the script the performers read from in the dream method is
conceptually derived from the predilection of these forms of media to conceal the true nature of
human pain and trauma favouring instead a mediatised narrative. The performers on stage enact
this desire for holistic narrativized resolution to real suffering through the three-act structure
The work of online performance artist Amalia Ulman was highly influential to ‘The Dream
Method’. Similarly, to the odyssey of Kardashian’s narrativization of her trauma through her
reality show and social media presence, Ullman, in ‘Excellences & Perfections’ (2014),
enacts a scripted online performance in real time. Ulman, via her Instagram and Facebook
profiles portrays a fictionalised extreme physical and lifestyle overhaul. Throughout the
herself from a naïve aspiring model, to a self-destructive socialite and finally a reformed,
pseudo new age health blogger. Ulman describes these phases as three distinctive
up with The Kardashians’ the discourse of trauma and personal revelation is always to the
fore. Ulman divulges intimate details of her personal life with her followers projecting her
anti-heroine self “acting crazy and posting bad photos online”. She “gets a boob job, takes
drugs, has a breakdown, and goes to rehab” (Sooke, 2016), before absolving herself by
Paltrow’s life style blog, Goop, “Kind of girl next door,” Ulman explains. “I liked yoga and
juices. That was the end.” (Sooke, 2016). Through her use of sets, prop and locations in
various selfies, she meticulously duplicates the narrative conventions of social media feeds
(figures 6 & 7). Ulman performs the limited tropes of feminine expression available on
women and how they portray themselves online. She carefully duplicates the conventions
of social media presence, so much so that at first glance her online profile is banal, however
Ulman possesses the navigation skills to function optimally in this environment, she uses
this knowledge to integrate herself and also subtly undermine its values and comment on
Figure 6 & 7, ‘Excellences and Perfections’, Amalia Ulman, Instagram (@AmaliaUlman), 2014
2.4
characterisation of ‘The Dream Method’, the performers were fed lines and actions directly from
the scripted reality genre and from their our own personal interactions with each other to simulate
moments of emotional intensity and conflict which are frequently fetishized in the media as a ‘car
crash/hot mess’ narrative trope .The scripted reality genre and both Kardashian and Ullmans
manipulation of reality and representation where extremely influential in the game play developed
at the centre of the performance. It was important to have sense of liveness and improvisation but
also a structure within this that represented the narrative expectations of the mediated audience.
where once television was a medium primary dedicated to the transmission of live events and the
reproduction of the theatrical live image, as technology got more sophisticated television sought to
represent itself as theatre through the appropriation of dramatic convention rather than through
the use of technology in order to record and replicate the perceptual experience of the theatre
spectator. Both Ulman and Kardashian embody this dramatic convention in their constructions of
reality, for satirical and commercial reasons respectfully. Both expose the limited modes of
conventions inherited from theatre to television, and now condensed further for social media. In
‘The Dream Method’ we endeavoured to remediate a cross contaminated version of these dramatic
forms back into live performance and lay that process of mediation bare. Arguable this over
simplified approach to representations of reality in the media and online social behaviour and the
specific viewing pleasure derived from viewing and imitating this fixation on trauma and personal
suffering it is symptomatic of society struggling with the alienation of the modern accelerated pace
of life.
Social media sites have become the threshold for modes of representing mediatized
realism, consumption and labour in the post-industrial age of communication. For media
personalities like Kardashian, her show and supplementary online presence in various social
medias is essential to her own ends of achieving celebrity and a platform for the promotions
economies. This mediatised realism perpetuated by lifestyle gurus, bloggers and Instagram
personalities are skewed by commercial interests and this affects our behaviour online. Guy
Debord’s text Society of the Spectacle (1967) applies explicitly today to representation and
interaction in online social spaces. The text was a response to post war consumerism and
capitalism, as it became more rampant and expansive by use of new medias and marketing
strategies. It described a new phase of capitalism, that shifted its focus from the materiality
of the commodity to pervading the consciousness of the consumer by infiltrated all aspects
of our lives so that we now live a representation of life. We do not interact with each other
we only interact with the ‘spectacle’ or the capitalist system (Merrifield, 2005, pp. 56-59),
‘All that was directly lived has become mere representation’ (Debord, 1999, p. 12), Debord’s
are mediated and hugely influenced by the labour of social media personalities in there
performative trends that these personalities set in how these online spaces can be used to
construct identity and narrative, dismantles the division between labour and leisure in
into time that can be monitored, recorded, repackaged and sold. It is through these highly
produced narratives and mediatised reality that online celebrity personas create powerful
activity through social media websites means that it is common for commercial interests to
influence individuals behaviour online. (Davis, 2013, p. 113)The way we portray ourselves is
Spectators are linked only by a one-way relationship to the very centre that maintains their
isolation from one another. The spectacle thus unites what is separate, but it unites it only in
This applies today; we are united in the consumerist spectacle, but this does not mean we are
united with each other. These commercial form an explicit representation of the consumerist
spectacle that Debord speaks of, However, as I mentioned earlier, they also seem to serve as a
form of catharsis for the epidemic of alienation incurred by accelerated modernity. The para-social
relationship they foster through there self-revelatory depictions of the human condition, appeal to
a broader social preoccupation with therapeutic culture and self-improvement. This enclosed
relationship with the capitalist spectacle defines accelerated modernity. In his book of essays ‘No
Speed Limit’ cultural critic and film theorist Steven Shaviro defines accelerationism as the argument
that ‘the only way out is through’ and the hope that ‘by exacerbating our current conditions of
existence, we will finally be able to make them explode, and thereby move beyond them’ (Shaviro,
2014). In our approaches to narrative, characterisation and performance in ‘The Dream Method’
performance that both satirises and seeks examine the adaptions the modern millennial brain
makes to this consistent stream of information. While extrapolating how these new cognitive
habits, such as partial continuous attention and other impaired attention abilities could potentially
redefine mainstream modern culture, both in how it is made and received by audiences.
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