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AUGUST 2019

Designing the Invisible


An Introduction to Anticipatory Design

Anticipatory design is the premise of reducing users’ cognitive


overload by facilitating their decision-making process on behalf
of them, especially in the Pre-interaction timeframe.

Joana Cerejo

Abstract
In 2004, a highly influential book, The Paradox of Choice, was
published by psychologist Barry Schwartz. This book was a
compelling manifesto that outlined the effects of abundance and
choice in a person’s life. A decade later, Aaron Shapiro, the CEO
of the global digital design agency Huge, developed Schwartz’s
findings into a new scenario, that he coined as Anticipatory Design
on a publication for the Fast Company magazine . Schwartz defend
that too many choices lead to poor quality decisions and less
satisfied users. Now, the recommended solution for this problem
might relapse on this recent approach called Anticipatory Design.

Keywords
Anticipatory Design, Artificial Intelligence, Interaction Design,

Decision-making
Introduction
There is no novelty in the term. Anticipatory comes from the Latin
verb Anticipalis which means to “anticipate, get the lead, get
ahead of; have preconception; occupy beforehand.”. The term
“anticipatory” appears in previous studies in computer science
(Zamenopoulos, 2007), philosophy (Husserl, 1991), information
science (Zamenopoulos, 2007), interaction design (Van
Bodegraven, 2017), and even in biology (Rosen, 1985). All the
fields discuss anticipation as a notion of predicting future actions as
essential and inherent components of systems design.

Anticipatory design principles have their root on anticipation and,


according to Poli (2009), the best definition of anticipation came
from mathematician Rosen’s,
An anticipatory system is a system containing a predictive
model of itself and/or its environment, which allows it to
change at an instant in accord with the model’s predictions
pertaining to a later instant. (Poli, 2009 p. 2)

Anticipatory Design is the premise of reducing users’ cognitive


overload by facilitating their decision-making process on
behalf of them, especially in the Pre-interaction timeframe.

Although, Anticipatory design is not triggered in pre-events, it also


evoked by post-events. That is why designing for anticipatory design
can get the experience stuck in an Experience Bubble,
Your filter bubble is your own personal, unique universe of
information that you live in online. And what’s in your filter
bubble depends on who you are, and it depends on what
you do. But the thing is that you don’t decide what gets in.
And more importantly, you don’t actually see what gets
edited out. (Pariser, 2011)

Pariser argues that algorithms create filter bubbles that are


affecting our serendipity.

Notwithstanding, the future designer role under anticipatory


design will be to envision environments that eliminate as
many steps of interaction as possible to simplify the service
processes. This will mean that users will not have to route throughout
several options in each stage of a service. Instead, smart algorithms,
if possible, will be able to make most of the decisions for them.

To the designer, the critical factor here will be to acknowledge


which level (by criticality) of decisions the system will automate. The
designer should design criticality decisions levels that the system
should take into consideration on behalf of the user. They will need
to know when to make decisions for their users and when to let them
be the deciders (Doody, 2018).

Van Bodegraven (2017, p. 438) differentiates anticipatory design


as a pattern and not as a method. To him, the method is Predictive
UX. Here, the designer can focus on the service design and
support the service with anticipatory design as a design pattern.
Accordingly, personalization helps users make a decision; in
contrast, anticipation chooses on behalf of the user. The anticipatory
design falls into two solutions models: One Closed-word AI, where
the algorithms are designed to help users to decide, and second,
Open-world AI, where the algorithms are designed to help users to
discover (e.g., Spotify or Netflix) (Chen, 2016).

Anticipatory Design is the bridge that links algorithm-


powered AI with user-centric design disciplines behind
this technological world.

In sum, the design field is moving forward from empowering users


with tools to help them make many decisions at each step of the
process to serving users by providing them smart services that are
continually learning where and how to make peoples’ lives easier
by sliding AI technology into the background of their perceptions.

Another author, Doody (2018), makes an interesting distinction:


to her, anticipatory design focuses on predicting people’s needs
and helping them make better choices. Whether making decisions
on behalf of the user, she calls it Automate Design instead of
anticipatory design. The original definition of anticipatory design
was a mix between the two, but Doody makes a relevant distinction
that can solve some of the current risks brought by anticipatory
design that we will cover up further on this paper
Anticipatory Design
Deconstructing the Principles
This design method moves around three major concepts:

Figure 1: Anticipatory Design structure retrieved from Van Bodegraven (2017)

If one of these three actors fail, we cannot design for anticipatory


design. They need to be aligned and effectively used (Van
Bodegraven, 2017) . “The goal is not to help the user make a
decision but to create an ecosystem where a decision is never
made” (Shapiro, 2015).

With this symbiosis among IoT, ML and UXD, Van Bodegraven


(2017, p. 14) concludes that “smart technology learns within the
IoT by observing, while data is interpreted by machine learning
algorithms. Along the way, UXD is crucial for delivering a seamlessly
anticipated experience that takes users away from technology.”

Those are interesting points in view, especially if we envision


these developments, for instance, in the e-commerce industry. For
example, how will anticipatory design change or shape people’s
buying patterns and how will it change their purchase routines
or behaviors by making and eliminating users’ choice along the
way. According to Shapiro (2015), the goal is always to eliminate
as many steps as possible. To do so, AI will need to support
anticipatory design with finding ways to use data, prior behaviors
and business logic to have a structured ecosystem to automatically
decide successfully on behalf of the user or as close as possible.

For Clark, “a systems model built with anticipatory design principles


is speculating about user needs and attempting to fill in the blanks
correctly” (2016). To him, given these ideas of speculation and
prediction, the anticipatory design is not without its critics. In an
excellent case in point, we share the same apprehension for
anticipatory design. Zamenopoulos and Alexiou (2007) as well
as Clark (2016) they made the reservation that when one enters
into modes of prediction, we introduce constraints to understanding
as well as serendipity since the system could be unable us the
capacity of making fortunate discoveries by chance (Van Allen,
2017). For Anne Quito (2015) anticipatory design “is a radical shift
in terms of thinking about design.” These remarks equally apply to
the importance of developing a heuristic system focus on the Pre-
interaction experiences that have in mind fairness, accountability,
interpretability, and transparency of the service (Riedl, 2019).
Services like Google Now are one of the successful examples
of what anticipatory systems are starting to be capable of. This
application follows the anticipatory design principles of making their
life easier and better by reducing and simplification the number of
users’ inputs and decisions. Google Now is trained to predict when
a user is about to take certain actions and offers help accordingly.

Anticipatory Design Context


Designers and data scientists both have a responsibility to
understand how to shape experiences that improve lives
(Girardin and Lathia, 2017). However, the design value comes from
Quality of Experience [1]. Designers cannot improve people’s
quality of life if they do not achieve any utilitarian and hedonic
value.

How designers will define if a particular product or service is ready


for anticipatory design will need to follow specific criteria. One of
the fundamental criteria is if a particular product or service has to
have an online component that is collecting data from individuals.
As we saw previously, there is no anticipatory design if it
not gathers together three factors: IoT, ML, and UXD (Van
Bodegraven, 2017; Doody, 2018).

Accordingly, the collection process can be built in several ways.


Through an actual physical product (IoT like Nest, Alexa, wearables,
etc.) that can be sitting collecting data from individuals locally or
can be integrated into people’s phones. Another criterion lies in

[1] Quality of Experience measures the delight or annoyance of a user when


experiencing a service. It captures people’s aesthetic and hedonic needs.
preparation for collecting massive amounts of data or buy access to
it. A large business can generate vast amounts of data, but for those
smaller businesses or young services or products generate large
amounts of data can become a problem. In that sense, they can
resort to purchasing generalized data, and they create personas [2]
that are similar to the smaller user sample. The mandatory for process
to anticipatory is to have data to work upon, the strategies to gather
that data can be diverse. The ultimate goal is to collect attributes of
a person, whether individually or collectively, to generate sustained
data to customize experiences. Currently, the anticipatory design
brings to the table three advantages. Reducing the cost of choices,
simplification of the user interface (UI), and at last but not least,
improving the quality of the decision-making process.

Reducing the Cost of Choice


Reducing the cognitive load and decision fatigue that occurs by too
much information or too many options, especially when it happens
all at once. To Schwartz (2004), providing too many options
will make the decision-making process overwhelming and
stressful to the users. Because too many choices require a load
in the mental effort to uncover and decide something. When this
happens in digital services, people tend to leave early, and those
who stay are usually less satisfied with the overall user experience.

To avoid this, the best solution is to maximize the experience by

[2] A persona is user experience design tool to document certain type of users.
Personas are fictional, but representative, profiles of target users. It will describe the
ways in which certain types of people will use your product or service. Usually one
persona is created for each type of user. Personas are used to show us the motivations,
pain points and goals that users will be trying to achieve on a certain product or service
(Cooper, 1999).
minimizing the cognitive load. Schwartz (2004) defended that
it is better to have fewer choices than it is to have more. So, the
designer should make an effort to eliminate redundant
choices by focusing on anticipatory design to achieve a
reduction in decision fatigue. There are two essential effects
driven by decision fatigue. On the one hand, it reduces the ability
to make trade-offs, while it also contributes to decision avoidance
(Anderson, 2003).

If an individual is mentally exhausted, one tends to become reluctant


to make trade-offs, which might result in perform poor choices. The
cause of decision fatigue cannot result in decision avoidance, where
the individual does not make any decision at all (Anderson, 2003).

And we must not forget to diagnose that when we are mental


fatigue, we tend to resort to mental shortcuts to make decisions
quickly and effectively. By doing this, we may follow in a series of
harmful cognitive bias that can compromise our decision-making
process. Decision fatigue can compromise our ability to prioritize
the importance of the trade-off accurately.

Simplification of User Interface


Fewer choices on a screen means cleaner and fewer clutter screens.
Having fewer choices or no choices at all may seem a natural
evolution as voice UI, and AI becomes widespread. As a result,
we are moving forward into the simplification of UI. Krishna (2015)
argues that in the future, the best interface will have no interface.
The potential for voice UI, motion, and physical interactions [3] are
huge, and the trend of physical and digital-connected products
will keep blending as fast as IoT keep spreading across industries.
In this sense, anticipatory design may have a word to say; it can
save much time and user micro-interactions, allowing them to
focus on extending the human and creative capabilities, instead
of performing repetitive tasks that machines are better than us to
perform it (Daugherty and Wilson, 2018).

Improving the Quality of the Decision-making


In this age of ubiquitous computing, algorithms are becoming
embedded widely in the world that surrounds us. Smart devices
are everywhere, and they are continually gathering our actions,
behavior, and preferences. This represents a generation of vast
amounts of personal and public data at disposal. With the rising of
Big Data and the emergence of expert systems, businesses start to
rely more on the efficiency of machines to perform analytics and
statistical rather than humans. With this context to support designer’s
creation process, through anticipatory design, designers can
improve the decision-making process and reduce human mistakes
by aggregating, gathering, and making use of a lot more data that
is manually possible. Designers should predict the user’s needs in
certain situations to achieve normality and unobtrusiveness of the
technology. AI will become an ally in design. Therefore, we need
to improve our understanding of how people accept or reject AI
applications to enhance, clarify, and increase their acceptance to it.

[3] E.g., Project Soli. Soli is a new sensing technology that uses miniature radar to
detect touchless gesture interactions. Soli is a purpose-built interaction sensor that uses
radar for motion tracking of the human hand. https://atap.google.com/soli/
Unfortunately, designers are lacking prototyping tools or
heuristics for working with AI (Dove et al., 2017). Without proper
methods and prototyping tools, it becomes hard to successfully
prototype for interactions that may follow unpredictable intelligent
evolving courses. Designers will need prototyping frameworks that
support anticipatory design and animistic design principles and
methods. Otherwise, designers will keep struggling into exploring
and exploit the space of possibilities. As such, we need proper tools
to overtones the challenges of interacting with unpredictable systems.

The Quality of Experience is not restricted only to technology.


And for that reason, we need to improve our understanding of how
people accept or reject AI applications, in order to enhance, clarify,
and increase their acceptance to it. This will lead us to a significant
area of inquiry: How to do anticipatory experience design for AI-
driven services?

Anticipatory Design Risks & Challenges


Despite the promising advances brought by this new field,
academia has little research regarding the subject. Possible
implications under this method have not been appropriately studied.
There is a lot to be debated and study under subjects like ethical
challenges under design and data, privacy politics, the cost of
being right or wrong, the need for new heuristics as well forecast
serendipity in automated systems.

Ethical Design
“UX designers are getting more exposed to ethical design since much
confidentiality is involved by creating predictive user experiences”
(Van Bodegraven, 2017, p. 435). Anticipatory design is resulting in
designers getting more involved in areas such as ethical design
since much personal data is involved in predictive experiences.

With the rising of fully-autonomous predictive system’s designers


will face a higher responsibility concerning users’ privacy and
data collection. Further, if the future will be designing for integrated
services, some ethical design issues may arise. Designing for
anticipation will obligatorily imply data, and in a ubiquity era, this
data and services where the data relies upon, need to be cross-
gathered from several other services and resources.

Businesses and even designers will need to understand how to design


experiences and services for this cross-functional market. Several
industries may need to learn how to work in symbiosis, or openly, for
a ubiquitous market service to leverage their customers’ experiences
and their own business itself. Will businesses be willing to open up to
this future sharing cross-functional collaboration? And what ethical
concerns will follow into the designer role?

Data Security and Privacy


Algorithms as decision makers will imply new definitions of privacy.
Anticipatory design requires context, and context requires
data. Anticipatory design is grounded in data, and automation
requires a large number of data sets. Data and AI will be the
foundation of efficient user experiences for anticipatory
systems to work. Designers will need data on users’ preferences
and previous actions. Without data, intelligent algorithms cannot
work, and designers will not be able to design for anticipations.
The issue and concerns are with the new security and privacy
policies like the General Data Protection Regulation (GDPR). GDPR
is a European new privacy law to protect user’s data sharing
and gathering. The law does not exist in the United States, but
companies who have European customers need to take it into
account. If data law restriction continues to grow, it will complicate
the design process under anticipatory systems.
A worrying attitude because it may inhibit the development
around predictive UX (Van Bodegraven, 2017, p.436).

Nonetheless, in one hand, designers will need data to predict


user behavior, but on the other hand, designers will have to take
users privacy matter more into consideration than ever before and
incorporate it into the design workflow as transparency mechanism.
Automation will ask much more transparency from its users
to estimate needs correctly. The current privacy-ecosystem is
not sufficient and scalable in that regard (Van Bodegraven,
2017, p. 436).

Service responsibility
According to Van Bodegraven (2017), if we design a full-
autonomous predictive system where all decisions are predictive
and anticipated without the user interact with the system or had
the opportunity to change a pattern, it may violate the concept
of free will. Anticipatory design, as a method, can have
repercussions of a dark pattern (Gray, 2018).

In consonance, organizations that are investing in AI and walking


into the anticipatory design need to have an introspective attitude
and asses responsibility on what they should automate. Just because
technology allows to automate something, ethically, it does not
mean that they should do it or that the user will want it. There is
a line that separates automation versus what decisions users will
always want to make. For designers, this line will be the key
to designing solutions that understand what level of trust
and automation users are willing to delegate (in the decision-
making steps) to services fully-autonomous.

It is in this new context that designers need to gain new skills in


how to consciously design transparent systems that keep users well-
informed and avoid oversimplification so that they feel that they are
in control of the technology.

The Cost of Being Wrong


Advances in technologies are thrilling. However, they will fail if they
do not address human needs or enhance users’ experiences. The
anticipatory design comes with certain risks, and that is why we
need strategies to mitigate it.

Anticipatory design supported by AI will make an educated


guess decision based on user habits and data history.
However, what will be the probability of being right and the cost
of being wrong? Sophie Kleber, a former member from Huge,
the same global digital design agency found by Aaron Shapiro,
exposes that the danger of being wrong will be restricted link to the
context in which anticipatory design is being applied. The danger
of being wrong is relative to each business and its customers.
In specific industries, failing with anticipatory design will be a
high-risk proposition, as the health of finance for instances. To
her, understanding users’ needs and expectations is crucial to
determining what level of risk are we willing to concern. And on
which level users will be able to forgive or trespass such errors.

A lousy song suggested by Spotify is easy to overlook, whereas


a wrong decision on health services can lead to significant
implications. To help to overcome those conditions, Kleber proposes
a diagram to evaluate the impact based on the probability of being
right and the cost of being wrong:

Figure 2: Framework for knowing when to deploy an anticipatory service retrieved


from Kleber (2017)

For Kleber (2017), “What a designer knows about a user will


determine the likelihood of being right”. She also makes the
reservation that anticipatory design will never be perfect, even
with the development of the smartest AI algorithms. Because,
anticipation is designed based on routines and from the moment
that norm changes, the algorithm is put to the test, and she only
anticipates two possible scenarios “Adjust in real time or fail due to
lack of contextual understanding.” (2017). This framework is the
first step to determine if some service is worth to anticipate.
Otherwise, we are just using technology just because we can and
not because we are proposing to facilitate people’s lives. Since in
the end, the true nature of technology should not be the opposite
of demanding more of our attention. In the end, the cost of being
wrong, for the user, will be confusion, lack of trust and anger.

Serendipitous Discovery
Serendipitous and causality discovery will become the next
computational challenge. For Zamenopoulos and Alexiou, the
concept of anticipation implies circularity, “how can the effect of
an action determine the action in advance” (2007, p. 412). The
core activities of a designer are the preparation of a solution for
a particular future state of a problem, need or goal that may or
may not be previously expressed (e.g. industry disruptive products
or services). With the introduction of anticipatory design on the
equation, the design(-ing) of this ultimate cause has become a
paradox in design under autonomous systems.

Currently, the final solution is constructed by its very own design


process (Zamenopoulos and Alexiou, 2007). The design process
drives the final solution, and there is a causality effect.
Anticipatory principles challenge these design principles,
where the process defines the solution.

If we introduce the variant of designing for an act in preparation


for a particular effect or future state (Zamenopoulos and Alexiou,
2007), the current causality effect between the process and the
outcome need to be rethought. Accordingly, this method will
introduce constraints to serendipity and causality discovery in
user interaction with full-autonomous predictive systems. Also, the
Experience Bubble exposes a possible loop under anticipation
systems. And it translates into the possibility that the user gets stuck
in a loop of returning events, actions, and activities because the
algorithm is anticipating the same needs and acts on behalf of the
user. Without the notion of serendipity or causality, the system
can be trapped in this Experience Bubble because it cannot
interpret the meaning behind actions.

Lack of Heuristics
New heuristics under implications such as fairness,
accountability, interpretability, and transparency of the
service are needed (Riedl, 2019).
The current set of design principles from Rams, Nielsen,
Norman and Schneiderman are insufficient for automation
because principles regarding transparency, control, loops,
and privacy are missing. (Van Bodegraven, 2017, p. 435)
Nonetheless, Google has done work on building a design guide,
the People and AI Guidebook (PAIR), which establish the first
guidelines in the design field for the best practices when designing
for AI-driven products or services.

Conclusions
The current state of anticipatory design principles can become
dangerous in the sense that it relegates the user decision-making
process to a second plane. The first plane is only focused on
anticipating users’ needs before a specific need even arises in
their minds and customizes the content or action accordingly.
We understand that the primary goal of the method is to reduce
decision fatigue.

However, this ability of an autonomous system to predict user


decisions, removing them, in a certain way, from the equation and
leaving them entirely out of the decision-making process can become
a double-edged sword. because what will become from the human
experience if decisions are made for us? For Van Bodegraven
(2017), feedback loops should be implemented in the system to
allow users to have a say in the interpretation of machine-learning
based systems. This strategy will help to decrease the change of
inaccuracy as well as rising the trust levels within the service.

The opportunities to reduce users’ cognitive overload is very bright


and promising in the design field. However, with fully autonomous
predictive systems, serendipitous and causality discovery may be
removed from the calculation, provoking an Experience Bubble
around an individual or even collectively. The design field needs
more studies around these matters, especially, more in-depth
analysis in the opportunities and risks on what anticipatory design
brings to the field of design.

The field of design needs a ground set of principles and heuristics


that may help designers design transparent and controllable
systems. Otherwise we will not be able to unleash the full potential
of anticipatory systems. Engineering may solve the technological
challenges, but it lays in the designers’ shoulders to fully resolve the
user experience inherent to such systems.
The first generations of anticipatory applications have been
released. How is time for the design field and the designers’
communities to take a step back and figure out how to take these
new technologies to the next level.

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