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; Custom battle script generated by Romans Battle Editor

battle (1v1)_Deathtrack_MP multiplayer not_singleplayer


balanced
playable
poland
mongols
end
nonplayable
end

start_date 1469 summer


end_date 1469 summer

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; >>>> start of factions section <<<<

faction poland
settlement
{
level village
tile 150 141

year_founded 1
fortification 0 southern_european, walls 0 towers 0 gates 0 gate_defences 0
population 500
plan_set default_set
faction_creator russia
package_path
settlements/South_European/Settlements/Village/south_european_village_A.world
}
character Boguslaw Czajka, general, male, age 20, x 150, y 141
army
unit NE Bodyguard soldiers 16 exp 0 armour 0
weapon_lvl 0
unit Polish Retainers soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Polish Retainers soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Polish Nobles soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Polish Nobles soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Dismounted Polish Knights soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Dismounted Polish Knights soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Dismounted Polish Knights soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Dismounted Polish Knights soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Dismounted Polish Knights soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Halberd Militia soldiers 60 exp 0 armour 0
weapon_lvl 0
unit Halberd Militia soldiers 60 exp 0 armour 0
weapon_lvl 0
unit Hand Gunners soldiers 48 exp 0 armour 0
weapon_lvl 0
unit Hand Gunners soldiers 48 exp 0 armour 0
weapon_lvl 0
unit Lithuanian Cavalry soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Lithuanian Cavalry soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Dismounted Lithuanian Cavalry soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Dismounted Lithuanian Cavalry soldiers 48 exp 0 armour
0 weapon_lvl 0
unit EE Spearmen soldiers 60 exp 0 armour 0 weapon_lvl 0
unit EE Spearmen soldiers 60 exp 0 armour 0 weapon_lvl 0

faction mongols
character Menguk of_the_Jirgin, general, male, age 20, x 150, y 141
army
unit Mongol Bodyguard soldiers 16 exp 0 armour 0
weapon_lvl 0
unit Khan's Guard soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Mongol Heavy Lancers soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Mongol Heavy Lancers soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Mongol Light Lancers soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Mongol Light Lancers soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Mongol Horse Archers soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Mongol Horse Archers soldiers 32 exp 0 armour 0
weapon_lvl 0
unit Mongol Foot Archers soldiers 48 exp 0 armour 0
weapon_lvl 0
unit Mongol Foot Archers soldiers 48 exp 0 armour 0
weapon_lvl 0
unit Mongol Infantry soldiers 48 exp 0 armour 0
weapon_lvl 0
unit Mongol Infantry soldiers 48 exp 0 armour 0
weapon_lvl 0
unit Dismounted Heavy Lancers soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Dismounted Heavy Lancers soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Dismounted Heavy Lancers soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Dismounted Heavy Lancers soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Dismounted Heavy Lancers soldiers 48 exp 0 armour
0 weapon_lvl 0
unit Naffatun soldiers 16 exp 0 armour 0 weapon_lvl 0
sieging

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; >>>> start of battle section <<<<

battle 150, 141


battle_time 7.00 8.00
weather clear

home_faction poland
alliance can_view poland, defending
alliance can_view mongols, attacking

army poland, 0, no_withdraw, supporting_armies 0

deployment_area_point -280.867, -40.495


deployment_area_point -206.182, 133.448
deployment_area_point -147.561, 79.416
deployment_area_point -78.243, 58.367
deployment_area_point -123.538, -114.536
deployment_area_point -192.697, -94.142

unit 0, -106.330, -20.726, 107, formation_type square, formation_width


30.878
unit 1, -185.939, 39.119, -152, formation_type square, formation_width
87.925
unit 2, -205.312, 29.242, 119, formation_type square, formation_width
42.356
unit 3, -136.936, -3.354, 107, formation_type square, formation_width
44.073
unit 4, -118.957, -11.347, 107, formation_type square, formation_width
34.646
unit 5, -159.539, 2.254, 116, formation_type square, formation_width
27.912
unit 6, -154.572, 0.813, 116, formation_type square, formation_width
52.650
unit 7, -150.639, -1.449, 116, formation_type square, formation_width
62.162
unit 8, -168.217, 6.416, 116, formation_type square, formation_width
39.037
unit 9, -163.426, 4.500, 117, formation_type square, formation_width
32.633
unit 10, -170.511, 14.616, 118, formation_type square, formation_width
54.609
unit 11, -174.773, 17.890, 117, formation_type square, formation_width
58.133
unit 12, -189.632, 23.950, 117, formation_type square, formation_width
48.460
unit 13, -183.483, 19.907, 117, formation_type square, formation_width
51.348

deployment_area_point 200.138, -156.197


deployment_area_point 89.151, -153.122
deployment_area_point 89.878, 53.588
deployment_area_point 203.274, 53.877

unit 14, 99.599, 9.002, -89, formation_type square, formation_width


44.538
unit 15, 98.519, -115.794, -89, formation_type square, formation_width
50.371
unit 16, 133.568, -78.808, -89, formation_type square, formation_width
44.772
unit 17, 135.064, -16.157, -89, formation_type square, formation_width
36.408

deployment_area_point 294.472, -50.645


deployment_area_point 248.649, -54.466
deployment_area_point 247.143, -6.345
deployment_area_point 294.377, -6.067

unit 18, 253.679, -47.921, -92, formation_type square, formation_width


32.349
unit 19, 257.807, -47.821, -92, formation_type square, formation_width
34.585

army mongols, 0, no_withdraw, supporting_armies 0

deployment_area_point -679.697, -30.335


deployment_area_point -450.844, -121.140
deployment_area_point -425.798, 12.330
deployment_area_point -536.111, 47.177
deployment_area_point -515.568, 147.303
deployment_area_point -450.269, 138.610
deployment_area_point -361.737, 148.601
deployment_area_point -336.797, 291.732
deployment_area_point -551.221, 353.789
deployment_area_point -706.086, 184.164

unit 0, -543.388, 111.837, 99, formation_type square, formation_width


40.898
unit 1, -558.946, 110.855, 111, formation_type square, formation_width
13.751
unit 2, -594.762, 125.503, 118, formation_type square, formation_width
16.112
unit 3, -638.647, 151.533, 127, formation_type square, formation_width
16.601
unit 4, -403.196, 221.381, 101, formation_type square, formation_width
75.334
unit 5, -391.117, 277.489, 103, formation_type square, formation_width
78.941
unit 6, -363.581, 203.629, 102, formation_type square, formation_width
76.001
unit 7, -345.901, 282.018, 103, formation_type square, formation_width
72.063
unit 8, -457.216, -0.477, 92, formation_type square, formation_width
84.545
unit 9, -457.482, -33.138, 91, formation_type square, formation_width
33.526
unit 10, -463.362, -3.810, 89, formation_type square, formation_width
67.144
unit 11, -463.399, -32.320, 89, formation_type square, formation_width
35.776
unit 12, -447.716, -6.025, 91, formation_type square, formation_width
41.177
unit 13, -448.625, -31.672, 92, formation_type square, formation_width
34.103
unit 14, -452.198, -5.682, 92, formation_type square, formation_width
27.168
unit 15, -453.295, -33.202, 91, formation_type square, formation_width
36.318
unit 16, -443.502, -16.583, 91, formation_type square, formation_width
34.121
unit 17, -471.263, -23.585, 90, formation_type square, formation_width
23.652

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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition capture_major_settlement

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