Professional Documents
Culture Documents
AGES 6+
Biomecha™ Transcorcher™
Push button to activate the
arms of TRANSCORCHER™ to
smash your opponent!
Button
BACKPACK
start
here
™ ™
Biomecha™
Transcorcher™
ALL-TERRAIN VEHICLE
STEP 2
STEP 1
STEP 3
Neo Sapiens™/Street Punk™
NEO SAPIENS™>> No-nonsense, tech-
nologically advanced people. Planet’s most common
species. Live in techno-fiefdoms ruled by a single
king. Advanced military; peacekeepers of the world.
Regard fringe reports of man-sized insects and fiery
monsters as “highly unlikely.” Capital City: Atlantia.
STREET PUNK™>>
Escapees of the picture-perfect Atlantian suburbs. Tricky,
clever, and smart mouthed; not known for personal
hygiene. Can refit, rebuild, or resurrect any vehicle
ever built. Scavenge the vast junkyards of the Madragar
Waste in search of ancient and powerful engine parts.
MOTTO: Never mind the earwax, we’ve got Hex Pistols!
specifications >>
Average Height>> 6'7" (with mowhawk)
Street Punk™ Average Weight>>
Strength Type>>
170 LBS
4
Pilot With Endurance Type>> 7
Mini-Jet
BIOMECHA™>>
War-mongering inhabitants of the polluted
Zyberian continent. Though generally thought
to be purely robotic beings, they are in fact
humans who have “upgraded” their bodies with
zyborg replacement parts. Frequently suspected
TO Launch Missile: as assassins and spies.
Insert missile into launcher. Push back of missile to fire. TRANSCORCHER™>> specifications >>
Your basic nightmare in a tin can. Most Average Height>> 6'
durable mecha format, built for inhospitable Average Weight>> 650 LBS
environments with hazard ratios up to and Strength Type>> 6
exceeding the Vapor Swales of the Wounded Endurance Type>> 10
Lands. Can reconfigure into different attack
modes to handle virtually any terrain, but
Missile may lose some shield strength while recon-
figuring is in progress.
Biomecha™/Transcorcher™
To build your most powerful STREET PUNK warrior, first snap the hip piece onto the
chest piece. Then YOU DECIDE which weapons, armor, and body parts to add on!
HINT: As you build, it may be easier to assemble the arms and legs before you snap
them into the figure's torso.
other heads
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1 1
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2
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3 3 13 17
13
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4 4 14
4 4 9 2 1 1 2
start
here M M
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C A A C
F F
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D
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other forearms H
B L K
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B K
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E L B
H H M
other feet A D
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