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Wealth Encumbering items

gems (______ gp) 1 Worn armor


platinum (10 gp) 2 □ Medium armor: 2 slots
gold (1 gp) 3
□ Heavy armor: 4 slots
electrum (½ gp) 4
silver (1/10 gp) 5
copper (1/100 gp) 6
Total number of coins and gems 7
/ 100 =____ item slots
8

Coins and gems take up one slot


9 First 10 items are in
for every 100 pieces, rounded up. 10 ← your pockets, belt, etc.
11
Non-encumbering items 12 Total slots
13 + slots from wealth
14 + slots from items
+ slots from armor
15
= _____
16
17
You can carry slots up to your
18
Strength score + 10 without
19 penalty.
20 If you carry more than your
Strength score + 10 = ________,
21
you are lightly encumbered.
22
23 If you carry more than your
Strength score + 20 = ________,
24
you are heavily encumbered.
25
26 If you carry more than your
Strength score + 30 = ________,
27 you are over-encumbered.
28
29 For races with the Powerful
Non-encumbering items Build racial trait, these limits
include anything tiny you can fit 30 increase by 10 slots.
in your palm, empty bags, items 31
with no listed weight such as
paper, as well as worn clothing,
32 Status
light armor and jewelry. 33 □ Normal
Normal items take up one slot.
34
□ Lightly encumbered
35 Speed is 20'.
Heavy items take up two slots. 36 □ Heavily encumbered
37 Speed is 10'. Disadvantage
Light items can be bundled up 38 on physical rolls.
to 5 items in one slot. These
39 □ Over-encumbered
include torches, rations, small Speed is 0'. Disadvantage
vials, daggers, light hammers, 40 on physical rolls.
and handaxes.

by Homebrew Homunculus https://homebrewhomunculus.blogspot.com/

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