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Issue 24

In This Issue:
TUMBLE LEAF
ALSO
Los Aeronauts
&
Starburns Industries - The Lost Interview
EXECUTIVE EDITOR
JOHN IKUMA
CONTENTS:
ASSOCIATE EDITOR
AI IKUMA

CONTRIBUTING WRITERS
JOHN IKUMA Pg 6 - New Stop Motion Pro Software
PAUL HOWELL

LAYOUT DESIGNER
JOHN IKUMA
Pg 7 - TUMBLE LEAF
O’NEAL PAGNANI

Pg 8 - Kelli Pixler Interview (Tumble Leaf)

Pg 11 - Drew Hodges Interview (Tumble Leaf)

Pg 15 - Los Aeronauts

Pg 20 - Starburns Industries - The Lost Interview

Stop Motion Magazine is published bi-monthly by StopMotionMagazine.com, 4113 Irving Place, Culver
City, CA. 90232. Content is Copyright 2009-201 by Stop Motion Magazine. All Rights Reserved. Reprint in
part or in whole without written permission from the publisher is strictly forbidden. Stop Motion Magazine is
trademarked by John Ikuma.
Motion Control Goodness for Animators

Check details at:


ditogear.com/products/omnislider-animators-edition/
Letter from the Editor
It seems like such a long time since the first Issue of SMM was released in 2009. That was over 5 years ago! It’s
also been a really amazing journey along the way. I’ve personally been able to talk to many of my hero’s along
with learning a great deal about the animation industry from long time stop motion professionals whom believe
in the art form. Recently I announced that we will no longer be producing print issues of SMM. This decision
was made out of necessity to maintain my personal sanity while working in the animation/VFX industry here in
Los Angeles. At the time of the announcement I was working none stop 16 to 24 hour days on a major advertis-
ing campaign for Toys R Us. It was brutal and taxing mentally to say the least. I was also rewarding and amazing.
Another reason I made that announcement was the anticipation for starting season 2 of Tumble Leaf as Lead VFX
Artist at Bix Pix Studios. Honestly working on season 1 was a dream come true and being called back to work on
season 2 is an amazing honor and I know I’ll cherish every moment.

So let me rephrase my statement about the future releases of SMM. Future Issues of SMM will be produced on
a non-scheduled bases... This means there will be issues in the future and Stop Motion Magazine will exist in a
print form but will be sporadic and will hold no official release dates. Due to mainly being a one man show in
producing the magazine I have to face the reality of there is only so many hours in the day to dedicated to work,
family, and hobbies. Since SMM doesn’t make a real profit from advertisers or print on demand, it makes it very
difficult to maintain and hire individuals. I’m lucky enough to have had the help of a couple individuals whom
contributed to the making of Issues 23, 24, and the upcoming issue 25. One such person is O’neal Pagnani whom
I hired for a short period to help me deal with layout while I was busy on the Toys R Us gig. O’neal has a bad
reputation in the industry and I’m the type of individual to not pass judgement unless I have witnessed transgres-
sions first hand. In my opinion everyone deserves a second chance and I truly think his passion, humility, and
kindness proved that his growth throughout the hard times he has faced in the past has made him a better person.
I thank him for his hard work and dedication to SMM and hope his journey to salvaging his reputation is a speedy
and rewarding one. You Rock O’neal and thanks!

In this Issue you will find a great interview with the creators of Tumble Leaf, Drew Hodges, and Kelli Pixler. I’ve
been waiting forever to get this issue released and since Tumble Leaf has been picked up for a second Season and
since they’ve been winning awards left and right from Cannes, Annie Awards, and Emmy’s, it’s probably best to
get this issue out so that the world can see why Tumble Leaf is such an amazing show and why Bix Pix Entertain-
ment is probably one of the best studios to work for in the animation industry. They’re also going to be the main
focus of my energy for awhile so I want to make sure you guys know why. There’s also the Lost Interview with
Starburns Industries which is between myself, Joe Russo, and James Fino that was conducted years ago. This
interview was originally supposed to be a bunch of interviews which would have been with all the higher ups at
Starburns including Dino Stamatopoulos, and Dan Harmon. Unfortunately however their work schedule and my
work schedule never meshed well and the result was the cancelation of the Starburns Issues. Hopefully in the
future one can be produced.

In closing I would like to thank all of the readers of SMM and tell you it has been an honor to produce a maga-
zine which is read in almost every country in the world and has a large loyal following. We just passed 9000
subscribers on our YouTube Channel and are edging past to 3000 magazine issue subscribers. In the future we
may switch to a paid subscription basis to keep SMM running, but for now enjoy the free pdf version or Print on
Demand versions and Keep Animating.

-John Ikuma
(Executive Editor of Stop Motion Magazine)
Stop Motion Software Re-Invented

Stop Motion Pro has gone back to basics, simplify- shapes and instructions using a keyboard alone.
ing the animation capture process giving animators Rig removal tools mean animators can test remov-
instant access to powerful tools with Stop Motion ing rigs on set, ensuring shadows and other issues
Pro Eclipse, for Windows (native Mac version in will not cause problems for post production. Direc-
development). tors will be able to see and approve the shot on set.
“We noticed animators were confused when it came Multiple track audio functions mean sound files can
to learning how to animate - why should software be layered, allowing the creation of the sound track
get in the way of character and story? It should while the animator works. Professionals will love
enhance it!” Says Ross Garner, director at Stop Mo- the ability to add multiple versions of one track
tion Pro. - perfect for extending pauses in dialogue when
Setting out to create the most intuitive animation you need to squeeze in a few extra frames for your
software meant testing and collating feedback with characters performance.
professionals in the industry. “We worked at all “These considerations add up to innovative, smooth
levels, students, home users and professional ani- interface that users will love,” says Ross.
mators, if you know any animators, you will under- Stop Motion Pro Eclipse is available on Windows
stand they are very specific about what they want,” (and Macs running Windows). We are actively
says Ross. developing a native Mac version, the first Alpha of
One click access to tools such as onion-skinning, this software was demonstrated at Annecy Anima-
changing fps and copy / paste frames was essential. tion Festival in 2014.
Dozens of features are now represented using icons Eclipse, with control of Canon and Nikon DSLR’s,
which mean more can be fit onto the screen without starts at $18* per month, or $185* outright.
clutter. Tool tips in multiple languages (English, *USD
French, German and Chinese) give information Any questions can be directed to Stop Motion Pro
on functions. Advanced production management at: admin@stopmotionpro.com Visit their website:
features are a gem, with easy episode, shot and take www.stopmotionpro.com
recording. Animators wanting to work with lipsync
will love the software. It’s possible to assign mouth page6
TUMBLE LEAF
Bouncing on a Bog Bubble and Exploring the Magical
World of Tumble Leaf - Written by John Ikuma
Tumble Leaf is not your ordinary Miro. Miro was a blue little boy show only exists inside the Prime
kids show. For one thing it a stop whom has evolved through the and Amazon websites.
motion kids show which seems creative process to become to-
to be a rarity in todays television days Fig the Fox. Kelli and Drew Regardless, the show is cute and
production. Fig the Fox and his teamed up and pitched the show pretty amazing. The scope and
band of forest animals travel the to just about everyone that would depth of the world of Tumble Leaf
Tumble Leaf Island in an never listen. It was a struggle form what is huge. Without me giving too
ending adventure of discover and I understand, but the perseverance much away I can tell you the ba-
wonder. Each episode is filled paid off and now that are produc- sics. Fig whom is a little blue fox
with magic that tugs deep at your ing one of the most entertain- and his best friend Stick whom is
imagination and heart strings. ing and fun children’s shows on a little caterpillar that rides along
Amazon.com and Bix Pix Studios television. on Figs arm find new items each
teamed up to make this wonderful episode in the Findy Place which
show and since the success of the Now because the show is avail- is a room inside a shipwreck with
first season it has been announced able through Amazon Prime it a treasure chest in it. They set out
that there will be a second season. does have its disadvantages and throughout the day to discover
So how better to celebrate this advantages. For one thing Ama- what that item does. Kind of like
news than with a look into how zon has a large audience through an applied science and discovery
the show was created by talking to Amazon Prime which allows way learning. They meet all sorts
Kelli Bixler who is the owner of them to have a great distribution of cool looking animal characters
Bix Pix Studios and Drew Hodges model directly to the viewer. This whom share in the adventures. It’s
who is the main creator and Di- helps in providing realtime data definitely entertaining and worth
rector of the series. showing who’s liking what. The checking out the season 1 free
disadvantage to this is that many episode. I think you’ll enjoy the
First you should know a little people may not have access to magic and oh yeah the kids will
back story before we dive into the Amazon content due to not having like it too...
interviews. Tumble Leaf origi- a Prime account or because the
nally started out as a short called advertising and promotion of the
Interview With Kelli Bixler right graceful! And I love working with stop-motion
artists, they are fabulous human beings.
Executive Producer - Tumble Leaf
SMM: What were the major challenges you faced in
SMM: Can you tell us how Bix Pix Studios got developing the Tumble Leaf Series?
started?
Kelli: Could we really do it? I mean, for a televi-
Kelli: After working years in live action, I was in- sion budget, in the timeframe Amazon needed it, and
troduced to stop-motion animation on a Playschool with the production value that we were hell bent on
job, where a 2D animator was sculpting clay figures delivering???
at lunch for his own stop-motion short, they were
fabulous and I was hooked! I thought my live action SMM: Is pitching a show hard in this modern day
ideas/scripts could be produced in stop-motion and industry of online instant access media?
that might get more interest…it’s was so different-
unique! Kelli: Pitching has always been a crapshoot, there
are a lot of great ideas out there that don’t find a
SMM: Can you share with us how Miro developed home for a bajillion reasons. I’m convinced this
into the character Fig the Fox for the Tumble Leaf business is still done based on relationships, and the
Series? players change drastically in this town, but if you
stick around long enough eventually something’s
Kelli: Drew Hodges first created Miro, a blue boy gonna stick.
with an odd shaped head, and after pitching to a few
folks, he/we listened to the feedback and reworked
the character.

SMM: Why does stop motion animation appeal to


you?

Kelli: Maybe it’s because I had a dollhouse and


painstakingly laid hardwood floors and put up wall-
paper, or maybe it’s because studying the history of
film, I thought this medium is truly magical, I love
the movement, the detail, or maybe it’s just taking
something that’s dead (no movement) and making
it alive, vibrant…it breathes. Done right, it’s down
SMM: Why is your studio such a friendly and fun
work environment even during hard deadlines?

Kelli: Is it? Oh I hope so, because I like to think


I’m friendly and fun…A work place you’re respon-
sible for is just an extension of who you are and how
you work - it’s a reflection of the source.

SMM: You have a list of rules for the studio... Can


you share them with us?

Kelli: Basically it’s what we all learned in kinder-


garten, or the golden rule... “Do unto others as you production, but Drew is on his way to mastering
would have them do unto you.” stop-motion and its seemingly boundless possibili-
ties.
SMM: You’ve been in the industry for a while and
have faced many challenges. Can you share with us SMM: What’s different about Tumble Leaf com-
how you’ve grown as a person and how the industry pared to the other children shows out there?
has changed you?
Kelli: It’s genuine, real….it’s imperfection makes it
Kelli: PATIENCE. The industry has forced me to perfect, like humanity.
learn patience.
SMM: Why are Cookies served to the crew on Tues-
SMM: Tumble Leaf is amazingly detailed and gor- days at your studio?
geous. Where did this sense of texture and detail
come from and how did you reach such a brilliantly Kelli: I’d love to do it Tuesday and Thursdays but
colorful and vibrant final look for the show? I’m on a budget…. Cookies are good, especially
warm and gooey with milk. Bix Pix peeps work re-
Kelli: Drew Hodges. Don’t get me wrong I have ally hard and it’s just a little way for me to say thank
very high standards and my own sense of quality you, and bond with all of them on a level that brings
us all together.
SMM: Do you have a favorite episode of Tumble
Leaf and can you tell us about it?

Kelli: I have several for many different goofy


reasons. KITE because it’s the first, I remember
Drew saying to me, “I got something that’s pretty
cute.” He was right, that kite suit still makes my
heart skip a beat. TUBE, because it involved my
Mom’s kitchen table at 2am in the morning, (long
story) so I always think of my Mom and Dad and
my pseudo grandmother, Bozzie, (she called mov-
ies, “picture shows”) when I see that episode. ICE
BLOCK because of the James Bond-esque music.
MASK, where Fig says my favorite line, “maybe
we can turn snappy into happy.” ROCK, when drink wine… we did all the above and walked away
Maple’s inner ballerina comes out. CARDBOARD with the jury award for best TV show, it was a com-
BOX, when Fig uses his pretend voice as the Turtle plete surprise, an utter delight, and a perfect ending
Prince, and when Hedge sings horribly. I could go to Tumble Leaf Season One.
on and on…
SMM: Can you tell us about how Tumble Leaf got
SMM: Can you tell us about your experience at An- its start?
necy and winning such an important award in the
Animation Industry? Drew: In 2006, after finishing a big project I was
looking for something new to do. I thought a kid’s
Kelli: We were thrilled to be invited to Annecy, show would be a good way to explore a lot of ideas
it’s such an honor. I have never been, and it was I had rolling around my head. It started as a very
heavenly. The festival came at the end of shooting abstract world made of gears and mobiles and a
and working for 13 months, 14 hour days, 6 days little blue boy named Miro. But that was just the
a week, so we went to enjoy the beautiful lake and start, the first thread and I really had no idea what
countryside, to watch great content, eat cheese and the project would eventually evolve into.
Interview With Drew Hodges
Director/Creator - Tumble Leaf
SMM: Miro seemed like a great concept, why did it
change so much?

Drew: I put everything I had into Miro but as time


passed and no one picked it up I would put more and
more into it. My fabrication and design skills grew
and I’d incorporate outside feedback and new ideas.
Ultimately it was 7 years of gradual little changes
and some big changes that eventually moved the
show so far away from where it started.

SMM: how did you get started in animation? what they were up to and try to challenge them as
much as I could.
Drew: The same way a lot of kids do: messing
around with a friend’s video camera - we figured SMM: Do you have any favorite moments during
out how to make stuff move. I always wanted to production of Tumble Leaf you could share with us?
make movies and stop motion was a cool way to get
some big ideas out there on no budget. When I saw Drew: There were favorite moments from all the dif-
‘Nightmare Before Christmas’ I knew that I wanted ferent phases of production. But there were some re-
to make movies like that. I never really cared much ally late night script rewrite sessions that felt closest
about animation itself but the kinds of little movies I to being equal parts insanity and pure creative flow.
kept making started to resemble animation more and Those moments where we rode the edge were always
more and so I eventually just started making fully the most memorable and exciting.
animated projects.
SMM: Do you have a favorite episode of Tumble
SMM: You were very hands on as a director during Leaf?
the Tumble Leaf production. What was it like to play
Director, Animator, Producer and Creative force for Drew: I like “Drumsticks.” I think everything was
the series and not get much sleep? working in that one. It was one of the toughest to
make but also one of the most purely “Tumble Leaf”
Drew: It just felt normal to me. I have a pretty short episodes we did. There was a cool location, beau-
attention span so I like to stay as busy as possible so tifully light with a mysterious new character, fun
things are constantly new and challenging. I had music and great animation.
such a great crew that I was always excited to see
SMM: During production the crew came up with all
sorts of wild stories about the origin of the Island
of Tumble Leaf... Without giving too much away...
Whats the deal with all the ancient buildings?

Drew: The non-J.J. Abrams answer is: The ruins


and strange artifacts are there for the audience – so
they can participate in the story by imagining what
the ruins are for themselves. I think its fun trying
to imagine what the backstory of the ruins and past
Tumble Leaf civilizations might have been. Plus old
stuff just looks better than new stuff. It’s a great way
for a lot of different crew members to be able to add
their own ideas into the world through the details of
how every little object is made.

But the real answer is Tumble Leaf only exists in SMM: What inspires you?
Zucchini the Chicken’s mind. Look closely the clues
are all there… Drew: Really great production design, art and
worlds other people have built or imagined can be
SMM: This show is meant for a young audience, but very motivational.
in my conversations with parents it seems to have
caught their attention as well and is very entertaining SMM: What’s next for you?
to both young and old. Why do you think that is?
Drew: Finishing up a short film I’ve been working
Drew: We were always the first audience so we tried on and off on for the past 13 years…hopefully.
to entertain ourselves and put in elements we were
inspired by. We also tried to put in a high level of
detail and thought into the stories, world and stop-
motion animation which helps appeal to a wider
audience.
SMM: Were there any major challenges for you
during the production that you could share with
us?

Drew: We had a pretty tight schedule so even


simple things had added pressure. Some things
just take a certain amount of time to complete,
time we didn’t have. So we were forced to make
up new ways of doing things faster.

Adding science concepts into stories in a unique


way that a young pre-schooler could still under-
stand was also a great challenge.
Los Aeronauts / The Aeronauts
Aeronauts is a film that we all dream of making. It’s available number of festivals left on 2015.
beauty and depth are stunning. Visually speaking it
is a masterpiece and the film isn’t even finished yet. The aeronauts tells the story of Soo’goh, a handi-
When we here at SMM first laid eyes on the couple capped creature that tries escape from the cruel
of images floating around the internet we were desertic environment in which he and his tribe are
instantly drawn in. The film Aeronauts by Leon Fer- confined. They all dream on a green vast land, only
nandez Hernandez is breath taking and it is apparent reachable with the help of their god, that frees them
even in the behind the scenes images gracing these in exchange of offerings.
pages. We were very blessed to speak this brilliant
director and we can only excitably anticipate the
completion of the film in the coming days. Please
enjoy this interview.

SMM: Can you tell us about your film?

LFH: Its name is “Los aeronautas” ( The aeronauts).


It is mainly stop-motion animated, combined with
some digital compositing. It is produced by the
mexican film institute, which each year calls for
shortfilm projects in order to make a contest. Usual-
ly they give three prizes; the winners get the support
to entirely produce their work. We won that support
in 2013, so we are at the stage of production right
now. We are not sure if The aeronauts will have its
premiere this year or the next one; it depends on the
page15
SMM: How did you get into making stop motion a couple of years they encourage me to start my
films? own film and gave me support with equipment and
advice, so I started with a small 2D project which I
LFH: In fact it was kind of and accident. I am a finished on 2006.
sculptor since I was 14 and I never thought about
animation. When I was 25 my mother saw an ad However, as a sculptor, I liked more stop-motion,
in the newspaper regarding a 1-month animation and began searching funds to produce my first stop-
class in a local art school. She thought it would motion short film. I tried the contests organized by
interest me and paid the Mexican Film
the entrance fee Institute (IMCINE),
without even telling and after a couple
me about it. She just of strikes I won one
“informed me” the of the prizes, which
day I supposed to were the financial
attend. I didn’t mind support to produce
the “short notice”, my short. So I did
in fact I was happy and in 2011, I fin-
to assist, plus it was ished MUTATIO, a
free of charge. 10min stop motion
animation. Since
I went to that class and the two teachers I had were then I participated in some projects as an animator,
animators Juan José Medina and Rita Basulto. They art director and puppet maker, and now I am at the
were known already as talented animators, plus production stage of “THE AERONAUTS”, another
they are also artists, so we became good friends stop-motion short film, also produced by IMCINE.
and they started to invite me to work in their proj-
ects as an “in-betweener”, or sculptor and so. After
SMM: The Aeronauts visual look is very impres- SMM: Who inspires you as a director/animator/art-
sive and unique. Can you explain how the produc- ist?
tion design shaped the look of your film?
LFH: I think that most stop-motion animators
LFH: Well, the story behind this short film needed admire Harryhausen and Svankmajer, so do I. As a
a harsh, dry desert, so we studied different types of director I also have a tremendous respect for Henry
sand-rock landscapes and cloudy skies. We made a Selick.
lot of tests and finally we got there.
SMM: Can you explain how you got started in
SMM: What have the struggles been in making this making this film?
film?
LFH: I started this project working on the short
LFH: To be honest, this was a very ambitious proj- film’s plot with my screenwriter friend Salvador
ect because of the number of characters, sets and Delgadillo. That took us some time and we barely
requirements; and we knew the funds available in finished the project folder in order to entry the
the IMCINE contest, which were a little low to this IMCINE contest on 2013. We didn’t get the prize
kind of project. However we took the shot since we that year and we understood that we needed to fix a
are able to make our own puppets and sets, in fact lot of our project. We did so and by the next contest
we founded our puppet making company last year we got the financial support. I started right away
(HUMANIMALIA STUDIO). That’s how we man- building puppets and sets, and we started animation
aged to save some money and stick to the fund limit in October 2014.
we had. Anyway, we were fighting against time
since day one, because we want to finish before
some big festivals entry deadlines.
SMM: What are your puppets made out of?

LFH: They are all based in dragon skin silicone


and ball and socket armatures. They also have
geared skulls so we can move eyebrows, jaws,
make them smile etc. One of the characters have
wings, they are made of paper and tin foil.

SMM: What kind of software and systems are you


using?

LFH: I am using Dragonframe as animation soft-


ware, which is great.
Cages”,“LLuvia en los ojos / Rain in the eyes”,
SMM: When can we expect to see your film in they were made by local animators and won a lot
festivals.  of prizes in international festivals.

LFH: We are certain we will finish this film this SMM: How big is your studio and the facilities you
year. are using?

SMM: What part of Mexico are you working in? LFH: I am working in a great studio ( OUTIK
ANIMATION STUDIO). Here I found all the
LFH: I am working in Guadalajara, which is the equipment I need, a nice set, advice and solution to
most important city in our country after Mexico each problem I had. You can check some of their
City. This city has a big art community and some work here OUTIK ANIMATION on Vimeo
of the best stop motion animators in Mexico. You
can check some great short films like “Jaulas/
Starburns Industries-The Lost Interview
The following interview was back wall with Shadow Machine. into this company?” and he said
conducted with right after the end James and I own a VFX/2D “No”. So we went out and had
of production on the last season animation company called 2/3D lunch, James, Dino and I; and
of Mary Shelley’s Frankinhole. Films and we were walking started talking about putting to-
It was a joy to have had worked the neighborhood and ran into gether a different facility. Some-
with the crew on that production a friend. She said “Oh hey I’m where where people could enjoy
and having spent many months working next door on this show where they’re working and they
there I grew to feeling at home called Morel Orel. I think you are treated properly and compen-
with the studio. This interview know the creator Dino Stano- sated for the work they’re doing
with Joe Russo and James Fino topolous”. I was like “Yes I do instead of being held under lock
two out of the four studio owners know him from the old days of and key like it seemed like was
at the studio was to be released Mr. Show”. She said “You should going on at that other company.
many years ago. There was actu- come by and do a little studio
ally supposed to be a full Star- tour”. To get to the point of where the
burns issue with Dino Stanotopo- name comes from.
lous and Dan Harman, but due So I popped in there and ran
to their heavy work schedule it around the set and talked to a We were bating around different
never came to be. Luckily I found bunch of people who are now ideas for names and I just thought
this interview within the library friendly with Starburns Indus- it would be really funny to have
of stop motion magazines catalog tries. I ran into Dino and I said an industrial twist on the fictitious
of interviews. I hope you enjoy “Hey Dino how you doing? It’s factory setup. Dino plays this
the insight that Joe and James been a long time”. He said “Great character on this show “Com-
provide. I F%^&-ing hate this place. Lets munity” named “Starburns” and I
get out of here”, and I said “What thought that’s an interesting name
SMM: Where did the name do you mean by that?” He said “I in itself, but than to make it into
Starburns Industries come don’t like the people here, I don’t some working factory environ-
from? like the management”. The crew ment “Starburns Industries” came
was awesome but the manage- around. We all thought it was so
Joe Russo: It’s an interesting ment treats him like crap. I said absurd that we had to name the
thing. If we go back a couple of “That’s unfortunate. You should company that.
years when our offices were in do something about that. Start
Hollywood, when we shared a your own business. Are you tied
SMM: How long has the studio field trips out and searching for fect for us. She said “It’s a little
been open? what our building would be. funky. I know it’s not your style.
It kind of has this Castle thing
Joe Russo: We are a year and a Joe Russo: With our amazing going on.” So we came and took
half old now. We weren’t even broker Laura Leeogdan with a look at it and yeah it definitely
supposed to open until this past CBRE. She’s a go getter. We said has a castle look.
February in 2011. we needed 50 parking spaces and
a building next to it. Because James Fino: Literally “Castle”,
James Fino: we were gearing up we could find all these beautiful and we are in a neighborhood of
to do Frankenhole with Dino. facilities, giant buildings with no castles. There are a lot of build-
parking. ings out here that have that castle
Joe Russo: Summer of 2010 we shape theme.
were sitting with Dan Harman James Fino: That’s vital, because
and Dino Stanotopolous, basical- animators are going to be here Joe Russo: And we knew that we
ly talking and having preliminary and then their friends come and were going to be doing a show
meetings about how to get the we are going to have weeklies about the Frankenstein Family
business plan setup. so it just kind of made
sense for at least that
James Fino: Dan was production.
interested because he
had done channel 101 James Fino: The first
and we kind of liked thing we did was
the model he had blackout the ceiling
already setup. About completely. There was
bringing in young up just one huge open
and coming artists space so we had to
and helping them. start hanging dividers
up just to start prep-
Joe Russo: But Chan- ping for the stages.
nel 101 was a non- From the get go we
profit and he wanted were going to have to
to create a for profit work with other com-
model. So Dan was interested on that we are going to need every- panies to help build the puppets
that level and said “What would one to easily get in, work, and to help build the stages and just
it take to get a 22 minute animat- then get out. get them in here as quickly as
ed special from scratch made?” possible. In fact the stages were
So suddenly we went from this Joe Russo: And secondly she showing up halfway done and
idea to getting the ball rolling. said if we found a building out- we had a team of painters here
We didn’t even have a bank ac- side of L.A. County there was a finishing off the stages as they
count yet. different tax bracket for produc- came in. That was exciting but
tion. Which is great, we save a it was really burning the candle
James Fino: And the building lot of money being just this side at both ends trying to make sure
that we had for the company at of L.A. County in Burbank. everything was going seamlessly.
the time was more geared for
VFX. So we knew we’d have to So then we find this building Joe Russo: There were 60 some
have a more physical space. With here in Burbank. She showed us odd puppets made and 40 sets
that came the parking spaces that a dozen places, but she said there built for the Community Christ-
were needed. So we went and did was this one that would be per- mas Special.
James Fino: Yeah we had 10 sweating bullets. But from the When all things are said and
stages that we had setup. We put very beginning the Network was done, we did this thing, and
together a team of animators for like “Are you sure you guys can turned it in, and got the show
the very first time. Some people do it?” some great exposure. It basically
had worked with each other, helped setup the company. We
some people were brand new, but Joe Russo: “Absolutely!” as we used some of the money to get
it was really getting everybody were shitting our pants. into the building and buy equip-
up to speed. ment and get ourselves setup.
James Fino: We knew were go-
Joe Russo: There were no com- ing to deliver it somehow. We James Fino: Community is a
puters, no cameras, no lights, and were going to get it all done. And show that has some really die-
no infrastructure in the building. for everybody that came to work hard fans, and Community (the
It was cabled up in 1978. We had on it, it was a chance to work on show) loved it and helped spread
to put in the internet and have a Stop Motion Christmas Special all the images through the social
the whole thing wired. We didn’t that lured everyone because we networking. Just that look was
have a phone until the beginning all grew up on that stuff. something that everyone really
of this year. likes.
Joe Russo: There was a guy that
James Fino: It was from scratch, put in a 12 hour day and found Joe Russo: One of our animators
every little bit of it. We knew we that he had shot the whole scene Drew Hodges got an Emmy for
only had 6 weeks of animation. wrong. He had preplanned his it.
We had to turn everything in by walk cycle and found out that
thanksgiving (November). Then his characters were in the wrong James Fino: He got it for some
we only had a week and a half of place three quarters of a way amazing pterodactyl scenes he
digital for VFX and it was going through the shot at 12 hours. did, Christmas Pterodactyls. The
to air December 9th. He said “That’s alright I’ll start whole thing was just beautiful.
over” an he basically started at We were half dead when it was
Joe Russo: And we turned in our 1am and finished at 6 am the over, but when we were watch-
last shot December 8th (2010). next morning and it was that ing it with our crew during the
kind of dedication that got that screening party we had, it was
James Fino: It was literally right show done. just amazing to see that we had
up to delivery. Everyone was completed it.
and took his stab at this German
Joe Russo: When we came back Expressionist view of the Fran-
to the stages after the show had kenstein World, and made this
delivered and calmed down, two beautiful style for the show. Last
days prior there was 80 people session looked good, but it was
running around the building and a lot of tights and two shots, and
than suddenly it was dead, no things like that. This session we
one there, stuff everywhere. It got to explore the world a little
was like a big empty box again, bit better.
and it was so weird to go from
complete full bore production to James Fino: We got to explode
nothing. So we dragged a broom the scope of the Frankenhole, all the Starlog Magazines and
across the floor and got ready for were as in session one the bar the Visual Effects Magazines
the next production which was that they all hang out at was a and that’s the direction I wanted
“Frankenhole”. forced perspective miniature, to go. When I came out here
where as this session we built a the first job I got was in sitcom
full scale bar for the puppets and television. Which I though was
a green screen cove (with the just to pay the bills, but I actually
exterior of the bar). We went all loved it. It was really cool to see
out to make sure the quality was a production go from a Monday
knocked out of the park as much table read all the way to a Friday
as we could. live performance in front of audi-
ences. It was something I had
Joe Russo: We got a lot of help never considered. So I got a start
from the guys over at Dragon with the guys from “Mad about
Frame. You”, doing a pilot with them,
James Fino: We managed to and then I went on to “Home
knock out a commercial in- James Fino: Yeah, Jamie and Improvement”, and worked with
between which was for Little Dyami. They helped us setup that team for a couple of ses-
Caesars Pizza. It was a world all the software and stations up. sions. The show was number one
created out of dollar bills. Then They were on the phone with us at its height. I was very fortunate
we prepped for Frankenhole. walking us through it. and came in while the show was
on top of the world, Tim Allen
Joe Russo: Frankenhole started SMM: How did you get started (Star of the show) was too, and
up in February. It was a lot of fun in Animation and Film? he had a number one movie,
getting that one going too. Santa Claus.
James Fino: Actually in a round
James Fino: We got a lot of the a bout way. I grew up with a real
original team back for that, and big love of special effects. All I
some new people to get up to did in El Paso Texas, which is
speed with the look of it, but basically the Tatooien of Texas,
they did it and it was amazing. there’s nothing out there, it’s just
vast...
Joe Russo: We had a produc-
tion designer whom had never Joe Russo: No Star wars Refer-
worked on the show before; he ences...
had worked on Coraline and
Fantastic Mr. Fox. He came on James Fino: All I did was read
During my hiatus a friend of end of that I met Joe (Russo). pus and taking classes because I
mine who was working at Fox I got hired away from King of wanted to see what it was like to
knew I was looking for a gig to the Hill to go work on the first be a Frat-Rat even though Santa
cover those months. She said” he round of dot coms, there was a Cruz didn’t have a frat. About
we’re starting up on a pilot, send company called Media Trip and the same time the school was
me your resume because you’re they hired me away to go work kicking me of the campus and
from Texas and the show has a on a series that Kelsey Grammer catching onto my shenanigans I
lot of heat on it, it’s called King was going to do one of the first got a call from a friend who said
of the Hill.” The show was from Webisodes. So I worked on that “Hey lets move to L.A. and be
Mike Judge who created Bea- and some friends of mine were rock stars”. So I borrowed a mo-
vis and Butthead, and also Rick working with Joe at his studio. torcycle and rode down here and
Daniels who was a Co-Executive What I loved about Joe was his spent the first night here in LA. I
Producer on the Simpsons. So studio was producing animation slept in McCarther Park because
I sent it in and instantly got a of every kind of style I could I didn’t know any better.
meeting the next day and went imagine. I remember think at that
to Century City and met with point that I wanted to work at a I escaped death and found an
Joe Bushey and Mark McKim- place where I have an opportu- apartment soon there after with
sey who had come over from nity to produce different types of a bunch of friends. It was basi-
working on the Simpsons, and styles and not get locked into one cally a bee-hive of anyone who
also met Greg Daniels who was style. So that’s where I met up could afford to hangout with us
awesome. with Joe. for a week or two. In the first
month I was here I ran into a girl
They said “Yeah, this is great”, I knew from Northern California.
and then I got a call the next day She was subbing in as an office
from Joe Bushey, He said “This manager at this little animation
is really acquired, I’m sorry, company because here sister was
but the person who is leaving on maternity leave. We ended up
decided to not leave after all. dating and she got me a job as a
So we don’t have an opening”. PA at this little animation com-
I thought “Oh that’s ok, I’ll go pany.
back to Home Improvement”
and literally the day before I The main thing they were pro-
was supposed to go back to ducing besides some titles and
Home Improvement I got a call trailers for movies was this little
and they said “She changed her unknown cartoon that was on the
mind!” So I took the job and left Tracy Almun show called “The
Home Improvement, but this was Joe Russo: Man I’ve had the Simpsons”. At that time no one
an animation show about Texas most blessed and lucky career. knew what it was and I was just
and these guys were just amaz- I’d like to gear someone who a lonely P.A. doing cleanup work
ing. I stayed with them for 5 ses- stepped in a bigger pile of shit and labeling pages for Wes Ar-
sions and that was my animation and made something out of it. I cher and David Silverman who
school. was living in Santa Cruz, going are the animation directors on the
to UC Santa Cruz, but not en- show. Because they were doing
I was working with the Fox rolled. Just going there because hand drawn animation and they
Producers and writers, and inter- it was next door to my family’s had a minute a week to produce,
facing with all my counterparts house. I couldn’t afford college there was just the two of them
at Film Roman and I learned and was basically getting myself and me. I got thrown into it.
animation that way. Towards the into trouble sneaking onto cam-
were his words were “In the old
country in order to save face you
wrestle”. So I ended up wres-
tling with him, and the producer
walked by the door and thought
I was beating him up and called
the cops. The police showed up
and threw me into the back of a
squad car. The whole time Guado
was laughing. At some point I
was praying that they would just
reveal the joke to the cops and I
wouldn’t end up downtown.

I had to learn how to read mag So eventually I got sprung and


track which is when you break- they pulled me into the office,
down the soundtrack into sylla- and Guado said “I can’t save
bles and write them down frame you anymore. Margo’s your boss
by frame on an exposure sheet. and if she see’s fit to let you go
I learned how to cleanup the art, again, that’s her call”. She took
ink and paint because sometimes me into her office and told me
the frames would come back “I don’t want you working here.
wrong from the only person in You don’t have what it takes”,
town that did that. Anyway I and just gave me the hard nosed
ended up getting onto this crazy conversation. Which actually I
little show and over the course needed more than anything to
of which I was still trying to be a grab the bull by the horns and
rock star. I was playing gigs and take control. I started to realize
staying out all night drinking and that there were a lot of people
partying. I was missing a lot of that want to work on that show acter layout. Over the course
work because of it and waking and in animation at large. There of session two I did the layout
up under my desk. I had totally people way more qualified than for some of the best shows. I
taken for granted the fact that me that would kill 10 people to remember that Brad Bird Jail
I was working on a show that, get my job. But I had the oppor- House Rock episode that got the
here we are 20 years later and it’s tunity to just say yes and take the show its first Emmy. The Tree
still on. People have raised their job and put my best foot forward, house of Horror episode was
children who are now working so I did. great. It was the Edger Allen Poe
on the show and things like that. Raven episode that was so much
I ended up getting myself into a Session One (The Simpson) fun to work on.
bit of a pickle that fired me. started, I started in the back-
ground department doing clean-
he didn’t want me to work with up and within a few months I
that company more because was doing background layout.
my heart wasn’t into it, and she By the end of the year I was
was right. It came down that as the background supervisor. The
I was leaving I wanted to say following year I wanted to get
goodbye to my boss. We ended into layout so I took the layout
up wrestling because I believe test and got promoted to char-
The singer of the band who took
me to the Hospital on his way
out the door said to me “I don’t
have any way to pay for your
hospital fees but you can be in
my band”, and then he drove off.
After they set my ankle I went
back to the party, it was about 3
o’clock in the morning. I basi-
cally said that “I was stuck there
for the next 6 to 8 months. They
told me that they were going
to put me in a cast, and I re-
ally don’t have anyway to make
a living now. Maybe I’ll take
you up on this silly job offer of
yours”.

By the end of session two I was tials called “The Perpetually He basically said they were
getting antsy, because I still Grinning Man”, which are great. going to see if they could get a
wasn’t following my dream of If you look them up on Google record deal and were going to
Rock-n-Roll. I was working on they are just awesome. We do some music videos and try
a show that was cool and ev- basically made foam core cut- to raise some money and make
erything but it still wasn’t the outs of ourselves and animated a record. So we got down to do-
dream I moved to L.A. for. It ourselves. It was a blast. I got a ing some production design and
was right about that time that the real hankering for stop motion some art direction. One of the
show went over to Phil Roman then working with all those cool videos that we were proposing
and Klauski was left with some mediums and I didn’t have to to do was a stop motion video.
other shows like Rug Rats and draw. That was important thing. Bill was friends with this guy
Duckman, and stuff like that. So I just had to move something in named Fred Stuhr who if you
I started working on the other increments. I totally understood know anything about stop mo-
shows that Kauski had to offer that part of animation. tion animation you know Fred
and realizing very quickly that I Stuhr is like the God Father of
wasn’t a trained animator, I was It was right about then that I our generation of stop motion
a fairly skilled copier. went to a party and there was animators.
this notoriously party band
I could do the Simpsons only called Green Jell-O. We just got I was fortunate enough to work
because I had done it a billion wrecked and there was a girl at with Freddie on the Green Jell-O
times before, but I couldn’t the party that was being teased “Three Little Pigs” Music Video
translate that into other kinds of by some guys, and I went to try only because I was in the band.
animation. Not as easily as some to get the guys away from this It wasn’t like he could tell me I
of the other people who had girl. We were all on the second couldn’t be on set. We ended up
gone to school for it. So I got put floor of this loft. In the ensuing working on this crazy video in
on special projects, like “Penny” light hearted argument that hap- the course of a weekend. That
for the Pee Wee Herman show. pened I ended up getting pulled and ten other music videos. They
I did a couple of those then I off the balcony and when I hit were mostly live action. But the
worked with this guy, Stephen the ground my ankle shattered. band was fairly a Partridge Fam-
Holland and did some intersti- ily version of Gwar.
really interested in it and I could
see doing this kind of animation,
I thought it was really cool. But,
the label I was on put me on the
road with another band. I was to
tour around the world. While I
was in Europe I saw the “Three
Little Pigs” music video, which
we thought that that band had
come and gone. I thought “what
the hell is going on?”, so I called
management. They said that
the band was blowing up and I
should come back to LA. Green
Jell-O went on the road, toured
the world, and did some really
cool stuff.

We just happened to know some Freddie to come back and ani- I guess someone had heard the
cool people, the singer and drum- mate other videos. I got to work “Three Little Pigs” song in
mer from Jell-O were also in this with him again. But this time it Seattle and then got back to Mtv
band called Tool that was sort was more of a hands on situa- and ended up Matt Penfield on
of this side project at the time. tion where I got to animate some 120 minutes had it as the number
The guitar player for Tool, Adam scenes and get my hand dirty. one song for two too three weeks,
Jones and he worked at Stan There were some scene during it was very popular. It was differ-
Winston as a sculptor. He had that “Prison Sex” music video ent because suddenly you’re not
his fingers in some pretty serious where we were animating meat just affiliated with a band that’s
pies with people who knew how and the meat was cooking under playing goofy shows; you’re in
to build Marquette’s and Ball-in- the lights and the enzymes were a band that’s got some validity.
socket armatures. So when Tool coming out of the meat, and as After that experience of being a
was gearing up to make their first we would wide our hands off rock star it was time I wanted to
music video Sober, my roommate onto our pants I got blisters on settle down and get a career back
at the time was the Bass Player my thighs from the chemicals on on track in animation.
in Tool. He was like “Come on the meat and the glue and shit
down to set and lets make some like that. Than the last night of
shit happen”. So again I got to shooting we had literally finished
work with Freddie on doing the all physical production for the
Sober music video, and doing video before editorial. It was the
some animation with him. That night of the L.A. earthquakes and
video did pretty well for the band. all the cameras hit the ground and
spooled out, and what was left
Mean while Jell-O wasn’t doing behind was used in the video. The
shit. We released the record, and meat man had a much bigger role
no one bought it. At some point in the original video. But that’s
they decided to do another stop what ended up on screen.
motion music video and I got
called back in to art direct and After that, getting this taste for
do some animation. They got working in production, I was
I started my little animation com- model rail roading. I really big and that we had to stay to the
pany in 1996 and then every year into that aspect of world building curriculum and tell a story. I was
I just started plugging away and with miniatures and getting down really into “Herby the Love Bug”
trying to do a little more work. into that level of the miniatures. and so was she (the girl). So we
Oddly enough, Green Jell-O So for me it was something that had something in common to talk
was what put me in contact with had always attracted me toward about.
a show called “Mr. Show” that stop motion. At that time I had
Dino was a writer and an actor my own super 8 camera that my So I came up with this story
on and here we are 10 years later dad gave me. In the garage I was where Herby would be driving
owning a company together with trying to reproduce the cloud tank down the street in one direc-
James and Dan Harman. effects and all the physical stuff tion and the background starts
that was popular at that time, to move. Then we zip panned to
claymation and stop motion. a Russian tank that was rolling
down the street in the opposite
Diving into my fireworks bag and direction. When Herby and the
mixing gun powder and blow- tank meet up, neither of them will
ing things up in the backyard and budge because Herby doesn’t
experimenting in very danger- want to get out of the way. So
ous ways. I just wanted to get Herby smashed into the tank and
my hands dirty and make stories. it crumbled to the ground and
Stop Motion was what definitely Herby drove over the tank and off
drove me toward visual effects screen. Then an SS Helmet comes
and in a round about way taught up from the rubble and a fist
me animation and now here doing comes up and shakes its hand.
stop motion.

Joe Russo: I remember the Art


Clokey and Rankin Bass stuff as
a kid and thinking that was really
cool and getting into understand-
ing that you take a little object
and move it a little bit. Then I
was in 5th grade a teacher of
SMM: What attracted you guys mine had an assignment for all
to Stop Motion? of us. She had a super 8 down
shooter and wanted us all to do
James Fino: For me as a kid it a 2d cartoon. It was a simple
was magic. It was something project and a lot of people did
that I couldn’t put into words flowers blooming or a ball bounc-
really. It wasn’t 2D; it was 3D ing. There was this really cute
stuff that was being composited girl in the class that I wanted to
with live actors. As a kid I knew talk to but I didn’t have the guts
that wasn’t a man in a suit and to do it. I rigged it so I would end
for me that was magic. An then I up being her animation partner.
associated it with holiday spe- I tried to talk the teacher into
cials as a kid. Those were always letting us do some stop motion. I
again magical. I had always been just wanted to move some things
drawn to miniature worlds, like around on the page. She said no
I think that’s what got me into compete with the Pixar’s and is being created by people and by
animation. What got me into stop DreamWorks of the world. a machine. Thanks to the digital
motion was working with Fred revolution we have the software
Stuhr on the “Three Little Pigs” James Fino: But then there was that with onion skinning allows
and Tool videos. After that point this whole midrange of CGI that for a lot more to be done.
I was just into stop motion. It came out and weren’t that great.
took a longtime when; when I Joe Russo: We didn’t have any of
first started the company up in Joe Russo: But you can do it in that shit. All we had was pointers
96 we did a lot of stop motion. stop motion for that price point and that was the best you could
Than at 98-99 it kind of tapered and it will look better and people do. Video Lunch Box a little bit,
off and no one wanted to pay for will be like “Oh!” Suspension of but this Dragon software has
it anymore. It was just too expen- disbelief with this little model changed everything.
sive. We shot everything on film, moving around, being surrounded
did all our color timing on film, in a wash of color and light. James Fino: Definitely that and
did all our editing on giant Stein- There is a beauty to it that you the digital post also. I remember
beck’s. We didn’t have editing on just can’t get in a CG model. on “King of the Hill” in the edit-
off line or even on line. Every- ing booth all the scenes that came
thing was linear editing at that James Fino: Yeah, I remember in were transferred to laser disc
point. If you wanted to change a being blown away by all the JPL and all the platters. So than the
frame you had to go to the be- animation and NASA anima- editor had to work off the Laser
ginning and reset everything. It tion as a kid. They were some Disc and he could do a minimum
was just a huge expensive giant of the first CG work I had seen. of doing mouth posses with cut
hassle. When non-linear editing Of course the “Wrath of Kan” and paste and stuff like that.
came out and digital workflows genesis animation that looked That’s nothing like what they can
came out, things started to come amazing and all the early stuff. do now. It’s really revolutionized.
back. I also believe that people I think we are past the wonder And all animation platforms,
started getting tired of looking at on CG and so know I think it’s things can be done on the now
these 2D cartoons and these re- all about hand made stuff. Like really effectively and on the fly
ally slick 3D cartoons. You can’t getting back to the artist and what almost.
SMM: What’s next for Star- biro had done with Elf. All of that want to bring stop motion onto all
burns Industries? has really come to the fore front. the different platforms and do it
that way. So whether it’s an iPad
James Fino: A Feature! That’s Joe Russo: I also want to do 2 interactive story book or some-
where our goal is. games. I want to explore the idea thing like that we want to do stuff
of doing some console games that like that.
Joe Russo: We have some series where stop motion is the medium.
stuff keyed up. Some 2d and It makes since to do it because Joe Russo: I don’t know if any-
some stop motion stuff. We are once you shoot that asset you can body caught the mini marathon of
actively and aggressively getting replay it a billion times instead of Frankenhole where Victor Fran-
scripts together. Dino is reaching cycles. kenstein is promoting session one
out to some of his writer friends. over the Halloween Holiday, but
Tony Millionaire has hit us up to James Fino: I said features at the end of it there was a reveal
do one of his properties. We’ve because naturally you think of that Victor is not whom he seems
been talking to Stan Lee, alley something really big, but Joe and to be. He takes off his costume
Kauffman. I are in the new media council for and it’s Orel, who kinds of teases
the Producers Guild. For a few “Stay Tuned, there might be a
James Fino: There are a lot of years now we have been working Morel Orel Special”.
people really interested now in in a variety of different platforms.
stop motion. A lot of it is thanks So Whether or not we start with James Fino: Coming Soon!!!
to Coraline and the Fantastic Mr. a game and later it becomes a
Fox, and the stuff that John Fa- feature or vice versa we actually

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