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// CONFIG BY CSA-PANEL.COM
// Cristian G. [DeVe]
// Generate on : 18.08.2018
// ====================================================
// ====================================================
//----------------------------------------------------------------------
sv_rehlds_stringcmdrate_max_burst 400
// Time in minutes for which the player will be banned (0 - Permanent, use a
negative number for a kick). Default: 5
//---------------------------------------------------------------------------------
---------------------------------------
sv_rehlds_stringcmdrate_burst_punish -1
//---------------------------------------------------------------------------
sv_rehlds_stringcmdrate_max_avg 80
// Time in minutes for which the player will be banned (0 - Permanent, use a
negative number for a kick). Default: 5
//---------------------------------------------------------------------------------
-----------------------------------
sv_rehlds_stringcmdrate_avg_punish -1
//-----------------------------------------------------
sv_rehlds_movecmdrate_max_burst -1
// Time in minutes for which the player will be banned (0 - Permanent, use a
negative number for a kick). Default: 5
//---------------------------------------------------------------------------------
-----------------------------------
sv_rehlds_movecmdrate_burst_punish -1
//-----------------------------------------------------
sv_rehlds_movecmdrate_max_avg -1
// Time in minutes for which the player will be banned (0 - Permanent, use a
negative number for a kick). Default: 5
//---------------------------------------------------------------------------------
------------------------------------
sv_rehlds_movecmdrate_avg_punish -1
// Fixes bug with gait animation speed increase when player has some attached
entities (aiments). Can cause animation lags when cl_updaterate is low. Default: 0
//---------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
-
sv_rehlds_attachedentities_playeranimationspeed_fix 0
// Userinfo fields only with these keys will be transmitted to clients via network.
If not set then all fields will be transmitted (except prefixed with underscore).
Each key must be prefixed by backslash, for example
"\name\model\*sid\*hltv\bottomcolor\topcolor". See [wiki]
(https://github.com/dreamstalker/rehlds/wiki/Userinfo-keys) to collect sufficient
set of keys for your server. Default: ""
sv_rehlds_userinfo_transmitted_fields ""
//---------------------------------------------------------------------------------
-----------
sv_force_ent_intersection "1"
//---------------------------------------------------------------------
sv_auto_precache_sounds_in_models 1
// Upload custom sprays after entering the game instead of when connecting. It
increases upload speed. Default: 0 <0|1>
//---------------------------------------------------------------------------------
-------------------------------------
sv_delayed_spray_upload 1
// Echo in the console when trying execute an unknown command. Default: 0 <0|1>
//-------------------------------------------------------------------------
sv_echo_unknown_cmd 1
//---------------------------------------------------------------------------------
-----------------------
sv_rehlds_force_dlmax 1
//---------------------------------------------------------------------------------
----------------------
sv_rehlds_send_mapcycle 0
//-------------------------------------------------
listipcfgfile "listip.cfg"
// Limit number of connections from the single ip address. Default: 5
//---------------------------------------------------------------------
sv_rehlds_maxclients_from_single_ip 5
//---------------------------------------------------------
syserror_logfile "sys_error.log"
//----------------------------------------------------
sv_rcon_condebug 0
//--------------------------------------------------------
sv_rehlds_hull_centering 0