Professional Documents
Culture Documents
This is a one-hour tutorial session (1 hour) comprises Discussion Question / Case Studies.
Discussion Questions
Question 1:
Write a one-page paper that describes two companies (in addition to those mentioned in
this book) that have been using VR. What are two advantages and two disadvantages of
using VR? What is the main difference between a VR system and a human where they
are used for therapy? What are two examples of companies that are using AR? For
which purpose the AR systems are being used?
Answer:-
The world still perceives Virtual Reality as some Sci-Fi concept. However, it is
already present on the market and numerous businesses have been working in this
niche for years. There’s definitely no shortage to compile the list of top-rated virtual
reality companies,two of them are as follows
1. VironIT:-
VironIT is a software development company that uses a well-balanced set
of technology skills to build incredible Virtual Reality experiences. VironIT VR
development team focuses on custom solutions for a range of top Virtual Reality
headsets and platforms, including HTC Vive, Windows Mixed Reality, etc.
They also offer state-of-the-art game development, using specific gaming
engines like Unity and Unreal Engine. The company uses a wide experience to
ensure that clients have the best technical solutions to solve their business
challenges and deliver value for their organization
2. NEXT/NOW:-
Famous for their “digital experiences in physical places”, i.e. producing
animations for exhibitions, fairs, tradeshows, festivals, etc. This experimental
marketing agency, founded in 2011, is known for its high-quality work with touch
surfaces, gesture and motion, VR and AR, projection mapping, etc. Their average
charge per project is $25,000-$30,000.
Their client list is pretty impressive, with brands like NEC, Intel, LG,
American Girl, Audi, and even US Federal Reserve System (!). Next/Now team is
based in Chicago, USA and comprises designers, software engineers, VR
storytellers, motion graphic artists and managers (24 total). Since 2011 the
agency has built an extensive portfolio of fruitful VR projects, e.g. trade show,
concert, sports, restaurant experiences.
AR purpose:-
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AR systems are being used as both collaborative tools for design and planning in
the built environment. For example, AR can be used to create augmented reality maps,
buildings and data feeds projected onto tabletops for collaborative viewing by built
environment professionals.
ASSESSMENT DESCRIPTION:
This Formative Assessment (Online TutorialActivities) is divided into two parts: Discussion Questions
(from Week 2 to Week 6) and Case studies (from Week 7 to Week 11). In each week, your teacher/tutor
will assign the formative assessment for an hour. You must look at Moodle to see in advance for the
activities (formative assessment) to be covered in the upcoming week.
The problem/questions may not be linked directly with the lecture topic. Your answer should
reflect your own thinking. The process is as below:
You have to submit the final draft online to demonstrate the iterative process of learning
how knowledge is created, revised and shaped through desk research for a better
understanding of a topic.
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MARKING GUIDE (RUBRIC) FOR DISCUSSION QUESTIONS:
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