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This version is huge, but there are 3 main things you need to know. Firstly, you
can now create skill builds across multiple skill trees! Secondly, as a zombie you
can now resurrect by finding a special loot called the "Genetic Heart". And
finally, chemicals are now awesome!
Chemicals now have passive abilities which apply when you carry them. Want to move
faster? Buy a Warp Field to get +2 max shifts. Want more health? Buy a Health
Stimulant for +20 max hp. Want no recoil? Buy a Laser Tripwire (yes, new chemicals
too!). You can also now *SEE* enemy chemicals, making it possible to actually find
and destroy them. Read to see all the other goodies. Enjoy!
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- All chemicals now have passive abilities when you hold them! EG:
- Synthetic Shop (previously called Base Chemicals) gives you +20% ammo.
- Alchemic Acid gives you +20% cash for kills and loot.
- Fission Mine (new chem) gives you a free grenade each throw.
- Chemicals can now be made invisible by standing in them and buying a "Concealer"
for $1000.
- Added a new chemical called Fission Mine. It explodes when enemies step in it.
- Added a new chemical called Laser Tripwire. It zaps enemies who step into it.
- There is a new piece of loot called the "Genetic Heart" which will resurrect
zombies who find it.
- Generally, weapons across the board do less damage, but are more accurate.
- Killing enemies now causes them to drop excess chemicals, health and mana kits.
- Non-BR game modes now have designated buy zones, similar to BR.
- In Conquest, each team starts with 2 points captured already to save time.
- Zombies in BR now have 100 mana and can use passive skills.
- Zombies can no longer see or loot for health or mana, making survival key.
- You can now go all the way up to a max of 200 hp/mana from kits.
- Adrenaline Rush has been changed to make you run faster while you're reloading.
- Generally there is less cash in the map and you only get $100 cash per kill.
- Vehicles have less health, but much faster out of combat regen.
- You no longer need to eject from a car that's on fire. It will heal itself
naturally.
- Bazooka, Grenades and Stinger Missiles all do exactly 300hp vs cars (enough to
kill buggies).
- Reorganised some items in the hex unlock grid, and also split it into tiers.
- In order to access the next tier in a hex grid, you need to unlock a certain
amount of items first.
- Ammo piles now give you +2% DMG to your currently held weapon.