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Case:Hunger Games:catching Fire
Case:Hunger Games:catching Fire
Context:
Transmedia storytelling as a form of brand storytelling across various media platforms
They had launched a product seeding program for WOM publicity.Product seeding program
means target a group of enthusiastic fans (seeds) engage them and they would be prompted to
recommend and spread Brand value
2) Development:How to Develop for engagement so that audience will stick to storytelling and
keep on being target for next sequels
3) Retention:How to retain audiences with positive WOM and adjusting storyline to mould it?
Difficult to realise the value created with WOM.so confused whether to continue the same
content on TUMBLR or change it for Mockingjay Sequel
Audience engagement:
Problem statement: Was the social media campaign a one-time gimmick or it needed to be
tweaked for future sequels?
Case evaluation:
Some of the key elements of a transmedia storytelling campaign is its distribution (determining
the role of each social media), involvement( fans participation & engagement), and the
connection between narration and the main plot.