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Scalars
A vector is a quantity having both magnitude and direction.
A scalar is a quantity only having magnitude.
A unit vector has magnitude one and is used to denote direction.
A= Ax + Ay + Az
2 2 2
The magnitude of vector A:
A ⋅ B = Ax Bx + Ay B y + Az Bz
a⋅a =1
A⋅ A = A
2
Projection
To find out how much of vector B is in the direction of a:
Cross Product
• The cross or vector product is:
A × B = A B sin θ AB an
⎡ ax a y az ⎤
⎢ ⎥
A × B = ⎢ Ax Ay Az ⎥
⎢⎣ Bx B y Bz ⎥⎦
A × B = −B × A
Expand this determinant
Coordinate Systems
Volume = dx dy dz
_______
______
________
Surfaces in Rectangular Coordinates
Z
Z Z
Y
Y Y
X
X X
Cylindrical
______az
volume = ________
_____
________
___
________
____
____
Surfaces in Cylindrical Coordinates
Spherical
________________
________________
_______ ____
________aφ
_____________ ______
r sinθ dφ
r’
y
x
θ r
y sinθ = r’/r
r’ = r sinθ
x
Surfaces in Spherical Coordinates
Vector Transformation:
Cylindrical
Given:
A=Ax ax + Ay ay + Az az (rectangular)
Find:
A=Aρ aρ + Aφ aφ + Az az (cylindrical)
We must use the projection property
Aρ = A •aρ
Aφ = A •aφ
Az = A •az
Aρ = (Ax ax + Ay ay + Az az) • aρ
= Ax ax•aρ + Ay ay• aρ + Az az • aρ
Aφ = (Ax ax + Ay ay + Az az) • aφ
= Ax ax •aφ + Ay ay •aφ + Az az •aφ
Az = Az
Cylindrical Point
transformations:
x= r cosφ r = sqrt(x2 +y2)
y= r sinφ φ= tan-1 y / x
z= z z= z