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Futbowel (pdf edition)

SKORCHA PROUDLY PRESENTS…

FUTBOWEL
translated from the original Orcish
by Messrs Hartley and Blease
Contents
Introduction 3 Rules for tabletop recreation of the
noble game of futbowel 6
The history of futbowel 3 Time & scale 6
The pitch 7
13 famous futtie teams 3 The futbowel 7
The Bladez 3 The futbowelers 7
The Bluze 3 The team 7
The Devilz 4 Substitutions 7
The Forrestarz 4 Set up, half time & restart 7
The Gunnaz 4 Futbowel out of play 8
The Hammeruz 4 Turns 8
The Penshunaz 4 Fowl table 9
The Pyratz 5 The crowd 10
The Redz 5 Campaign rules 11
The Toffz 5
The Villanz 5 Futbowel miniatures 11
The Wargz 5
The Wightz 6 Cut-out Redz team 12

Famous futtie sayings 6 Cut-out Toffz team 13

Credits
Written by: Matthew Hartley & FUTBOWEL, all rules, text, graphic and photos are
© Wessex Games 2007.
These rules are Steve Blease. All rights reserved. No part of this publication may
be produced in any form or by any means without
most respectfully Photos: Steve Blease the prior permission of the publisher.
dedicated to the Models: Wessex Games
This publication is sold subject to the following
conditions:
memory of the 1. It shall not be by way of trade or otherwise be
lent, resold or hired out or in otherwise circulated
Liverpool FC fans Playtesters: Pete Ball and without the publishers prior permission in any form
members of the Stamford of binding or cover other than that in which it was
who so tragically published and without a similar condition being
lost their lives at Adventurers Society and imposed on the subsequent purchaser.
gamers at Salute 2002. 2. No part of this publication may be reproduced,
Hillsborough in stored in any retrieval system or transmitted in any
Special thanks to: Members of form or by any means electronic, mechanical,
1989. photocopying, recording scanning or otherwise
the WGFantasy Yahoo Group, without prior permission of the publishers.
Justice for the 96... Carol, Karen, Levi and Saul. Published 2007 by Wessex Games
Remember – illegal copying is theft and every
penny you steal from us by doing it, impacts
YNWA another project we are working on for wargamers.

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Futbowel (pdf edition)

Introduction
ex-soldiers formed sides and soon stated playing
each other before they were eventually integrated
into a divisional league structure that survives to
In the beginning the Great Sun Jester bestrode the this day.
heavens, danced between the stars and created
The Land from the nothingness. Observing his Excerpted from “You’ll Never Walk Again - a
wondrous creation over a period of ten thousand History of Futbowel in Orcish Lands”
years the Jester decided to amuse himself and on a
whim created the sentient races to populate The
Land. 13 famous futtie teams
Unfortunately these races did not get on and things There are now many Futbowel teams playing the
went downhill from this point... game of the people throughout the realm of
Branzhûm, whether on wastelands or in stadiums
Five millennia later The Land was almost constantly filled with thousands of fanatic orcs. We are proud
at war. However during the occasional times of to present thirteen of the most famous on the island
peace the races have found need of activities to of Branzhûm…
amuse themselves. For the orcs of Branzhûm this
need has evolved into a passion for a game they The Bladez
call Futbowel… Home Town: Steel
Town
The history of futbowel Colours: Red and
white stripped shirts,
black shorts and black
“In the great nomadic days of the Orcish race,
socks.
violent recreation was common with a game known
Honours: OAF
as Sockha. Played between two (occasionally
League winners 3
more) clans, the game had but one rule: WIN.
times, OAF Cup
winners 2 times.
“To win the game, players had to get the served
Record League
head of a victim into the tent of the opposing chief.
Victory: 12-3 versus
Violent in the extreme, deaths were very common
The Gunnaz
and blood feuds often arose from wrongs perceived
Record OAF Cup Victory: 11-0 versus The
in the games.
Penshunaz
Record Defeat: 3-16 versus The Traktur Boyz
“From this game, a mounted derivative started to be
Most Famous Player: “Lil’ Dickie” Sharpuz
played called Wollop in which mounted orcs
Did You Know? The Bladez are the countries
sporting long clubs attempted to smash the head
other most famous Army Futbowel team,
into the opponent’s tent. This game has developed
darwing its players from troops serving outside
into the currently popular game of Olop which is
the capital Llandin. Rivalry with the Gunnaz is
played at the nation’s bawding schools.
such that the Bladez supporters within orc GHQ
have been know to attempt to the transfer of
“However it was the working class population of the
important units serving in Llandin to the
great industrialised cities of Branzhûm that had the
provinces (or even overseas) to deprive their
greatest influence on the game of Sockha. The
rivals of key players.
volume of deaths of trained workers playing Sockha
was alarming, so industrialists created a governing
body know as the Orc Association of The Bluze
Futbowelers (OAF) who developed rules for the Home Town:
game we now call Futbowel. Admittedly fatalities Buggeriham
still occur, but it is no longer possible to play the Colours: Blue shirts,
game in full battle armour armed with a war axe. white shorts and blue
socks.
The original thirteen Futbowel teams were formed Honours: OAF
along traditional tribal lines and played each other League winners 5
in a round robin cup competition for many years. times, OAF Cup
winners 3 times.
However it was the popularity of Futbowel in the Record League
rookeries and slums of the orcish industrial cities Victory: 15-1 versus
such as Llandin, Mukcester and Bricgstowe that The Mharinuz
caused the game explode in such a way that today Record OAF Cup Victory: 16-2 versus The
it is Branzhûm’s game of the people. Workers and Kobblurz
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Futbowel (pdf edition)
Record Defeat: 0-19 versus The Devilz Honours: OAF League winners 7 times, OAF
Most Famous Player: “Savage” Rhobee Cup winners 6 times.
Did You Know? The Bluze are a workers team Record League Victory: 13-0 versus The Hatturz
with its players largely drawn from the factories of Record OAF Cup Victory: 9-0 versus The
the mid-lands city of Buggeriham. Forreztarz
Record Defeat: 0-18 versus The Redz
Most Famous Player: “Rocka” Orcastle
The Devilz Did You Know? The
Home Town: Gunnaz are an Army
Mukcester team drawing its
Colours: Red shirts, players from the
white shorts and black garrison troops of
socks. Llandin Towne.
Honours: OAF
League winners 12 Prior to the creation of
times, OAF Cup the OAF, Gunnaz
winners 7 times. Couchs who were
Record League unsuccessful would be
Victory: 16-3 versus executed by firing
The Owulz squad (hence the
colloquialism “getting
Record OAF Cup Victory: 17-0 versus The
fired”).
Hatturz
Record Defeat: 1-16 versus The Hatturz
Most Famous Player: “Cryin’” Ghigz The Hammurz
Did You Know? The Devilz were created by the Home Town: Llandin
infamous Robber Barons of the industrialised city Colours: Claret shirts
of Muckester. To save money the Barons stole the with light blue sleeves,
shirts of the visiting Redz for their first league white shorts and white
match (which they lost 7-2). Rumours abound that socks.
they have on occasion bribed officials to aid their Honours: OAF League
success on the Futbowel field. winners 3 times, OAF
Cup winners 6 times.
The Forreztarz Record League
Victory: 11-2 versus
Home Town:
The Penshunnaz
Nôrcinghum
Colours: Red shirts, Record OAF Cup Victory: 9-0 versus The Toonz
white shorts and red Record Defeat: 3-9 versus The Marrinuz Most
socks. Famous Player: “Bobba” Mur
Honours: OAF Did You Know? The Hammurz are Llandin
League winners 2 Towne’s most famous civilian team, taking many
times, OAF Cup of its players from the industrial smithies and East-
winners o times. end dockyards of the capital city. The Hammurz
Record League are famous for speaking in rhyming slang which
Victory: 12-1 versus causes no end of confusion for their rivals
The Shakurz (especially at corners).
Record OAF Cup Victory: 7-0 versus The Wightz
Record Defeat: 0-17 versus The Baggeez Most The Penshunaz
Famous Player: “Costa Bombe” Fhrannziz Home Town: Llandin
Did You Know? The Forrestaz were formed from Towne
the Crwon’s Royal Gamekeepers of the Sherz Colours: Blue shirts,
Woode in the central low-lands. Additional players blue shorts and white
have been added from the region including many socks.
poachers caught in the act, who faced with the Honours: OAF
prospect of the executioner’s axe, decided to “play League winners 2
ball”. times, OAF Cup
winners 7 times.
The Gunnaz Record League
Home Town: Llandin Towne Victory: 9-0 versus
Colours: Red shirts with white sleeves, white The Devilz
shorts and red socks. Record Cup Victory: 11-2 versus The Haddix
Record Defeat: 0-12 versus The Hoopz
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Futbowel (pdf edition)
Most Famous Player: “Choppa” Arriz Colours: Blue shirts, white shorts & blue socks.
Did You Know? The Penshunaz are a team Honours: OAF League winners 2 times, OAF
whose players are all retired from active service Cup runners up 5 times.
with the army. Rivalry against Army teams such as Record League Victory: 18-4 versus The Wargz
the Gunnaz and the Blaez is intense with the older Record Cup Victory: 9-0 versus The Toonz
Penshunaz always trying to put the “young Record Defeat: 0-15 versus The Redz
whelps” in their place. Rumours that their recent Most Famous Player: “Dunki” Ferghiz-orc
league success was more down to an influx of Did You Know? The
Dark Elf money than futbowel ability have not Toffz were originally
been substantiated. formed from the land
and dock owners of
The Pyratz Skouse Porte.
However such was
Home Town: Porte
the fierce rivalry with
Brichgstowe
the local Redz that
Colours: Blue and
the Toffz started
white quartered shirts,
fielding hired players
white shorts and blue
in games (known
socks.
locally as “ringaz” as
Honours: OAF
the Redz would
League winners 0
frequently run rings
times, OAF Cup
round them).
winners 2 times.
Record League
Victory: 10-1 versus The Villanz
The Devilz Home Town:
Record Cup Victory: 9-1 versus The Beez Buggeriham
Record Defeat: 2-11 versus The Villanz Colours: Claret
Most Famous Player: “Kalico Jak” shirts with light blue
Did You Know? The Pyratz were originally a sleeves, white shorts
team of sailors and bucanneers who played and white socks.
matches against the garrison troops on the Crown Honours: OAF
Colony of Porte Bricgstowe in the Saulus Sea. So League winners 6
successful were they that they set sail for times, OAF Cup
Branzhûm and threatened to shell the capital winners 2 times.
unless they were allowed to play in the league. Record League
Victory: 12-3 versus
The Redz The Klarrotz
Home Town: Skouse Record Cup Victory: 9-2 versus The Penshunaz
Porte Record Defeat: 0-23 versus The Redz
Colours: Red shirts, Most Famous Player: “Handi” Grah
red shorts and red Did You Know? The Villanz are a prison team
socks. comprising of the mid-lands most notorious
Honours: OAF criminals. Their kit is identical to that of the
League winners 18 Hammurz due to the fact they stole it before a
times, OAF Cup match in Llandin.
winners 5 times.
Record League The Wargz
Victory: 17-0 versus Home Town:
The Devilz Buggeriham
Colours: Gold shirts,
Record Cup Victory: 23-0 versus The Villanz
black shorts and gold
Record Defeat: 1-9 versus The Klarrotz
socks.
Most Famous Player: “Krazee Hawse” Hugze
Honours: OAF
Did You Know? The Redz (also known as The
League winners 3
Mighty Redz) are Branzhûm’s most successful
times, OAF Cup
Futbowel side. They were originally formed from
winners 4 times.
the dock workers of Skouse Porte.
Record League
Victory: 13-3 versus
The Toffz The Pyratz
Home Town: Skouse Porte Record Cup Victory: 12-0 versus The Kobblurz

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Futbowel (pdf edition)
Record Defeat: 5-16 versus The Bageez the Mountain Orcs have developed their own
Most Famous Player: “Mad Bull” Bullz variant of the noble game called Rhugga (because,
Did You Know? The Wargz were initially formed they claim, only the toughest can play) using an
by the mid-lands wolf herders but have oval (egg-shaped) futbowel. Traditionalists despise
subsequently grown to include players from the this variant of Futbowel and derisively call it “egg-
industrialised city of Buggeriham. However, chasing”.
despite this the club maintains the tradition of
“barking at the moon” prior to each game.
Rules for the tabletop
The Wightz recreation of the noble game
Home Town: Lheke
Towne
of futbowel
Colours: White shirts,
white shorts and white The publishers have been given permission by the
socks. Orc Association of Futbowelers to print the
Honours: OAF following rules to allow young whelps and old
League winners 7 players to recreate the game of Futbowel on a
times, OAF Cup tabletop or similar, where they do not have a field,
winners 3 times. thirty like minded Orcs and a pig (or similar) to gut
Record League for the futbowel, to allow them to play the game
Victory: 14-2 versus proper.
The Hoopz
(The human editors of this edition assume all
Record Cup Victory: 10-0 versus The Ban-Tumz
players of this tabletop recreation of the game of
Record Defeat: 0-13 versus The Toffz
Futbowel have at least a passing familiarity with the
Most Famous Player: “Bulli” Bremhnaa
noble human game of Association Football
Did You Know? The Wightz earned their name
(colloquially known as soccer in the colonies), those
having originally been formed by members of the
without are beyond redemption. If in doubt, apply
Skool of Nekromatik Artz in Lheke and the
the rules of normal football and common sense to a
associated rumours that they fielded undead
situation, the normal Orc usage of a battleaxe to
spirits in their team.
resolve issues being frowned upon in human
society).
Famous futtie sayings
Sick as a parrot: prior to an important OAF Cup
match, agents of the infamous Devilz poisoned the
lucky parrot mascot of the Pyratz. The Pyratz
subsequently lost the match and were knocked out
the cup.

A game of two halves: during a match between


the Gunnaz and the Hammurz the match had to be
stopped when the players decided it was too hot to
keep playing and took a break down the pub. This
break has now been institutionalised and become
part of the tradition of Futbowel.

Over the moon: in an unsportsorc-like attempt to


put their opponents off whilst taking a free kick, the
players of The Devilz dropped their shorts and Time & scale
bared their hairy buttocks at the Wightz kicker. The
Wightz player subsequently scored, kicking the The game is written for 28mm scale figures.
futbowel over the cheeky Devilz.
The figures should be mounted on circular basis to
Egg-chasing: in the wild mountain lands of aid stability.
Branzhûm the Crmmy tribe has found it not
possible to play the traditional game with a round The game is played in real time. That is, two halves
futbowel, as it keeps rolling down the mountainside. of 45 minutes each, with a beer break in the middle.
After much experimentation including the use of a Players who waste time should be soundly
cube shape and an imaginary futbowel (Mountain chastised for unsportorclike behaviour.
Orcs not being the brightest examples of Orckind),

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Futbowel (pdf edition)
The pitch score plus 2D6 that player has won the opposed
action.
Traditionally the pitch is 150cm x 90cm although
If a player’s Ballz is ever reduced to less than 2, he
anything between 120c to 180cm long and 60cm to
has succumbed to the pressures of the game and
120cm wide is allowed provided the rectangular
must be removed immediately from play. His Couch
shape is maintained. The goal posts are 12.5cm
may make a substitution action to bring on a
wide and are positioned on each shorter end in the
reserve futboweler in his place.
middle.

The futbowel The team

Each team has 15 futbowelers.


The futbowel is an inflated sphere of intestine
(usually from a pig, but not always). This is
The player (hereafter the Couch due to their
represented in the game by a small metal ball
propensity to sit on the sidelines offering advice),
which should be mounted on a small circle of card
assigns a class (goalie, stoppa or shoota) to each
or similar.
futboweler.

The Couch as 105 points of Ballz to distribute


amongst his team as he wishes.

No starting futboweler may have a Ballz of less


than 5 or greater than 9 (Ballz totals may exceed
these limits in a campaign game as a result of
experience).

Player details should be recorded on a copy of the


team sheet.

No Couch can have over 11 players from his team


on the pitch at any one time.

Players on the pitch may be substituted for reserve


players during the game (see Substitution).
The futbowelers
Substitution
Futbowlers are defined by three values:

Type: there are three types of player – Goalie, Instead of a futboweler performing an action, the
Stoppa and Attacka. Couch may remove one player from the field of play
and replace him with a reserve player.
Movement: number of cm a player may move as
part of a normal action. Normally this is 10cm for The replaced player may not have the futbowel
orc players. when he is replaced.

Ballz: a mixture of skill, strength, brute-force and The replaced player may not return to the pitch
bloody mindedness. It is rated between 2 (the during the game.
lowest) and 10 (the highest).
A Couch may make up to 3 substitutions during the
During the game, players will perform Actions (see game.
below) which require them to make a Ballz test.
The two types of Ballz tests, opposed and Set up, half-time and restart
unopposed:
Each Couch places 11 players in opposing halves
To succeed in an unopposed Ballz test a player on the pitch.
must roll equal to or less than his current Ballz
scored on 2D6. A coin is tossed to determine which side starts with
the futbowel.
To succeed in an opposed Ballz test the player
must roll “D6 and add his current Ballz score. If this No futboweler from the opposing team may start
score is greater than the opposing players Ballz play within 10cm of the futbowel.

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Futbowel (pdf edition)
The first action by the team with the futbowel must
be a Pass. Move: a Move action allows a futboweler to be
moved up to his maximum movement distance in
Once 45 minutes of play has been completed, play cm. The player may be in possession of the
stops, the team swap ends and play resumes as futbowel (ie. he is dribbling it) but need not be to
described in the set up above, except that the Move.
opposing side starts with the futbowel.
If movement places the futboweler in base to base
Although the game is best played over 90 minutes contact with an opposition player then the figure
with two halves of 45 minutes each, shorter games may attempt a Tackle as part of the same action.
can be played by mutual agreement between the
players, although the game should still comprises of Move Fast: a futboweler may move up to 50%
two equally timed halves (eg, a 30 minute game more than his normal movement distance in cm.
should comprise of two 15 minute halves).
However the player must make an unopposed roll
If a Goal is scored, players reset their futbowlers on against his Ballz to Move Fast. If the score is
the pitch in the same manner as described above. greater than the player’s current Ballz, their Ballz
The team which has conceded the goal re-starts score is reduced by 1.
the game with the futbowel.
If movement places the futboweler in base to base
Futbowel out of play contact with an opposition player then the figure
may attempt a Tackle as part of the same action.
If the futbowel leaves the play area due to the
Pass: a futboweler with the futbowel may attempt
action of a futboweler , the Couch of the opposing
to Pass the futbowel to another futboweler on his
side must place one futbowelers from his team with
side, or simply kick the futbowel up the pitch.
the futbowel at the point where the futbowel left
play.
The Couch must identify the target futboweler or
area for the futbowel.
The Couch may move one other futboweler
anywhere on the pitch.
The player must make an unopposed Ballz roll for
each 20cm (or part thereof) of distance between the
The Couch must make a Pass action with the
kicking futboweler and the target.
futboweler with the futbowel.
If the Ballz rolls are successful then the futbowel is
placed within the target player or in the target area.

If a Ballz roll fails then the futbowel has scattered.


The position of the futbowel is determined by how
many successful Ballz rolls were made. For each
successful Ballz roll the futbowel is placed 20cm
away from the passer directly towards the target.
The futbowel is then placed D6cm away from this
spot in a random direction (determined using either
direction dice or a clock template).

Shoot: a futboweler with the futbowel may attempt


to score a goal with a Shoot action.

The futboweler makes an opposed roll against the


opposition Goalie, if the Goalie is within 5cm of the
goal, or another opposition futboweler within 5cm of
Turns the goal if the goalie is not there.

Players take an action with one of their players The shooting futboweler Ballz score is modified by
alternately. Each player may choose any one of -2 for every 10cm (or part) after the first 10cm he is
their futbowelers on the pitch. The same futboweler from the goal when he attempts a Shoot action.
may be chosen on subsequent turns if desired.
The shooting futboweler suffers a -4 Ballz modifier
The choice of actions are: Move, Move Fast, Pass, if he is a stoppa.
Shoot or Tackle.

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Futbowel (pdf edition)

In keeping with ancient tradition, a bird is sacrificed


by the Referee and its entrails studied to determine
the will of the gods when dubious actions are
undertaken by futbowelers. The gods’ decision is
final.

Roll 2D6 and consult the table below:

Roll Effect
2 Contract Terminated – summary
execution of the offending player.
3 Red Card – futboweler sent off. Banned
for D3 future matches.
4 Yellow Card – futboweler’s character
If the futboweler acting as goalie is not a called into question. Verbal and physical
designated goalie he suffers a -4 Ballz modifier. abuse of the futboweler results in the
offender losing 1D6 Ballz.
If the shooting players modified Ballz score after 5 Free Kick – opposition get a free kick at
the rolls is greater than the goalies a goal has been the offending futboweler who loses 1D3
scored. The Ballz of the shooting player is Ballz.
increased by 1 and the Ballz of the goalie is 6 A Stern Word – offender loses 1D6 Ballz.
reduced by 1. 7 Wot Me Ref? A well-intentioned move.
No effect.
Players set up their teams to restart the game. 8 A Stern Word – offender loses 1D6 Ballz.
9 Free Kick – opposition get a free kick at
If the shooters modified score is less than or eual to the offending futboweler who loses 1D3
the goalies Ballz then the goalie has saved the Ballz.
goal. Each player may then move up to three
10 Yellow Card – futboweler’s character
players anywhere on the table else on the tabletop
called into question. Verbal and physical
(shooting player moving his figures first), and the
abuse of the futboweler results in the
Goalie must perform a Pass action as his next
offender losing 1D6 Ballz.
sides action.
11 Red Card – futboweler sent off. Banned
for D3 future matches.
If no opposition player is within 5cm of the goal then
the shot is called a Sitta. To score a goal from a 12 Contract Terminated – summary
Sitta the attacking player must make an unopposed execution of the offending player.
Ballz roll. If he fails to do this, his Ballz is reduced
by 2. If he scores his Ballz is increased by 1 as If both players commit a Fowl then both must roll
normal. on the Fowl Table. The team whose player had the
futbowel prior to the action keeps possession. A
Tackling: a futboweler without the ball may attempt Couch may move one player to the place where the
to tackle a player with or without the futbowel. Fowl was committed if the player who had the
fiutbowel has been removed from play as a result of
Both players must make opposed Ballz rolls. If the a Fowl action.
tackling player (the one performing the tackling
action) is a stoppa, he adds 1 to his dice score.

The winner of the Ballz roll takes the futbwoel (or


keeps it).

The loser reduces his Ballz score by 1.

If the losers Ballz score after the Ballz roll and


modifications is less than half that of the winner, the
loser suffers a serious injury and must be removed
from play.

Ant tackling player who rolls a natural double on


their 2D6 (ie. two 1’s two 2’s etc.), then they have
committed a Fowl and must roll on the Fowl table.

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Futbowel (pdf edition)
Once the Fowl result has been determined, the The Crowd Reaction is modified as soon as an
unfowled player is given the futbowel. This applies action, which would modify it, is completed and
even if the Fowl was on a player who did not have before the next action is taken.
the futbowel.
The game begins with the Crowd Reaction at 0
The unfowled player’s ouch may move up to three (unless you are playing a Campaign League in
futbowelers anywhere on the pitch. which case the Crowd Reaction should start at +5
to represent home advantage).
The game then recommences with the player with
the futbowel making a Pass or Shot action.
Crowd Reaction Result
+15 +3 Ballz Home team
- 2 Ballz Away team
+13 +2 Ballz Home team
- 2 Ballz Away team
+10 +2 Ballz Home team
- 1 Ballz Away team
+8 +1 Ballz Home team
- 1 Ballz Away team
+5 +1 Ballz Home team
0
-5 +1 Ballz Away team
-8 +1 Ballz Away team
- 1 Ballz Home team
-10 +2 Ballz Away team
- 1 Ballz Home team
-13 +2 Ballz Away team
The crowd - 2 Ballz Home team
-15 +3 Ballz Away team
Futbowel is a passionate game, yet despite this orc - 2 Ballz Home team
crowds are extremely well behaved and enjoy
nothing more than watching an exciting game of
Modifiers Result
futbowel then buying the fans of the losing team a
Goal Scored + / - 5 for scoring team
pint at the local hostelry after the match.
Dirty tricks Variable (see below)
However the crowd can influence the outcome of a
game by the volume of their support… Dirty tricks: during the game the Couch may
decide to employ a number of dirty tricks to help his
Crowd reaction: in any game one team is playing team. The Crowd Reaction is likely to be adverse.
at home and the other is playing away. In game
terms it doesn’t matter who is the home player. Dirty Trick Result
Crunching A player makes a Tackle action
The crowd reaction can have a strong influence on Tackle as normal. If successful, the
players on the pitch. To reflect this, the Crowd opposition player reduces his
Reaction is measured during the game. Ballz by 2. If the tackle is
unsuccessful, the tackling player
The Crowd Reaction can range from -15 to +15. reduces his Ballz by 1. Crowd
reaction + / - 1 as appropriate.
-15 is the best result for the team playing away. Diving If an opposition player is
attempting a Tackle action
+15 is the best result for the home team. against a player, the player may
take a Dive instead of making an
The Crowd Reaction will change regularly during opposed Ballz roll. The tackling
the game and an accurate record of the current player must make a successful
reaction score must be kept. unopposed Ballz roll or commit a
Fowl. If the tackling player
Crowd Reaction benefits and penalties apply to all succeeds with his Ballz roll, the
actions. The modifiers are not cumulative. diver loses 2 Ballz and suffers a +
/ - 2 Crowd Reaction as
appropriate.

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Futbowel (pdf edition)
Grassy The Couch has hired a Gnoll players Ballz to less than 2 or causes a
Gnoll assassin to target an opposition knock out injury
player. Instead of performing an
action in his turn the Coch may Each 10 experience points gained over one game,
activate his assassin (ince per or series of games, may be exchanged for a
game) to knurl an object at the permanent Ballz increase of 1 for a player.
target player. The targeted player
must make an unopposed Ballz The team also gains experience:
roll. If he succeeds, no effect,
otherwise the target suffers - 2 +1 Per game
Ballz. Crowd reaction + / - 2 as +1 Per goal scored in a game (max 3 per
appropriate. game)
The Hand A futboweler within 5cm of the +2 Per victory
of Odd opposition goal may call upon
the legendary Hand of Odd to Team experience may be used to buy new players.
assist him once per game. The
player makes a Shooting action A new player costs a base 10 points for any player
as normal but with a +4 modifier. (goalie, stoppa or shooter) with a starting Ballz of 5.
Crowd reaction is + / - 3 as
appropriate. For every additional 5 team points the Ballz of the
Trick Shot A player makes a Shoot action as new player may be increased by 1.
normal. The action has a + 2
modifier. However if the player A player’s Ballz may not be increased by this
fails to score his Ballz is reduced method after he has been added to the team.
by -1. Crowd reaction + / - 1 as
appropriate.
Futbowel miniatures
Campaign rules Whilst we have (rather kindly) supplied you with
figures for you to print off, mount on card and play
Any futboweler removed from play due to his Ballz the game with, the ultimate enjoyment comes by
falling below 2 as a result of a tackle has his Ballz handling 28mm scale white metal miniatures which
reduced permanently by 1. you can purchase from Wessex Games for a very
reasonable price. Please visit the website for more
Each futboweler gains experience points from their details.
actions in a game.
www.blease.pwp.blueyonder.co.uk/WG.homepage.html
+1 If on winning side Also we recommend you join the WGFantasy
+1 If scored goal Yahoo Group for release dates of future products
+1 If Goalie with a clean sheet and other information.
+1 If a Stoppa who reduces an opposition

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Futbowel (pdf edition)

Cut-out Redz team

Print either on card or mount on card after printing. Fold along central line then the green tabs outwards to form
base. Affix to coin or similar to give greater stability.

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Futbowel (pdf edition)

Cut-out Toffz team

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